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/**************************************************************************
copyright : (C) 2005-2007 by Lukáš Lalinský
email : [email protected]
**************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 *
* USA *
***************************************************************************/
#include <tstring.h>
#include "asfproperties.h"
using namespace TagLib;
class ASF::Properties::PropertiesPrivate
{
public:
PropertiesPrivate(): length(0), bitrate(0), sampleRate(0), channels(0) {}
int length;
int bitrate;
int sampleRate;
int channels;
};
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
ASF::Properties::Properties() : AudioProperties(AudioProperties::Average)
{
d = new PropertiesPrivate;
}
ASF::Properties::~Properties()
{
if(d)
delete d;
}
int ASF::Properties::length() const
{
return d->length;
}
int ASF::Properties::bitrate() const
{
return d->bitrate;
}
int ASF::Properties::sampleRate() const
{
return d->sampleRate;
}
int ASF::Properties::channels() const
{
return d->channels;
}
////////////////////////////////////////////////////////////////////////////////
// private members
////////////////////////////////////////////////////////////////////////////////
void ASF::Properties::setLength(int length)
{
d->length = length;
}
void ASF::Properties::setBitrate(int length)
{
d->bitrate = length;
}
void ASF::Properties::setSampleRate(int length)
{
d->sampleRate = length;
}
void ASF::Properties::setChannels(int length)
{
d->channels = length;
}
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