diff options
Diffstat (limited to 'src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp')
-rw-r--r-- | src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp b/src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp index 8038f95..7d9abe8 100644 --- a/src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp +++ b/src/gui/editors/parameters/AudioInstrumentParameterPanel.cpp @@ -254,32 +254,32 @@ AudioInstrumentParameterPanel::AudioInstrumentParameterPanel(RosegardenGUIDoc* d gridLayout->setRowStretch(2, 1); - connect(m_audioFader, TQT_SIGNAL(audioChannelsChanged(int)), - this, TQT_SLOT(slotAudioChannels(int))); + connect(m_audioFader, TQ_SIGNAL(audioChannelsChanged(int)), + this, TQ_SLOT(slotAudioChannels(int))); - connect(m_audioFader->m_signalMapper, TQT_SIGNAL(mapped(int)), - this, TQT_SLOT(slotSelectPlugin(int))); + connect(m_audioFader->m_signalMapper, TQ_SIGNAL(mapped(int)), + this, TQ_SLOT(slotSelectPlugin(int))); - connect(m_audioFader->m_fader, TQT_SIGNAL(faderChanged(float)), - this, TQT_SLOT(slotSelectAudioLevel(float))); + connect(m_audioFader->m_fader, TQ_SIGNAL(faderChanged(float)), + this, TQ_SLOT(slotSelectAudioLevel(float))); - connect(m_audioFader->m_recordFader, TQT_SIGNAL(faderChanged(float)), - this, TQT_SLOT(slotSelectAudioRecordLevel(float))); + connect(m_audioFader->m_recordFader, TQ_SIGNAL(faderChanged(float)), + this, TQ_SLOT(slotSelectAudioRecordLevel(float))); - connect(m_audioFader->m_pan, TQT_SIGNAL(valueChanged(float)), - this, TQT_SLOT(slotSetPan(float))); + connect(m_audioFader->m_pan, TQ_SIGNAL(valueChanged(float)), + this, TQ_SLOT(slotSetPan(float))); - connect(m_audioFader->m_audioOutput, TQT_SIGNAL(changed()), - this, TQT_SLOT(slotAudioRoutingChanged())); + connect(m_audioFader->m_audioOutput, TQ_SIGNAL(changed()), + this, TQ_SLOT(slotAudioRoutingChanged())); - connect(m_audioFader->m_audioInput, TQT_SIGNAL(changed()), - this, TQT_SLOT(slotAudioRoutingChanged())); + connect(m_audioFader->m_audioInput, TQ_SIGNAL(changed()), + this, TQ_SLOT(slotAudioRoutingChanged())); - connect(m_audioFader->m_synthButton, TQT_SIGNAL(clicked()), - this, TQT_SLOT(slotSynthButtonClicked())); + connect(m_audioFader->m_synthButton, TQ_SIGNAL(clicked()), + this, TQ_SLOT(slotSynthButtonClicked())); - connect(m_audioFader->m_synthGUIButton, TQT_SIGNAL(clicked()), - this, TQT_SLOT(slotSynthGUIButtonClicked())); + connect(m_audioFader->m_synthGUIButton, TQ_SIGNAL(clicked()), + this, TQ_SLOT(slotSynthGUIButtonClicked())); } void |