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Diffstat (limited to 'src/gui/editors/notation/NotationProperties.h')
-rw-r--r-- | src/gui/editors/notation/NotationProperties.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/gui/editors/notation/NotationProperties.h b/src/gui/editors/notation/NotationProperties.h new file mode 100644 index 0000000..69a26cf --- /dev/null +++ b/src/gui/editors/notation/NotationProperties.h @@ -0,0 +1,108 @@ + +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Rosegarden + A MIDI and audio sequencer and musical notation editor. + + This program is Copyright 2000-2008 + Guillaume Laurent <[email protected]>, + Chris Cannam <[email protected]>, + Richard Bown <[email protected]> + + The moral rights of Guillaume Laurent, Chris Cannam, and Richard + Bown to claim authorship of this work have been asserted. + + Other copyrights also apply to some parts of this work. Please + see the AUTHORS file and individual file headers for details. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef _RG_NOTATIONPROPERTIES_H_ +#define _RG_NOTATIONPROPERTIES_H_ + +#include "base/PropertyName.h" +#include <string> + + + + +namespace Rosegarden +{ + + + +/** + * Property names for properties that are computed and cached within + * the notation module, but that need not necessarily be saved with + * the file. + * + * If you add something here, remember to add the definition to + * notationproperties.cpp as well... + */ + +class NotationProperties +{ +public: + NotationProperties(const std::string &prefix); + + // These are only of interest to notation views, but are the + // same across all notation views. + + static const PropertyName HEIGHT_ON_STAFF; + static const PropertyName NOTE_STYLE; + static const PropertyName BEAMED; + static const PropertyName BEAM_ABOVE; + static const PropertyName SLASHES; + static const PropertyName STEM_UP; + static const PropertyName USE_CAUTIONARY_ACCIDENTAL; + static const PropertyName OTTAVA_SHIFT; + static const PropertyName SLUR_ABOVE; + + // The rest are, or may be, view-local + + const PropertyName VIEW_LOCAL_STEM_UP; + const PropertyName MIN_WIDTH; + const PropertyName CALCULATED_ACCIDENTAL; + const PropertyName DISPLAY_ACCIDENTAL; + const PropertyName DISPLAY_ACCIDENTAL_IS_CAUTIONARY; + const PropertyName ACCIDENTAL_SHIFT; + const PropertyName ACCIDENTAL_EXTRA_SHIFT; + const PropertyName UNBEAMED_STEM_LENGTH; + const PropertyName DRAW_FLAG; + const PropertyName NOTE_HEAD_SHIFTED; + const PropertyName NEEDS_EXTRA_SHIFT_SPACE; + const PropertyName NOTE_DOT_SHIFTED; + const PropertyName CHORD_PRIMARY_NOTE; + const PropertyName CHORD_MARK_COUNT; + const PropertyName TIE_LENGTH; + const PropertyName SLUR_Y_DELTA; + const PropertyName SLUR_LENGTH; + const PropertyName LYRIC_EXTRA_WIDTH; + const PropertyName REST_TOO_SHORT; + const PropertyName REST_OUTSIDE_STAVE; + + // Set in applyBeam in notationsets.cpp: + + const PropertyName BEAM_GRADIENT; + const PropertyName BEAM_SECTION_WIDTH; + const PropertyName BEAM_NEXT_BEAM_COUNT; + const PropertyName BEAM_NEXT_PART_BEAMS; + const PropertyName BEAM_THIS_PART_BEAMS; + const PropertyName BEAM_MY_Y; + const PropertyName TUPLING_LINE_MY_Y; + const PropertyName TUPLING_LINE_WIDTH; + const PropertyName TUPLING_LINE_GRADIENT; + const PropertyName TUPLING_LINE_FOLLOWS_BEAM; + +}; + + +} + +#endif |