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#include <qpixmap.h>
#include <qmap.h>
#include "dndbase.h"
#ifndef DNDDEMO_H
#define DNDDEMO_H
class IconItem
{
public:
IconItem( const QString& name = QString::null, const QString& icon = QString::null );
QString name() { return _name; }
QPixmap *pixmap() { return &_pixmap; }
Q_DUMMY_COMPARISON_OPERATOR( IconItem )
protected:
QPixmap loadPixmap( const QString& name );
private:
QString _name;
QPixmap _pixmap;
};
class DnDDemo : public DnDDemoBase
{
Q_OBJECT
public:
DnDDemo( QWidget* parent = 0, const char* name = 0 );
~DnDDemo();
IconItem findItem( const QString& tag );
private:
QMap<QString,IconItem> items;
};
#endif
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