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/****************************************************************************
**
** Definition of QGVector class
**
** Created : 930907
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at [email protected].
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#ifndef QGVECTOR_H
#define QGVECTOR_H
#ifndef QT_H
#include "qptrcollection.h"
#endif // QT_H
class Q_EXPORT QGVector : public QPtrCollection // generic vector
{
friend class QGList; // needed by QGList::toVector
public:
#ifndef QT_NO_DATASTREAM
QDataStream &read( QDataStream & ); // read vector from stream
QDataStream &write( QDataStream & ) const; // write vector to stream
#endif
virtual int compareItems( Item, Item );
protected:
QGVector(); // create empty vector
QGVector( uint size ); // create vector with nullptrs
QGVector( const QGVector &v ); // make copy of other vector
~QGVector();
QGVector &operator=( const QGVector &v ); // assign from other vector
bool operator==( const QGVector &v ) const;
Item *data() const { return vec; }
uint size() const { return len; }
uint count() const { return numItems; }
bool insert( uint index, Item ); // insert item at index
bool remove( uint index ); // remove item
Item take( uint index ); // take out item
void clear(); // clear vector
bool resize( uint newsize ); // resize vector
bool fill( Item, int flen ); // resize and fill vector
void sort(); // sort vector
int bsearch( Item ) const; // binary search (when sorted)
int findRef( Item, uint index ) const; // find exact item in vector
int find( Item, uint index ) const; // find equal item in vector
uint containsRef( Item ) const; // get number of exact matches
uint contains( Item ) const; // get number of equal matches
Item at( uint index ) const // return indexed item
{
#if defined(QT_CHECK_RANGE)
if ( index >= len )
warningIndexRange( index );
#endif
return vec[index];
}
bool insertExpand( uint index, Item ); // insert, expand if necessary
void toList( QGList * ) const; // put items in list
#ifndef QT_NO_DATASTREAM
virtual QDataStream &read( QDataStream &, Item & );
virtual QDataStream &write( QDataStream &, Item ) const;
#endif
private:
Item *vec;
uint len;
uint numItems;
static void warningIndexRange( uint );
};
/*****************************************************************************
QGVector stream functions
*****************************************************************************/
#ifndef QT_NO_DATASTREAM
Q_EXPORT QDataStream &operator>>( QDataStream &, QGVector & );
Q_EXPORT QDataStream &operator<<( QDataStream &, const QGVector & );
#endif
#endif // QGVECTOR_H
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