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+//
+// Copyright 2006 Jim Bublitz <[email protected]>
+// Earlier copyrights 1998 - 2005 Jim Bublitz and/or Phil Thompson
+// may also apply
+
+
+// Generated by preSip
+// module kdefx version KDE 3.5.3
+
+
+// This software is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of
+// the License, or (at your option) any later version.
+//
+// This software is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public
+// License along with this library; see the file COPYING.
+// If not, write to the Free Software Foundation, Inc.,
+// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+
+class KImageEffect
+{
+%TypeHeaderCode
+#include <kimageeffect.h>
+%End
+
+
+public:
+
+ enum GradientType
+ {
+ VerticalGradient,
+ HorizontalGradient,
+ DiagonalGradient,
+ CrossDiagonalGradient,
+ PyramidGradient,
+ RectangleGradient,
+ PipeCrossGradient,
+ EllipticGradient
+ };
+
+
+ enum RGBComponent
+ {
+ Red,
+ Green,
+ Blue,
+ Gray,
+ All
+ };
+
+
+ enum Lighting
+ {
+ NorthLite,
+ NWLite,
+ WestLite,
+ SWLite,
+ SouthLite,
+ SELite,
+ EastLite,
+ NELite
+ };
+
+
+ enum ModulationType
+ {
+ Intensity,
+ Saturation,
+ HueShift,
+ Contrast
+ };
+
+
+ enum NoiseType
+ {
+ UniformNoise,
+ GaussianNoise,
+ MultiplicativeGaussianNoise,
+ ImpulseNoise,
+ LaplacianNoise,
+ PoissonNoise
+ };
+
+
+ enum RotateDirection
+ {
+ Rotate90,
+ Rotate180,
+ Rotate270
+ };
+
+
+%If ( KDE_3_3_0 - )
+
+ enum BumpmapType
+ {
+ Linear,
+ Spherical,
+ Sinuosidal
+ };
+
+%End
+
+ static QImage gradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 3);
+ static QImage unbalancedGradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 100, int = 100, int = 3);
+ static QImage& blend (const QColor&, QImage&, float);
+ static QImage& blend (QImage&, QImage&, float);
+ static QImage& blend (QImage&, float, const QColor&, KImageEffect::GradientType, bool = 0);
+ static QImage& blend (QImage&, QImage&, KImageEffect::GradientType, int = 100, int = 100);
+ static QImage& blend (QImage&, QImage&, QImage&, KImageEffect::RGBComponent);
+ static bool blend (const QImage&, const QImage&, QImage&);
+ static bool blend (int& /In, Out/, int& /In, Out/, const QImage&, const QImage&, QImage&);
+ static bool blendOnLower (int, int, const QImage&, const QImage&);
+
+%If ( KDE_3_2_0 - )
+ static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&);
+ static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&, float);
+
+ enum Disposition
+ {
+ NoImage,
+ Centered,
+ Tiled,
+ CenterTiled,
+ CenteredMaxpect,
+ TiledMaxpect,
+ Scaled,
+ CenteredAutoFit
+ };
+
+ static QRect computeDestinationRect (const QSize&, KImageEffect::Disposition, QImage&);
+ static void blendOnLower (QImage&, QImage&, KImageEffect::Disposition, float);
+%End
+
+ static QImage& channelIntensity (QImage&, float, KImageEffect::RGBComponent);
+ static QImage& fade (QImage&, float, const QColor&);
+ static QImage& flatten (QImage&, const QColor&, const QColor&, int = 0);
+ static QImage& hash (QImage&, KImageEffect::Lighting = NorthLite , uint = 0);
+ static QImage& intensity (QImage&, float);
+ static QImage& modulate (QImage&, QImage&, bool, KImageEffect::ModulationType, int, KImageEffect::RGBComponent);
+ static QImage& toGray (QImage&, bool = 0);
+ static QImage& desaturate (QImage&, float = 0.3);
+ static QImage& contrast (QImage&, int);
+//ig static QImage& dither (QImage&, const QColor*, int);
+ static QImage& selectedImage (QImage&, const QColor&);
+ static void contrastHSV (QImage&, bool = 1);
+ static void normalize (QImage&);
+ static void equalize (QImage&);
+ static void threshold (QImage&, uint = 128);
+ static void solarize (QImage&, double = 50.0);
+
+%If ( KDE_3_2_0 - )
+ static QImage emboss (QImage&, double, double);
+%End
+
+ static QImage emboss (QImage&);
+ static QImage despeckle (QImage&);
+
+%If ( KDE_3_2_0 - )
+ static QImage charcoal (QImage&, double, double);
+%End
+
+ static QImage charcoal (QImage&, double = 50.0);
+ static QImage rotate (QImage&, KImageEffect::RotateDirection);
+ static QImage sample (QImage&, int, int);
+ static QImage addNoise (QImage&, KImageEffect::NoiseType = GaussianNoise );
+
+%If ( KDE_3_2_0 - )
+ static QImage blur (QImage&, double, double);
+%End
+
+ static QImage blur (QImage&, double = 50.0);
+ static QImage edge (QImage&, double = 50.0);
+ static QImage implode (QImage&, double = 30.0, uint = -1);
+
+%If ( KDE_3_2_0 - )
+ static QImage oilPaintConvolve (QImage&, double);
+%End
+
+ static QImage oilPaint (QImage&, int = 3);
+
+%If ( KDE_3_2_0 - )
+ static QImage sharpen (QImage&, double, double);
+%End
+
+ static QImage sharpen (QImage&, double = 30.0);
+ static QImage spread (QImage&, uint = 3);
+ static QImage shade (QImage&, bool = 1, double = 30.0, double = 30.0);
+ static QImage swirl (QImage&, double = 50.0, uint = -1);
+ static QImage wave (QImage&, double = 25.0, double = 150.0, uint = -1);
+
+%If ( KDE_3_3_0 - )
+ static QImage bumpmap (QImage&, QImage&, double, double, int, int, int, int, int, bool, bool, KImageEffect::BumpmapType, bool);
+%End
+
+
+}; // class KImageEffect
+