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/***************************************************************************
* Copyright (C) 2003-2005 by David Saxton *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef CIRCUIT_H
#define CIRCUIT_H
#include <qguardedptr.h>
#include "qstringlist.h"
#include "qvaluelist.h"
#include "elementset.h"
class CircuitDocument;
class Wire;
class Pin;
class Element;
class LogicOut;
typedef QValueList<QGuardedPtr<Pin> > PinList;
typedef QValueList<Element*> ElementList;
class LogicCacheNode
{
public:
LogicCacheNode();
~LogicCacheNode();
LogicCacheNode * high;
LogicCacheNode * low;
Vector * data;
};
/**
Usage of this class (usually invoked from CircuitDocument):
(1) Add Wires, Pins and Elements to the class as appropriate
(2) Call init to initialize the simulation
(3) Control the simulation with step()
This class can be considered a bridge between the gui-tainted CircuitDocument - specific
to this implementation, and the pure untainted ElementSet. Please keep it that way.
@short Simulates a collection of components
@author David Saxton
*/
class Circuit
{
public:
Circuit();
~Circuit();
void addPin( Pin *node );
void addElement( Element *element );
bool contains( Pin *node );
bool containsNonLinear() const { return m_elementSet->containsNonLinear(); }
void init();
/**
* Called after everything else has been setup - before doNonLogic or
* doLogic are called for the first time. Preps the circuit.
*/
void initCache();
/**
* Marks all cached results as invalidated and removes them.
*/
void setCacheInvalidated();
/**
* Solves for non-logic elements
*/
void doNonLogic();
/**
* Solves for logic elements (i.e just does fbSub)
*/
void doLogic() { m_elementSet->doLinear(false); }
void displayEquations();
void updateCurrents();
void createMatrixMap();
/**
* This will identify the ground node and non-ground nodes in the given set.
* Ground will be given the eqId -1, non-ground of 0.
* @param highest The highest ground type of the groundnodes found. If no
ground nodes were found, this will be (gt_never-1).
* @returns the number of ground nodes. If all nodes are at or below the
* gt_never threshold, then this will be zero.
*/
static int identifyGround( PinList nodeList, int *highest = 0l );
void setNextChanged( Circuit * circuit, unsigned char chain ) { m_pNextChanged[chain] = circuit; }
Circuit * nextChanged( unsigned char chain ) const { return m_pNextChanged[chain]; }
void setCanAddChanged( bool canAdd ) { m_bCanAddChanged = canAdd; }
bool canAddChanged() const { return m_bCanAddChanged; }
protected:
void cacheAndUpdate();
/**
* Update the nodal voltages from those calculated in ElementSet
*/
void updateNodalVoltages();
/**
* Step the reactive elements.
*/
void stepReactive();
/**
* Returns true if any of the nodes are ground
*/
static bool recursivePinAdd( Pin *node, PinList *unassignedNodes, PinList *associated, PinList *nodes );
int m_cnodeCount;
int m_branchCount;
int m_prepNLCount; // Count until next m_elementSet->prepareNonLinear() is called
PinList m_pinList;
ElementList m_elementList;
ElementSet *m_elementSet;
//Stuff for caching
bool m_bCanCache;
LogicCacheNode * m_pLogicCacheBase;
unsigned m_logicOutCount;
LogicOut ** m_pLogicOut;
bool m_bCanAddChanged;
Circuit * m_pNextChanged[2];
};
#endif
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