diff options
Diffstat (limited to 'karbon/commands/vzordercmd.cpp')
-rw-r--r-- | karbon/commands/vzordercmd.cpp | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/karbon/commands/vzordercmd.cpp b/karbon/commands/vzordercmd.cpp new file mode 100644 index 00000000..2a25edf9 --- /dev/null +++ b/karbon/commands/vzordercmd.cpp @@ -0,0 +1,172 @@ +/* This file is part of the KDE project + Copyright (C) 2002, 2003 The Karbon Developers + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#include <tdelocale.h> + +#include "vzordercmd.h" +#include "vselection.h" +#include "vdocument.h" +#include "vlayer.h" + +VZOrderCmd::VZOrderCmd( VDocument *doc, VOrder state ) + : VCommand( doc, i18n( "Order Selection" ) ), m_state( state ) +{ + m_selection = document()->selection()->clone(); +} + +VZOrderCmd::VZOrderCmd( VDocument *doc, VObject *obj, VOrder state ) + : VCommand( doc, i18n( "Order Selection" ) ), m_state( state ) +{ + m_selection = new VSelection(); + m_selection->append( obj ); +} + +VZOrderCmd::~VZOrderCmd() +{ + delete( m_selection ); +} + +void +VZOrderCmd::execute() +{ + if( m_state == sendToBack ) + { + VObjectListIterator itr( document()->selection()->objects() ); + for ( itr.toLast() ; itr.current() ; --itr ) + { + // remove from old layer + VObjectList objects; + VLayerListIterator litr( document()->layers() ); + + for ( ; litr.current(); ++litr ) + { + objects = litr.current()->objects(); + VObjectListIterator itr2( objects ); + for ( ; itr2.current(); ++itr2 ) + if( itr2.current() == itr.current() ) + { + litr.current()->sendToBack( *itr2.current() ); + itr2.current()->setState( VObject::selected ); + } + } + } + } + else if( m_state == bringToFront ) + { + VObjectListIterator itr( document()->selection()->objects() ); + for ( ; itr.current() ; ++itr ) + { + // remove from old layer + VObjectList objects; + VLayerListIterator litr( document()->layers() ); + + for ( ; litr.current(); ++litr ) + { + objects = litr.current()->objects(); + VObjectListIterator itr2( objects ); + for ( ; itr2.current(); ++itr2 ) + if( itr2.current() == itr.current() ) + { + litr.current()->bringToFront( *itr2.current() ); + itr2.current()->setState( VObject::selected ); + } + } + } + } + else if( m_state == up || m_state == down ) + { + VSelection selection = *m_selection; + // TODO : this doesn't work for objects inside groups! + VLayerListIterator litr( document()->layers() ); + while( !selection.objects().isEmpty() && litr.current() ) + { + for ( ; litr.current(); ++litr ) + { + if( litr.current()->state() == VObject::deleted ) + continue; + VObjectList objects = litr.current()->objects(); + VObjectList todo; + VObjectListIterator objectItr( objects ); + // find all selected VObjects that are in the current layer + for ( ; objectItr.current(); ++objectItr ) + { + VObjectListIterator selectionItr( selection.objects() ); + for ( ; selectionItr.current() ; ++selectionItr ) + { + if( objectItr.current() == selectionItr.current() ) + { + if( m_state == up ) + todo.prepend( objectItr.current() ); + else + todo.append( objectItr.current() ); + } + } + } + + kdDebug(38000) << "todo.count() : " << todo.count() << endl; + + // we have found the affected vobjects in this vlayer + VObjectListIterator todoItr( todo ); + for ( ; todoItr.current(); ++todoItr ) + { + if( m_state == up ) + litr.current()->upwards( *todoItr.current() ); + else + litr.current()->downwards( *todoItr.current() ); + // remove from selection + selection.take( *todoItr.current() ); + // make sure object stays selected + todoItr.current()->setState( VObject::selected ); + } + } + } + } + setSuccess( true ); +} + +void +VZOrderCmd::unexecute() +{ + if( m_state == sendToBack ) + { + m_state = bringToFront; + execute(); + m_state = sendToBack; + } + else if( m_state == bringToFront ) + { + m_state = sendToBack; + execute(); + m_state = bringToFront; + } + else if( m_state == up ) + { + m_state = down; + execute(); + m_state = up; + } + else if( m_state == down ) + { + m_state = up; + execute(); + m_state = down; + } + setSuccess( false ); +} + |