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Diffstat (limited to 'src/electronics/components/discretelogic.h')
-rw-r--r-- | src/electronics/components/discretelogic.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/src/electronics/components/discretelogic.h b/src/electronics/components/discretelogic.h new file mode 100644 index 0000000..82775bf --- /dev/null +++ b/src/electronics/components/discretelogic.h @@ -0,0 +1,110 @@ +/*************************************************************************** + * Copyright (C) 2005 by David Saxton * + * [email protected] * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + ***************************************************************************/ + +#ifndef DISCRETELOGIC_H +#define DISCRETELOGIC_H + +#include "component.h" +#include "logic.h" + +class Simulator; + +/** +@short Boolean NOT +@author David Saxton +*/ +class Inverter : public CallbackClass, public Component +{ + public: + Inverter( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~Inverter(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + protected: + void inStateChanged( bool newState ); + virtual void drawShape( QPainter &p ); + + LogicIn * m_pIn; + LogicOut * m_pOut; +}; + +/** +@short Buffer +@author David Saxton +*/ +class Buffer : public CallbackClass, public Component +{ +public: + Buffer( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~Buffer(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + +private: + void inStateChanged( bool newState ); + virtual void drawShape( QPainter &p ); + + LogicIn * m_pIn; + LogicOut * m_pOut; +}; + +/** +@short Boolean logic input +@author David Saxton +*/ +class ECLogicInput : public Component +{ +public: + ECLogicInput( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECLogicInput(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + virtual void buttonStateChanged( const QString &id, bool state ); + +private: + virtual void dataChanged(); + virtual void drawShape( QPainter &p ); + LogicOut * m_pOut; + bool b_state; +}; + +/** +@short Boolean logic output +@author David Saxton +*/ +class ECLogicOutput : public CallbackClass, public Component +{ + public: + ECLogicOutput( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); + ~ECLogicOutput(); + + static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); + static LibraryItem *libraryItem(); + + protected: + void inStateChanged( bool newState ); + virtual void drawShape( QPainter &p ); + + unsigned long long m_lastDrawTime; + unsigned long long m_lastSwitchTime; + unsigned long long m_highTime; + bool m_bLastState; + + double m_lastDrawState; + LogicIn * m_pIn; + Simulator * m_pSimulator; +}; + +#endif |