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/*
Rosegarden
A sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <[email protected]>,
Chris Cannam <[email protected]>,
Richard Bown <[email protected]>
The moral right of the authors to claim authorship of this work
has been asserted.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "RosegardenSequencerApp.h"
#include <signal.h>
#include <iostream>
#include <unistd.h>
#include <sys/time.h>
#include <tdecmdlineargs.h>
#include <tdeaboutdata.h>
#include <tdelocale.h>
#include <dcopclient.h>
#include "base/Profiler.h"
#include "sound/MappedComposition.h"
#include "gui/application/RosegardenDCOP.h"
#include "misc/Debug.h"
using std::cout;
using std::cerr;
using std::endl;
using namespace Rosegarden;
static const char *description = I18N_NOOP("RosegardenSequencer");
static RosegardenSequencerApp *roseSeq = 0;
static TDECmdLineOptions options[] =
{
// { "+[File]", I18N_NOOP("file to open"), 0 },
// INSERT YOUR COMMANDLINE OPTIONS HERE
{ "+[playback_1 playback_2 capture_1 capture_2]",
I18N_NOOP("JACK playback and capture ports"), 0 },
{ 0, 0, 0 }
};
static bool _exiting = false;
static sigset_t _signals;
static void
signalHandler(int /*sig*/)
{
_exiting = true;
std::cerr << "Is that the time!?" << endl;
}
int main(int argc, char *argv[])
{
srandom((unsigned int)time(0) * (unsigned int)getpid());
// Block signals during startup, so that child threads (inheriting
// this mask) ignore them; then after startup we can unblock them
// for this thread only. This trick picked up from the jackd code.
sigemptyset (&_signals);
sigaddset(&_signals, SIGHUP);
sigaddset(&_signals, SIGINT);
sigaddset(&_signals, SIGQUIT);
sigaddset(&_signals, SIGPIPE);
sigaddset(&_signals, SIGTERM);
sigaddset(&_signals, SIGUSR1);
sigaddset(&_signals, SIGUSR2);
pthread_sigmask(SIG_BLOCK, &_signals, 0);
TDEAboutData aboutData( "rosegardensequencer",
I18N_NOOP("RosegardenSequencer"),
VERSION, description, TDEAboutData::License_GPL,
"(c) 2000-2008, Guillaume Laurent, Chris Cannam, Richard Bown");
aboutData.addAuthor("Guillaume Laurent, Chris Cannam, Richard Bown", 0, "[email protected], [email protected], [email protected]");
TDECmdLineArgs::init( argc, argv, &aboutData );
TDECmdLineArgs::addCmdLineOptions( options ); // Add our own options.
// Parse cmd line args
//
/*TDECmdLineArgs *args =*/
TDECmdLineArgs::parsedArgs();
TDEApplication app;
if (app.isRestored()) {
SEQUENCER_DEBUG << "RosegardenSequencer - we're being session-restored - that's not supposed to happen\n";
app.quit(); // don't do session restore -- GUI will start a sequencer
} else {
roseSeq = new RosegardenSequencerApp;
}
TQObject::connect(&app, TQT_SIGNAL(lastWindowClosed()), &app, TQT_SLOT(quit()));
app.disableSessionManagement(); // we don't want to be
// saved/restored by session
// management, only run by the GUI
// Started OK
//
SEQUENCER_DEBUG << "RosegardenSequencer - started OK" << endl;
// Register signal handlers and unblock signals
//
signal(SIGINT, signalHandler);
signal(SIGTERM, signalHandler);
signal(SIGHUP, signalHandler);
signal(SIGQUIT, signalHandler);
pthread_sigmask(SIG_UNBLOCK, &_signals, 0);
// Now we can enter our specialised event loop.
// For each pass through we wait for some pending
// events. We check status on the way through and
// act accordingly. DCOP events fire back and
// forth processed in the event loop changing
// state and hopefully controlling and providing
// feedback. We also put in some sleep time to
// make sure the loop doesn't eat up all the
// processor - we're not in that much of a rush!
//
TransportStatus lastSeqStatus = roseSeq->getStatus();
RealTime sleepTime = RealTime(0, 10000000);
while (!_exiting && roseSeq && roseSeq->getStatus() != QUIT) {
bool atLeisure = true;
switch (roseSeq->getStatus()) {
case STARTING_TO_PLAY:
if (!roseSeq->startPlaying()) {
// send result failed and stop Sequencer
roseSeq->setStatus(STOPPING);
} else {
roseSeq->setStatus(PLAYING);
}
break;
case PLAYING:
if (!roseSeq->keepPlaying()) {
// there's a problem or the piece has
// finished - so stop playing
roseSeq->setStatus(STOPPING);
} else {
// process any async events
//
roseSeq->processAsynchronousEvents();
}
break;
case STARTING_TO_RECORD:
if (!roseSeq->startPlaying()) {
roseSeq->setStatus(STOPPING);
} else {
roseSeq->setStatus(RECORDING);
}
break;
case RECORDING:
if (!roseSeq->keepPlaying()) {
// there's a problem or the piece has
// finished - so stop playing
roseSeq->setStatus(STOPPING);
} else {
// Now process any incoming MIDI events
// and return them to the gui
//
roseSeq->processRecordedMidi();
// Now process any incoming audio
// and return it to the gui
//
roseSeq->processRecordedAudio();
// Still process these so we can send up
// audio levels as MappedEvents
//
roseSeq->processAsynchronousEvents();
}
break;
case STOPPING:
// There's no call to roseSeq to actually process the
// stop, because this arises from a DCOP call from the GUI
// direct to roseSeq to start with
roseSeq->setStatus(STOPPED);
SEQUENCER_DEBUG << "RosegardenSequencer - Stopped" << endl;
break;
case RECORDING_ARMED:
SEQUENCER_DEBUG << "RosegardenSequencer - "
<< "Sequencer can't enter \""
<< "RECORDING_ARMED\" state - "
<< "internal error"
<< endl;
break;
case STOPPED:
default:
roseSeq->processAsynchronousEvents();
break;
}
// Update internal clock and send pointer position
// change event to GUI - this is the heartbeat of
// the Sequencer - it doesn't tick over without
// this call.
//
// Also attempt to send the MIDI clock at this point.
//
roseSeq->updateClocks();
// we want to process transport changes immediately
if (roseSeq->checkExternalTransport()) {
atLeisure = false;
} else if (lastSeqStatus != roseSeq->getStatus()) {
SEQUENCER_DEBUG << "Sequencer status changed from " << lastSeqStatus << " to " << roseSeq->getStatus() << endl;
roseSeq->notifySequencerStatus();
lastSeqStatus = roseSeq->getStatus();
atLeisure = false;
}
app.processEvents();
if (atLeisure)
roseSeq->sleep(sleepTime);
}
delete roseSeq;
std::cerr << "Toodle-pip." << endl;
return 0;
}
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