summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorSlávek Banko <[email protected]>2025-03-16 15:54:28 +0000
committerTDE Weblate <[email protected]>2025-03-16 15:54:28 +0000
commit0584a391cd45cc86583c24e23b919429cc5f6556 (patch)
tree684b77af966867d3103acc2ed443a7f2a901f695
parent68b6b04305ccb3fed67846d2a305c3bc1f8763ed (diff)
downloadtde-i18n-0584a391cd45cc86583c24e23b919429cc5f6556.tar.gz
tde-i18n-0584a391cd45cc86583c24e23b919429cc5f6556.zip
Added translation using Weblate (Spanish (Argentina))
-rw-r--r--tde-i18n-es_AR/messages/tdegames/konquest.po342
1 files changed, 342 insertions, 0 deletions
diff --git a/tde-i18n-es_AR/messages/tdegames/konquest.po b/tde-i18n-es_AR/messages/tdegames/konquest.po
new file mode 100644
index 00000000000..008b6bf4f69
--- /dev/null
+++ b/tde-i18n-es_AR/messages/tdegames/konquest.po
@@ -0,0 +1,342 @@
+# SOME DESCRIPTIVE TITLE.
+# Slávek Banko <[email protected]>, 2025.
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"POT-Creation-Date: 2020-12-11 16:19+0900\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: Automatically generated\n"
+"Language-Team: none\n"
+"Language: es_AR\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
+#, ignore-inconsistent
+msgid ""
+"_: NAME OF TRANSLATORS\n"
+"Your names"
+msgstr ""
+
+#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
+#, ignore-inconsistent
+msgid ""
+"_: EMAIL OF TRANSLATORS\n"
+"Your emails"
+msgstr ""
+
+#: Konquest.cpp:10
+msgid "Galactic Strategy TDE Game"
+msgstr ""
+
+#: Konquest.cpp:15
+msgid "Konquest"
+msgstr ""
+
+#: Konquest.cpp:17
+msgid "Copyright (c) 1999-2001, Developers"
+msgstr ""
+
+#: fleetdlg.cpp:41
+msgid "Fleet Overview"
+msgstr ""
+
+#: fleetdlg.cpp:44
+msgid "Fleet No."
+msgstr ""
+
+#: fleetdlg.cpp:45
+msgid "Destination"
+msgstr ""
+
+#: fleetdlg.cpp:46
+msgid "Ships"
+msgstr ""
+
+#: fleetdlg.cpp:47
+msgid "Kill Percentage"
+msgstr ""
+
+#: fleetdlg.cpp:48
+msgid "Arrival Turn"
+msgstr ""
+
+#: gameboard.cpp:65
+msgid "End Turn"
+msgstr ""
+
+#: gameboard.cpp:237
+msgid "Select source planet..."
+msgstr ""
+
+#: gameboard.cpp:255
+msgid "Select destination planet..."
+msgstr ""
+
+#: gameboard.cpp:277
+msgid ": How many ships?"
+msgstr ""
+
+#: gameboard.cpp:301
+msgid "Ruler: Select starting planet."
+msgstr ""
+
+#: gameboard.cpp:316
+msgid ""
+"The distance from Planet %1 to Planet %2 is %3 light years.\n"
+"A ship leaving this turn will arrive on turn %4"
+msgstr ""
+
+#: gameboard.cpp:322
+msgid "Distance"
+msgstr ""
+
+#: gameboard.cpp:327
+msgid "Ruler: Select ending planet."
+msgstr ""
+
+#: gameboard.cpp:339
+msgid "Computer Player thinking..."
+msgstr ""
+
+#: gameboard.cpp:434
+msgid "Turn #: %1 of %2"
+msgstr ""
+
+#: gameboard.cpp:475
+msgid "The mighty %1 has conquered the galaxy!"
+msgstr ""
+
+#: gameboard.cpp:476
+msgid "Game Over"
+msgstr ""
+
+#: gameboard.cpp:631
+msgid "The once mighty empire of %1 has fallen in ruins."
+msgstr ""
+
+#: gameboard.cpp:641
+msgid "The fallen empire of %1 has staggered back to life."
+msgstr ""
+
+#: gameboard.cpp:662
+msgid "Reinforcements (%1 ships) have arrived for planet %2."
+msgstr ""
+
+#: gameboard.cpp:706
+msgid "Planet %2 has held against an attack from %1."
+msgstr ""
+
+#: gameboard.cpp:715
+msgid "Planet %2 has fallen to %1."
+msgstr ""
+
+#: gameboard.cpp:777
+msgid "Do you wish to retire this game?"
+msgstr ""
+
+#: gameboard.cpp:778
+msgid "End Game"
+msgstr ""
+
+#: gameboard.cpp:790
+msgid "Final Standings"
+msgstr ""
+
+#: gameboard.cpp:960
+msgid "Not enough ships to send."
+msgstr ""
+
+#: gameboard.cpp:982
+msgid "Current Standings"
+msgstr ""
+
+#: gameenddlg.cpp:15
+msgid "Out of Turns"
+msgstr ""
+
+#: gameenddlg.cpp:22
+msgid ""
+"This is the last turn.\n"
+"Do you wish to add extra turns?"
+msgstr ""
+
+#: gameenddlg.cpp:28
+msgid "&Add Turns"
+msgstr ""
+
+#: gameenddlg.cpp:29
+msgid "Add the specified number of turns to the game and continue playing."
+msgstr ""
+
+#: gameenddlg.cpp:30
+msgid "&Game Over"
+msgstr ""
+
+#: gameenddlg.cpp:31
+msgid "Terminate the current game."
+msgstr ""
+
+#: gameenddlg.cpp:74
+#, c-format
+msgid "Extra turns: %1"
+msgstr ""
+
+#: mainwin.cpp:26
+msgid "Galactic Conquest"
+msgstr ""
+
+#: mainwin.cpp:47
+msgid "&Measure Distance"
+msgstr ""
+
+#: mainwin.cpp:49
+msgid "&Show Standings"
+msgstr ""
+
+#: mainwin.cpp:51
+msgid "&Fleet Overview"
+msgstr ""
+
+#: newgamedlg.cpp:30
+msgid "Start New Game"
+msgstr ""
+
+#: newgamedlg.cpp:106 newgamedlg.cpp:151
+msgid "Human Player"
+msgstr ""
+
+#: newgamedlg.cpp:187
+#, c-format
+msgid ""
+"_: Generated AI player name\n"
+"Comp%1"
+msgstr ""
+
+#: newgamedlg.cpp:191
+msgid "Computer Player"
+msgstr ""
+
+#: newgamedlg.cpp:232
+#, c-format
+msgid "Number of &players: %1"
+msgstr ""
+
+#: newgamedlg.cpp:233
+#, c-format
+msgid "Number of neutral p&lanets: %1"
+msgstr ""
+
+#: newgamedlg.cpp:234
+#, c-format
+msgid "Number of &turns: %1"
+msgstr ""
+
+#: newgamedlg.cpp:251
+msgid "The game is much more fun when you add a human player!"
+msgstr ""
+
+#: planet_info.cpp:95
+msgid "Planet name: "
+msgstr ""
+
+#: planet_info.cpp:98
+msgid "Owner: "
+msgstr ""
+
+#: planet_info.cpp:101
+msgid "Ships: "
+msgstr ""
+
+#: planet_info.cpp:104
+msgid "Production: "
+msgstr ""
+
+#: planet_info.cpp:107
+msgid "Kill percent: "
+msgstr ""
+
+#: planet_info.cpp:129 planet_info.cpp:144
+#, c-format
+msgid "Planet name: %1"
+msgstr ""
+
+#: planet_info.cpp:147
+#, c-format
+msgid "Owner: %1"
+msgstr ""
+
+#: planet_info.cpp:150
+#, c-format
+msgid "Ships: %1"
+msgstr ""
+
+#: planet_info.cpp:153
+#, c-format
+msgid "Production: %1"
+msgstr ""
+
+#: planet_info.cpp:156
+#, c-format
+msgid "Kill percent: %1"
+msgstr ""
+
+#: scoredlg.cpp:36
+msgid "Player"
+msgstr ""
+
+#: scoredlg.cpp:37
+msgid "Ships Built"
+msgstr ""
+
+#: scoredlg.cpp:38
+msgid "Planets Conquered"
+msgstr ""
+
+#: scoredlg.cpp:39
+msgid "Fleets Launched"
+msgstr ""
+
+#: scoredlg.cpp:40
+msgid "Fleets Destroyed"
+msgstr ""
+
+#: scoredlg.cpp:41
+msgid "Ships Destroyed"
+msgstr ""
+
+#: newGameDlg_ui.ui:65
+#, no-c-format
+msgid "Player list:"
+msgstr ""
+
+#: newGameDlg_ui.ui:74
+#, no-c-format
+msgid "Name"
+msgstr ""
+
+#: newGameDlg_ui.ui:85
+#, no-c-format
+msgid "New Column"
+msgstr ""
+
+#: newGameDlg_ui.ui:111
+#, no-c-format
+msgid "&Human player:"
+msgstr ""
+
+#: newGameDlg_ui.ui:162
+#, no-c-format
+msgid "&Add Human Player"
+msgstr ""
+
+#: newGameDlg_ui.ui:244
+#, no-c-format
+msgid "Preview map:"
+msgstr ""
+
+#: newGameDlg_ui.ui:343
+#, no-c-format
+msgid "Reject &Map"
+msgstr ""