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/***************************************************************************
copyright : (C) 2006 by Martin Aumueller
email : [email protected]
copyright : (C) 2005 by Andy Leadbetter
email : [email protected]
(original mp4 implementation)
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, *
* MA 02110-1301 USA *
***************************************************************************/
#ifndef TAGLIB_WAVFILE_H
#define TAGLIB_WAVFILE_H
#include <taglib/tfile.h>
#include "wavproperties.h"
namespace TagLib {
namespace Wav {
class Tag;
class File : public TagLib::File
{
public:
/*!
* Contructs a Wav file from \a file. If \a readProperties is true the
* file's audio properties will also be read using \a propertiesStyle. If
* false, \a propertiesStyle is ignored.
*/
File(const char *file, bool readProperties = true,
Properties::ReadStyle propertiesStyle = Properties::Average,
FILE *fp=NULL);
/*!
* Destroys this instance of the File.
*/
virtual ~File();
virtual TagLib::Tag *tag() const;
/*!
* Returns the Wav::Properties for this file. If no audio properties
* were read then this will return a null pointer.
*/
virtual Wav::Properties *audioProperties() const;
/*!
* Save the file.
* This is the same as calling save(AllTags);
*
* \note As of now, saving Wav tags is not supported.
*/
virtual bool save();
void read(bool readProperties, Properties::ReadStyle propertiesStyle);
TagLib::Tag *getWavTag() const;
bool isWavFile() const;
protected:
File(const File &);
File &operator=(const File &);
bool isOpen();
TagLib::Tag *wavtag;
Wav::Properties *properties;
FILE *wavfile;
};
}
}
#endif
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