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/***************************************************************************
* Copyright (C) 2004-2005 by Daniel Clarke *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef BTREENODE_H
#define BTREENODE_H
#include "btreebase.h"
#include "expression.h"
#include <qstring.h>
#include <qptrlist.h>
/**
A node points to the two child nodes (left and right), and contains the binary
operation used to combine them.
@author Daniel Clarke
@author David Saxton
*/
class BTreeNode
{
public:
BTreeNode();
BTreeNode(BTreeNode *p, BTreeNode *l, BTreeNode *r);
~BTreeNode();
/**
* Used for debugging purposes; prints the tree structure to stdout.
*/
// void printTree();
/**
* Recursively delete all children of a node.
*/
void deleteChildren();
/**
* @return the parent node.
*/
BTreeNode *parent() const { return m_parent; }
/**
* @return the left child node.
*/
BTreeNode *left() const { return m_left; }
/**
* @return the right child node.
*/
BTreeNode *right() const { return m_right; }
void setParent(BTreeNode *parent) { m_parent = parent; }
/**
* Set the child node on the left to the one give, and reparents it to
* this node.
*/
void setLeft(BTreeNode *left) { m_left = left; m_left->setParent( this ); }
/**
* Set the child node on the right to the one give, and reparents it to
* this node.
*/
void setRight(BTreeNode *right) { m_right = right; m_right->setParent( this ); }
/**
* @return true if have a left or a right child node.
*/
bool hasChildren() const { return m_left || m_right; }
ExprType type() const {return m_type;}
void setType(ExprType type) { m_type = type; }
QString value() const {return m_value;}
void setValue( const QString & value ) { m_value = value; }
Expression::Operation childOp() const {return m_childOp;}
void setChildOp(Expression::Operation op){ m_childOp = op;}
void setReg( const QString & r ){ m_reg = r; }
QString reg() const {return m_reg;}
bool needsEvaluating() const { return hasChildren(); }
protected:
BTreeNode *m_parent;
BTreeNode *m_left;
BTreeNode *m_right;
/** This is used to remember what working register contains the value of the node during assembly.*/
QString m_reg;
ExprType m_type;
QString m_value;
Expression::Operation m_childOp;
};
#endif
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