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-rw-r--r--src/node.cpp486
1 files changed, 486 insertions, 0 deletions
diff --git a/src/node.cpp b/src/node.cpp
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+++ b/src/node.cpp
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+/***************************************************************************
+ * Copyright (C) 2003-2005 by David Saxton *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#include "cnitem.h"
+#include "icndocument.h"
+#include "connector.h"
+#include "itemdocumentdata.h"
+#include "node.h"
+
+#include <kdebug.h>
+
+#include <qpainter.h>
+
+Node::Node( ICNDocument *icnDocument, Node::node_type type, node_dir dir, const QPoint &pos, QString *id )
+ : QObject(), QCanvasPolygon( icnDocument->canvas() )
+{
+ p_nodeGroup = 0l;
+ p_parentItem = 0L;
+ b_deleted = false;
+ m_dir = dir;
+ m_type = type;
+ p_icnDocument = icnDocument;
+ m_level = 0;
+ m_selectedColor = QColor( 101, 134, 192 );
+
+ if (id)
+ {
+ m_id = *id;
+ if ( !p_icnDocument->registerUID(*id) )
+ kdError() << k_funcinfo << "Could not register id " << *id << endl;
+ }
+ else m_id = p_icnDocument->generateUID("node"+QString::number(type));
+
+ initPoints();
+ move( pos.x(), pos.y() );
+ setBrush( Qt::black );
+ setPen( Qt::black );
+ show();
+
+ emit (moved(this));
+}
+
+
+Node::~Node()
+{
+ p_icnDocument->unregisterUID( id() );
+}
+
+
+int Node::rtti() const
+{
+ return ICNDocument::RTTI::Node;
+}
+
+
+void Node::setLevel( const int level )
+{
+ m_level = level;
+}
+
+
+bool Node::acceptInput() const
+{
+ return type() != fp_out;
+}
+
+
+bool Node::acceptOutput() const
+{
+ return type() != fp_in;
+}
+
+
+void Node::setVisible( bool yes )
+{
+ if ( isVisible() == yes )
+ return;
+
+ QCanvasPolygon::setVisible(yes);
+
+ const ConnectorList::iterator inputEnd = m_inputConnectorList.end();
+ for ( ConnectorList::iterator it = m_inputConnectorList.begin(); it != inputEnd; ++it )
+ {
+ Connector *connector = *it;
+ if (connector)
+ {
+ if ( isVisible() )
+ connector->setVisible(true);
+
+ else
+ {
+ Node *node = connector->startNode();
+ connector->setVisible( node && node->isVisible() );
+ }
+ }
+ }
+
+ const ConnectorList::iterator outputEnd = m_outputConnectorList.end();
+ for ( ConnectorList::iterator it = m_outputConnectorList.begin(); it != outputEnd; ++it )
+ {
+ Connector *connector = *it;
+ if (connector)
+ {
+ if ( isVisible() )
+ connector->setVisible(true);
+
+ else
+ {
+ Node *node = connector->endNode();
+ connector->setVisible( node && node->isVisible() );
+ }
+ }
+ }
+}
+
+
+bool Node::isConnected( Node *node, NodeList *checkedNodes )
+{
+ if ( this == node )
+ return true;
+
+ bool firstNode = !checkedNodes;
+ if (firstNode)
+ checkedNodes = new NodeList();
+
+ else if ( checkedNodes->contains(this) )
+ return false;
+
+
+ checkedNodes->append(this);
+
+ const ConnectorList::const_iterator inputEnd = m_inputConnectorList.end();
+ for ( ConnectorList::const_iterator it = m_inputConnectorList.begin(); it != inputEnd; ++it )
+ {
+ Connector *connector = *it;
+ if (connector)
+ {
+ Node *startNode = connector->startNode();
+ if ( startNode && startNode->isConnected( node, checkedNodes ) ) {
+ if (firstNode) {
+ delete checkedNodes;
+ }
+ return true;
+ }
+ }
+ }
+
+ const ConnectorList::const_iterator outputEnd = m_outputConnectorList.end();
+ for ( ConnectorList::const_iterator it = m_outputConnectorList.begin(); it != outputEnd; ++it )
+ {
+ Connector *connector = *it;
+ if (connector)
+ {
+ Node *endNode = connector->endNode();
+ if ( endNode && endNode->isConnected( node, checkedNodes ) ) {
+ if (firstNode) {
+ delete checkedNodes;
+ }
+ return true;
+ }
+ }
+ }
+
+ if (firstNode) {
+ delete checkedNodes;
+ }
+
+ return false;
+}
+
+
+void Node::setOrientation( node_dir dir )
+{
+ if ( m_dir == dir )
+ return;
+
+ if ( dir != Node::dir_up &&
+ dir != Node::dir_right &&
+ dir != Node::dir_down &&
+ dir != Node::dir_left )
+ {
+ kdDebug() << "Node::setOrientation: Unknown node direction "<<dir<<endl;
+ return;
+ }
+ else
+ m_dir = dir;
+ initPoints();
+}
+
+
+void Node::initPoints()
+{
+ if ( type() == ec_junction )
+ {
+ setPoints( QPointArray( QRect( -4, -4, 8, 8 ) ) );
+ return;
+ }
+
+ if ( type() == fp_junction )
+ {
+ setPoints( QPointArray( QRect( -4, -4, 9, 9 ) ) );
+ return;
+ }
+
+ const int length = ( type() == ec_pin ) ? 8 : -8;
+
+ // Bounding rectangle, facing right
+ QPointArray pa( QRect( 0, -8, length, 16 ) );
+
+ double angle;
+ if ( m_dir == Node::dir_up ) angle = -90.;
+ else if ( m_dir == Node::dir_right ) angle = 0.;
+ else if ( m_dir == Node::dir_down ) angle = 90.;
+ else if ( m_dir == Node::dir_left ) angle = 180.;
+ else
+ {
+ kdError() << "Node::initPoints: unknown m_dir = "<<m_dir<<endl;
+ return;
+ }
+
+ QWMatrix m;
+ m.rotate(angle);
+ pa = m.map(pa);
+ setPoints(pa);
+}
+
+
+QPoint Node::findConnectorDivergePoint( bool * found )
+{
+ bool temp;
+ if (!found)
+ found = &temp;
+ *found = false;
+
+ if ( numCon( false, false ) != 2 )
+ return QPoint(0,0);
+
+ QPointList p1;
+ QPointList p2;
+
+ int inSize = m_inputConnectorList.count();
+
+ const ConnectorList connectors = m_inputConnectorList + m_outputConnectorList;
+ const ConnectorList::const_iterator end = connectors.end();
+ bool gotP1 = false;
+ bool gotP2 = false;
+ int at = -1;
+ for ( ConnectorList::const_iterator it = connectors.begin(); it != end && !gotP2; ++it )
+ {
+ at++;
+ if ( !(*it) || !(*it)->canvas() )
+ continue;
+
+ if (gotP1)
+ {
+ p2 = (*it)->connectorPoints( at < inSize );
+ gotP2 = true;
+ }
+ else
+ {
+ p1 = (*it)->connectorPoints( at < inSize );
+ gotP1 = true;
+ }
+ }
+ if ( !gotP1 || !gotP2 )
+ return QPoint(0,0);
+
+ unsigned maxLength = p1.size() > p2.size() ? p1.size() : p2.size();
+
+ for ( unsigned i = 1; i < maxLength; ++i )
+ {
+ if ( p1[i] != p2[i] )
+ {
+ *found = true;
+ return p1[i-1];
+ }
+ }
+ return QPoint(0, 0);
+}
+
+
+void Node::setParentItem( CNItem *parentItem )
+{
+ if (!parentItem)
+ {
+ kdError() << k_funcinfo << "no parent item" << endl;
+ return;
+ }
+
+ p_parentItem = parentItem;
+
+ setLevel(p_parentItem->level());
+
+ connect( p_parentItem, SIGNAL(movedBy(double, double )), this, SLOT(moveBy(double, double)) );
+ connect( p_parentItem, SIGNAL(removed(Item*)), this, SLOT(removeNode(Item*)) );
+}
+
+
+void Node::removeNode()
+{
+ if (b_deleted)
+ return;
+ b_deleted = true;
+
+ emit removed(this);
+ p_icnDocument->appendDeleteList(this);
+}
+
+
+void Node::moveBy( double dx, double dy )
+{
+ if ( dx == 0 && dy == 0 ) return;
+ QCanvasPolygon::moveBy( dx, dy );
+ emit moved(this);
+}
+
+
+int Node::numCon( bool includeParentItem, bool includeHiddenConnectors ) const
+{
+ unsigned count = 0;
+
+ const ConnectorList connectors[2] = { m_inputConnectorList, m_outputConnectorList };
+
+ for ( unsigned i = 0; i < 2; i++ )
+ {
+ ConnectorList::const_iterator end = connectors[i].end();
+ for ( ConnectorList::const_iterator it = connectors[i].begin(); it != end; ++it )
+ {
+ if ( *it && (includeHiddenConnectors || (*it)->canvas()) )
+ count++;
+ }
+ }
+
+ if ( isChildNode() && includeParentItem )
+ count++;
+
+ return count;
+}
+
+
+void Node::addOutputConnector( Connector * const connector )
+{
+ if ( type() == fp_in || !handleNewConnector(connector) )
+ return;
+
+ m_outputConnectorList.append(connector);
+
+ if ( type() == fp_out || type() == fp_junction )
+ {
+ // We can only have one output connector, so remove the others. Note
+ // that this code has to come *after* adding the new output connector,
+ // as this node will delete itself if it's an fp_junction and there are
+ // no output connectors.
+
+ const ConnectorList connectors = m_outputConnectorList;
+ const ConnectorList::const_iterator end = connectors.end();
+ for ( ConnectorList::const_iterator it = connectors.begin(); it != end; ++it )
+ {
+ Connector * con = *it;
+ if ( con && con != connector )
+ con->removeConnector();
+ }
+ }
+
+ m_outputConnectorList.remove((Connector*)0l);
+}
+
+
+void Node::addInputConnector( Connector * const connector )
+{
+ if ( type() == fp_out || !handleNewConnector(connector) )
+ return;
+
+ m_inputConnectorList.append(connector);
+}
+
+
+bool Node::handleNewConnector( Connector * connector )
+{
+ if (!connector)
+ return false;
+
+ if ( m_inputConnectorList.contains(connector) || m_outputConnectorList.contains(connector) )
+ {
+ kdWarning() << k_funcinfo << " Already have connector = " << connector << endl;
+ return false;
+ }
+
+ connect( this, SIGNAL(removed(Node*)), connector, SLOT(removeConnector(Node*)) );
+ connect( connector, SIGNAL(removed(Connector*)), this, SLOT(checkForRemoval(Connector*)) );
+ connect( connector, SIGNAL(selected(bool)), this, SLOT(setNodeSelected(bool)) );
+
+ if ( !isChildNode() )
+ p_icnDocument->slotRequestAssignNG();
+
+ return true;
+}
+
+
+Connector* Node::createInputConnector( Node * startNode )
+{
+ if ( type() == fp_out || !startNode )
+ return 0l;
+
+ Connector *connector = new Connector( startNode, this, p_icnDocument );
+ addInputConnector(connector);
+
+ return connector;
+}
+
+
+void Node::removeConnector( Connector *connector )
+{
+ if (!connector)
+ return;
+
+ ConnectorList::iterator it;
+
+ it = m_inputConnectorList.find(connector);
+ if ( it != m_inputConnectorList.end() )
+ {
+ (*it)->removeConnector();
+ (*it) = 0L;
+ }
+
+ it = m_outputConnectorList.find(connector);
+ if ( it != m_outputConnectorList.end() )
+ {
+ (*it)->removeConnector();
+ (*it) = 0L;
+ }
+}
+
+void Node::checkForRemoval( Connector *connector )
+{
+ removeConnector(connector);
+ setNodeSelected(false);
+
+ removeNullConnectors();
+
+ if (!p_parentItem)
+ {
+ int conCount = m_inputConnectorList.count() + m_outputConnectorList.count();
+ if ( conCount < 2 )
+ removeNode();
+ }
+
+ if ( type() == Node::fp_junction && m_outputConnectorList.isEmpty() )
+ removeNode();
+}
+
+void Node::removeNullConnectors()
+{
+ m_inputConnectorList.remove((Connector*)0L);
+ m_outputConnectorList.remove((Connector*)0L);
+}
+
+
+NodeData Node::nodeData() const
+{
+ NodeData data;
+ data.x = x();
+ data.y = y();
+ return data;
+}
+
+
+void Node::setNodeSelected( bool yes )
+{
+ if ( isSelected() == yes )
+ return;
+
+ QCanvasItem::setSelected(yes);
+
+ setPen( yes ? m_selectedColor : Qt::black );
+ setBrush( yes ? m_selectedColor : Qt::black );
+}
+
+#include "node.moc"