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+/* Copyright (C)2004 Landmark Graphics
+ * Copyright (C)2005, 2006 Sun Microsystems, Inc.
+ *
+ * This library is free software and may be redistributed and/or modified under
+ * the terms of the wxWindows Library License, Version 3 or (at your option)
+ * any later version. The full license is in the LICENSE.txt file included
+ * with this distribution.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * wxWindows Library License for more details.
+ */
+
+#if (defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__)) && defined(_WIN32) && defined(DLLDEFINE)
+#define DLLEXPORT __declspec(dllexport)
+#else
+#define DLLEXPORT
+#endif
+
+#define DLLCALL
+
+/* Subsampling */
+#define NUMSUBOPT 4
+
+enum {TJ_444=0, TJ_422, TJ_411, TJ_GRAYSCALE};
+
+/* Flags */
+#define TJ_BGR 1
+#define TJ_BOTTOMUP 2
+#define TJ_FORCEMMX 8 /* Force IPP to use MMX code even if SSE available */
+#define TJ_FORCESSE 16 /* Force IPP to use SSE1 code even if SSE2 available */
+#define TJ_FORCESSE2 32 /* Force IPP to use SSE2 code (useful if auto-detect is not working properly) */
+#define TJ_ALPHAFIRST 64 /* BGR buffer is ABGR and RGB buffer is ARGB */
+#define TJ_FORCESSE3 128 /* Force IPP to use SSE3 code (useful if auto-detect is not working properly) */
+
+typedef void* tjhandle;
+
+#define TJPAD(p) (((p)+3)&(~3))
+#ifndef max
+ #define max(a,b) ((a)>(b)?(a):(b))
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* API follows */
+
+
+/*
+ tjhandle tjInitCompress(void)
+
+ Creates a new JPEG compressor instance, allocates memory for the structures,
+ and returns a handle to the instance. Most applications will only
+ need to call this once at the beginning of the program or once for each
+ concurrent thread. Don't try to create a new instance every time you
+ compress an image, because this will cause performance to suffer.
+
+ RETURNS: NULL on error
+*/
+DLLEXPORT tjhandle DLLCALL tjInitCompress(void);
+
+
+/*
+ int tjCompress(tjhandle j,
+ unsigned char *srcbuf, int width, int pitch, int height, int pixelsize,
+ unsigned char *dstbuf, unsigned long *size,
+ int jpegsubsamp, int jpegqual, int flags)
+
+ [INPUT] j = instance handle previously returned from a call to
+ tjInitCompress()
+ [INPUT] srcbuf = pointer to user-allocated image buffer containing pixels in
+ RGB(A) or BGR(A) form
+ [INPUT] width = width (in pixels) of the source image
+ [INPUT] pitch = bytes per line of the source image (width*pixelsize if the
+ bitmap is unpadded, else TJPAD(width*pixelsize) if each line of the bitmap
+ is padded to the nearest 32-bit boundary, such as is the case for Windows
+ bitmaps. You can also be clever and use this parameter to skip lines, etc.,
+ as long as the pitch is greater than 0.)
+ [INPUT] height = height (in pixels) of the source image
+ [INPUT] pixelsize = size (in bytes) of each pixel in the source image
+ RGBA and BGRA: 4, RGB and BGR: 3
+ [INPUT] dstbuf = pointer to user-allocated image buffer which will receive
+ the JPEG image. Use the macro TJBUFSIZE(width, height) to determine
+ the appropriate size for this buffer based on the image width and height.
+ [OUTPUT] size = pointer to unsigned long which receives the size (in bytes)
+ of the compressed image
+ [INPUT] jpegsubsamp = Specifies either 4:1:1, 4:2:2, or 4:4:4 subsampling.
+ When the image is converted from the RGB to YCbCr colorspace as part of the
+ JPEG compression process, every other Cb and Cr (chrominance) pixel can be
+ discarded to produce a smaller image with little perceptible loss of
+ image clarity (the human eye is more sensitive to small changes in
+ brightness than small changes in color.)
+
+ TJ_411: 4:1:1 subsampling. Discards every other Cb, Cr pixel in both
+ horizontal and vertical directions.
+ TJ_422: 4:2:2 subsampling. Discards every other Cb, Cr pixel only in
+ the horizontal direction.
+ TJ_444: no subsampling.
+ TJ_GRAYSCALE: Generate grayscale JPEG image
+
+ [INPUT] jpegqual = JPEG quality (an integer between 0 and 100 inclusive.)
+ [INPUT] flags = the bitwise OR of one or more of the following
+
+ TJ_BGR: The components of each pixel in the source image are stored in
+ B,G,R order, not R,G,B
+ TJ_BOTTOMUP: The source image is stored in bottom-up (Windows) order,
+ not top-down
+ TJ_FORCEMMX: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use MMX code (bypass CPU auto-detection)
+ TJ_FORCESSE: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use SSE code (bypass CPU auto-detection)
+ TJ_FORCESSE2: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use SSE2 code (bypass CPU auto-detection)
+ TJ_FORCESSE3: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use SSE3 code (bypass CPU auto-detection)
+
+ RETURNS: 0 on success, -1 on error
+*/
+DLLEXPORT int DLLCALL tjCompress(tjhandle j,
+ unsigned char *srcbuf, int width, int pitch, int height, int pixelsize,
+ unsigned char *dstbuf, unsigned long *size,
+ int jpegsubsamp, int jpegqual, int flags);
+
+DLLEXPORT unsigned long DLLCALL TJBUFSIZE(int width, int height);
+
+/*
+ tjhandle tjInitDecompress(void)
+
+ Creates a new JPEG decompressor instance, allocates memory for the
+ structures, and returns a handle to the instance. Most applications will
+ only need to call this once at the beginning of the program or once for each
+ concurrent thread. Don't try to create a new instance every time you
+ decompress an image, because this will cause performance to suffer.
+
+ RETURNS: NULL on error
+*/
+DLLEXPORT tjhandle DLLCALL tjInitDecompress(void);
+
+
+/*
+ int tjDecompressHeader(tjhandle j,
+ unsigned char *srcbuf, unsigned long size,
+ int *width, int *height)
+
+ [INPUT] j = instance handle previously returned from a call to
+ tjInitDecompress()
+ [INPUT] srcbuf = pointer to a user-allocated buffer containing the JPEG image
+ to decompress
+ [INPUT] size = size of the JPEG image buffer (in bytes)
+ [OUTPUT] width = width (in pixels) of the JPEG image
+ [OUTPUT] height = height (in pixels) of the JPEG image
+
+ RETURNS: 0 on success, -1 on error
+*/
+DLLEXPORT int DLLCALL tjDecompressHeader(tjhandle j,
+ unsigned char *srcbuf, unsigned long size,
+ int *width, int *height);
+
+
+/*
+ int tjDecompress(tjhandle j,
+ unsigned char *srcbuf, unsigned long size,
+ unsigned char *dstbuf, int width, int pitch, int height, int pixelsize,
+ int flags)
+
+ [INPUT] j = instance handle previously returned from a call to
+ tjInitDecompress()
+ [INPUT] srcbuf = pointer to a user-allocated buffer containing the JPEG image
+ to decompress
+ [INPUT] size = size of the JPEG image buffer (in bytes)
+ [INPUT] dstbuf = pointer to user-allocated image buffer which will receive
+ the bitmap image. This buffer should normally be pitch*height
+ bytes in size, although this pointer may also be used to decompress into
+ a specific region of a larger buffer.
+ [INPUT] width = width (in pixels) of the destination image
+ [INPUT] pitch = bytes per line of the destination image (width*pixelsize if the
+ bitmap is unpadded, else TJPAD(width*pixelsize) if each line of the bitmap
+ is padded to the nearest 32-bit boundary, such as is the case for Windows
+ bitmaps. You can also be clever and use this parameter to skip lines, etc.,
+ as long as the pitch is greater than 0.)
+ [INPUT] height = height (in pixels) of the destination image
+ [INPUT] pixelsize = size (in bytes) of each pixel in the destination image
+ RGBA/RGBx and BGRA/BGRx: 4, RGB and BGR: 3
+ [INPUT] flags = the bitwise OR of one or more of the following
+
+ TJ_BGR: The components of each pixel in the destination image should be
+ written in B,G,R order, not R,G,B
+ TJ_BOTTOMUP: The destination image should be stored in bottom-up
+ (Windows) order, not top-down
+ TJ_FORCEMMX: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use MMX code (bypass CPU auto-detection)
+ TJ_FORCESSE: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use SSE code (bypass CPU auto-detection)
+ TJ_FORCESSE2: Valid only for the Intel Performance Primitives implementation
+ of this codec-- force IPP to use SSE2 code (bypass CPU auto-detection)
+
+ RETURNS: 0 on success, -1 on error
+*/
+DLLEXPORT int DLLCALL tjDecompress(tjhandle j,
+ unsigned char *srcbuf, unsigned long size,
+ unsigned char *dstbuf, int width, int pitch, int height, int pixelsize,
+ int flags);
+
+
+/*
+ int tjDestroy(tjhandle h)
+
+ Frees structures associated with a compression or decompression instance
+
+ [INPUT] h = instance handle (returned from a previous call to
+ tjInitCompress() or tjInitDecompress()
+
+ RETURNS: 0 on success, -1 on error
+*/
+DLLEXPORT int DLLCALL tjDestroy(tjhandle h);
+
+
+/*
+ char *tjGetErrorStr(void)
+
+ Returns a descriptive error message explaining why the last command failed
+*/
+DLLEXPORT char* DLLCALL tjGetErrorStr(void);
+
+#ifdef __cplusplus
+}
+#endif