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/*
Rosegarden
A sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <[email protected]>,
Chris Cannam <[email protected]>,
Richard Bown <[email protected]>
The moral right of the authors to claim authorship of this work
has been asserted.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _AUDIOFILEMANAGER_H_
#define _AUDIOFILEMANAGER_H_
#include <string>
#include <vector>
#include <set>
#include <map>
#include <tqpixmap.h>
#include <tqobject.h>
#include "AudioFile.h"
#include "XmlExportable.h"
#include "PeakFileManager.h"
#include "PeakFile.h"
#include "Exception.h"
#include <kurl.h>
// AudioFileManager loads and maps audio files to their
// internal references (ids). A point of contact for
// AudioFile information - loading a Composition should
// use this class to pick up the AudioFile references,
// editing the AudioFiles in a Composition will be
// made through this manager.
// This is in the sound library because it's so closely
// connected to other sound classes like the AudioFile
// ones. However, the audio file manager itself within
// Rosegarden is stored in the GUI process. This class
// is not (and should not be) used elsewhere within the
// sound or sequencer libraries.
class TDEProcess;
namespace Rosegarden
{
typedef std::vector<AudioFile*>::const_iterator AudioFileManagerIterator;
class AudioFileManager : public TQObject, public XmlExportable
{
Q_OBJECT
public:
AudioFileManager();
virtual ~AudioFileManager();
class BadAudioPathException : public Exception
{
public:
BadAudioPathException(std::string path) :
Exception("Bad audio file path " + path), m_path(path) { }
BadAudioPathException(std::string path, std::string file, int line) :
Exception("Bad audio file path " + path, file, line), m_path(path) { }
BadAudioPathException(const SoundFile::BadSoundFileException &e) :
Exception("Bad audio file path (malformed file?) " + e.getPath()), m_path(e.getPath()) { }
~BadAudioPathException() throw() { }
std::string getPath() const { return m_path; }
private:
std::string m_path;
};
private:
AudioFileManager(const AudioFileManager &aFM);
AudioFileManager& operator=(const AudioFileManager &);
public:
// Create an audio file from an absolute path - we use this interface
// to add an actual file.
//
AudioFileId addFile(const std::string &filePath);
// throw BadAudioPathException
// Return true if a file would require importFile to import it, rather
// than a simple addFile. You can use importFile even when a file
// doesn't need conversion, but this tells you whether it's necessary
//
bool fileNeedsConversion(const std::string &filePath,
int targetSampleRate = 0);
// Create an audio file by importing (i.e. converting and/or
// resampling) an existing file using the external conversion
// utility
//
AudioFileId importFile(const std::string &filePath,
int targetSampleRate = 0);
// throw BadAudioPathException, BadSoundFileException
// Create an audio file by importing from a URL
//
AudioFileId importURL(const KURL &filePath,
int targetSampleRate = 0);
// throw BadAudioPathException, BadSoundFileException
// Insert an audio file into the AudioFileManager and get the
// first allocated id for it. Used from the RG file as we already
// have both name and filename/path.
//
AudioFileId insertFile(const std::string &name,
const std::string &fileName);
// throw BadAudioPathException
// And insert an AudioFile and specify an id
//
bool insertFile(const std::string &name, const std::string &fileName,
AudioFileId id);
// throw BadAudioPathException
// Remove a file from the AudioManager by id
//
bool removeFile(AudioFileId id);
// Does a specific file id exist?
//
bool fileExists(AudioFileId id);
// Does a specific file path exist? Return ID or -1.
//
int fileExists(const std::string &path);
// get audio file by id
//
AudioFile* getAudioFile(AudioFileId id);
// Get the list of files
//
std::vector<AudioFile*>::const_iterator begin() const
{ return m_audioFiles.begin(); }
std::vector<AudioFile*>::const_iterator end() const
{ return m_audioFiles.end(); }
// Clear down all audio file references
//
void clear();
// Get and set the record path
//
std::string getAudioPath() const { return m_audioPath; }
void setAudioPath(const std::string &path);
// Throw if the current audio path does not exist or is not writable
//
void testAudioPath();
// Get a new audio filename at the audio record path
//
AudioFile *createRecordingAudioFile();
// throw BadAudioPathException
// Get a set of new audio filenames at the audio record path
//
std::vector<std::string> createRecordingAudioFiles(unsigned int number);
// throw BadAudioPathException
// Return whether a file was created by recording within this "session"
//
bool wasAudioFileRecentlyRecorded(AudioFileId id);
// Return whether a file was created by derivation within this "session"
//
bool wasAudioFileRecentlyDerived(AudioFileId id);
// Indicate that a new "session" has started from the point of
// view of recorded and derived audio files (e.g. that the
// document has been saved)
//
void resetRecentlyCreatedFiles();
// Create an empty file "derived from" the source (used by e.g. stretcher)
//
AudioFile *createDerivedAudioFile(AudioFileId source,
const char *prefix);
// return the last file in the vector - the last created
//
AudioFile* getLastAudioFile();
// Export to XML
//
virtual std::string toXmlString();
// Convenience function generate all previews on the audio file.
//
void generatePreviews();
// throw BadSoundFileException, BadPeakFileException
// Generate for a single audio file
//
bool generatePreview(AudioFileId id);
// throw BadSoundFileException, BadPeakFileException
// Get a preview for an AudioFile adjusted to Segment start and
// end parameters (assuming they fall within boundaries).
//
// We can get back a set of values (floats) or a Pixmap if we
// supply the details.
//
std::vector<float> getPreview(AudioFileId id,
const RealTime &startTime,
const RealTime &endTime,
int width,
bool withMinima);
// throw BadPeakFileException, BadAudioPathException
// Draw a fixed size (fixed by TQPixmap) preview of an audio file
//
void drawPreview(AudioFileId id,
const RealTime &startTime,
const RealTime &endTime,
TQPixmap *pixmap);
// throw BadPeakFileException, BadAudioPathException
// Usually used to show how an audio Segment makes up part of
// an audio file.
//
void drawHighlightedPreview(AudioFileId it,
const RealTime &startTime,
const RealTime &endTime,
const RealTime &highlightStart,
const RealTime &highlightEnd,
TQPixmap *pixmap);
// throw BadPeakFileException, BadAudioPathException
// Get a short file name from a long one (with '/'s)
//
std::string getShortFilename(const std::string &fileName);
// Get a directory from a full file path
//
std::string getDirectory(const std::string &path);
// Attempt to subsititute a tilde '~' for a home directory
// to make paths a little more generic when saving. Also
// provide the inverse function as convenience here.
//
std::string substituteHomeForTilde(const std::string &path);
std::string substituteTildeForHome(const std::string &path);
// Show entries for debug purposes
//
void print();
// Get a split point vector from a peak file
//
std::vector<SplitPointPair>
getSplitPoints(AudioFileId id,
const RealTime &startTime,
const RealTime &endTime,
int threshold,
const RealTime &minTime = RealTime(0, 100000000));
// throw BadPeakFileException, BadAudioPathException
// Get the peak file manager
//
const PeakFileManager& getPeakFileManager() const { return m_peakManager; }
// Get the peak file manager
//
PeakFileManager& getPeakFileManager() { return m_peakManager; }
int getExpectedSampleRate() const { return m_expectedSampleRate; }
void setExpectedSampleRate(int rate) { m_expectedSampleRate = rate; }
std::set<int> getActualSampleRates() const;
signals:
void setProgress(int);
void setOperationName(TQString);
public slots:
// Cancel a running preview
//
void slotStopPreview();
void slotStopImport();
private:
std::string getFileInPath(const std::string &file);
AudioFileId getFirstUnusedID();
std::vector<AudioFile*> m_audioFiles;
std::string m_audioPath;
PeakFileManager m_peakManager;
// All audio files are stored in m_audioFiles. These additional
// sets of pointers just refer to those that have been created by
// recording or derivations within the current session, and thus
// that the user may wish to remove at the end of the session if
// the document is not saved.
std::set<AudioFile *> m_recordedAudioFiles;
std::set<AudioFile *> m_derivedAudioFiles;
TDEProcess *m_importProcess;
int m_expectedSampleRate;
};
}
#endif // _AUDIOFILEMANAGER_H_
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