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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-03-01 18:37:05 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-03-01 18:37:05 +0000
commit145364a8af6a1fec06556221e66d4b724a62fc9a (patch)
tree53bd71a544008c518034f208d64c932dc2883f50 /src/sound/SoundDriver.cpp
downloadrosegarden-145364a8af6a1fec06556221e66d4b724a62fc9a.tar.gz
rosegarden-145364a8af6a1fec06556221e66d4b724a62fc9a.zip
Added old abandoned KDE3 version of the RoseGarden MIDI tool
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/rosegarden@1097595 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'src/sound/SoundDriver.cpp')
-rw-r--r--src/sound/SoundDriver.cpp391
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diff --git a/src/sound/SoundDriver.cpp b/src/sound/SoundDriver.cpp
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+// -*- c-indentation-style:"stroustrup" c-basic-offset: 4 -*-
+/*
+ Rosegarden
+ A sequencer and musical notation editor.
+
+ This program is Copyright 2000-2008
+ Guillaume Laurent <[email protected]>,
+ Chris Cannam <[email protected]>,
+ Richard Bown <[email protected]>
+
+ The moral right of the authors to claim authorship of this work
+ has been asserted.
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version. See the file
+ COPYING included with this distribution for more information.
+*/
+
+#include <stdlib.h>
+
+#include "SoundDriver.h"
+#include "WAVAudioFile.h"
+#include "MappedStudio.h"
+#include "AudioPlayQueue.h"
+
+#include <unistd.h>
+#include <sys/time.h>
+#include <pthread.h> // for mutex
+
+//#define DEBUG_SOUND_DRIVER 1
+
+namespace Rosegarden
+{
+
+// ---------- SoundDriver -----------
+//
+
+
+SoundDriver::SoundDriver(MappedStudio *studio, const std::string &name):
+ m_name(name),
+ m_driverStatus(NO_DRIVER),
+ m_playStartPosition(0, 0),
+ m_startPlayback(false),
+ m_playing(false),
+ m_midiRecordDevice(0),
+ m_recordStatus(RECORD_OFF),
+ m_midiRunningId(MidiInstrumentBase),
+ m_audioRunningId(AudioInstrumentBase),
+ // m_audioQueueScavenger(4, 50),
+ m_audioQueue(0),
+ m_lowLatencyMode(true),
+ m_audioRecFileFormat(RIFFAudioFile::FLOAT),
+ m_studio(studio),
+ m_sequencerDataBlock(0),
+ m_externalTransport(0),
+ m_mmcStatus(TRANSPORT_OFF),
+ m_mtcStatus(TRANSPORT_OFF),
+ m_mmcId(0), // default MMC id of 0
+ m_midiClockEnabled(false),
+ m_midiClockInterval(0, 0),
+ m_midiClockSendTime(RealTime::zeroTime),
+ m_midiSongPositionPointer(0)
+{
+ m_audioQueue = new AudioPlayQueue();
+}
+
+
+SoundDriver::~SoundDriver()
+{
+ std::cout << "SoundDriver::~SoundDriver (exiting)" << std::endl;
+ delete m_audioQueue;
+}
+
+MappedInstrument*
+SoundDriver::getMappedInstrument(InstrumentId id)
+{
+ std::vector<MappedInstrument*>::const_iterator it;
+
+ for (it = m_instruments.begin(); it != m_instruments.end(); it++) {
+ if ((*it)->getId() == id)
+ return (*it);
+ }
+
+ return 0;
+}
+
+void
+SoundDriver::initialiseAudioQueue(const std::vector<MappedEvent> &events)
+{
+ AudioPlayQueue *newQueue = new AudioPlayQueue();
+
+ for (std::vector<MappedEvent>::const_iterator i = events.begin();
+ i != events.end(); ++i) {
+
+ // Check for existence of file - if the sequencer has died
+ // and been restarted then we're not always loaded up with
+ // the audio file references we should have. In the future
+ // we could make this just get the gui to reload our files
+ // when (or before) this fails.
+ //
+ AudioFile *audioFile = getAudioFile(i->getAudioID());
+
+ if (audioFile) {
+ MappedAudioFader *fader =
+ dynamic_cast<MappedAudioFader*>
+ (getMappedStudio()->getAudioFader(i->getInstrument()));
+
+ if (!fader) {
+ std::cerr << "WARNING: SoundDriver::initialiseAudioQueue: no fader for audio instrument " << i->getInstrument() << std::endl;
+ continue;
+ }
+
+ unsigned int channels = fader->getPropertyList(
+ MappedAudioFader::Channels)[0].toInt();
+
+ //#define DEBUG_PLAYING_AUDIO
+#ifdef DEBUG_PLAYING_AUDIO
+
+ std::cout << "Creating playable audio file: id " << audioFile->getId() << ", event time " << i->getEventTime() << ", time now " << getSequencerTime() << ", start marker " << i->getAudioStartMarker() << ", duration " << i->getDuration() << ", instrument " << i->getInstrument() << " channels " << channels << std::endl;
+#endif
+
+ RealTime bufferLength = getAudioReadBufferLength();
+ int bufferFrames = RealTime::realTime2Frame
+ (bufferLength, getSampleRate());
+
+ PlayableAudioFile *paf = 0;
+
+ try {
+ paf = new PlayableAudioFile(i->getInstrument(),
+ audioFile,
+ i->getEventTime(),
+ i->getAudioStartMarker(),
+ i->getDuration(),
+ bufferFrames,
+ getSmallFileSize() * 1024,
+ channels,
+ getSampleRate());
+ } catch (...) {
+ continue;
+ }
+
+ paf->setRuntimeSegmentId(i->getRuntimeSegmentId());
+
+ if (i->isAutoFading()) {
+ paf->setAutoFade(true);
+ paf->setFadeInTime(i->getFadeInTime());
+ paf->setFadeOutTime(i->getFadeInTime());
+
+ //#define DEBUG_AUTOFADING
+#ifdef DEBUG_AUTOFADING
+
+ std::cout << "SoundDriver::initialiseAudioQueue - "
+ << "PlayableAudioFile is AUTOFADING - "
+ << "in = " << i->getFadeInTime()
+ << ", out = " << i->getFadeOutTime()
+ << std::endl;
+#endif
+
+ }
+#ifdef DEBUG_AUTOFADING
+ else {
+ std::cout << "PlayableAudioFile has no AUTOFADE"
+ << std::endl;
+ }
+#endif
+
+ newQueue->addScheduled(paf);
+ } else {
+ std::cerr << "SoundDriver::initialiseAudioQueue - "
+ << "can't find audio file reference for id " << i->getAudioID()
+ << std::endl;
+
+ std::cerr << "SoundDriver::initialiseAudioQueue - "
+ << "try reloading the current Rosegarden file"
+ << std::endl;
+ }
+ }
+
+ std::cout << "SoundDriver::initialiseAudioQueue -- new queue has "
+ << newQueue->size() << " files"
+ << std::endl;
+
+ if (newQueue->empty()) {
+ if (m_audioQueue->empty()) {
+ delete newQueue;
+ return ;
+ }
+ }
+
+ AudioPlayQueue *oldQueue = m_audioQueue;
+ m_audioQueue = newQueue;
+ if (oldQueue)
+ m_audioQueueScavenger.claim(oldQueue);
+}
+
+void
+SoundDriver::clearAudioQueue()
+{
+ std::cout << "SoundDriver::clearAudioQueue" << std::endl;
+
+ if (m_audioQueue->empty())
+ return ;
+
+ AudioPlayQueue *newQueue = new AudioPlayQueue();
+ AudioPlayQueue *oldQueue = m_audioQueue;
+ m_audioQueue = newQueue;
+ if (oldQueue)
+ m_audioQueueScavenger.claim(oldQueue);
+}
+void
+SoundDriver::cancelAudioFile(MappedEvent *mE)
+{
+ std::cout << "SoundDriver::cancelAudioFile" << std::endl;
+
+ if (!m_audioQueue)
+ return ;
+
+ // For now we only permit cancelling unscheduled files.
+
+ const AudioPlayQueue::FileList &files = m_audioQueue->getAllUnscheduledFiles();
+ for (AudioPlayQueue::FileList::const_iterator fi = files.begin();
+ fi != files.end(); ++fi) {
+ PlayableAudioFile *file = *fi;
+ if (mE->getRuntimeSegmentId() == -1) {
+
+ // ERROR? The comparison between file->getAudioFile()->getId() of type unsigned int
+ // and mE->getAudioID() of type int.
+ if (file->getInstrument() == mE->getInstrument() &&
+ int(file->getAudioFile()->getId() == mE->getAudioID())) {
+ file->cancel();
+ }
+ } else {
+ if (file->getRuntimeSegmentId() == mE->getRuntimeSegmentId() &&
+ file->getStartTime() == mE->getEventTime()) {
+ file->cancel();
+ }
+ }
+ }
+}
+
+const AudioPlayQueue *
+SoundDriver::getAudioQueue() const
+{
+ return m_audioQueue;
+}
+
+
+void
+SoundDriver::setMappedInstrument(MappedInstrument *mI)
+{
+ std::vector<MappedInstrument*>::iterator it;
+
+ // If we match then change existing entry
+ for (it = m_instruments.begin(); it != m_instruments.end(); it++) {
+ if ((*it)->getId() == mI->getId()) {
+ (*it)->setChannel(mI->getChannel());
+ (*it)->setType(mI->getType());
+ delete mI;
+ return ;
+ }
+ }
+
+ // else create a new one
+ m_instruments.push_back(mI);
+
+ std::cout << "SoundDriver: setMappedInstrument() : "
+ << "type = " << mI->getType() << " : "
+ << "channel = " << (int)(mI->getChannel()) << " : "
+ << "id = " << mI->getId() << std::endl;
+
+}
+
+unsigned int
+SoundDriver::getDevices()
+{
+ return m_devices.size();
+}
+
+MappedDevice
+SoundDriver::getMappedDevice(DeviceId id)
+{
+ MappedDevice retDevice;
+ std::vector<MappedInstrument*>::iterator it;
+
+ std::vector<MappedDevice*>::iterator dIt = m_devices.begin();
+ for (; dIt != m_devices.end(); dIt++) {
+ if ((*dIt)->getId() == id)
+ retDevice = **dIt;
+ }
+
+ // If we match then change existing entry
+ for (it = m_instruments.begin(); it != m_instruments.end(); it++) {
+ if ((*it)->getDevice() == id)
+ retDevice.push_back(*it);
+ }
+
+#ifdef DEBUG_SOUND_DRIVER
+ std::cout << "SoundDriver::getMappedDevice(" << id << ") - "
+ << "name = \"" << retDevice.getName()
+ << "\" type = " << retDevice.getType()
+ << " direction = " << retDevice.getDirection()
+ << " connection = \"" << retDevice.getConnection() << "\""
+ << " recording = " << retDevice.isRecording()
+ << std::endl;
+#endif
+
+ return retDevice;
+}
+
+
+
+bool
+SoundDriver::addAudioFile(const std::string &fileName, unsigned int id)
+{
+ AudioFile *ins = 0;
+
+ try {
+ ins = new WAVAudioFile(id, fileName, fileName);
+ ins->open();
+ m_audioFiles.push_back(ins);
+
+ // std::cout << "Sequencer::addAudioFile() = \"" << fileName << "\"" << std::endl;
+
+ return true;
+
+ } catch (SoundFile::BadSoundFileException e) {
+ std::cerr << "SoundDriver::addAudioFile: Failed to add audio file " << fileName << ": " << e.getMessage() << std::endl;
+ delete ins;
+ return false;
+ }
+}
+
+bool
+SoundDriver::removeAudioFile(unsigned int id)
+{
+ std::vector<AudioFile*>::iterator it;
+ for (it = m_audioFiles.begin(); it != m_audioFiles.end(); it++) {
+ if ((*it)->getId() == id) {
+ std::cout << "Sequencer::removeAudioFile() = \"" <<
+ (*it)->getFilename() << "\"" << std::endl;
+
+ delete (*it);
+ m_audioFiles.erase(it);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+AudioFile*
+SoundDriver::getAudioFile(unsigned int id)
+{
+ std::vector<AudioFile*>::iterator it;
+ for (it = m_audioFiles.begin(); it != m_audioFiles.end(); it++) {
+ if ((*it)->getId() == id)
+ return *it;
+ }
+
+ return 0;
+}
+
+void
+SoundDriver::clearAudioFiles()
+{
+ // std::cout << "SoundDriver::clearAudioFiles() - clearing down audio files"
+ // << std::endl;
+
+ std::vector<AudioFile*>::iterator it;
+ for (it = m_audioFiles.begin(); it != m_audioFiles.end(); it++)
+ delete(*it);
+
+ m_audioFiles.erase(m_audioFiles.begin(), m_audioFiles.end());
+}
+
+void
+SoundDriver::sleep(const RealTime &rt)
+{
+ // The usleep man page says it's deprecated and we should use
+ // nanosleep. And that's what we did. But it seems quite a few
+ // people don't have nanosleep, so we're reverting to usleep.
+
+ unsigned long usec = rt.sec * 1000000 + rt.usec();
+ usleep(usec);
+}
+
+
+}
+