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/***************************************************************************
* Copyright (C) 2004 by David Saxton *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef EXTERNALCONNECTION_H
#define EXTERNALCONNECTION_H
#include <component.h>
/**
For connecting to something "outside" - e.g. a mechanical component, or as part
of a circuit part
@author David Saxton
*/
class ExternalConnection : public Component
{
public:
ExternalConnection( ICNDocument *icnDocument, bool newItem, const char *id = 0L );
~ExternalConnection();
static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id );
static LibraryItem *libraryItem();
private:
void dataChanged();
virtual void drawShape( TQPainter &p );
};
#endif
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