1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/***************************************************************************
* Copyright (C) 2005 by *
* Joris Guisson <[email protected]> *
* Vincent Wagelaar <[email protected]> *
* Jonas Widarsson <[email protected]> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef FLOATSPINBOX_H
#define FLOATSPINBOX_H
#include <tqspinbox.h>
namespace kt
{
/**
* @author Jonas Widarsson
*
* A Spinbox for float values which respects KGlobal::locale().
* TQSpinBox's internal integer value is only
* used for step detection.
*/
class FloatSpinBox : public TQSpinBox
{
Q_OBJECT
TQ_OBJECT
public:
FloatSpinBox( TQWidget* tqparent=0, const char* name=0 );
FloatSpinBox( int precision = 2, TQWidget* tqparent=0, const char* name=0 );
FloatSpinBox( float minValue, float maxValue, float step = 0.5, int precision = 2,
TQWidget* tqparent=0, const char* name=0 );
virtual ~FloatSpinBox();
TQString mapValueToText( int value );
int mapTextToValue( bool *ok );
float minValue () const;
float maxValue () const;
float value () const;
int precision() const;
public slots:
virtual void setMinValue ( float minValue );
virtual void setMaxValue ( float maxValue );
virtual void setValue ( float value );
virtual void setStep ( float step );
virtual void setPrecision( int value );
virtual void stepUp();
virtual void stepDown();
signals:
void valueChanged ( float value );
void valueHasChanged ();
private slots:
void internalValueChanged( int value );
private:
int m_precision_digits;
float m_value;
float m_minValue;
float m_maxValue;
bool m_useRange;
float m_step;
int m_oldIntVal;
float min( float a, float b) const
{
return (a < b) ? a : b;
}
float max( float a, float b) const
{
return (a > b) ? a : b;
}
};
}
#endif
|