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+/* This file is part of the KDE project
+ Copyright (C) 2006 Jan Hambrecht <[email protected]>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+
+#include "vcomputeboundingbox.h"
+#include "vdocument.h"
+#include "vlayer.h"
+#include "vgroup.h"
+#include "vcomposite.h"
+#include "vtext.h"
+#include "vimage.h"
+
+VComputeBoundingBox::VComputeBoundingBox( bool omitHidden )
+: m_omitHidden( omitHidden )
+{
+}
+
+void
+VComputeBoundingBox::visitVDocument( VDocument& document )
+{
+ VLayerListIterator itr( document.layers() );
+
+ for( ; itr.current(); ++itr )
+ {
+ if( itr.current()->state() == VObject::deleted )
+ continue;
+ // do not use hidden layers
+ if( m_omitHidden && ! isVisible( itr.current() ) )
+ continue;
+ itr.current()->accept( *this );
+ }
+}
+
+void
+VComputeBoundingBox::visitVLayer( VLayer& layer )
+{
+ VObjectListIterator itr( layer.objects() );
+
+ for( ; itr.current(); ++itr )
+ {
+ if( itr.current()->state() == VObject::deleted )
+ continue;
+ // do not export hidden objects
+ if( m_omitHidden && ! isVisible( itr.current() ) )
+ continue;
+ itr.current()->accept( *this );
+ }
+}
+
+void
+VComputeBoundingBox::visitVGroup( VGroup& group )
+{
+ VObjectListIterator itr( group.objects() );
+
+ for( ; itr.current(); ++itr )
+ {
+ if( itr.current()->state() == VObject::deleted )
+ continue;
+ // do not use hidden child objects
+ if( m_omitHidden && ! isVisible( itr.current() ) )
+ continue;
+ itr.current()->accept( *this );
+ }
+}
+
+void
+VComputeBoundingBox::visitVPath( VPath& composite )
+{
+ m_boundingBox |= composite.boundingBox();
+}
+
+void
+VComputeBoundingBox::visitVText( VText& text )
+{
+ m_boundingBox |= text.boundingBox();
+}
+
+void
+VComputeBoundingBox::visitVImage( VImage& img )
+{
+ m_boundingBox |= img.boundingBox();
+}
+
+bool
+VComputeBoundingBox::isVisible( const VObject* object ) const
+{
+ return object->state() != VObject::hidden && object->state() != VObject::hidden_locked;
+}
+
+const KoRect&
+VComputeBoundingBox::boundingRect() const
+{
+ return m_boundingBox;
+}