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+# SOME DESCRIPTIVE TITLE.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"POT-Creation-Date: 2018-12-26 18:07+0100\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <[email protected]>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: _translatorinfo:1
+msgid ""
+"_: NAME OF TRANSLATORS\n"
+"Your names"
+msgstr ""
+
+#: _translatorinfo:2
+msgid ""
+"_: EMAIL OF TRANSLATORS\n"
+"Your emails"
+msgstr ""
+
+#: artsplayer.cpp:39
+msgid "aRts was not found, therefore the sounds will be disabled."
+msgstr ""
+
+#: artsplayer.cpp:39
+msgid "Sounds Disabled"
+msgstr ""
+
+#: blinken.cpp:78
+msgid ""
+"_: If the Steve font that is used by bliken by default to show status "
+"messages does not support any of the characters of your language, please "
+"translate that message to 1 and KDE standard font will be used to show the "
+"texts, if not translate it to 0\n"
+"0"
+msgstr ""
+
+#: blinken.cpp:112
+msgid "Start"
+msgstr ""
+
+#: blinken.cpp:124
+msgid "Restart"
+msgstr ""
+
+#: blinken.cpp:180
+msgid "Sounds"
+msgstr ""
+
+#: blinken.cpp:181
+msgid "Font"
+msgstr ""
+
+#: blinken.cpp:361
+msgid "Enter Your Name"
+msgstr ""
+
+#: blinken.cpp:361
+msgid "Name:"
+msgstr ""
+
+#: blinken.cpp:553
+msgid "Restart the game"
+msgstr ""
+
+#: blinken.cpp:555
+msgid "Quit blinKen"
+msgstr ""
+
+#: blinken.cpp:556
+msgid "View Highscore Table"
+msgstr ""
+
+#: blinken.cpp:560
+msgid "2nd Level"
+msgstr ""
+
+#: blinken.cpp:561
+msgid "1st Level"
+msgstr ""
+
+#: blinken.cpp:562
+msgid "Random Level"
+msgstr ""
+
+#: blinken.cpp:563
+msgid "Press the key for this button"
+msgstr ""
+
+#: blinken.cpp:564
+msgid "Click any button to change its key"
+msgstr ""
+
+#: blinken.cpp:570
+msgid "Press Start to begin!"
+msgstr ""
+
+#: blinken.cpp:574
+msgid "Set the Difficulty Level..."
+msgstr ""
+
+#: blinken.cpp:579
+msgid "Next sequence in 3..."
+msgstr ""
+
+#: blinken.cpp:584
+msgid "Next sequence in 3, 2..."
+msgstr ""
+
+#: blinken.cpp:585
+msgid "Next sequence in 2..."
+msgstr ""
+
+#: blinken.cpp:590
+msgid "Next sequence in 3, 2, 1..."
+msgstr ""
+
+#: blinken.cpp:591
+msgid "Next sequence in 2, 1..."
+msgstr ""
+
+#: blinken.cpp:596
+msgid "Remember this sequence..."
+msgstr ""
+
+#: blinken.cpp:601
+msgid "Repeat the sequence!"
+msgstr ""
+
+#: blinken.cpp:617
+msgid "2"
+msgstr ""
+
+#: blinken.cpp:618
+msgid "1"
+msgstr ""
+
+#: blinken.cpp:619
+msgid "?"
+msgstr ""
+
+#: blinken.cpp:621
+msgid "Level"
+msgstr ""
+
+#: highscoredialog.cpp:128
+msgid "Highscores"
+msgstr ""
+
+#: highscoredialog.cpp:143
+msgid "Level 1"
+msgstr ""
+
+#: highscoredialog.cpp:144
+msgid "Level 2"
+msgstr ""
+
+#: highscoredialog.cpp:145
+msgid "Level ?"
+msgstr ""
+
+#: main.cpp:21
+msgid "blinKen"
+msgstr ""
+
+#: main.cpp:21
+msgid "A memory enhancement game"
+msgstr ""
+
+#: main.cpp:22
+msgid "Coding"
+msgstr ""
+
+#: main.cpp:23
+msgid "Design, Graphics and Sounds"
+msgstr ""
+
+#: main.cpp:24
+msgid "GPL'ed his 'Steve' font so that we could use it"
+msgstr ""
+
+#: blinken.kcfg:9
+#, no-c-format
+msgid "Play sounds"
+msgstr ""
+
+#: blinken.kcfg:13
+#, no-c-format
+msgid "Use custom font for status text"
+msgstr ""