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-rw-r--r--PerlQt/tutorials/t12/CannonField.pm177
1 files changed, 0 insertions, 177 deletions
diff --git a/PerlQt/tutorials/t12/CannonField.pm b/PerlQt/tutorials/t12/CannonField.pm
deleted file mode 100644
index 6cc1529..0000000
--- a/PerlQt/tutorials/t12/CannonField.pm
+++ /dev/null
@@ -1,177 +0,0 @@
-package CannonField;
-use strict;
-use TQt;
-use TQt::isa qw(TQt::Widget);
-use TQt::signals
- hit => [],
- missed => [],
- angleChanged => ['int'],
- forceChanged => ['int'];
-use TQt::slots
- setAngle => ['int'],
- setForce => ['int'],
- shoot => [],
- moveShot => [];
-use TQt::attributes qw(
- ang
- f
-
- timerCount
- autoShootTimer
- shoot_ang
- shoot_f
-
- target
-);
-use POSIX qw(atan);
-
-sub angle () { ang }
-sub force () { f }
-
-sub NEW {
- shift->SUPER::NEW(@_);
-
- ang = 45;
- f = 0;
- timerCount = 0;
- autoShootTimer = TQt::Timer(this, "movement handler");
- this->connect(autoShootTimer, TQT_SIGNAL('timeout()'), TQT_SLOT('moveShot()'));
- shoot_ang = 0;
- shoot_f = 0;
- target = TQt::Point(0, 0);
- setPalette(TQt::Palette(TQt::Color(250, 250, 200)));
- newTarget();
-}
-
-sub setAngle {
- my $degrees = shift;
- $degrees = 5 if $degrees < 5;
- $degrees = 70 if $degrees > 70;
- return if ang == $degrees;
- ang = $degrees;
- repaint(cannonRect(), 0);
- emit angleChanged(ang);
-}
-
-sub setForce {
- my $newton = shift;
- $newton = 0 if $newton < 0;
- return if f == $newton;
- f = $newton;
- emit forceChanged(f);
-}
-
-sub shoot {
- return if autoShootTimer->isActive;
- timerCount = 0;
- shoot_ang = ang;
- shoot_f = f;
- autoShootTimer->start(50);
-}
-
-sub newTarget {
- my $r = TQt::Region(targetRect());
- target = TQt::Point(200 + int(rand(190)),
- 10 + int(rand(255)));
- repaint($r->unite(TQt::Region(targetRect())));
-}
-
-sub moveShot {
- my $r = TQt::Region(shotRect());
- timerCount++;
-
- my $shotR = shotRect();
-
- if($shotR->intersects(targetRect())) {
- autoShootTimer->stop;
- emit hit();
- } elsif($shotR->x > width() || $shotR->y > height()) {
- autoShootTimer->stop;
- emit missed();
- } else {
- $r = $r->unite(TQt::Region($shotR));
- }
- repaint($r);
-}
-
-sub paintEvent {
- my $e = shift;
- my $updateR = $e->rect;
- my $p = TQt::Painter(this);
-
- paintCannon($p) if $updateR->intersects(cannonRect());
- paintShot($p) if autoShootTimer->isActive and $updateR->intersects(shotRect());
- paintTarget($p) if $updateR->intersects(targetRect());
-}
-
-sub paintShot {
- my $p = shift;
- $p->setBrush(&black);
- $p->setPen(&NoPen);
- $p->drawRect(shotRect());
-}
-
-sub paintTarget {
- my $p = shift;
- $p->setBrush(&red);
- $p->setPen(&black);
- $p->drawRect(targetRect());
-}
-
-my $barrelRect = TQt::Rect(33, -4, 15, 8);
-
-sub paintCannon {
- my $p = shift;
- my $cr = cannonRect();
- my $pix = TQt::Pixmap($cr->size);
- $pix->fill(this, $cr->topLeft);
-
- my $tmp = TQt::Painter($pix);
- $tmp->setBrush(&blue);
- $tmp->setPen(&NoPen);
-
- $tmp->translate(0, $pix->height - 1);
- $tmp->drawPie(TQt::Rect(-35, -35, 70, 70), 0, 90*16);
- $tmp->rotate(- ang);
- $tmp->drawRect($barrelRect);
- $tmp->end;
-
- $p->drawPixmap($cr->topLeft, $pix);
-}
-
-sub cannonRect {
- my $r = TQt::Rect(0, 0, 50, 50);
- $r->moveBottomLeft(rect()->bottomLeft);
- return $r;
-}
-
-sub shotRect {
- my $gravity = 4;
-
- my $time = timerCount / 4.0;
- my $velocity = shoot_f;
- my $radians = shoot_ang*3.14159265/180;
-
- my $velx = $velocity*cos($radians);
- my $vely = $velocity*sin($radians);
- my $x0 = ($barrelRect->right + 5)*cos($radians);
- my $y0 = ($barrelRect->right + 5)*sin($radians);
- my $x = $x0 + $velx*$time;
- my $y = $y0 + $vely*$time - 0.5*$gravity*$time**2;
-
- my $r = TQt::Rect(0, 0, 6, 6);
- $r->moveCenter(TQt::Point(int($x), height() - 1 - int($y)));
- return $r;
-}
-
-sub targetRect {
- my $r = TQt::Rect(0, 0, 20, 10);
- $r->moveCenter(TQt::Point(target->x, height() - 1 - target->y));
- return $r;
-}
-
-sub sizePolicy {
- TQt::SizePolicy(&TQt::SizePolicy::Expanding, &TQt::SizePolicy::Expanding);
-}
-
-1;