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|
/****************************************************************************
**
** Implementation of QAccel class
**
** Created : 950419
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at [email protected].
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qaccel.h"
#ifndef QT_NO_ACCEL
#include "qsignal.h"
#include "qapplication.h"
#include "qwidget.h"
#include "qptrlist.h"
#include "qwhatsthis.h"
#include "qguardedptr.h"
#include "qstatusbar.h"
#include "qdockwindow.h"
#include "qsignalslotimp.h"
/*!
\class QAccel qaccel.h
\brief The QAccel class handles keyboard accelerator and shortcut keys.
\ingroup misc
A keyboard accelerator triggers an action when a certain key
combination is pressed. The accelerator handles all keyboard
activity for all the children of one top-level widget, so it is
not affected by the keyboard focus.
In most cases, you will not need to use this class directly. Use
the QAction class to create actions with accelerators that can be
used in both menus and toolbars. If you're only interested in
menus use QMenuData::insertItem() or QMenuData::setAccel() to make
accelerators for operations that are also available on menus. Many
widgets automatically generate accelerators, such as QButton,
QGroupBox, QLabel (with QLabel::setBuddy()), QMenuBar and QTabBar.
Example:
\code
QPushButton p( "&Exit", parent ); // automatic shortcut ALT+Key_E
QPopupMenu *fileMenu = new fileMenu( parent );
fileMenu->insertItem( "Undo", parent, SLOT(undo()), CTRL+Key_Z );
\endcode
A QAccel contains a list of accelerator items that can be
manipulated using insertItem(), removeItem(), clear(), key() and
findKey().
Each accelerator item consists of an identifier and a \l
QKeySequence. A single key sequence consists of a keyboard code
combined with modifiers (\c SHIFT, \c CTRL, \c ALT or \c
UNICODE_ACCEL). For example, \c{CTRL + Key_P} could be a shortcut
for printing a document. The key codes are listed in \c
qnamespace.h. As an alternative, use \c UNICODE_ACCEL with the
unicode code point of the character. For example, \c{UNICODE_ACCEL
+ 'A'} gives the same accelerator as \c Key_A.
When an accelerator key is pressed, the accelerator sends out the
signal activated() with a number that identifies this particular
accelerator item. Accelerator items can also be individually
connected, so that two different keys will activate two different
slots (see connectItem() and disconnectItem()).
The activated() signal is \e not emitted when two or more
accelerators match the same key. Instead, the first matching
accelerator sends out the activatedAmbiguously() signal. By
pressing the key multiple times, users can navigate between all
matching accelerators. Some standard controls like QPushButton and
QCheckBox connect the activatedAmbiguously() signal to the
harmless setFocus() slot, whereas activated() is connected to a
slot invoking the button's action. Most controls, like QLabel and
QTabBar, treat activated() and activatedAmbiguously() as
equivalent.
Use setEnabled() to enable or disable all the items in an
accelerator, or setItemEnabled() to enable or disable individual
items. An item is active only when both the QAccel and the item
itself are enabled.
The function setWhatsThis() specifies a help text that appears
when the user presses an accelerator key in What's This mode.
The accelerator will be deleted when \e parent is deleted,
and will consume relevant key events until then.
Please note that the accelerator
\code
accelerator->insertItem( QKeySequence("M") );
\endcode
can be triggered with both the 'M' key, and with Shift+M,
unless a second accelerator is defined for the Shift+M
combination.
Example:
\code
QAccel *a = new QAccel( myWindow ); // create accels for myWindow
a->connectItem( a->insertItem(Key_P+CTRL), // adds Ctrl+P accelerator
myWindow, // connected to myWindow's
SLOT(printDoc()) ); // printDoc() slot
\endcode
\sa QKeyEvent QWidget::keyPressEvent() QMenuData::setAccel()
QButton::setAccel() QLabel::setBuddy() QKeySequence
\link guibooks.html#fowler GUI Design Handbook: Keyboard Shortcuts \endlink.
*/
struct QAccelItem { // internal accelerator item
QAccelItem( const QKeySequence &k, int i )
{ key=k; id=i; enabled=TRUE; signal=0; }
~QAccelItem() { delete signal; }
int id;
QKeySequence key;
bool enabled;
QSignal *signal;
QString whatsthis;
};
typedef QPtrList<QAccelItem> QAccelList; // internal accelerator list
class QAccelPrivate : public Qt {
public:
QAccelPrivate( QAccel* p );
~QAccelPrivate();
QAccelList aitems;
bool enabled;
QGuardedPtr<QWidget> watch;
bool ignorewhatsthis;
QAccel* parent;
void activate( QAccelItem* item );
void activateAmbiguously( QAccelItem* item );
};
class QAccelManager : public Qt {
public:
static QAccelManager* self() { return self_ptr ? self_ptr : new QAccelManager; }
void registerAccel( QAccelPrivate* a ) { accels.append( a ); }
void unregisterAccel( QAccelPrivate* a ) { accels.removeRef( a ); if ( accels.isEmpty() ) delete this; }
bool tryAccelEvent( QWidget* w, QKeyEvent* e );
bool dispatchAccelEvent( QWidget* w, QKeyEvent* e );
bool tryComposeUnicode( QWidget* w, QKeyEvent* e );
private:
QAccelManager():currentState(Qt::NoMatch), clash(-1) { self_ptr = this; }
~QAccelManager() { self_ptr = 0; }
bool correctSubWindow( QWidget *w, QAccelPrivate* d );
SequenceMatch match( QKeyEvent* e, QAccelItem* item, QKeySequence& temp );
int translateModifiers( ButtonState state );
QPtrList<QAccelPrivate> accels;
static QAccelManager* self_ptr;
Qt::SequenceMatch currentState;
QKeySequence intermediate;
int clash;
};
QAccelManager* QAccelManager::self_ptr = 0;
bool Q_EXPORT qt_tryAccelEvent( QWidget* w, QKeyEvent* e){
return QAccelManager::self()->tryAccelEvent( w, e );
}
bool Q_EXPORT qt_dispatchAccelEvent( QWidget* w, QKeyEvent* e){
return QAccelManager::self()->dispatchAccelEvent( w, e );
}
bool Q_EXPORT qt_tryComposeUnicode( QWidget* w, QKeyEvent* e){
return QAccelManager::self()->tryComposeUnicode( w, e );
}
#ifdef Q_WS_MAC
static bool qt_accel_no_shortcuts = TRUE;
#else
static bool qt_accel_no_shortcuts = FALSE;
#endif
void Q_EXPORT qt_setAccelAutoShortcuts(bool b) { qt_accel_no_shortcuts = b; }
/*
\internal
Returns TRUE if the accel is in the current subwindow, else FALSE.
*/
bool QAccelManager::correctSubWindow( QWidget* w, QAccelPrivate* d ) {
#if !defined ( Q_OS_MACX )
if ( !d->watch || !d->watch->isVisible() || !d->watch->isEnabled() )
#else
if ( !d->watch || (!d->watch->isVisible() && !d->watch->inherits( "QMenuBar" )) || !d->watch->isEnabled() )
#endif
return FALSE;
QWidget* tlw = w->topLevelWidget();
QWidget* wtlw = d->watch->topLevelWidget();
/* if we live in a floating dock window, keep our parent's
* accelerators working */
#ifndef QT_NO_MAINWINDOW
if ( tlw->isDialog() && tlw->parentWidget() && ::qt_cast<QDockWindow*>(tlw) )
return tlw->parentWidget()->topLevelWidget() == wtlw;
if ( wtlw != tlw )
return FALSE;
#endif
/* if we live in a MDI subwindow, ignore the event if we are
not the active document window */
QWidget* sw = d->watch;
while ( sw && !sw->testWFlags( WSubWindow ) )
sw = sw->parentWidget( TRUE );
if ( sw ) { // we are in a subwindow indeed
QWidget* fw = w;
while ( fw && fw != sw )
fw = fw->parentWidget( TRUE );
if ( fw != sw ) // focus widget not in our subwindow
return FALSE;
}
return TRUE;
}
inline int QAccelManager::translateModifiers( ButtonState state )
{
int result = 0;
if ( state & ShiftButton )
result |= SHIFT;
if ( state & ControlButton )
result |= CTRL;
if ( state & MetaButton )
result |= META;
if ( state & AltButton )
result |= ALT;
return result;
}
/*
\internal
Matches the current intermediate key sequence + the latest
keyevent, with and AccelItem. Returns Identical,
PartialMatch or NoMatch, and fills \a temp with the
resulting key sequence.
*/
Qt::SequenceMatch QAccelManager::match( QKeyEvent *e, QAccelItem* item, QKeySequence& temp )
{
SequenceMatch result = Qt::NoMatch;
int index = intermediate.count();
temp = intermediate;
int modifier = translateModifiers( e->state() );
if ( e->key() && e->key() != Key_unknown) {
int key = e->key() | modifier;
if ( e->key() == Key_BackTab ) {
/*
In QApplication, we map shift+tab to shift+backtab.
This code here reverts the mapping in a way that keeps
backtab and shift+tab accelerators working, in that
order, meaning backtab has priority.*/
key &= ~SHIFT;
temp.setKey( key, index );
if ( Qt::NoMatch != (result = temp.matches( item->key )) )
return result;
if ( e->state() & ShiftButton )
key |= SHIFT;
key = Key_Tab | ( key & MODIFIER_MASK );
temp.setKey( key, index );
if ( Qt::NoMatch != (result = temp.matches( item->key )) )
return result;
} else {
temp.setKey( key, index );
if ( Qt::NoMatch != (result = temp.matches( item->key )) )
return result;
}
if ( key == Key_BackTab ) {
if ( e->state() & ShiftButton )
key |= SHIFT;
temp.setKey( key, index );
if ( Qt::NoMatch != (result = temp.matches( item->key )) )
return result;
}
}
if ( !e->text().isEmpty() ) {
temp.setKey( (int)e->text()[0].unicode() | UNICODE_ACCEL | modifier, index );
result = temp.matches( item->key );
}
return result;
}
bool QAccelManager::tryAccelEvent( QWidget* w, QKeyEvent* e )
{
if ( Qt::NoMatch == currentState ) {
e->t = QEvent::AccelOverride;
e->ignore();
QApplication::sendSpontaneousEvent( w, e );
if ( e->isAccepted() )
return FALSE;
}
e->t = QEvent::Accel;
e->ignore();
QApplication::sendSpontaneousEvent( w, e );
return e->isAccepted();
}
bool QAccelManager::tryComposeUnicode( QWidget* w, QKeyEvent* e )
{
if ( QApplication::metaComposeUnicode ) {
int value = e->key() - Key_0;
// Ignore acceloverrides so we don't trigger
// accels on keypad when Meta compose is on
if ( (e->type() == QEvent::AccelOverride) &&
(e->state() == Qt::Keypad + Qt::MetaButton) ) {
e->accept();
// Meta compose start/continue
} else if ( (e->type() == QEvent::KeyPress) &&
(e->state() == Qt::Keypad + Qt::MetaButton) ) {
if ( value >= 0 && value <= 9 ) {
QApplication::composedUnicode *= 10;
QApplication::composedUnicode += value;
return TRUE;
} else {
// Composing interrupted, dispatch!
if ( QApplication::composedUnicode ) {
QChar ch( QApplication::composedUnicode );
QString s( ch );
QKeyEvent kep( QEvent::KeyPress, 0, ch.row() ? 0 : ch.cell(), 0, s );
QKeyEvent ker( QEvent::KeyRelease, 0, ch.row() ? 0 : ch.cell(), 0, s );
QApplication::sendEvent( w, &kep );
QApplication::sendEvent( w, &ker );
}
QApplication::composedUnicode = 0;
return TRUE;
}
// Meta compose end, dispatch
} else if ( (e->type() == QEvent::KeyRelease) &&
(e->key() == Key_Meta) &&
(QApplication::composedUnicode != 0) ) {
if ( (QApplication::composedUnicode > 0) &&
(QApplication::composedUnicode < 0xFFFE) ) {
QChar ch( QApplication::composedUnicode );
QString s( ch );
QKeyEvent kep( QEvent::KeyPress, 0, ch.row() ? 0 : ch.cell(), 0, s );
QKeyEvent ker( QEvent::KeyRelease, 0, ch.row() ? 0 : ch.cell(), 0, s );
QApplication::sendEvent( w, &kep );
QApplication::sendEvent( w, &ker );
}
QApplication::composedUnicode = 0;
return TRUE;
}
}
return FALSE;
}
/*
\internal
Checks for possible accelerators, if no widget
ate the keypres, or we are in the middle of a
partial key sequence.
*/
bool QAccelManager::dispatchAccelEvent( QWidget* w, QKeyEvent* e )
{
#ifndef QT_NO_STATUSBAR
// Needs to be declared and used here because of "goto doclash"
QStatusBar* mainStatusBar = 0;
#endif
// Modifiers can NOT be accelerators...
if ( e->key() >= Key_Shift &&
e->key() <= Key_Alt )
return FALSE;
SequenceMatch result = Qt::NoMatch;
QKeySequence tocheck, partial;
QAccelPrivate* accel = 0;
QAccelItem* item = 0;
QAccelPrivate* firstaccel = 0;
QAccelItem* firstitem = 0;
QAccelPrivate* lastaccel = 0;
QAccelItem* lastitem = 0;
QKeyEvent pe = *e;
int n = -1;
int hasShift = (e->state()&Qt::ShiftButton)?1:0;
bool identicalDisabled = FALSE;
bool matchFound = FALSE;
do {
accel = accels.first();
matchFound = FALSE;
while ( accel ) {
if ( correctSubWindow( w, accel ) ) {
if ( accel->enabled ) {
item = accel->aitems.last();
while( item ) {
if ( Qt::Identical == (result = match( &pe, item, tocheck )) ) {
if ( item->enabled ) {
if ( !firstaccel ) {
firstaccel = accel;
firstitem = item;
}
lastaccel = accel;
lastitem = item;
n++;
matchFound = TRUE;
if ( n > QMAX(clash,0) )
goto doclash;
} else {
identicalDisabled = TRUE;
}
}
if ( item->enabled && Qt::PartialMatch == result ) {
partial = tocheck;
matchFound = TRUE;
}
item = accel->aitems.prev();
}
} else {
item = accel->aitems.last();
while( item ) {
if ( Qt::Identical == match( &pe, item, tocheck ) )
identicalDisabled = TRUE;
item = accel->aitems.prev();
}
}
}
accel = accels.next();
}
pe = QKeyEvent( QEvent::Accel, pe.key(), pe.ascii(), pe.state()&~Qt::ShiftButton, pe.text() );
} while ( hasShift-- && !matchFound && !identicalDisabled );
#ifndef QT_NO_STATUSBAR
mainStatusBar = (QStatusBar*) w->topLevelWidget()->child( 0, "QStatusBar" );
#endif
if ( n < 0 ) { // no match found
currentState = partial.count() ? PartialMatch : NoMatch;
#ifndef QT_NO_STATUSBAR
// Only display message if we are, or were, in a partial match
if ( mainStatusBar && (PartialMatch == currentState || intermediate.count() ) ) {
if ( currentState == Qt::PartialMatch ) {
mainStatusBar->message( (QString)partial + ", ...", 0 );
} else if (!identicalDisabled) {
QString message = QAccel::tr("%1, %2 not defined").
arg( (QString)intermediate ).
arg( QKeySequence::encodeString( e->key() | translateModifiers(e->state()) ) );
mainStatusBar->message( message, 2000 );
// Since we're a NoMatch, reset the clash count
clash = -1;
} else {
mainStatusBar->clear();
}
}
#endif
bool eatKey = (PartialMatch == currentState || intermediate.count() );
intermediate = partial;
if ( eatKey )
e->accept();
return eatKey;
} else if ( n == 0 ) { // found exactly one match
clash = -1; // reset
#ifndef QT_NO_STATUSBAR
if ( currentState == Qt::PartialMatch && mainStatusBar )
mainStatusBar->clear();
#endif
currentState = Qt::NoMatch; // Free sequence keylock
intermediate = QKeySequence();
lastaccel->activate( lastitem );
e->accept();
return TRUE;
}
doclash: // found more than one match
#ifndef QT_NO_STATUSBAR
if ( !mainStatusBar ) // if "goto doclash", we need to get statusbar again.
mainStatusBar = (QStatusBar*) w->topLevelWidget()->child( 0, "QStatusBar" );
#endif
QString message = QAccel::tr( "Ambiguous \"%1\" not handled" ).arg( (QString)tocheck );
if ( clash >= 0 && n > clash ) { // pick next match
intermediate = QKeySequence();
currentState = Qt::NoMatch; // Free sequence keylock
clash++;
#ifndef QT_NO_STATUSBAR
if ( mainStatusBar &&
!lastitem->signal &&
!(lastaccel->parent->receivers( "activatedAmbiguously(int)" )) )
mainStatusBar->message( message, 2000 );
#endif
lastaccel->activateAmbiguously( lastitem );
} else { // start (or wrap) with the first matching
intermediate = QKeySequence();
currentState = Qt::NoMatch; // Free sequence keylock
clash = 0;
#ifndef QT_NO_STATUSBAR
if ( mainStatusBar &&
!firstitem->signal &&
!(firstaccel->parent->receivers( "activatedAmbiguously(int)" )) )
mainStatusBar->message( message, 2000 );
#endif
firstaccel->activateAmbiguously( firstitem );
}
e->accept();
return TRUE;
}
QAccelPrivate::QAccelPrivate( QAccel* p )
: parent( p )
{
QAccelManager::self()->registerAccel( this );
aitems.setAutoDelete( TRUE );
ignorewhatsthis = FALSE;
}
QAccelPrivate::~QAccelPrivate()
{
QAccelManager::self()->unregisterAccel( this );
}
static QAccelItem *find_id( QAccelList &list, int id )
{
register QAccelItem *item = list.first();
while ( item && item->id != id )
item = list.next();
return item;
}
static QAccelItem *find_key( QAccelList &list, const QKeySequence &key )
{
register QAccelItem *item = list.first();
while ( item && !( item->key == key ) )
item = list.next();
return item;
}
/*!
Constructs a QAccel object called \a name, with parent \a parent.
The accelerator operates on \a parent.
*/
QAccel::QAccel( QWidget *parent, const char *name )
: QObject( parent, name )
{
d = new QAccelPrivate( this );
d->enabled = TRUE;
d->watch = parent;
#if defined(QT_CHECK_NULL)
if ( !d->watch )
qWarning( "QAccel: An accelerator must have a parent or a watch widget" );
#endif
}
/*!
Constructs a QAccel object called \a name, that operates on \a
watch, and is a child of \a parent.
This constructor is not needed for normal application programming.
*/
QAccel::QAccel( QWidget* watch, QObject *parent, const char *name )
: QObject( parent, name )
{
d = new QAccelPrivate( this );
d->enabled = TRUE;
d->watch = watch;
#if defined(QT_CHECK_NULL)
if ( !d->watch )
qWarning( "QAccel: An accelerator must have a parent or a watch widget" );
#endif
}
/*!
Destroys the accelerator object and frees all allocated resources.
*/
QAccel::~QAccel()
{
delete d;
}
/*!
\fn void QAccel::activated( int id )
This signal is emitted when an accelerator key is pressed. \a id
is a number that identifies this particular accelerator item.
\sa activatedAmbiguously()
*/
/*!
\fn void QAccel::activatedAmbiguously( int id )
This signal is emitted when an accelerator key is pressed. \a id
is a number that identifies this particular accelerator item.
\sa activated()
*/
/*!
Returns TRUE if the accelerator is enabled; otherwise returns
FALSE.
\sa setEnabled(), isItemEnabled()
*/
bool QAccel::isEnabled() const
{
return d->enabled;
}
/*!
Enables the accelerator if \a enable is TRUE, or disables it if \a
enable is FALSE.
Individual keys can also be enabled or disabled using
setItemEnabled(). To work, a key must be an enabled item in an
enabled QAccel.
\sa isEnabled(), setItemEnabled()
*/
void QAccel::setEnabled( bool enable )
{
d->enabled = enable;
}
/*!
Returns the number of accelerator items in this accelerator.
*/
uint QAccel::count() const
{
return d->aitems.count();
}
static int get_seq_id()
{
static int seq_no = -2; // -1 is used as return value in findKey()
return seq_no--;
}
/*!
Inserts an accelerator item and returns the item's identifier.
\a key is a key code and an optional combination of SHIFT, CTRL
and ALT. \a id is the accelerator item id.
If \a id is negative, then the item will be assigned a unique
negative identifier less than -1.
\code
QAccel *a = new QAccel( myWindow ); // create accels for myWindow
a->insertItem( CTRL + Key_P, 200 ); // Ctrl+P, e.g. to print document
a->insertItem( ALT + Key_X, 201 ); // Alt+X, e.g. to quit
a->insertItem( UNICODE_ACCEL + 'q', 202 ); // Unicode 'q', e.g. to quit
a->insertItem( Key_D ); // gets a unique negative id < -1
a->insertItem( CTRL + SHIFT + Key_P ); // gets a unique negative id < -1
\endcode
*/
int QAccel::insertItem( const QKeySequence& key, int id )
{
if ( id == -1 )
id = get_seq_id();
d->aitems.insert( 0, new QAccelItem(key,id) );
return id;
}
/*!
Removes the accelerator item with the identifier \a id.
*/
void QAccel::removeItem( int id )
{
if ( find_id( d->aitems, id) )
d->aitems.remove();
}
/*!
Removes all accelerator items.
*/
void QAccel::clear()
{
d->aitems.clear();
}
/*!
Returns the key sequence of the accelerator item with identifier
\a id, or an invalid key sequence (0) if the id cannot be found.
*/
QKeySequence QAccel::key( int id )
{
QAccelItem *item = find_id( d->aitems, id);
return item ? item->key : QKeySequence( 0 );
}
/*!
Returns the identifier of the accelerator item with the key code
\a key, or -1 if the item cannot be found.
*/
int QAccel::findKey( const QKeySequence& key ) const
{
QAccelItem *item = find_key( d->aitems, key );
return item ? item->id : -1;
}
/*!
Returns TRUE if the accelerator item with the identifier \a id is
enabled. Returns FALSE if the item is disabled or cannot be found.
\sa setItemEnabled(), isEnabled()
*/
bool QAccel::isItemEnabled( int id ) const
{
QAccelItem *item = find_id( d->aitems, id);
return item ? item->enabled : FALSE;
}
/*!
Enables the accelerator item with the identifier \a id if \a
enable is TRUE, and disables item \a id if \a enable is FALSE.
To work, an item must be enabled and be in an enabled QAccel.
\sa isItemEnabled(), isEnabled()
*/
void QAccel::setItemEnabled( int id, bool enable )
{
QAccelItem *item = find_id( d->aitems, id);
if ( item )
item->enabled = enable;
}
/*!
Connects the accelerator item \a id to the slot \a member of \a
receiver.
\code
a->connectItem( 201, mainView, SLOT(quit()) );
\endcode
Of course, you can also send a signal as \a member.
Normally accelerators are connected to slots which then receive
the \c activated(int id) signal with the id of the accelerator
item that was activated. If you choose to connect a specific
accelerator item using this function, the \c activated() signal is
emitted if the associated key sequence is pressed but no \c
activated(int id) signal is emitted.
\sa disconnectItem()
*/
bool QAccel::connectItem( int id, const QObject *receiver, const char *member )
{
QAccelItem *item = find_id( d->aitems, id);
if ( item ) {
if ( !item->signal ) {
item->signal = new QSignal;
Q_CHECK_PTR( item->signal );
}
return item->signal->connect( receiver, member );
}
return FALSE;
}
/*!
Disconnects an accelerator item with id \a id from the function
called \a member in the \a receiver object.
\sa connectItem()
*/
bool QAccel::disconnectItem( int id, const QObject *receiver,
const char *member )
{
QAccelItem *item = find_id( d->aitems, id);
if ( item && item->signal )
return item->signal->disconnect( receiver, member );
return FALSE;
}
void QAccelPrivate::activate( QAccelItem* item )
{
#ifndef QT_NO_WHATSTHIS
if ( QWhatsThis::inWhatsThisMode() && !ignorewhatsthis ) {
QWhatsThis::leaveWhatsThisMode( item->whatsthis );
return;
}
#endif
if ( item->signal )
item->signal->activate();
else
emit parent->activated( item->id );
}
void QAccelPrivate::activateAmbiguously( QAccelItem* item )
{
if ( item->signal )
item->signal->activate();
else
emit parent->activatedAmbiguously( item->id );
}
/*!
Returns the shortcut key sequence for \a str, or an invalid key
sequence (0) if \a str has no shortcut sequence.
For example, shortcutKey("E&xit") returns ALT+Key_X,
shortcutKey("&Quit") returns ALT+Key_Q and shortcutKey("Quit")
returns 0. (In code that does not inherit the Qt namespace class,
you must write e.g. Qt::ALT+Qt::Key_Q.)
We provide a \link accelerators.html list of common accelerators
\endlink in English. At the time of writing, Microsoft and Open
Group do not appear to have issued equivalent recommendations for
other languages.
*/
QKeySequence QAccel::shortcutKey( const QString &str )
{
if(qt_accel_no_shortcuts)
return QKeySequence();
int p = 0;
while ( p >= 0 ) {
p = str.find( '&', p ) + 1;
if ( p <= 0 || p >= (int)str.length() )
return 0;
if ( str[p] != '&' ) {
QChar c = str[p];
if ( c.isPrint() ) {
char ltr = c.upper().latin1();
if ( ltr >= (char)Key_A && ltr <= (char)Key_Z )
c = ltr;
else
c = c.lower();
return QKeySequence( c.unicode() + ALT + UNICODE_ACCEL );
}
}
p++;
}
return QKeySequence();
}
/*! \obsolete
Creates an accelerator string for the key \a k.
For instance CTRL+Key_O gives "Ctrl+O". The "Ctrl" etc.
are translated (using QObject::tr()) in the "QAccel" context.
The function is superfluous. Cast the QKeySequence \a k to a
QString for the same effect.
*/
QString QAccel::keyToString( QKeySequence k )
{
return (QString) k;
}
/*!\obsolete
Returns an accelerator code for the string \a s. For example
"Ctrl+O" gives CTRL+UNICODE_ACCEL+'O'. The strings "Ctrl",
"Shift", "Alt" are recognized, as well as their translated
equivalents in the "QAccel" context (using QObject::tr()). Returns 0
if \a s is not recognized.
This function is typically used with \link QObject::tr() tr
\endlink(), so that accelerator keys can be replaced in
translations:
\code
QPopupMenu *file = new QPopupMenu( this );
file->insertItem( p1, tr("&Open..."), this, SLOT(open()),
QAccel::stringToKey(tr("Ctrl+O", "File|Open")) );
\endcode
Notice the \c "File|Open" translator comment. It is by no means
necessary, but it provides some context for the human translator.
The function is superfluous. Construct a QKeySequence from the
string \a s for the same effect.
\sa QObject::tr()
\link i18n.html Internationalization with Qt \endlink
*/
QKeySequence QAccel::stringToKey( const QString & s )
{
return QKeySequence( s );
}
/*!
Sets a What's This help text for the accelerator item \a id to \a
text.
The text will be shown when the application is in What's This mode
and the user hits the accelerator key.
To set What's This help on a menu item (with or without an
accelerator key), use QMenuData::setWhatsThis().
\sa whatsThis(), QWhatsThis::inWhatsThisMode(),
QMenuData::setWhatsThis(), QAction::setWhatsThis()
*/
void QAccel::setWhatsThis( int id, const QString& text )
{
QAccelItem *item = find_id( d->aitems, id);
if ( item )
item->whatsthis = text;
}
/*!
Returns the What's This help text for the specified item \a id or
QString::null if no text has been specified.
\sa setWhatsThis()
*/
QString QAccel::whatsThis( int id ) const
{
QAccelItem *item = find_id( d->aitems, id);
return item? item->whatsthis : QString::null;
}
/*!\internal */
void QAccel::setIgnoreWhatsThis( bool b)
{
d->ignorewhatsthis = b;
}
/*!\internal */
bool QAccel::ignoreWhatsThis() const
{
return d->ignorewhatsthis;
}
/*!
\page accelerators.html
\title Standard Accelerator Keys
Applications invariably need to define accelerator keys for actions.
Qt fully supports accelerators, for example with \l QAccel::shortcutKey().
Here are Microsoft's recommendations for accelerator keys, with
comments about the Open Group's recommendations where they exist
and differ. For most commands, the Open Group either has no advice or
agrees with Microsoft.
The emboldened letter plus Alt is Microsoft's recommended choice, and
we recommend supporting it. For an Apply button, for example, we
recommend QButton::setText( \link QWidget::tr() tr \endlink("&Apply") );
If you have conflicting commands (e.g. About and Apply buttons in the
same dialog), you must decide for yourself.
\list
\i <b><u>A</u></b>bout
\i Always on <b><u>T</u></b>op
\i <b><u>A</u></b>pply
\i <b><u>B</u></b>ack
\i <b><u>B</u></b>rowse
\i <b><u>C</u></b>lose (CDE: Alt+F4; Alt+F4 is "close window" in Windows)
\i <b><u>C</u></b>opy (CDE: Ctrl+C, Ctrl+Insert)
\i <b><u>C</u></b>opy Here
\i Create <b><u>S</u></b>hortcut
\i Create <b><u>S</u></b>hortcut Here
\i Cu<b><u>t</u></b>
\i <b><u>D</u></b>elete
\i <b><u>E</u></b>dit
\i <b><u>E</u></b>xit (CDE: E<b><u>x</u></b>it)
\i <b><u>E</u></b>xplore
\i <b><u>F</u></b>ile
\i <b><u>F</u></b>ind
\i <b><u>H</u></b>elp
\i Help <b><u>T</u></b>opics
\i <b><u>H</u></b>ide
\i <b><u>I</u></b>nsert
\i Insert <b><u>O</u></b>bject
\i <b><u>L</u></b>ink Here
\i Ma<b><u>x</u></b>imize
\i Mi<b><u>n</u></b>imize
\i <b><u>M</u></b>ove
\i <b><u>M</u></b>ove Here
\i <b><u>N</u></b>ew
\i <b><u>N</u></b>ext
\i <b><u>N</u></b>o
\i <b><u>O</u></b>pen
\i Open <b><u>W</u></b>ith
\i Page Set<b><u>u</u></b>p
\i <b><u>P</u></b>aste
\i Paste <b><u>L</u></b>ink
\i Paste <b><u>S</u></b>hortcut
\i Paste <b><u>S</u></b>pecial
\i <b><u>P</u></b>ause
\i <b><u>P</u></b>lay
\i <b><u>P</u></b>rint
\i <b><u>P</u></b>rint Here
\i P<b><u>r</u></b>operties
\i <b><u>Q</u></b>uick View
\i <b><u>R</u></b>edo (CDE: Ctrl+Y, Shift+Alt+Backspace)
\i <b><u>R</u></b>epeat
\i <b><u>R</u></b>estore
\i <b><u>R</u></b>esume
\i <b><u>R</u></b>etry
\i <b><u>R</u></b>un
\i <b><u>S</u></b>ave
\i Save <b><u>A</u></b>s
\i Select <b><u>A</u></b>ll
\i Se<b><u>n</u></b>d To
\i <b><u>S</u></b>how
\i <b><u>S</u></b>ize
\i S<b><u>p</u></b>lit
\i <b><u>S</u></b>top
\i <b><u>U</u></b>ndo (CDE: Ctrl+Z or Alt+Backspace)
\i <b><u>V</u></b>iew
\i <b><u>W</u></b>hat's This?
\i <b><u>W</u></b>indow
\i <b><u>Y</u></b>es
\endlist
There are also a lot of other keys and actions (that use other
modifier keys than Alt). See the Microsoft and The Open Group
documentation for details.
The \link http://www.amazon.com/exec/obidos/ASIN/0735605661/trolltech/t
Microsoft book \endlink has ISBN 0735605661. The corresponding Open Group
book is very hard to find, rather expensive and we cannot recommend
it. However, if you really want it, [email protected] might be able
to help. Ask them for ISBN 1859121047.
*/
/*! \obsolete serves no purpose anymore */
void QAccel::repairEventFilter() {}
/*! \obsolete serves no purpose anymore */
bool QAccel::eventFilter( QObject *, QEvent * ) { return FALSE; }
#endif // QT_NO_ACCEL
|