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/***************************************************************************
* Copyright (C) 2003,2005 by David Saxton *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef ECKEYPAD_H
#define ECKEYPAD_H
#include "component.h"
/**
@short 4x3 PTM Keypad
@author David Saxton
*/
class ECKeyPad : public Component
{
public:
ECKeyPad( ICNDocument *icnDocument, bool newItem, const char *id = 0L );
~ECKeyPad();
static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id );
static LibraryItem *libraryItem();
virtual void buttonStateChanged( const QString &id, bool state );
virtual bool canFlip() const { return true; }
protected:
virtual void dataChanged();
void initPins( unsigned numCols);
QString buttonID( int row, int col ) const;
int sideLength( unsigned numButtons ) const;
Switch *m_switch[4][11];
unsigned m_numCols;
};
#endif
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