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+/***************************************************************************
+ * Copyright (C) 2003-2005 by David Saxton *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#ifndef CONNECTOR_H
+#define CONNECTOR_H
+
+#include <qcanvas.h>
+#include <qguardedptr.h>
+#include <qvaluevector.h>
+
+class Cell;
+class ConnectorData;
+class ConnectorLine;
+class ConRouter;
+class CNItem;
+class ICNDocument;
+class Node;
+class NodeGroup;
+class Wire;
+
+typedef QValueList<ConnectorLine*> ConnectorLineList;
+typedef QValueList<QPoint> QPointList;
+typedef QValueVector<QGuardedPtr<Wire> > WireVector;
+
+
+/**
+@short Represents a connection between two Nodes on a ICNDocument
+@author David Saxton
+*/
+class Connector : public QObject, public QCanvasPolygon
+{
+Q_OBJECT
+public:
+ Connector( Node * startNode, Node * endNode, ICNDocument *_ICNDocument, QString *id = 0L );
+ ~Connector();
+
+ virtual int rtti() const;
+ /**
+ * Node at start of connector (which refers to this as the output connector)
+ */
+ Node * startNode() const { return m_startNode; }
+ /**
+ * Node at end of connector (which refers to this as the input connector)
+ */
+ Node * endNode() const { return m_endNode; }
+ /**
+ * @returns connector data describing this connector
+ */
+ ConnectorData connectorData() const;
+ /**
+ * Restore the state of the connector (route, etc) from the saved data
+ */
+ void restoreFromConnectorData( const ConnectorData &connectorData );
+ /**
+ * If selected, will be drawn in a different colour
+ */
+ virtual void setSelected( bool yes );
+ /**
+ * Connected id
+ */
+ QString id() const { return m_id; }
+ /**
+ * Update the list of lines and connetion-points that the connector uses for
+ * drawing.
+ */
+ void updateDrawList();
+ /**
+ * Tells the connector that it is under the control of a NodeGroup. When
+ * the connector is under the control of a NodeGroup, all requests for
+ * connection rerouting will be passed onto that NodeGroup
+ */
+ void setNodeGroup( NodeGroup *nodeGroup ) { p_nodeGroup = nodeGroup; }
+ /**
+ * Returns the NodeGroup that the connector is under the control of (if any)
+ */
+ NodeGroup *nodeGroup() const { return p_nodeGroup; }
+ /**
+ * ICNDocument needs to know what 'cells' a connector is present in,
+ * so that connection mapping can be done to avoid connectors.
+ * This function will add the hit penalty to the cells pointed to
+ * by ICNDocument::cells()
+ */
+ void updateConnectorPoints( bool add );
+ /**
+ * Sets the canvas points that the connector should route itself along.
+ * This is used for manual routing. The cells points are absolute positions
+ * (unlike the points stored internally in this class, which are the cell poisition
+ * @param setManual if true then the connector will change to a manual route one
+ * @param checkEndPoints if true then will check to see if the end points are at the nodes, and adds them if not
+ */
+ void setRoutePoints( QPointList pointList, bool setManual, bool checkEndPoints = false );
+ /**
+ * Call this function (e.g. when moving a CNItem connected to the connector)
+ * to make the connector partially hidden - probably grayed out - if semiHidden
+ * is true.
+ */
+ void setSemiHidden( bool semiHidden );
+ /**
+ * Sets the container parent (i.e. the container of the parent item)
+ */
+ void setParentContainer( const QString &cnItemId );
+ /**
+ * Returns a pointer to the parent item container
+ */
+ CNItem *parentContainer() const { return p_parentContainer; }
+ /**
+ * @returns whether the points have been set by the user manually defining them
+ */
+ bool usesManualPoints() const { return b_manualPoints; }
+ /**
+ * Returns two sets of points (in canvas-reference) that define the connector
+ * from start to finish, when it is split at the given point (in canvas-reference)
+ */
+ QValueList<QPointList> splitConnectorPoints( const QPoint &pos ) const;
+ /**
+ * @returns pointer to ICNDocument that this connector is a member of
+ */
+ ICNDocument *icnDocument() const { return p_icnDocument; }
+ /**
+ * Looks at the set of canvas points and tries to determine whether they are
+ * in the reverse order from start to end node
+ */
+ bool pointsAreReverse( const QPointList &pointList ) const;
+ /**
+ * Returns the points, given in canvas-reference, in order of start node to
+ * end node if reverse is false
+ * @param reverse whether or not to reverse the points from start node to end node
+ */
+ QPointList connectorPoints( bool reverse = false ) const;
+ /**
+ * Reroute the connector. Note that if this connector is controlled by a
+ * NodeGroup, it will do nothing (other than print out a warning)
+ */
+ void rerouteConnector();
+ /**
+ * Translates the route by the given amoumt. No checking is done to see if
+ * the translation is useful, etc.
+ */
+ void translateRoute( int dx, int dy );
+ virtual void setVisible( bool yes );
+ WireVector wires() const { return m_wires; }
+ unsigned numWires() const { return m_wires.size(); }
+ Wire * wire( unsigned num = 0 ) const { return (num < m_wires.size()) ? m_wires[num] : 0l; }
+
+signals:
+ void removed( Connector *connector );
+ void selected( bool yes );
+ void numWiresChanged( unsigned newNum );
+
+public slots:
+ void removeConnector( Node* = 0L );
+ /**
+ * Takes the minimum pin count of the start and end nodes, and creates a
+ * connector for each pin up to that minimum.
+ */
+ void syncWiresWithNodes();
+
+protected:
+ void updateConnectorLines();
+
+ bool m_bIsSyncingWires;
+ bool b_semiHidden;
+ QGuardedPtr<Node> m_startNode;
+ QGuardedPtr<Node> m_endNode;
+ NodeGroup *p_nodeGroup;
+ CNItem *p_parentContainer;
+ ICNDocument *p_icnDocument;
+ ConRouter *m_conRouter;
+ QString m_id;
+ ConnectorLineList m_connectorLineList;
+ QRect m_oldBoundRect;
+ WireVector m_wires;
+ bool b_deleted;
+ bool b_manualPoints;
+ bool b_pointsAdded;
+};
+typedef QValueList<QGuardedPtr<Connector> > ConnectorList;
+
+
+//BEGIN ConnectorLine things
+class ConnectorLine : public QObject, public QCanvasLine
+{
+ public:
+ ConnectorLine( Connector *connector );
+ Connector *parent() const { return p_connector; }
+ virtual int rtti() const;
+
+ protected:
+ Connector *p_connector;
+};
+//END ConnectorLine things
+
+#endif
+