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Diffstat (limited to 'plugins/src/accessible/widgets/qaccessiblewidget.cpp')
-rw-r--r-- | plugins/src/accessible/widgets/qaccessiblewidget.cpp | 2856 |
1 files changed, 2856 insertions, 0 deletions
diff --git a/plugins/src/accessible/widgets/qaccessiblewidget.cpp b/plugins/src/accessible/widgets/qaccessiblewidget.cpp new file mode 100644 index 0000000..baa4503 --- /dev/null +++ b/plugins/src/accessible/widgets/qaccessiblewidget.cpp @@ -0,0 +1,2856 @@ +#include "qaccessiblewidget.h" + +#include <qapplication.h> +#include <qstyle.h> +#include <qobjectlist.h> +#include <qpushbutton.h> +#include <qslider.h> +#include <qdial.h> +#include <qspinbox.h> +#include <qscrollbar.h> +#include <qslider.h> +#include <qlineedit.h> +#include <qlabel.h> +#include <qlcdnumber.h> +#include <qprogressbar.h> +#include <qgroupbox.h> +#include <qtoolbutton.h> +#include <qwhatsthis.h> +#include <qtooltip.h> +#include <qscrollview.h> +#include <qheader.h> +#include <qtabbar.h> +#include <qcombobox.h> +#include <qrangecontrol.h> +#include <qlistbox.h> +#include <qlistview.h> +#include <qiconview.h> +#include <qtextedit.h> +#include <qwidgetstack.h> +#include <private/qtitlebar_p.h> + + +QString buddyString( QWidget *widget ) +{ + QWidget *parent = widget->parentWidget(); + QObjectList *ol = parent->queryList( "QLabel", 0, FALSE, FALSE ); + if ( !ol || !ol->count() ) { + delete ol; + return QString::null; + } + + QString str; + + QObjectListIt it(*ol); + while ( it.current() ) { + QLabel *label = (QLabel*)it.current(); + ++it; + if ( label->buddy() == widget ) { + str = label->text(); + break; + } + } + delete ol; + if ( !!str ) + return str; + + if ( parent->inherits( "QGroupBox" ) ) + return ((QGroupBox*)parent)->title(); + + return QString::null; +} + +QString stripAmp( const QString &text ) +{ + if ( text.isEmpty() ) + return text; + + QString n = text; + for ( uint i = 0; i < n.length(); i++ ) { + if ( n[(int)i] == '&' ) + n.remove( i, 1 ); + } + return n; +} + +QString hotKey( const QString &text ) +{ + if ( text.isEmpty() ) + return text; + + QString n = text; + int fa = 0; + bool ac = FALSE; + while ( ( fa = n.find( "&", fa ) ) != -1 ) { + if ( n.at(fa+1) != '&' ) { + ac = TRUE; + break; + } + } + if ( fa != -1 && ac ) + return QString( n.at(fa + 1) ); + + return QString::null; +} + +/*! + \class QAccessibleWidget qaccessiblewidget.h + \brief The QAccessibleWidget class implements the QAccessibleInterface for QWidgets. +*/ + +ulong QAccessibleWidget::objects = 0; + +/*! + Creates a QAccessibleWidget object for \a o. + \a role, \a name, \a description, \a value, \a help, \a defAction, + \a accelerator and \a state are optional parameters for static values + of the object's property. +*/ +QAccessibleWidget::QAccessibleWidget( QObject *o, Role role, QString name, + QString description, QString value, QString help, QString defAction, QString accelerator, State state ) + : QAccessibleObject( o ), role_(role), state_(state), name_(name), + description_(description),value_(value),help_(help), + defAction_(defAction), accelerator_(accelerator) +{ + objects++; +} + +QAccessibleWidget::~QAccessibleWidget() +{ + objects--; +} + +/*! Returns the widget. */ +QWidget *QAccessibleWidget::widget() const +{ + Q_ASSERT(object()->isWidgetType()); + if ( !object()->isWidgetType() ) + return 0; + return (QWidget*)object(); +} + +/*! \reimp */ +int QAccessibleWidget::controlAt( int x, int y ) const +{ + QWidget *w = widget(); + QPoint gp = w->mapToGlobal( QPoint( 0, 0 ) ); + if ( !QRect( gp.x(), gp.y(), w->width(), w->height() ).contains( x, y ) ) + return -1; + + QPoint rp = w->mapFromGlobal( QPoint( x, y ) ); + + QObjectList *list = w->queryList( "QWidget", 0, FALSE, FALSE ); + + if ( !list || list->isEmpty() ) + return 0; + + QObjectListIt it( *list ); + QWidget *child = 0; + int index = 1; + while ( ( child = (QWidget*)it.current() ) ) { + if ( !child->isTopLevel() && !child->isHidden() && child->geometry().contains( rp ) ) { + delete list; + return index; + } + ++it; + ++index; + } + delete list; + return 0; +} + +/*! \reimp */ +QRect QAccessibleWidget::rect( int control ) const +{ +#if defined(QT_DEBUG) + if ( control ) + qWarning( "QAccessibleWidget::rect: This implementation does not support subelements! (ID %d unknown for %s)", control, widget()->className() ); +#else + Q_UNUSED(control) +#endif + QWidget *w = widget(); + QPoint wpos = w->mapToGlobal( QPoint( 0, 0 ) ); + + return QRect( wpos.x(), wpos.y(), w->width(), w->height() ); +} + +/*! \reimp */ +int QAccessibleWidget::navigate( NavDirection dir, int startControl ) const +{ +#if defined(QT_DEBUG) + if ( startControl ) + qWarning( "QAccessibleWidget::navigate: This implementation does not support subelements! (ID %d unknown for %s)", startControl, widget()->className() ); +#else + Q_UNUSED(startControl); +#endif + QWidget *w = widget(); + switch ( dir ) { + case NavFirstChild: + { + QObjectList *list = w->queryList( "QWidget", 0, FALSE, FALSE ); + bool has = !list->isEmpty(); + delete list; + return has ? 1 : -1; + } + case NavLastChild: + { + QObjectList *list = w->queryList( "QWidget", 0, FALSE, FALSE ); + bool has = !list->isEmpty(); + delete list; + return has ? childCount() : -1; + } + case NavNext: + case NavPrevious: + { + QWidget *parent = w->parentWidget(); + QObjectList *sl = parent ? parent->queryList( "QWidget", 0, FALSE, FALSE ) : 0; + if ( !sl ) + return -1; + QObject *sib; + QObjectListIt it( *sl ); + int index; + if ( dir == NavNext ) { + index = 1; + while ( ( sib = it.current() ) ) { + ++it; + ++index; + if ( sib == w ) + break; + } + } else { + it.toLast(); + index = sl->count(); + while ( ( sib = it.current() ) ) { + --it; + --index; + if ( sib == w ) + break; + } + } + sib = it.current(); + delete sl; + if ( sib ) + return index; + return -1; + } + break; + case NavFocusChild: + { + if ( w->hasFocus() ) + return 0; + + QWidget *w2 = w->focusWidget(); + if ( !w2 ) + return -1; + + QObjectList *list = w->queryList( "QWidget", 0, FALSE, FALSE ); + int index = list->findRef( w2 ); + delete list; + return ( index != -1 ) ? index+1 : -1; + } + default: + qWarning( "QAccessibleWidget::navigate: unhandled request" ); + break; + }; + return -1; +} + +/*! \reimp */ +int QAccessibleWidget::childCount() const +{ + QObjectList *cl = widget()->queryList( "QWidget", 0, FALSE, FALSE ); + if ( !cl ) + return 0; + + int count = cl->count(); + delete cl; + return count; +} + +/*! \reimp */ +QRESULT QAccessibleWidget::queryChild( int control, QAccessibleInterface **iface ) const +{ + *iface = 0; + QObjectList *cl = widget()->queryList( "QWidget", 0, FALSE, FALSE ); + if ( !cl ) + return QS_FALSE; + + QObject *o = 0; + if ( cl->count() >= (uint)control ) + o = cl->at( control-1 ); + delete cl; + + if ( !o ) + return QS_FALSE; + + return QAccessible::queryAccessibleInterface( o, iface ); +} + +/*! \reimp */ +QRESULT QAccessibleWidget::queryParent( QAccessibleInterface **iface ) const +{ + return QAccessible::queryAccessibleInterface( widget()->parentWidget(), iface ); +} + +/*! \reimp */ +bool QAccessibleWidget::doDefaultAction( int control ) +{ +#if defined(QT_DEBUG) + if ( control ) + qWarning( "QAccessibleWidget::doDefaultAction: This implementation does not support subelements! (ID %d unknown for %s)", control, widget()->className() ); +#else + Q_UNUSED(control) +#endif + return FALSE; +} + +/*! \reimp */ +QString QAccessibleWidget::text( Text t, int control ) const +{ + switch ( t ) { + case DefaultAction: + return defAction_; + case Description: + if ( !control && description_.isNull() ) { + QString desc = QToolTip::textFor( widget() ); + return desc; + } + return description_; + case Help: + if ( !control && help_.isNull() ) { + QString help = QWhatsThis::textFor( widget() ); + return help; + } + return help_; + case Accelerator: + return accelerator_; + case Name: + { + if ( !control && name_.isNull() && widget()->isTopLevel() ) + return widget()->caption(); + return name_; + } + case Value: + return value_; + default: + break; + } + return QString::null; +} + +/*! \reimp */ +void QAccessibleWidget::setText( Text t, int /*control*/, const QString &text ) +{ + switch ( t ) { + case DefaultAction: + defAction_ = text; + break; + case Description: + description_ = text; + break; + case Help: + help_ = text; + break; + case Accelerator: + accelerator_ = text; + break; + case Name: + name_ = text; + break; + case Value: + value_ = text; + break; + default: + break; + } +} + +/*! \reimp */ +QAccessible::Role QAccessibleWidget::role( int control ) const +{ + if ( !control ) + return role_; + return NoRole; +} + +/*! \reimp */ +QAccessible::State QAccessibleWidget::state( int control ) const +{ + if ( control ) + return Normal; + + if ( state_ != Normal ) + return state_; + + int state = Normal; + + QWidget *w = widget(); + if ( w->isHidden() ) + state |= Invisible; + if ( w->focusPolicy() != QWidget::NoFocus && w->isActiveWindow() ) + state |= Focusable; + if ( w->hasFocus() ) + state |= Focused; + if ( !w->isEnabled() ) + state |= Unavailable; + if ( w->isTopLevel() ) { + state |= Moveable; + if ( w->minimumSize() != w->maximumSize() ) + state |= Sizeable; + } + + return (State)state; +} + +/*! \reimp */ +bool QAccessibleWidget::setFocus( int control ) +{ +#if defined(QT_DEBUG) + if ( control ) + qWarning( "QAccessibleWidget::setFocus: This implementation does not support subelements! (ID %d unknown for %s)", control, widget()->className() ); +#else + Q_UNUSED(control) +#endif + if ( widget()->focusPolicy() != QWidget::NoFocus ) { + widget()->setFocus(); + return TRUE; + } + return FALSE; +} + +/*! \reimp */ +bool QAccessibleWidget::setSelected( int, bool, bool ) +{ +#if defined(QT_DEBUG) + qWarning( "QAccessibleWidget::setSelected: This function not supported for simple widgets." ); +#endif + return FALSE; +} + +/*! \reimp */ +void QAccessibleWidget::clearSelection() +{ +#if defined(QT_DEBUG) + qWarning( "QAccessibleWidget::clearSelection: This function not supported for simple widgets." ); +#endif +} + +/*! \reimp */ +QMemArray<int> QAccessibleWidget::selection() const +{ + return QMemArray<int>(); +} + +/*! + \class QAccessibleWidgetStack qaccessible.h + \brief The QAccessibleWidgetStack class implements the QAccessibleInterface for widget stacks. +*/ + +/*! + Creates a QAccessibleWidgetStack object for \a o. +*/ +QAccessibleWidgetStack::QAccessibleWidgetStack( QObject *o ) +: QAccessibleWidget( o ) +{ + Q_ASSERT( o->inherits("QWidgetStack") ); +} + +/*! Returns the widget stack. */ +QWidgetStack *QAccessibleWidgetStack::widgetStack() const +{ + return (QWidgetStack*)object(); +} + +/*! \reimp */ +int QAccessibleWidgetStack::controlAt( int, int ) const +{ + return widgetStack()->id( widgetStack()->visibleWidget() ) + 1; +} + +/*! \reimp */ +QRESULT QAccessibleWidgetStack::queryChild( int control, QAccessibleInterface **iface ) const +{ + if ( !control ) { + *iface = (QAccessibleInterface*)this; + return QS_OK; + } + + QWidget *widget = widgetStack()->widget( control - 1 ); + if ( !widget ) + return QAccessibleWidget::queryChild( control, iface ); + return QAccessible::queryAccessibleInterface( widgetStack()->widget( control - 1 ), iface ); +} + + +/*! + \class QAccessibleButton qaccessible.h + \brief The QAccessibleButton class implements the QAccessibleInterface for button type widgets. +*/ + +/*! + Creates a QAccessibleButton object for \a o. + \a role, \a description and \a help are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleButton::QAccessibleButton( QObject *o, Role role, QString description, + QString /* help */ ) +: QAccessibleWidget( o, role, QString::null, description, QString::null, + QString::null, QString::null, QString::null ) +{ + Q_ASSERT(o->inherits("QButton")); +} + +/*! \reimp */ +bool QAccessibleButton::doDefaultAction( int control ) +{ + if ( !widget()->isEnabled() ) + return FALSE; + + Role r = role(control); + if ( r == PushButton || r == CheckBox || r == RadioButton ) { + ((QButton*)object())->animateClick(); + } else if ( object()->inherits("QToolButton") ) { + QToolButton *tb = (QToolButton*)object(); + tb->openPopup(); + } + + return TRUE; +} + +/*! \reimp */ +QString QAccessibleButton::text( Text t, int control ) const +{ + QString tx = QAccessibleWidget::text( t, control ); + if ( !!tx ) + return tx; + + switch ( t ) { + case DefaultAction: + switch( role(control) ) { + case PushButton: + return QButton::tr("Press"); + case CheckBox: + if ( state(control) & Checked ) + return QButton::tr("UnCheck"); + return QButton::tr("Check"); + case RadioButton: + return QButton::tr("Check"); + default: + return QButton::tr("Press"); + } + case Accelerator: + tx = hotKey( ((QButton*)widget())->text() ); + if ( !!tx ) { + tx = "Alt + "+tx; + } else { + tx = hotKey( buddyString( widget() ) ); + if ( !!tx ) + tx = "Alt + "+tx; + } + return tx; + case Name: + tx = ((QButton*)widget())->text(); + if ( tx.isEmpty() && widget()->inherits("QToolButton") ) + tx = ((QToolButton*)widget())->textLabel(); + if ( tx.isEmpty() ) + tx = buddyString( widget() ); + + return stripAmp( tx ); + default: + break; + } + return tx; +} + +/*! \reimp */ +QAccessible::State QAccessibleButton::state( int control ) const +{ + int state = QAccessibleWidget::state( control ); + + QButton *b = (QButton*)widget(); + if ( b->state() == QButton::On ) + state |= Checked; + else if ( b->state() == QButton::NoChange ) + state |= Mixed; + if ( b->isDown() ) + state |= Pressed; + if ( b->inherits( "QPushButton" ) ) { + QPushButton *pb = (QPushButton*)b; + if ( pb->isDefault() ) + state |= Default; + } + + return (State)state; +} + +/*! + \class QAccessibleRangeControl qaccessiblewidget.h + \brief The QAccessibleRangeControl class implements the QAccessibleInterface for range controls. +*/ + +/*! + Constructs a QAccessibleRangeControl object for \a o. + \a role, \a name, \a description, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleRangeControl::QAccessibleRangeControl( QObject *o, Role role, QString name, + QString description, QString help, QString defAction, QString accelerator ) +: QAccessibleWidget( o, role, name, description, QString::null, help, defAction, accelerator ) +{ +} + +/*! \reimp */ +QString QAccessibleRangeControl::text( Text t, int control ) const +{ + QString tx = QAccessibleWidget::text( t, control ); + if ( !!tx ) + return stripAmp(tx); + + switch ( t ) { + case Name: + return stripAmp( buddyString( widget() ) ); + case Accelerator: + tx = hotKey( buddyString( widget() ) ); + if ( !!tx ) + return "Alt + "+tx; + break; + case Value: + if ( widget()->inherits( "QSlider" ) ) { + QSlider *s = (QSlider*)widget(); + return QString::number( s->value() ); + } else if ( widget()->inherits( "QDial" ) ) { + QDial *d = (QDial*)widget(); + return QString::number( d->value() ); + } else if ( widget()->inherits( "QSpinBox" ) ) { + QSpinBox *s = (QSpinBox*)widget(); + return s->text(); + } else if ( widget()->inherits( "QScrollBar" ) ) { + QScrollBar *s = (QScrollBar*)widget(); + return QString::number( s->value() ); + } else if ( widget()->inherits( "QProgressBar" ) ) { + QProgressBar *p = (QProgressBar*)widget(); + return QString::number( p->progress() ); + } + default: + break; + } + return tx; +} + + +/*! + \class QAccessibleSpinWidget qaccessiblewidget.h + \brief The QAccessibleSpinWidget class implements the QAccessibleInterface for up/down widgets. +*/ + +/*! + Constructs a QAccessibleSpinWidget object for \a o. +*/ +QAccessibleSpinWidget::QAccessibleSpinWidget( QObject *o ) +: QAccessibleRangeControl( o, SpinBox ) +{ +} + +/*! \reimp */ +int QAccessibleSpinWidget::controlAt( int x, int y ) const +{ + QPoint tl = widget()->mapFromGlobal( QPoint( x, y ) ); + if ( ((QSpinWidget*)widget())->upRect().contains( tl ) ) + return 1; + else if ( ((QSpinWidget*)widget())->downRect().contains( tl ) ) + return 2; + + return -1; +} + +/*! \reimp */ +QRect QAccessibleSpinWidget::rect( int control ) const +{ + QRect rect; + switch( control ) { + case 1: + rect = ((QSpinWidget*)widget())->upRect(); + break; + case 2: + rect = ((QSpinWidget*)widget())->downRect(); + break; + default: + rect = widget()->rect(); + } + QPoint tl = widget()->mapToGlobal( QPoint( 0, 0 ) ); + return QRect( tl.x() + rect.x(), tl.y() + rect.y(), rect.width(), rect.height() ); +} + +/*! \reimp */ +int QAccessibleSpinWidget::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + case NavLastChild: + return 2; + case NavNext: + case NavDown: + startControl += 1; + if ( startControl > 2 ) + return -1; + return startControl; + case NavPrevious: + case NavUp: + startControl -= 1; + if ( startControl < 1 ) + return -1; + return startControl; + default: + break; + } + + return -1; +} + +/*! \reimp */ +int QAccessibleSpinWidget::childCount() const +{ + return 2; +} + +/*! \reimp */ +QRESULT QAccessibleSpinWidget::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleSpinWidget::text( Text t, int control ) const +{ + switch ( t ) { + case Name: + switch ( control ) { + case 1: + return QSpinWidget::tr("More"); + case 2: + return QSpinWidget::tr("Less"); + default: + break; + } + break; + case DefaultAction: + switch( control ) { + case 1: + case 2: + return QSpinWidget::tr("Press"); + default: + break; + } + break; + default: + break; + } + return QAccessibleRangeControl::text( t, control ); +} + +/*! \reimp */ +QAccessible::Role QAccessibleSpinWidget::role( int control ) const +{ + switch( control ) { + case 1: + return PushButton; + case 2: + return PushButton; + default: + break; + } + return QAccessibleRangeControl::role( control ); +} + +/*! \reimp */ +QAccessible::State QAccessibleSpinWidget::state( int control ) const +{ + int state = QAccessibleRangeControl::state( control ); + switch( control ) { + case 1: + if ( !((QSpinWidget*)widget())->isUpEnabled() ) + state |= Unavailable; + return (State)state; + case 2: + if ( !((QSpinWidget*)widget())->isDownEnabled() ) + state |= Unavailable; + return (State)state; + default: + break; + } + return QAccessibleRangeControl::state( control ); +} + +/*! \reimp */ +bool QAccessibleSpinWidget::doDefaultAction( int control ) +{ + switch( control ) { + case 1: + if ( !((QSpinWidget*)widget())->isUpEnabled() ) + return FALSE; + ((QSpinWidget*)widget())->stepUp(); + return TRUE; + case 2: + if ( !((QSpinWidget*)widget())->isDownEnabled() ) + return FALSE; + ((QSpinWidget*)widget())->stepDown(); + return TRUE; + default: + break; + } + return QAccessibleRangeControl::doDefaultAction( control ); +} + +/*! + \class QAccessibleScrollBar qaccessiblewidget.h + \brief The QAccessibleScrollBar class implements the QAccessibleInterface for scroll bars. +*/ + +/*! + Constructs a QAccessibleScrollBar object for \a o. + \a name, \a description, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleRangeControl constructor. +*/ +QAccessibleScrollBar::QAccessibleScrollBar( QObject *o, QString name, + QString description, QString help, QString defAction, QString accelerator ) +: QAccessibleRangeControl( o, ScrollBar, name, description, help, defAction, accelerator ) +{ + Q_ASSERT( o->inherits("QScrollBar" ) ); +} + +/*! Returns the scroll bar. */ +QScrollBar *QAccessibleScrollBar::scrollBar() const +{ + return (QScrollBar*)widget(); +} + +/*! \reimp */ +int QAccessibleScrollBar::controlAt( int x, int y ) const +{ + for ( int i = 1; i <= childCount(); i++ ) { + if ( rect(i).contains( x,y ) ) + return i; + } + return 0; +} + +/*! \reimp */ +QRect QAccessibleScrollBar::rect( int control ) const +{ + QRect rect; + QRect srect = scrollBar()->sliderRect(); + int sz = scrollBar()->style().pixelMetric( QStyle::PM_ScrollBarExtent, scrollBar() ); + switch ( control ) { + case 1: + if ( scrollBar()->orientation() == Vertical ) + rect = QRect( 0, 0, sz, sz ); + else + rect = QRect( 0, 0, sz, sz ); + break; + case 2: + if ( scrollBar()->orientation() == Vertical ) + rect = QRect( 0, sz, sz, srect.y() - sz ); + else + rect = QRect( sz, 0, srect.x() - sz, sz ); + break; + case 3: + rect = srect; + break; + case 4: + if ( scrollBar()->orientation() == Vertical ) + rect = QRect( 0, srect.bottom(), sz, scrollBar()->rect().height() - srect.bottom() - sz ); + else + rect = QRect( srect.right(), 0, scrollBar()->rect().width() - srect.right() - sz, sz ) ; + break; + case 5: + if ( scrollBar()->orientation() == Vertical ) + rect = QRect( 0, scrollBar()->rect().height() - sz, sz, sz ); + else + rect = QRect( scrollBar()->rect().width() - sz, 0, sz, sz ); + break; + default: + return QAccessibleRangeControl::rect( control ); + } + + QPoint tp = scrollBar()->mapToGlobal( QPoint( 0,0 ) ); + return QRect( tp.x() + rect.x(), tp.y() + rect.y(), rect.width(), rect.height() ); +} + +/*! \reimp */ +int QAccessibleScrollBar::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleRangeControl::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + case NavLastChild: + return 5; + case NavNext: + return startControl == childCount() ? -1 : startControl + 1; + case NavDown: + if ( scrollBar()->orientation() == Horizontal ) + break; + return startControl == childCount() ? -1 : startControl + 1; + case NavRight: + if ( scrollBar()->orientation() == Vertical ) + break; + return startControl == childCount() ? -1 : startControl + 1; + case NavPrevious: + return startControl == 1 ? -1 : startControl - 1; + case NavUp: + if ( scrollBar()->orientation() == Horizontal ) + break; + return startControl == 1 ? -1 : startControl - 1; + case NavLeft: + if ( scrollBar()->orientation() == Vertical ) + break; + return startControl == 1 ? -1 : startControl - 1; + default: + break; + } + + return -1; +} + +/*! \reimp */ +int QAccessibleScrollBar::childCount() const +{ + return 5; +} + +/*! \reimp */ +QRESULT QAccessibleScrollBar::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleScrollBar::text( Text t, int control ) const +{ + switch ( t ) { + case Value: + if ( control && control != 3 ) + return QString::null; + break; + case Name: + switch ( control ) { + case 1: + return QScrollBar::tr("Line up"); + case 2: + return QScrollBar::tr("Page up"); + case 3: + return QScrollBar::tr("Position"); + case 4: + return QScrollBar::tr("Page down"); + case 5: + return QScrollBar::tr("Line down"); + } + break; + case DefaultAction: + if ( control != 3 ) + return QScrollBar::tr("Press"); + break; + default: + break; + + } + return QAccessibleRangeControl::text( t, control ); +} + +/*! \reimp */ +QAccessible::Role QAccessibleScrollBar::role( int control ) const +{ + switch ( control ) { + case 1: + case 2: + return PushButton; + case 3: + return Indicator; + case 4: + case 5: + return PushButton; + default: + return ScrollBar; + } +} + +/*! \reimp */ +bool QAccessibleScrollBar::doDefaultAction( int control ) +{ + switch ( control ) { + case 1: + scrollBar()->subtractLine(); + return TRUE; + case 2: + scrollBar()->subtractPage(); + return TRUE; + case 4: + scrollBar()->addPage(); + return TRUE; + case 5: + scrollBar()->addLine(); + return TRUE; + default: + return FALSE; + } +} + +/*! + \class QAccessibleSlider qaccessiblewidget.h + \brief The QAccessibleScrollBar class implements the QAccessibleInterface for sliders. +*/ + +/*! + Constructs a QAccessibleScrollBar object for \a o. + \a name, \a description, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleRangeControl constructor. +*/ +QAccessibleSlider::QAccessibleSlider( QObject *o, QString name, + QString description, QString help, QString defAction, QString accelerator ) +: QAccessibleRangeControl( o, ScrollBar, name, description, help, defAction, accelerator ) +{ + Q_ASSERT( o->inherits("QSlider" ) ); +} + +/*! Returns the slider. */ +QSlider *QAccessibleSlider::slider() const +{ + return (QSlider*)widget(); +} + +/*! \reimp */ +int QAccessibleSlider::controlAt( int x, int y ) const +{ + for ( int i = 1; i <= childCount(); i++ ) { + if ( rect(i).contains( x,y ) ) + return i; + } + return 0; +} + +/*! \reimp */ +QRect QAccessibleSlider::rect( int control ) const +{ + QRect rect; + QRect srect = slider()->sliderRect(); + switch ( control ) { + case 1: + if ( slider()->orientation() == Vertical ) + rect = QRect( 0, 0, slider()->width(), srect.y() ); + else + rect = QRect( 0, 0, srect.x(), slider()->height() ); + break; + case 2: + rect = srect; + break; + case 3: + if ( slider()->orientation() == Vertical ) + rect = QRect( 0, srect.y() + srect.height(), slider()->width(), slider()->height()- srect.y() - srect.height() ); + else + rect = QRect( srect.x() + srect.width(), 0, slider()->width() - srect.x() - srect.width(), slider()->height() ); + break; + default: + return QAccessibleRangeControl::rect( control ); + } + + QPoint tp = slider()->mapToGlobal( QPoint( 0,0 ) ); + return QRect( tp.x() + rect.x(), tp.y() + rect.y(), rect.width(), rect.height() ); +} + +/*! \reimp */ +int QAccessibleSlider::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleRangeControl::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + case NavLastChild: + return childCount(); + case NavNext: + return startControl == childCount() ? -1 : startControl + 1; + case NavDown: + if ( slider()->orientation() == Horizontal ) + break; + return startControl == childCount() ? -1 : startControl + 1; + case NavRight: + if ( slider()->orientation() == Vertical ) + break; + return startControl == childCount() ? -1 : startControl + 1; + case NavPrevious: + return startControl == 1 ? -1 : startControl - 1; + case NavUp: + if ( slider()->orientation() == Horizontal ) + break; + return startControl == 1 ? -1 : startControl - 1; + case NavLeft: + if ( slider()->orientation() == Vertical ) + break; + return startControl == 1 ? -1 : startControl - 1; + default: + break; + } + + return -1; +} + +/*! \reimp */ +int QAccessibleSlider::childCount() const +{ + return 3; +} + +/*! \reimp */ +QRESULT QAccessibleSlider::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleSlider::text( Text t, int control ) const +{ + switch ( t ) { + case Value: + if ( control && control != 2 ) + return QString::null; + break; + case Name: + switch ( control ) { + case 1: + return QSlider::tr("Page up"); + case 2: + return QSlider::tr("Position"); + case 3: + return QSlider::tr("Page down"); + } + break; + case DefaultAction: + if ( control != 2 ) + return QSlider::tr("Press"); + break; + default: + break; + } + return QAccessibleRangeControl::text( t, control ); +} + +/*! \reimp */ +QAccessible::Role QAccessibleSlider::role( int control ) const +{ + switch ( control ) { + case 1: + return PushButton; + case 2: + return Indicator; + case 3: + return PushButton; + default: + return Slider; + } +} + +/*! \reimp */ +bool QAccessibleSlider::doDefaultAction( int control ) +{ + switch ( control ) { + case 1: + slider()->subtractLine(); + return TRUE; + case 3: + slider()->addLine(); + return TRUE; + default: + return FALSE; + } +} + + +/*! + \class QAccessibleText qaccessiblewidget.h + \brief The QAccessibleText class implements the QAccessibleInterface for widgets with editable text. +*/ + +/*! + Constructs a QAccessibleText object for \a o. + \a role, \a name, \a description, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleText::QAccessibleText( QObject *o, Role role, QString name, QString description, QString help, QString defAction, QString accelerator ) +: QAccessibleWidget( o, role, name, description, QString::null, help, defAction, accelerator ) +{ +} + +/*! \reimp */ +QString QAccessibleText::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + switch ( t ) { + case Name: + return stripAmp( buddyString( widget() ) ); + case Accelerator: + str = hotKey( buddyString( widget() ) ); + if ( !!str ) + return "Alt + "+str; + break; + case Value: + if ( widget()->inherits( "QLineEdit" ) ) + return ((QLineEdit*)widget())->text(); + break; + default: + break; + } + return str; +} + +/*! \reimp */ +void QAccessibleText::setText(Text t, int control, const QString &text) +{ + if (t != Value || !widget()->inherits("QLineEdit") || control) { + QAccessibleWidget::setText(t, control, text); + return; + } + ((QLineEdit*)widget())->setText(text); +} + +/*! \reimp */ +QAccessible::State QAccessibleText::state( int control ) const +{ + int state = QAccessibleWidget::state( control ); + + if ( widget()->inherits( "QLineEdit" ) ) { + QLineEdit *l = (QLineEdit*)widget(); + if ( l->isReadOnly() ) + state |= ReadOnly; + if ( l->echoMode() == QLineEdit::Password ) + state |= Protected; + state |= Selectable; + if ( l->hasSelectedText() ) + state |= Selected; + } + + return (State)state; +} + +/*! + \class QAccessibleDisplay qaccessiblewidget.h + \brief The QAccessibleDisplay class implements the QAccessibleInterface for widgets that display static information. +*/ + +/*! + Constructs a QAccessibleDisplay object for \a o. + \a role, \a description, \a value, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleDisplay::QAccessibleDisplay( QObject *o, Role role, QString description, QString value, QString help, QString defAction, QString accelerator ) +: QAccessibleWidget( o, role, QString::null, description, value, help, defAction, accelerator ) +{ +} + +/*! \reimp */ +QAccessible::Role QAccessibleDisplay::role( int control ) const +{ + if ( widget()->inherits( "QLabel" ) ) { + QLabel *l = (QLabel*)widget(); + if ( l->pixmap() || l->picture() ) + return Graphic; +#ifndef QT_NO_PICTURE + if ( l->picture() ) + return Graphic; +#endif +#ifndef QT_NO_MOVIE + if ( l->movie() ) + return Animation; +#endif + } + return QAccessibleWidget::role( control ); +} + +/*! \reimp */ +QString QAccessibleDisplay::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + + switch ( t ) { + case Name: + if ( widget()->inherits( "QLabel" ) ) { + return stripAmp( ((QLabel*)widget())->text() ); + } else if ( widget()->inherits( "QLCDNumber" ) ) { + QLCDNumber *l = (QLCDNumber*)widget(); + if ( l->numDigits() ) + return QString::number( l->value() ); + return QString::number( l->intValue() ); + } else if ( widget()->inherits( "QGroupBox" ) ) { + return stripAmp( ((QGroupBox*)widget())->title() ); + } + break; + default: + break; + } + return str; +} + + +/*! + \class QAccessibleHeader qaccessiblewidget.h + \brief The QAccessibleHeader class implements the QAccessibleInterface for header widgets. +*/ + +/*! + Constructs a QAccessibleHeader object for \a o. + \a role, \a description, \a value, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleHeader::QAccessibleHeader( QObject *o, QString description, + QString value, QString help, QString defAction, QString accelerator ) + : QAccessibleWidget( o, NoRole, description, value, help, defAction, accelerator ) +{ + Q_ASSERT(widget()->inherits("QHeader")); +} + +/*! Returns the QHeader. */ +QHeader *QAccessibleHeader::header() const +{ + return (QHeader *)widget(); +} + +/*! \reimp */ +int QAccessibleHeader::controlAt( int x, int y ) const +{ + QPoint point = header()->mapFromGlobal( QPoint( x, y ) ); + for ( int i = 0; i < header()->count(); i++ ) { + if ( header()->sectionRect( i ).contains( point ) ) + return i+1; + } + return -1; +} + +/*! \reimp */ +QRect QAccessibleHeader::rect( int control ) const +{ + QPoint zero = header()->mapToGlobal( QPoint ( 0,0 ) ); + QRect sect = header()->sectionRect( control - 1 ); + return QRect( sect.x() + zero.x(), sect.y() + zero.y(), sect.width(), sect.height() ); +} + +/*! \reimp */ +int QAccessibleHeader::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + int count = header()->count(); + switch ( direction ) { + case NavFirstChild: + return 1; + case NavLastChild: + return count; + case NavNext: + return startControl + 1 > count ? -1 : startControl + 1; + case NavPrevious: + return startControl - 1 < 1 ? -1 : startControl - 1; + case NavUp: + if ( header()->orientation() == Vertical ) + return startControl - 1 < 1 ? -1 : startControl - 1; + return -1; + case NavDown: + if ( header()->orientation() == Vertical ) + return startControl + 1 > count ? -1 : startControl + 1; + break; + case NavLeft: + if ( header()->orientation() == Horizontal ) + return startControl - 1 < 1 ? -1 : startControl - 1; + break; + case NavRight: + if ( header()->orientation() == Horizontal ) + return startControl + 1 > count ? -1 : startControl + 1; + break; + default: + break; + } + return -1; +} + +/*! \reimp */ +int QAccessibleHeader::childCount() const +{ + return header()->count(); +} + +/*! \reimp */ +QRESULT QAccessibleHeader::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleHeader::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + + switch ( t ) { + case Name: + return header()->label( control - 1 ); + default: + break; + } + return str; +} + +/*! \reimp */ +QAccessible::Role QAccessibleHeader::role( int /*control*/ ) const +{ + if ( header()->orientation() == Qt::Horizontal ) + return ColumnHeader; + else + return RowHeader; +} + +/*! \reimp */ +QAccessible::State QAccessibleHeader::state( int control ) const +{ + return QAccessibleWidget::state( control ); +} + + +/*! + \class QAccessibleTabBar qaccessiblewidget.h + \brief The QAccessibleTabBar class implements the QAccessibleInterface for tab bars. +*/ + +/*! + Constructs a QAccessibleTabBar object for \a o. + \a role, \a description, \a value, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleTabBar::QAccessibleTabBar( QObject *o, QString description, + QString value, QString help, QString defAction, QString accelerator ) + : QAccessibleWidget( o, NoRole, description, value, help, defAction, accelerator ) +{ + Q_ASSERT(widget()->inherits("QTabBar")); +} + +/*! Returns the QHeader. */ +QTabBar *QAccessibleTabBar::tabBar() const +{ + return (QTabBar*)widget(); +} + +/*! \reimp */ +int QAccessibleTabBar::controlAt( int x, int y ) const +{ + int wc = QAccessibleWidget::controlAt( x, y ); + if ( wc ) + return wc + tabBar()->count(); + + QPoint tp = tabBar()->mapFromGlobal( QPoint( x,y ) ); + QTab *tab = tabBar()->selectTab( tp ); + return tabBar()->indexOf( tab->identifier() ) + 1; +} + +/*! \reimp */ +QRect QAccessibleTabBar::rect( int control ) const +{ + if ( !control ) + return QAccessibleWidget::rect( 0 ); + if ( control > tabBar()->count() ) { + QAccessibleInterface *iface; + QAccessibleWidget::queryChild( control - tabBar()->count(), &iface ); + if ( !iface ) + return QRect(); + return iface->rect( 0 ); + } + + QTab *tab = tabBar()->tabAt( control - 1 ); + + QPoint tp = tabBar()->mapToGlobal( QPoint( 0,0 ) ); + QRect rec = tab->rect(); + return QRect( tp.x() + rec.x(), tp.y() + rec.y(), rec.width(), rec.height() ); +} + +/*! \reimp */ +QRESULT QAccessibleTabBar::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +int QAccessibleTabBar::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + break; + case NavLastChild: + return childCount(); + break; + case NavNext: + case NavRight: + return startControl + 1 > childCount() ? -1 : startControl + 1; + case NavPrevious: + case NavLeft: + return startControl -1 < 1 ? -1 : startControl - 1; + default: + break; + } + return -1; +} + +/*! \reimp */ +int QAccessibleTabBar::childCount() const +{ + int wc = QAccessibleWidget::childCount(); + wc += tabBar()->count(); + return wc; +} + +/*! \reimp */ +QString QAccessibleTabBar::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + + if ( !control ) + return QAccessibleWidget::text( t, control ); + if ( control > tabBar()->count() ) { + QAccessibleInterface *iface; + QAccessibleWidget::queryChild( control - tabBar()->count(), &iface ); + if ( !iface ) + return QAccessibleWidget::text( t, 0 ); + return iface->text( t, 0 ); + } + + QTab *tab = tabBar()->tabAt( control - 1 ); + if ( !tab ) + return QAccessibleWidget::text( t, 0 ); + + switch ( t ) { + case Name: + return stripAmp( tab->text() ); + case DefaultAction: + return QTabBar::tr( "Switch" ); + default: + break; + } + return str; +} + +/*! \reimp */ +QAccessible::Role QAccessibleTabBar::role( int control ) const +{ + if ( !control ) + return PageTabList; + if ( control > tabBar()->count() ) { + QAccessibleInterface *iface; + QAccessibleWidget::queryChild( control - tabBar()->count(), &iface ); + if ( !iface ) + return QAccessibleWidget::role( 0 ); + return iface->role( 0 ); + } + + return PageTab; +} + +/*! \reimp */ +QAccessible::State QAccessibleTabBar::state( int control ) const +{ + int st = QAccessibleWidget::state( 0 ); + + if ( !control ) + return (State)st; + if ( control > tabBar()->count() ) { + QAccessibleInterface *iface; + QAccessibleWidget::queryChild( control - tabBar()->count(), &iface ); + if ( !iface ) + return (State)st; + return iface->state( 0 ); + } + + QTab *tab = tabBar()->tabAt( control - 1 ); + if ( !tab ) + return (State)st; + + if ( !tab->isEnabled() ) + st |= Unavailable; + else + st |= Selectable; + + if ( tabBar()->currentTab() == tab->identifier() ) + st |= Selected; + + return (State)st; +} + +/*! \reimp */ +bool QAccessibleTabBar::doDefaultAction( int control ) +{ + if ( !control ) + return FALSE; + if ( control > tabBar()->count() ) { + QAccessibleInterface *iface; + QAccessibleWidget::queryChild( control - tabBar()->count(), &iface ); + if ( !iface ) + return FALSE; + return iface->doDefaultAction( 0 ); + } + + QTab *tab = tabBar()->tabAt( control - 1 ); + if ( !tab || !tab->isEnabled() ) + return FALSE; + tabBar()->setCurrentTab( tab ); + return TRUE; +} + +/*! \reimp */ +bool QAccessibleTabBar::setSelected( int control, bool on, bool extend ) +{ + if ( !control || !on || extend || control > tabBar()->count() ) + return FALSE; + + QTab *tab = tabBar()->tabAt( control - 1 ); + if ( !tab || !tab->isEnabled() ) + return FALSE; + tabBar()->setCurrentTab( tab ); + return TRUE; +} + +/*! \reimp */ +void QAccessibleTabBar::clearSelection() +{ +} + +/*! \reimp */ +QMemArray<int> QAccessibleTabBar::selection() const +{ + QMemArray<int> array( 1 ); + array.at(0) = tabBar()->indexOf( tabBar()->currentTab() ) + 1; + + return array; +} + +/*! + \class QAccessibleComboBox qaccessiblewidget.h + \brief The QAccessibleComboBox class implements the QAccessibleInterface for editable and read-only combo boxes. +*/ + + +/*! + Constructs a QAccessibleComboBox object for \a o. +*/ +QAccessibleComboBox::QAccessibleComboBox( QObject *o ) +: QAccessibleWidget( o, ComboBox ) +{ + Q_ASSERT(o->inherits("QComboBox")); +} + +/*! + Returns the combo box. +*/ +QComboBox *QAccessibleComboBox::comboBox() const +{ + return (QComboBox*)object(); +} + +/*! \reimp */ +int QAccessibleComboBox::controlAt( int x, int y ) const +{ + for ( int i = childCount(); i >= 0; --i ) { + if ( rect( i ).contains( x, y ) ) + return i; + } + return -1; +} + +/*! \reimp */ +QRect QAccessibleComboBox::rect( int control ) const +{ + QPoint tp; + QRect r; + + switch( control ) { + case 1: + if ( comboBox()->editable() ) { + tp = comboBox()->lineEdit()->mapToGlobal( QPoint( 0,0 ) ); + r = comboBox()->lineEdit()->rect(); + } else { + tp = comboBox()->mapToGlobal( QPoint( 0,0 ) ); + r = comboBox()->style().querySubControlMetrics( QStyle::CC_ComboBox, comboBox(), QStyle::SC_ComboBoxEditField ); + } + break; + case 2: + tp = comboBox()->mapToGlobal( QPoint( 0,0 ) ); + r = comboBox()->style().querySubControlMetrics( QStyle::CC_ComboBox, comboBox(), QStyle::SC_ComboBoxArrow ); + break; + default: + return QAccessibleWidget::rect( control ); + } + return QRect( tp.x() + r.x(), tp.y() + r.y(), r.width(), r.height() ); +} + +/*! \reimp */ +int QAccessibleComboBox::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + break; + case NavLastChild: + return childCount(); + break; + case NavNext: + case NavRight: + return startControl + 1 > childCount() ? -1 : startControl + 1; + case NavPrevious: + case NavLeft: + return startControl -1 < 1 ? -1 : startControl - 1; + default: + break; + } + return -1; +} + +/*! \reimp */ +int QAccessibleComboBox::childCount() const +{ + return 2; +} + +/*! \reimp */ +QRESULT QAccessibleComboBox::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleComboBox::text( Text t, int control ) const +{ + QString str; + + switch ( t ) { + case Name: + if ( control < 2 ) + return stripAmp( buddyString( comboBox() ) ); + return QComboBox::tr("Open"); + case Accelerator: + if ( control < 2 ) { + str = hotKey( buddyString( comboBox() ) ); + if ( !!str ) + return "Alt + " + str; + return str; + } + return QComboBox::tr("Alt + Down Arrow" ); + case Value: + if ( control < 2 ) { + if ( comboBox()->editable() ) + return comboBox()->lineEdit()->text(); + return comboBox()->currentText(); + } + break; + case DefaultAction: + if ( control == 2 ) + return QComboBox::tr("Open"); + break; + default: + str = QAccessibleWidget::text( t, 0 ); + break; + } + return str; +} + +/*! \reimp */ +QAccessible::Role QAccessibleComboBox::role( int control ) const +{ + switch ( control ) { + case 0: + return ComboBox; + case 1: + if ( comboBox()->editable() ) + return EditableText; + return StaticText; + case 2: + return PushButton; + default: + return List; + } +} + +/*! \reimp */ +QAccessible::State QAccessibleComboBox::state( int /*control*/ ) const +{ + return QAccessibleWidget::state( 0 ); +} + +/*! \reimp */ +bool QAccessibleComboBox::doDefaultAction( int control ) +{ + if ( control != 2 ) + return FALSE; + comboBox()->popup(); + return TRUE; +} + +/*! + \class QAccessibleTitleBar qaccessiblewidget.h + \brief The QAccessibleTitleBar class implements the QAccessibleInterface for title bars. +*/ + +/*! + Constructs a QAccessibleComboBox object for \a o. +*/ +QAccessibleTitleBar::QAccessibleTitleBar( QObject *o ) +: QAccessibleWidget( o, ComboBox ) +{ + Q_ASSERT(o->inherits("QTitleBar")); +} + +/*! + Returns the title bar. +*/ +QTitleBar *QAccessibleTitleBar::titleBar() const +{ + return (QTitleBar*)object(); +} + +/*! \reimp */ +int QAccessibleTitleBar::controlAt( int x, int y ) const +{ + int ctrl = titleBar()->style().querySubControl( QStyle::CC_TitleBar, titleBar(), titleBar()->mapFromGlobal( QPoint( x,y ) ) ); + + switch ( ctrl ) + { + case QStyle::SC_TitleBarSysMenu: + return 1; + case QStyle::SC_TitleBarLabel: + return 2; + case QStyle::SC_TitleBarMinButton: + return 3; + case QStyle::SC_TitleBarMaxButton: + return 4; + case QStyle::SC_TitleBarCloseButton: + return 5; + default: + break; + } + return 0; +} + +/*! \reimp */ +QRect QAccessibleTitleBar::rect( int control ) const +{ + if ( !control ) + return QAccessibleWidget::rect( control ); + + QRect r; + switch ( control ) { + case 1: + r = titleBar()->style().querySubControlMetrics( QStyle::CC_TitleBar, titleBar(), QStyle::SC_TitleBarSysMenu ); + break; + case 2: + r = titleBar()->style().querySubControlMetrics( QStyle::CC_TitleBar, titleBar(), QStyle::SC_TitleBarLabel ); + break; + case 3: + r = titleBar()->style().querySubControlMetrics( QStyle::CC_TitleBar, titleBar(), QStyle::SC_TitleBarMinButton ); + break; + case 4: + r = titleBar()->style().querySubControlMetrics( QStyle::CC_TitleBar, titleBar(), QStyle::SC_TitleBarMaxButton ); + break; + case 5: + r = titleBar()->style().querySubControlMetrics( QStyle::CC_TitleBar, titleBar(), QStyle::SC_TitleBarCloseButton ); + break; + default: + break; + } + + QPoint tp = titleBar()->mapToGlobal( QPoint( 0,0 ) ); + return QRect( tp.x() + r.x(), tp.y() + r.y(), r.width(), r.height() ); +} + +/*! \reimp */ +int QAccessibleTitleBar::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + switch ( direction ) { + case NavFirstChild: + return 1; + break; + case NavLastChild: + return childCount(); + break; + case NavNext: + case NavRight: + return startControl + 1 > childCount() ? -1 : startControl + 1; + case NavPrevious: + case NavLeft: + return startControl -1 < 1 ? -1 : startControl - 1; + default: + break; + } + return -1; +} + +/*! \reimp */ +int QAccessibleTitleBar::childCount() const +{ + return 5; +} + +/*! \reimp */ +QRESULT QAccessibleTitleBar::queryChild( int /*control*/, QAccessibleInterface **iface ) const +{ + *iface = 0; + return QS_FALSE; +} + +/*! \reimp */ +QString QAccessibleTitleBar::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + + switch ( t ) { + case Name: + switch ( control ) { + case 1: + return QTitleBar::tr("System"); + case 3: + if ( titleBar()->window()->isMinimized() ) + return QTitleBar::tr("Restore up"); + return QTitleBar::tr("Minimize"); + case 4: + if ( titleBar()->window()->isMaximized() ) + return QTitleBar::tr("Restore down"); + return QTitleBar::tr("Maximize"); + case 5: + return QTitleBar::tr("Close"); + default: + break; + } + break; + case Value: + if ( !control || control == 2 ) + return titleBar()->window()->caption(); + break; + case DefaultAction: + if ( control > 2 ) + return QTitleBar::tr("Press"); + break; + case Description: + switch ( control ) { + case 1: + return QTitleBar::tr("Contains commands to manipulate the window"); + case 3: + if ( titleBar()->window()->isMinimized() ) + return QTitleBar::tr("Puts a minimized back to normal"); + return QTitleBar::tr("Moves the window out of the way"); + case 4: + if ( titleBar()->window()->isMaximized() ) + return QTitleBar::tr("Puts a maximized window back to normal"); + return QTitleBar::tr("Makes the window full screen"); + case 5: + return QTitleBar::tr("Closes the window"); + default: + return QTitleBar::tr("Displays the name of the window and contains controls to manipulate it"); + } + default: + break; + } + return str; +} + +/*! \reimp */ +QAccessible::Role QAccessibleTitleBar::role( int control ) const +{ + switch ( control ) + { + case 1: + case 3: + case 4: + case 5: + return PushButton; + default: + return TitleBar; + } +} + +/*! \reimp */ +QAccessible::State QAccessibleTitleBar::state( int control ) const +{ + return QAccessibleWidget::state( control ); +} + +/*! \reimp */ +bool QAccessibleTitleBar::doDefaultAction( int control ) +{ + switch ( control ) { + case 3: + if ( titleBar()->window()->isMinimized() ) + titleBar()->window()->showNormal(); + else + titleBar()->window()->showMinimized(); + return TRUE; + case 4: + if ( titleBar()->window()->isMaximized() ) + titleBar()->window()->showNormal(); + else + titleBar()->window()->showMaximized(); + return TRUE; + case 5: + titleBar()->window()->close(); + return TRUE; + default: + break; + } + return FALSE; +} + + +/*! + \class QAccessibleViewport qaccessiblewidget.h + \brief The QAccessibleViewport class hides the viewport of scrollviews for accessibility. + \internal +*/ + +QAccessibleViewport::QAccessibleViewport( QObject *o, QObject *sv ) + : QAccessibleWidget( o ) +{ + Q_ASSERT( sv->inherits("QScrollView") ); + scrollview = (QScrollView*)sv; +} + +QAccessibleScrollView *QAccessibleViewport::scrollView() const +{ + QAccessibleInterface *iface = 0; + queryAccessibleInterface( scrollview, &iface ); + Q_ASSERT(iface); + return (QAccessibleScrollView *)iface; +} + +int QAccessibleViewport::controlAt( int x, int y ) const +{ + int control = QAccessibleWidget::controlAt( x, y ); + if ( control > 0 ) + return control; + + QPoint p = widget()->mapFromGlobal( QPoint( x,y ) ); + return scrollView()->itemAt( p.x(), p.y() ); +} + +QRect QAccessibleViewport::rect( int control ) const +{ + if ( !control ) + return QAccessibleWidget::rect( control ); + QRect rect = scrollView()->itemRect( control ); + QPoint tl = widget()->mapToGlobal( QPoint( 0,0 ) ); + return QRect( tl.x() + rect.x(), tl.y() + rect.y(), rect.width(), rect.height() ); +} + +int QAccessibleViewport::navigate( NavDirection direction, int startControl ) const +{ + if ( direction != NavFirstChild && direction != NavLastChild && direction != NavFocusChild && !startControl ) + return QAccessibleWidget::navigate( direction, startControl ); + + // ### call itemUp/Down etc. here + const int items = scrollView()->itemCount(); + switch( direction ) { + case NavFirstChild: + return 1; + case NavLastChild: + return items; + case NavNext: + case NavDown: + return startControl + 1 > items ? -1 : startControl + 1; + case NavPrevious: + case NavUp: + return startControl - 1 < 1 ? -1 : startControl - 1; + default: + break; + } + + return -1; +} + +int QAccessibleViewport::childCount() const +{ + int widgets = QAccessibleWidget::childCount(); + return widgets ? widgets : scrollView()->itemCount(); +} + +QString QAccessibleViewport::text( Text t, int control ) const +{ + return scrollView()->text( t, control ); +} + +bool QAccessibleViewport::doDefaultAction( int control ) +{ + return scrollView()->doDefaultAction( control ); +} + +QAccessible::Role QAccessibleViewport::role( int control ) const +{ + return scrollView()->role( control ); +} + +QAccessible::State QAccessibleViewport::state( int control ) const +{ + return scrollView()->state( control ); +} + +bool QAccessibleViewport::setFocus( int control ) +{ + return scrollView()->setFocus( control ); +} + +bool QAccessibleViewport::setSelected( int control, bool on, bool extend ) +{ + return scrollView()->setSelected( control, on, extend ); +} + +void QAccessibleViewport::clearSelection() +{ + scrollView()->clearSelection(); +} + +QMemArray<int> QAccessibleViewport::selection() const +{ + return scrollView()->selection(); +} + +/*! + \class QAccessibleScrollView qaccessiblewidget.h + \brief The QAccessibleScrollView class implements the QAccessibleInterface for scrolled widgets. +*/ + +/*! + Constructs a QAccessibleScrollView object for \a o. + \a role, \a description, \a value, \a help, \a defAction and \a accelerator + are propagated to the QAccessibleWidget constructor. +*/ +QAccessibleScrollView::QAccessibleScrollView( QObject *o, Role role, QString name, + QString description, QString value, QString help, QString defAction, QString accelerator ) + : QAccessibleWidget( o, role, name, description, value, help, defAction, accelerator ) +{ +} + +/*! \reimp */ +QString QAccessibleScrollView::text( Text t, int control ) const +{ + QString str = QAccessibleWidget::text( t, control ); + if ( !!str ) + return str; + switch ( t ) { + case Name: + return buddyString( widget() ); + default: + break; + } + + return str; +} + +/*! + Returns the ID of the item at viewport position \a x, \a y. +*/ +int QAccessibleScrollView::itemAt( int /*x*/, int /*y*/ ) const +{ + return 0; +} + +/*! + Returns the location of the item with ID \a item in viewport coordinates. +*/ +QRect QAccessibleScrollView::itemRect( int /*item*/ ) const +{ + return QRect(); +} + +/*! + Returns the number of items. +*/ +int QAccessibleScrollView::itemCount() const +{ + return 0; +} + +/*! + \class QAccessibleListBox qaccessiblewidget.h + \brief The QAccessibleListBox class implements the QAccessibleInterface for list boxes. +*/ + +/*! + Constructs a QAccessibleListBox object for \a o. +*/ +QAccessibleListBox::QAccessibleListBox( QObject *o ) + : QAccessibleScrollView( o, List ) +{ + Q_ASSERT(widget()->inherits("QListBox")); +} + +/*! Returns the list box. */ +QListBox *QAccessibleListBox::listBox() const +{ + return (QListBox*)widget(); +} + +/*! \reimp */ +int QAccessibleListBox::itemAt( int x, int y ) const +{ + QListBoxItem *item = listBox()->itemAt( QPoint( x, y ) ); + return listBox()->index( item ) + 1; +} + +/*! \reimp */ +QRect QAccessibleListBox::itemRect( int item ) const +{ + return listBox()->itemRect( listBox()->item( item-1 ) ); +} + +/*! \reimp */ +int QAccessibleListBox::itemCount() const +{ + return listBox()->count(); +} + +/*! \reimp */ +QString QAccessibleListBox::text( Text t, int control ) const +{ + if ( !control || t != Name ) + return QAccessibleScrollView::text( t, control ); + + QListBoxItem *item = listBox()->item( control - 1 ); + if ( item ) + return item->text(); + return QString::null; +} + +/*! \reimp */ +QAccessible::Role QAccessibleListBox::role( int control ) const +{ + if ( !control ) + return QAccessibleScrollView::role( control ); + return ListItem; +} + +/*! \reimp */ +QAccessible::State QAccessibleListBox::state( int control ) const +{ + int state = QAccessibleScrollView::state( control ); + QListBoxItem *item; + if ( !control || !( item = listBox()->item( control - 1 ) ) ) + return (State)state; + + if ( item->isSelectable() ) { + if ( listBox()->selectionMode() == QListBox::Multi ) + state |= MultiSelectable; + else if ( listBox()->selectionMode() == QListBox::Extended ) + state |= ExtSelectable; + else if ( listBox()->selectionMode() == QListBox::Single ) + state |= Selectable; + if ( item->isSelected() ) + state |= Selected; + } + if ( listBox()->focusPolicy() != QWidget::NoFocus ) { + state |= Focusable; + if ( item->isCurrent() ) + state |= Focused; + } + if ( !listBox()->itemVisible( item ) ) + state |= Invisible; + + return (State)state; +} + +/*! \reimp */ +bool QAccessibleListBox::setFocus( int control ) +{ + bool res = QAccessibleScrollView::setFocus( 0 ); + if ( !control || !res ) + return res; + + QListBoxItem *item = listBox()->item( control -1 ); + if ( !item ) + return FALSE; + listBox()->setCurrentItem( item ); + return TRUE; +} + +/*! \reimp */ +bool QAccessibleListBox::setSelected( int control, bool on, bool extend ) +{ + if ( !control || ( extend && + listBox()->selectionMode() != QListBox::Extended && + listBox()->selectionMode() != QListBox::Multi ) ) + return FALSE; + + QListBoxItem *item = listBox()->item( control -1 ); + if ( !item ) + return FALSE; + if ( !extend ) { + listBox()->setSelected( item, on ); + } else { + int current = listBox()->currentItem(); + bool down = control > current; + for ( int i = current; i != control;) { + down ? i++ : i--; + listBox()->setSelected( i, on ); + } + + } + return TRUE; +} + +/*! \reimp */ +void QAccessibleListBox::clearSelection() +{ + listBox()->clearSelection(); +} + +/*! \reimp */ +QMemArray<int> QAccessibleListBox::selection() const +{ + QMemArray<int> array; + uint size = 0; + const uint c = listBox()->count(); + array.resize( c ); + for ( uint i = 0; i < c; ++i ) { + if ( listBox()->isSelected( i ) ) { + ++size; + array[ (int)size-1 ] = i+1; + } + } + array.resize( size ); + return array; +} + +/*! + \class QAccessibleListView qaccessiblewidget.h + \brief The QAccessibleListView class implements the QAccessibleInterface for list views. +*/ + +static QListViewItem *findLVItem( QListView* listView, int control ) +{ + int id = 1; + QListViewItemIterator it( listView ); + QListViewItem *item = it.current(); + while ( item && id < control ) { + ++it; + ++id; + item = it.current(); + } + return item; +} + +/*! + Constructs a QAccessibleListView object for \a o. +*/ +QAccessibleListView::QAccessibleListView( QObject *o ) + : QAccessibleScrollView( o, Outline ) +{ +} + +/*! Returns the list view. */ +QListView *QAccessibleListView::listView() const +{ + Q_ASSERT(widget()->inherits("QListView")); + return (QListView*)widget(); +} + +/*! \reimp */ +int QAccessibleListView::itemAt( int x, int y ) const +{ + QListViewItem *item = listView()->itemAt( QPoint( x, y ) ); + if ( !item ) + return 0; + + QListViewItemIterator it( listView() ); + int c = 1; + while ( it.current() ) { + if ( it.current() == item ) + return c; + ++c; + ++it; + } + return 0; +} + +/*! \reimp */ +QRect QAccessibleListView::itemRect( int control ) const +{ + QListViewItem *item = findLVItem( listView(), control ); + if ( !item ) + return QRect(); + return listView()->itemRect( item ); +} + +/*! \reimp */ +int QAccessibleListView::itemCount() const +{ + QListViewItemIterator it( listView() ); + int c = 0; + while ( it.current() ) { + ++c; + ++it; + } + + return c; +} + +/*! \reimp */ +QString QAccessibleListView::text( Text t, int control ) const +{ + if ( !control || t != Name ) + return QAccessibleScrollView::text( t, control ); + + QListViewItem *item = findLVItem( listView(), control ); + if ( !item ) + return QString::null; + return item->text( 0 ); +} + +/*! \reimp */ +QAccessible::Role QAccessibleListView::role( int control ) const +{ + if ( !control ) + return QAccessibleScrollView::role( control ); + return OutlineItem; +} + +/*! \reimp */ +QAccessible::State QAccessibleListView::state( int control ) const +{ + int state = QAccessibleScrollView::state( control ); + QListViewItem *item; + if ( !control || !( item = findLVItem( listView(), control ) ) ) + return (State)state; + + if ( item->isSelectable() ) { + if ( listView()->selectionMode() == QListView::Multi ) + state |= MultiSelectable; + else if ( listView()->selectionMode() == QListView::Extended ) + state |= ExtSelectable; + else if ( listView()->selectionMode() == QListView::Single ) + state |= Selectable; + if ( item->isSelected() ) + state |= Selected; + } + if ( listView()->focusPolicy() != QWidget::NoFocus ) { + state |= Focusable; + if ( item == listView()->currentItem() ) + state |= Focused; + } + if ( item->childCount() ) { + if ( item->isOpen() ) + state |= Expanded; + else + state |= Collapsed; + } + if ( !listView()->itemRect( item ).isValid() ) + state |= Invisible; + + if ( item->rtti() == QCheckListItem::RTTI ) { + if ( ((QCheckListItem*)item)->isOn() ) + state|=Checked; + } + return (State)state; +} + +/*! \reimp +QAccessibleInterface *QAccessibleListView::focusChild( int *control ) const +{ + QListViewItem *item = listView()->currentItem(); + if ( !item ) + return 0; + + QListViewItemIterator it( listView() ); + int c = 1; + while ( it.current() ) { + if ( it.current() == item ) { + *control = c; + return (QAccessibleInterface*)this; + } + ++c; + ++it; + } + return 0; +} +*/ +/*! \reimp */ +bool QAccessibleListView::setFocus( int control ) +{ + bool res = QAccessibleScrollView::setFocus( 0 ); + if ( !control || !res ) + return res; + + QListViewItem *item = findLVItem( listView(), control ); + if ( !item ) + return FALSE; + listView()->setCurrentItem( item ); + return TRUE; +} + +/*! \reimp */ +bool QAccessibleListView::setSelected( int control, bool on, bool extend ) +{ + if ( !control || ( extend && + listView()->selectionMode() != QListView::Extended && + listView()->selectionMode() != QListView::Multi ) ) + return FALSE; + + QListViewItem *item = findLVItem( listView(), control ); + if ( !item ) + return FALSE; + if ( !extend ) { + listView()->setSelected( item, on ); + } else { + QListViewItem *current = listView()->currentItem(); + if ( !current ) + return FALSE; + bool down = item->itemPos() > current->itemPos(); + QListViewItemIterator it( current ); + while ( it.current() ) { + listView()->setSelected( it.current(), on ); + if ( it.current() == item ) + break; + if ( down ) + ++it; + else + --it; + } + } + return TRUE; +} + +/*! \reimp */ +void QAccessibleListView::clearSelection() +{ + listView()->clearSelection(); +} + +/*! \reimp */ +QMemArray<int> QAccessibleListView::selection() const +{ + QMemArray<int> array; + uint size = 0; + int id = 1; + array.resize( size ); + QListViewItemIterator it( listView() ); + while ( it.current() ) { + if ( it.current()->isSelected() ) { + ++size; + array.resize( size ); + array[ (int)size-1 ] = id; + } + ++it; + ++id; + } + return array; +} + +#ifndef QT_NO_ICONVIEW +/*! + \class QAccessibleIconView qaccessiblewidget.h + \brief The QAccessibleIconView class implements the QAccessibleInterface for icon views. +*/ + +static QIconViewItem *findIVItem( QIconView *iconView, int control ) +{ + int id = 1; + QIconViewItem *item = iconView->firstItem(); + while ( item && id < control ) { + item = item->nextItem(); + ++id; + } + + return item; +} + +/*! + Constructs a QAccessibleIconView object for \a o. +*/ +QAccessibleIconView::QAccessibleIconView( QObject *o ) + : QAccessibleScrollView( o, Outline ) +{ + Q_ASSERT(widget()->inherits("QIconView")); +} + +/*! Returns the icon view. */ +QIconView *QAccessibleIconView::iconView() const +{ + return (QIconView*)widget(); +} + +/*! \reimp */ +int QAccessibleIconView::itemAt( int x, int y ) const +{ + QIconViewItem *item = iconView()->findItem( QPoint( x, y ) ); + return iconView()->index( item ) + 1; +} + +/*! \reimp */ +QRect QAccessibleIconView::itemRect( int control ) const +{ + QIconViewItem *item = findIVItem( iconView(), control ); + + if ( !item ) + return QRect(); + return item->rect(); +} + +/*! \reimp */ +int QAccessibleIconView::itemCount() const +{ + return iconView()->count(); +} + +/*! \reimp */ +QString QAccessibleIconView::text( Text t, int control ) const +{ + if ( !control || t != Name ) + return QAccessibleScrollView::text( t, control ); + + QIconViewItem *item = findIVItem( iconView(), control ); + if ( !item ) + return QString::null; + return item->text(); +} + +/*! \reimp */ +QAccessible::Role QAccessibleIconView::role( int control ) const +{ + if ( !control ) + return QAccessibleScrollView::role( control ); + return OutlineItem; +} + +/*! \reimp */ +QAccessible::State QAccessibleIconView::state( int control ) const +{ + int state = QAccessibleScrollView::state( control ); + QIconViewItem *item; + if ( !control || !( item = findIVItem( iconView(), control ) ) ) + return (State)state; + + if ( item->isSelectable() ) { + if ( iconView()->selectionMode() == QIconView::Multi ) + state |= MultiSelectable; + else if ( iconView()->selectionMode() == QIconView::Extended ) + state |= ExtSelectable; + else if ( iconView()->selectionMode() == QIconView::Single ) + state |= Selectable; + if ( item->isSelected() ) + state |= Selected; + } + if ( iconView()->itemsMovable() ) + state |= Moveable; + if ( iconView()->focusPolicy() != QWidget::NoFocus ) { + state |= Focusable; + if ( item == iconView()->currentItem() ) + state |= Focused; + } + + return (State)state; +} + +/*! \reimp +QAccessibleInterface *QAccessibleIconView::focusChild( int *control ) const +{ + QIconViewItem *item = iconView()->currentItem(); + if ( !item ) + return 0; + + *control = iconView()->index( item ); + return (QAccessibleInterface*)this; +} +*/ +/*! \reimp */ +bool QAccessibleIconView::setFocus( int control ) +{ + bool res = QAccessibleScrollView::setFocus( 0 ); + if ( !control || !res ) + return res; + + QIconViewItem *item = findIVItem( iconView(), control ); + if ( !item ) + return FALSE; + iconView()->setCurrentItem( item ); + return TRUE; +} + +/*! \reimp */ +bool QAccessibleIconView::setSelected( int control, bool on, bool extend ) +{ + if ( !control || ( extend && + iconView()->selectionMode() != QIconView::Extended && + iconView()->selectionMode() != QIconView::Multi ) ) + return FALSE; + + QIconViewItem *item = findIVItem( iconView(), control ); + if ( !item ) + return FALSE; + if ( !extend ) { + iconView()->setSelected( item, on, TRUE ); + } else { + QIconViewItem *current = iconView()->currentItem(); + if ( !current ) + return FALSE; + bool down = FALSE; + QIconViewItem *temp = current; + while ( ( temp = temp->nextItem() ) ) { + if ( temp == item ) { + down = TRUE; + break; + } + } + temp = current; + if ( down ) { + while ( ( temp = temp->nextItem() ) ) { + iconView()->setSelected( temp, on, TRUE ); + if ( temp == item ) + break; + } + } else { + while ( ( temp = temp->prevItem() ) ) { + iconView()->setSelected( temp, on, TRUE ); + if ( temp == item ) + break; + } + } + } + return TRUE; +} + +/*! \reimp */ +void QAccessibleIconView::clearSelection() +{ + iconView()->clearSelection(); +} + +/*! \reimp */ +QMemArray<int> QAccessibleIconView::selection() const +{ + QMemArray<int> array; + uint size = 0; + int id = 1; + array.resize( iconView()->count() ); + QIconViewItem *item = iconView()->firstItem(); + while ( item ) { + if ( item->isSelected() ) { + ++size; + array[ (int)size-1 ] = id; + } + item = item->nextItem(); + ++id; + } + array.resize( size ); + return array; +} +#endif + + +/*! + \class QAccessibleTextEdit qaccessiblewidget.h + \brief The QAccessibleTextEdit class implements the QAccessibleInterface for richtext editors. +*/ + +/*! + Constructs a QAccessibleTextEdit object for \a o. +*/ +QAccessibleTextEdit::QAccessibleTextEdit( QObject *o ) +: QAccessibleScrollView( o, Pane ) +{ + Q_ASSERT(widget()->inherits("QTextEdit")); +} + +/*! Returns the text edit. */ +QTextEdit *QAccessibleTextEdit::textEdit() const +{ + + return (QTextEdit*)widget(); +} + +/*! \reimp */ +int QAccessibleTextEdit::itemAt( int x, int y ) const +{ + int p; + QPoint cp = textEdit()->viewportToContents( QPoint( x,y ) ); + textEdit()->charAt( cp , &p ); + return p + 1; +} + +/*! \reimp */ +QRect QAccessibleTextEdit::itemRect( int item ) const +{ + QRect rect = textEdit()->paragraphRect( item - 1 ); + if ( !rect.isValid() ) + return QRect(); + QPoint ntl = textEdit()->contentsToViewport( QPoint( rect.x(), rect.y() ) ); + return QRect( ntl.x(), ntl.y(), rect.width(), rect.height() ); +} + +/*! \reimp */ +int QAccessibleTextEdit::itemCount() const +{ + return textEdit()->paragraphs(); +} + +/*! \reimp */ +QString QAccessibleTextEdit::text( Text t, int control ) const +{ + if (t == Name) { + if (control) + return textEdit()->text(control - 1); + else + return stripAmp(buddyString(widget())); + } else if (t == Value) { + if (control) + return textEdit()->text(control - 1); + else + return textEdit()->text(); + } + + return QAccessibleScrollView::text( t, control ); +} + +/*! \reimp */ +void QAccessibleTextEdit::setText(Text t, int control, const QString &text) +{ + if (control || t != Value) { + QAccessibleScrollView::setText(t, control, text); + return; + } + textEdit()->setText(text); +} + +/*! \reimp */ +QAccessible::Role QAccessibleTextEdit::role( int control ) const +{ + if ( control ) + return EditableText; + return QAccessibleScrollView::role( control ); +} |