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Diffstat (limited to 'src/electronics/pin.h')
-rw-r--r-- | src/electronics/pin.h | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/src/electronics/pin.h b/src/electronics/pin.h new file mode 100644 index 0000000..1e10663 --- /dev/null +++ b/src/electronics/pin.h @@ -0,0 +1,211 @@ +/*************************************************************************** + * Copyright (C) 2005 by David Saxton * + * [email protected] * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + ***************************************************************************/ + +#ifndef PIN_H +#define PIN_H + +#include "wire.h" + +#include <qguardedptr.h> +#include <qobject.h> +#include <qvaluelist.h> + +class ECNode; +class Element; +class Pin; +class Switch; +class Wire; + +typedef QValueList<Element*> ElementList; +typedef QValueList<QGuardedPtr<Pin> > PinList; +typedef QValueList<Switch*> SwitchList; +typedef QValueList<QGuardedPtr<Wire> > WireList; + + +/** +@author David Saxton +*/ +class Pin : public QObject +{ + public: + /** + * Priorities for ground pin. gt_always will (as expected) always assign + * the given pin as ground, gt_never will never do. If no gt_always pins + * exist, then the pin with the highest priority will be set as ground - + * if there is at least one pin that is not of ground type gt_never. These + * are only predefined recommended values, so if you choose not to use one + * of these, please respect the priorities with respect to the examples, and + * always specify a priority between 0 and 20. + * @see groundLevel + */ + enum GroundType + { + gt_always = 0, // ground + gt_high = 5, // voltage points + gt_medium = 10, // voltage sources + gt_low = 15, // current sources + gt_never = 20 // everything else + }; + Pin( ECNode * parent ); + ~Pin(); + + ECNode * parentECNode() const { return m_pECNode; } + /** + * This function returns the pins that are directly connected to this pins: + * either at the ends of connected wires, or via switches. + */ + PinList localConnectedPins() const; + /** + * Adds/removes the given pin to the list of ones that this pin is/isn't + * connected to via a switch. + */ + void setSwitchConnected( Pin * pin, bool isConnected ); + /** + * After calculating the nodal voltages in the circuit, this function should + * be called to tell the pin what its voltage is. + */ + void setVoltage( double v ) { m_voltage = v; } + /** + * Returns the voltage as set by setVoltage. + */ + double voltage() const { return m_voltage; } + /** + * After calculating nodal voltages, each component will be called to tell + * its pins what the current flowing *into* the component is. This sets it + * to zero in preparation to merging the current. + */ + void resetCurrent() { m_current = 0.0; } + /** + * Adds the given current to that already flowing into the pin. + * @see setCurrent + */ + void mergeCurrent( double i ) { m_current += i; } + /** + * Returns the current as set by mergeCurrent. + */ + double current() const { return m_current; } + /** + * In many cases (such as if this pin is a ground pin), the current + * flowing into the pin has not been calculated, and so the value + * returned by current() cannot be trusted. + */ + void setCurrentKnown( bool isKnown ) { m_bCurrentIsKnown = isKnown; } + /** + * Tell thie Pin that none of the currents from the switches have yet + * been merged. + */ + void setSwitchCurrentsUnknown() { m_switchList.remove( 0l ); m_unknownSwitchCurrents = m_switchList; } + /** + * This returns the value given by setCurrentKnown AND'd with whether + * we know the current from each switch attached to this pin. + * @see setCurrentKnown + */ + bool currentIsKnown() const { return m_bCurrentIsKnown && m_unknownSwitchCurrents.isEmpty(); } + /** + * Tells the Pin that the current from the given switch has been merged. + */ + void setSwitchCurrentKnown( Switch * sw ) { m_unknownSwitchCurrents.remove( sw ); } + /** + * Tries to calculate the Pin current from the input / output wires. + * @return whether was successful. + */ + bool calculateCurrentFromWires(); + /** + * Sets the "ground type" - i.e. the priority that this pin has for being + * ground over other pins in the circuit. Lower gt = higher priority. It's + * recommended to use Pin::GroundType. + */ + void setGroundType( int gt ) { m_groundType = gt; } + /** + * Returns the priority for ground. + */ + int groundType() const { return m_groundType; } + /** + * Adds a dependent pin - one whose voltages will (or might) affect the + * voltage of this pin. This is set by Component. + */ + void addCircuitDependentPin( Pin * pin ); + /** + * Adds a dependent pin - one whose voltages will (or might) affect the + * voltage of this pin. This is set by Component. + */ + void addGroundDependentPin( Pin * pin ); + /** + * Removes all Circuit and Ground dependent pins. + */ + void removeDependentPins(); + /** + * Returns the ids of the pins whose voltages will affect this pin. + * @see void setDependentPins( QStringList ids ) + */ + PinList circuitDependentPins() const { return m_circuitDependentPins; } + /** + * Returns the ids of the pins whose voltages will affect this pin. + * @see void setDependentPins( QStringList ids ) + */ + PinList groundDependentPins() const { return m_groundDependentPins; } + /** + * Use this function to set the pin identifier for equations, + * which should be done every time new pins are registered. + */ + void setEqId( int id ) { m_eqId = id; } + /** + * The equation identifier. + * @see setEqId + */ + int eqId() const { return m_eqId; } + /** + * Returns a list of elements that will affect this pin (e.g. if this + * pin is part of a resistor, then that list will contain a pointer to a + * Resistance element) + */ + ElementList elements() const { return m_elementList; } + /** + * Adds an element to the list of those that will affect this pin. + */ + void addElement( Element *e ); + /** + * Removes an element from the list of those that will affect this pin. + */ + void removeElement( Element *e ); + /** + * Adds an switch to the list of those that will affect this pin. + */ + void addSwitch( Switch *e ); + /** + * Removes an switch from the list of those that will affect this pin. + */ + void removeSwitch( Switch *e ); + + void addInputWire( Wire * wire ); + void addOutputWire( Wire * wire ); + void removeWire( Wire * wire ); + WireList inputWireList() const { return m_inputWireList; } + WireList outputWireList() const { return m_outputWireList; } + int numWires() const { return m_inputWireList.size() + m_outputWireList.size(); } + + protected: + double m_voltage; + double m_current; + int m_eqId; + bool m_bCurrentIsKnown; + PinList m_circuitDependentPins; + PinList m_groundDependentPins; + ElementList m_elementList; + SwitchList m_switchList; + int m_groundType; + PinList m_switchConnectedPins; + WireList m_inputWireList; + WireList m_outputWireList; + ECNode * m_pECNode; + SwitchList m_unknownSwitchCurrents; +}; + +#endif |