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-rw-r--r--lib/kofficecore/KoChild.cpp126
1 files changed, 63 insertions, 63 deletions
diff --git a/lib/kofficecore/KoChild.cpp b/lib/kofficecore/KoChild.cpp
index 8207d086..85d54939 100644
--- a/lib/kofficecore/KoChild.cpp
+++ b/lib/kofficecore/KoChild.cpp
@@ -19,7 +19,7 @@
#include <KoChild.h>
-#include <qpainter.h>
+#include <tqpainter.h>
#include <kdebug.h>
@@ -34,24 +34,24 @@ public:
{
}
- QRect m_geometry;
+ TQRect m_tqgeometry;
double m_rotation;
double m_shearX;
double m_shearY;
- QPoint m_rotationPoint;
+ TQPoint m_rotationPoint;
double m_scaleX;
double m_scaleY;
- QWMatrix m_matrix;
+ TQWMatrix m_matrix;
bool m_lock;
- QPointArray m_old;
+ TQPointArray m_old;
bool m_transparent;
int m_contentsX;
int m_contentsY;
};
-KoChild::KoChild( QObject *parent, const char *name )
-: QObject( parent, name )
+KoChild::KoChild( TQObject *tqparent, const char *name )
+: TQObject( tqparent, name )
{
d = new KoChildPrivate;
@@ -69,19 +69,19 @@ KoChild::~KoChild()
delete d;
}
-void KoChild::setGeometry( const QRect &rect, bool noEmit )
+void KoChild::setGeometry( const TQRect &rect, bool noEmit )
{
if ( !d->m_lock )
d->m_old = framePointArray();
- d->m_geometry = rect;
+ d->m_tqgeometry = rect;
// Embedded objects should have a minimum size of 3, so they can be selected
- if( d->m_geometry.width() < 3 )
- d->m_geometry.setWidth( 3 );
+ if( d->m_tqgeometry.width() < 3 )
+ d->m_tqgeometry.setWidth( 3 );
- if( d->m_geometry.height() < 3 )
- d->m_geometry.setHeight( 3 );
+ if( d->m_tqgeometry.height() < 3 )
+ d->m_tqgeometry.setHeight( 3 );
updateMatrix();
@@ -89,27 +89,27 @@ void KoChild::setGeometry( const QRect &rect, bool noEmit )
emit changed( this );
}
-QRect KoChild::geometry() const
+TQRect KoChild::tqgeometry() const
{
- return d->m_geometry;
+ return d->m_tqgeometry;
}
-QRegion KoChild::region( const QWMatrix &matrix ) const
+TQRegion KoChild::region( const TQWMatrix &matrix ) const
{
- return QRegion( pointArray( matrix ) );
+ return TQRegion( pointArray( matrix ) );
}
-QPointArray KoChild::pointArray( const QWMatrix &matrix ) const
+TQPointArray KoChild::pointArray( const TQWMatrix &matrix ) const
{
- return pointArray( QRect( 0, 0, d->m_geometry.width(), d->m_geometry.height() ), matrix );
+ return pointArray( TQRect( 0, 0, d->m_tqgeometry.width(), d->m_tqgeometry.height() ), matrix );
}
-//bool KoChild::contains( const QPoint &point ) const
+//bool KoChild::tqcontains( const TQPoint &point ) const
//{
-// return region().contains( point );
+// return region().tqcontains( point );
//}
-QRect KoChild::boundingRect() const
+TQRect KoChild::boundingRect() const
{
return pointArray().boundingRect();
}
@@ -119,13 +119,13 @@ bool KoChild::isRectangle() const
return !( d->m_shearX != 0.0 || d->m_shearY != 0.0 || d->m_rotation != 0.0 );
}
-void KoChild::setClipRegion( QPainter &painter, bool combine )
+void KoChild::setClipRegion( TQPainter &painter, bool combine )
{
painter.setClipping( true );
if ( combine && !painter.clipRegion().isEmpty() )
- painter.setClipRegion( region( painter.worldMatrix() ).intersect( painter.clipRegion() ) );
+ painter.setClipRegion( region( painter.tqworldMatrix() ).intersect( painter.clipRegion() ) );
else
- painter.setClipRegion( region( painter.worldMatrix() ) );
+ painter.setClipRegion( region( painter.tqworldMatrix() ) );
}
void KoChild::setScaling( double x, double y )
@@ -197,7 +197,7 @@ double KoChild::rotation() const
return d->m_rotation;
}
-void KoChild::setRotationPoint( const QPoint &pos )
+void KoChild::setRotationPoint( const TQPoint &pos )
{
if ( !d->m_lock )
d->m_old = framePointArray();
@@ -209,16 +209,16 @@ void KoChild::setRotationPoint( const QPoint &pos )
emit changed( this );
}
-QPoint KoChild::rotationPoint() const
+TQPoint KoChild::rotationPoint() const
{
return d->m_rotationPoint;
}
-void KoChild::transform( QPainter &painter )
+void KoChild::transform( TQPainter &painter )
{
setClipRegion( painter, true );
- QWMatrix m = painter.worldMatrix();
+ TQWMatrix m = painter.tqworldMatrix();
m = d->m_matrix * m;
m.scale( d->m_scaleX, d->m_scaleY );
painter.setWorldMatrix( m );
@@ -230,37 +230,37 @@ void KoChild::setContentsPos( int x, int y )
d->m_contentsY = y;
}
-QRect KoChild::contentRect() const
+TQRect KoChild::contentRect() const
{
- return QRect( d->m_contentsX, d->m_contentsY, int(d->m_geometry.width() / d->m_scaleX),
- int(d->m_geometry.height() / d->m_scaleY) );
+ return TQRect( d->m_contentsX, d->m_contentsY, int(d->m_tqgeometry.width() / d->m_scaleX),
+ int(d->m_tqgeometry.height() / d->m_scaleY) );
}
-QPointArray KoChild::framePointArray( const QWMatrix &matrix ) const
+TQPointArray KoChild::framePointArray( const TQWMatrix &matrix ) const
{
- return pointArray( QRect( -6, -6, d->m_geometry.width() + 12, d->m_geometry.height() + 12 ), matrix );
+ return pointArray( TQRect( -6, -6, d->m_tqgeometry.width() + 12, d->m_tqgeometry.height() + 12 ), matrix );
}
-QRegion KoChild::frameRegion( const QWMatrix &matrix, bool solid ) const
+TQRegion KoChild::frameRegion( const TQWMatrix &matrix, bool solid ) const
{
- const QPointArray arr = framePointArray( matrix );
- const QRegion frameReg( arr );
+ const TQPointArray arr = framePointArray( matrix );
+ const TQRegion frameReg( arr );
if ( solid )
return frameReg;
- const QRegion reg = region( matrix );
+ const TQRegion reg = region( matrix );
return frameReg.subtract( reg );
}
-QPointArray KoChild::pointArray( const QRect &r, const QWMatrix &matrix ) const
+TQPointArray KoChild::pointArray( const TQRect &r, const TQWMatrix &matrix ) const
{
- QPoint topleft = d->m_matrix.map( QPoint( r.left(), r.top() ) );
- QPoint topright = d->m_matrix.map( QPoint( r.right(), r.top() ) );
- QPoint bottomleft = d->m_matrix.map( QPoint( r.left(), r.bottom() ) );
- QPoint bottomright = d->m_matrix.map( QPoint( r.right(), r.bottom() ) );
+ TQPoint topleft = d->m_matrix.map( TQPoint( r.left(), r.top() ) );
+ TQPoint topright = d->m_matrix.map( TQPoint( r.right(), r.top() ) );
+ TQPoint bottomleft = d->m_matrix.map( TQPoint( r.left(), r.bottom() ) );
+ TQPoint bottomright = d->m_matrix.map( TQPoint( r.right(), r.bottom() ) );
- QPointArray arr( 4 );
+ TQPointArray arr( 4 );
arr.setPoint( 0, topleft );
arr.setPoint( 1, topright );
arr.setPoint( 2, bottomright );
@@ -274,21 +274,21 @@ QPointArray KoChild::pointArray( const QRect &r, const QWMatrix &matrix ) const
void KoChild::updateMatrix()
{
- QWMatrix r;
+ TQWMatrix r;
r.rotate( - d->m_rotation );
- QPoint p = r.map( QPoint( d->m_rotationPoint.x(),
+ TQPoint p = r.map( TQPoint( d->m_rotationPoint.x(),
d->m_rotationPoint.y() ) );
- QWMatrix m;
+ TQWMatrix m;
m.rotate( d->m_rotation );
- m.translate( -d->m_rotationPoint.x() + d->m_geometry.x(), -d->m_rotationPoint.y() + d->m_geometry.y() );
+ m.translate( -d->m_rotationPoint.x() + d->m_tqgeometry.x(), -d->m_rotationPoint.y() + d->m_tqgeometry.y() );
m.translate( p.x(), p.y() );
m.shear( d->m_shearX, d->m_shearY );
d->m_matrix = m;
}
-QWMatrix KoChild::matrix() const
+TQWMatrix KoChild::matrix() const
{
return d->m_matrix;
}
@@ -316,9 +316,9 @@ bool KoChild::locked() const
return d->m_lock;
}
-QPointArray KoChild::oldPointArray( const QWMatrix &matrix )
+TQPointArray KoChild::oldPointArray( const TQWMatrix &matrix )
{
- QPointArray arr = d->m_old;
+ TQPointArray arr = d->m_old;
for( int i = 0; i < 4; ++i )
arr.setPoint( i, matrix.map( arr.point( i ) ) );
@@ -336,28 +336,28 @@ bool KoChild::isTransparent() const
return d->m_transparent;
}
-KoChild::Gadget KoChild::gadgetHitTest( const QPoint &p )
+KoChild::Gadget KoChild::gadgetHitTest( const TQPoint &p )
{
- if ( !frameRegion().contains( p ) )
+ if ( !frameRegion().tqcontains( p ) )
return NoGadget;
- if ( QRegion( pointArray( QRect( -5, -5, 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( -5, -5, 5, 5 ) ) ).tqcontains( p ) )
return TopLeft;
- if ( QRegion( pointArray( QRect( d->m_geometry.width() / 2 - 3, -5, 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( d->m_tqgeometry.width() / 2 - 3, -5, 5, 5 ) ) ).tqcontains( p ) )
return TopMid;
- if ( QRegion( pointArray( QRect( d->m_geometry.width(), -5, 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( d->m_tqgeometry.width(), -5, 5, 5 ) ) ).tqcontains( p ) )
return TopRight;
- if ( QRegion( pointArray( QRect( -5, d->m_geometry.height() / 2 - 3, 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( -5, d->m_tqgeometry.height() / 2 - 3, 5, 5 ) ) ).tqcontains( p ) )
return MidLeft;
- if ( QRegion( pointArray( QRect( -5, d->m_geometry.height(), 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( -5, d->m_tqgeometry.height(), 5, 5 ) ) ).tqcontains( p ) )
return BottomLeft;
- if ( QRegion( pointArray( QRect( d->m_geometry.width() / 2 - 3,
- d->m_geometry.height(), 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( d->m_tqgeometry.width() / 2 - 3,
+ d->m_tqgeometry.height(), 5, 5 ) ) ).tqcontains( p ) )
return BottomMid;
- if ( QRegion( pointArray( QRect( d->m_geometry.width(), d->m_geometry.height(), 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( d->m_tqgeometry.width(), d->m_tqgeometry.height(), 5, 5 ) ) ).tqcontains( p ) )
return BottomRight;
- if ( QRegion( pointArray( QRect( d->m_geometry.width(),
- d->m_geometry.height() / 2 - 3, 5, 5 ) ) ).contains( p ) )
+ if ( TQRegion( pointArray( TQRect( d->m_tqgeometry.width(),
+ d->m_tqgeometry.height() / 2 - 3, 5, 5 ) ) ).tqcontains( p ) )
return MidRight;
return Move;