diff options
Diffstat (limited to 'src/gui/editors/matrix/MatrixVLayout.h')
-rw-r--r-- | src/gui/editors/matrix/MatrixVLayout.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/gui/editors/matrix/MatrixVLayout.h b/src/gui/editors/matrix/MatrixVLayout.h new file mode 100644 index 0000000..a33e0d1 --- /dev/null +++ b/src/gui/editors/matrix/MatrixVLayout.h @@ -0,0 +1,91 @@ + +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Rosegarden + A MIDI and audio sequencer and musical notation editor. + + This program is Copyright 2000-2008 + Guillaume Laurent <[email protected]>, + Chris Cannam <[email protected]>, + Richard Bown <[email protected]> + + The moral rights of Guillaume Laurent, Chris Cannam, and Richard + Bown to claim authorship of this work have been asserted. + + Other copyrights also apply to some parts of this work. Please + see the AUTHORS file and individual file headers for details. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef _RG_MATRIXVLAYOUT_H_ +#define _RG_MATRIXVLAYOUT_H_ + +#include "base/LayoutEngine.h" +#include "base/Event.h" + + + + +namespace Rosegarden +{ + +class Staff; + + +class MatrixVLayout : public VerticalLayoutEngine +{ +public: + MatrixVLayout(); + + virtual ~MatrixVLayout(); + + /** + * Resets internal data stores for all staffs + */ + virtual void reset(); + + /** + * Resets internal data stores for a specific staff + */ + virtual void resetStaff(Staff &staff, + timeT = 0, + timeT = 0); + + /** + * Precomputes layout data for a single staff, updating any + * internal data stores associated with that staff and updating + * any layout-related properties in the events on the staff's + * segment. + */ + virtual void scanStaff(Staff &staff, + timeT = 0, + timeT = 0); + + /** + * Computes any layout data that may depend on the results of + * scanning more than one staff. This may mean doing most of + * the layout (likely for horizontal layout) or nothing at all + * (likely for vertical layout). + */ + virtual void finishLayout(timeT = 0, + timeT = 0); + + static const int minMIDIPitch; + static const int maxMIDIPitch; + +protected: + //--------------- Data members --------------------------------- + + +}; + + +} + +#endif |