1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
/*
* kis_vec.cpp - part of KImageShop
*
* Copyright (c) 1999 Matthias Elter <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "kis_vec.h"
KisVector2D& KisVector2D::normalize()
{
double length, ilength;
length = m_x*m_x + m_y*m_y;
length = sqrt (length);
if (length > epsilon)
{
ilength = 1/length;
m_x *= ilength;
m_y *= ilength;
}
return *this;
}
KisVector3D& KisVector3D::normalize()
{
double length, ilength;
length = m_x*m_x + m_y*m_y + m_z*m_z;
length = sqrt (length);
if (length > epsilon)
{
ilength = 1/length;
m_x *= ilength;
m_y *= ilength;
m_z *= ilength;
}
return *this;
}
KisVector3D& KisVector3D::crossProduct(const KisVector3D &v)
{
double x,y,z;
x = m_y*v.m_z - m_z*v.m_y;
y = m_z*v.m_x - m_x*v.m_z;
z = m_x*v.m_y - m_y*v.m_x;
m_x=x; m_y=y; m_z=z;
return *this;
}
|