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# translation of khangman.po to
# translation of khangman.po to British English
# Copyright (C) 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
# Malcolm Hunter <[email protected]>, 2003, 2004, 2005, 2006.
# Andrew Coles <[email protected]>, 2004, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: khangman\n"
"POT-Creation-Date: 2020-11-29 19:39+0100\n"
"PO-Revision-Date: 2006-02-10 00:18+0000\n"
"Last-Translator: Malcolm Hunter <[email protected]>\n"
"Language-Team: British English <[email protected]>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10.2\n"

#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Dwayne Bailey"

#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "[email protected]"

#: data.i18n:2
msgid ""
"_: NOTE_TO_THE_TRANSLATORS\n"
"The translators have the opportunity to translate the\n"
"words in the game.\n"
"See the file README.languages in khangman's source directory\n"
"for more information on how to do that.\n"
"(translate this message as \"DONE\" when you have translated\n"
"the words; otherwise leave it untranslated as a reminder)"
msgstr "DONE"

#: khangman.cpp:77
msgid "&New"
msgstr "&New"

#: khangman.cpp:78
msgid "Play with a new word"
msgstr "Play with a new word"

#: khangman.cpp:81
msgid "&Get Words in New Language..."
msgstr "&Get Words in New Language..."

#: khangman.cpp:85
msgid "Le&vel"
msgstr "Le&vel"

#: khangman.cpp:86
msgid "Choose the level"
msgstr "Choose the level"

#: khangman.cpp:87
msgid "Choose the level of difficulty"
msgstr "Choose the level of difficulty"

#: khangman.cpp:91
msgid "&Language"
msgstr "&Language"

#: khangman.cpp:100
msgid "L&ook"
msgstr "L&ook"

#: khangman.cpp:101
msgid "&Sea Theme"
msgstr "&Sea Theme"

#: khangman.cpp:102
msgid "&Desert Theme"
msgstr "&Desert Theme"

#: khangman.cpp:105 khangman.cpp:106
msgid "Choose the look and feel"
msgstr "Choose the look and feel"

#: khangman.cpp:148
msgid "First letter upper case"
msgstr "First letter upper case"

#: khangman.cpp:242
msgid "Cyrillic"
msgstr "Cyrillic"

#: khangman.cpp:246
msgid "Latin"
msgstr "Latin"

#: khangman.cpp:373
msgid "General"
msgstr "General"

#: khangman.cpp:380
msgid "Languages"
msgstr "Languages"

#: khangman.cpp:383 timerdlg.ui:24
#, no-c-format
msgid "Timers"
msgstr "Timers"

#: khangman.cpp:439
msgid ""
"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
"check your installation."
msgstr ""
"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
"check your installation."

#: khangman.cpp:462
#, c-format
msgid "Inserts the character %1"
msgstr "Inserts the character %1"

#: khangman.cpp:536
msgid "Hint on right-click"
msgstr "Hint on right-click"

#: khangman.cpp:538
msgid "Hint available"
msgstr "Hint available"

#: khangman.cpp:544
msgid "Type accented letters"
msgstr "Type accented letters"

#: khangmanview.cpp:66
msgid "G&uess"
msgstr "G&uess"

#: khangmanview.cpp:196
msgid "Hint"
msgstr "Hint"

#: khangmanview.cpp:321
msgid "Misses"
msgstr "Misses"

#: khangmanview.cpp:424
msgid ""
"Congratulations,\n"
"you won!"
msgstr ""
"Congratulations,\n"
"you won!"

#: khangmanview.cpp:434
msgid "Congratulations! You won! Do you want to play again?"
msgstr "Congratulations! You won! Do you want to play again?"

#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Play Again"
msgstr "Play Again"

#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Do Not Play"
msgstr "Do Not Play"

#: khangmanview.cpp:458
msgid "You lost. Do you want to play again?"
msgstr "You lost. Do you want to play again?"

#: khangmanview.cpp:470
msgid ""
"<qt>You lost!\n"
"The word was\n"
"<b>%1</b></qt>"
msgstr ""
"<qt>You lost!\n"
"The word was\n"
"<b>%1</b></qt>"

#: khangmanview.cpp:495
msgid "This letter has already been guessed."
msgstr "This letter has already been guessed."

#: khangmanview.cpp:594
msgid ""
"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
"Check your installation, please!"
msgstr ""
"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
"Check your installation, please!"

#: main.cpp:32
msgid "Classical hangman game for TDE"
msgstr "Classical hangman game for TDE"

#: main.cpp:44
msgid "KHangMan"
msgstr "KHangMan"

#: main.cpp:48
msgid "Previous maintainer"
msgstr "Previous maintainer"

#: main.cpp:50
msgid "Actual maintainer, author"
msgstr "Actual maintainer, author"

#: main.cpp:52
msgid "Graphics"
msgstr "Graphics"

#: main.cpp:54
msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
msgstr "Swedish data files, coding help, transparent pictures and i18n fixes"

#: main.cpp:56
msgid "Nature theme background"
msgstr "Nature theme background"

#: main.cpp:58
msgid "Blue theme background, icons"
msgstr "Blue theme background, icons"

#: main.cpp:60
msgid "Spanish data files"
msgstr "Spanish data files"

#: main.cpp:62
msgid "Danish data files"
msgstr "Danish data files"

#: main.cpp:64
msgid "Finnish data files"
msgstr "Finnish data files"

#: main.cpp:66
msgid "Brazilian Portuguese data files"
msgstr "Brazilian Portuguese data files"

#: main.cpp:68
msgid "Catalan data files"
msgstr "Catalan data files"

#: main.cpp:70
msgid "Italian data files"
msgstr "Italian data files"

#: main.cpp:72
msgid "Dutch data files"
msgstr "Dutch data files"

#: main.cpp:74
msgid "Czech data files"
msgstr "Czech data files"

#: main.cpp:76
msgid "Hungarian data files"
msgstr "Hungarian data files"

#: main.cpp:78
msgid "Norwegian (Bokmål) data files"
msgstr "Norwegian (Bokmål) data files"

#: main.cpp:80
msgid "Tajik data files"
msgstr "Tajik data files"

#: main.cpp:82
msgid "Serbian (Cyrillic and Latin) data files"
msgstr "Serbian (Cyrillic and Latin) data files"

#: main.cpp:84
msgid "Slovenian data files"
msgstr "Slovenian data files"

#: main.cpp:86
msgid "Portuguese data files"
msgstr "Portuguese data files"

#: main.cpp:88
msgid "Norwegian (Nynorsk) data files"
msgstr "Norwegian (Nynorsk) data files"

#: main.cpp:90
msgid "Turkish data files"
msgstr "Turkish data files"

#: main.cpp:92
msgid "Russian data files"
msgstr "Russian data files"

#: main.cpp:94
msgid "Bulgarian data files"
msgstr "Bulgarian data files"

#: main.cpp:96
msgid "Irish (Gaelic) data files"
msgstr "Irish (Gaelic) data files"

#: main.cpp:98
msgid "Softer Hangman Pictures"
msgstr "Softer Hangman Pictures"

#: main.cpp:100 main.cpp:102 main.cpp:104
msgid "Coding help"
msgstr "Coding help"

#: main.cpp:106
msgid "Coding help, fixed a lot of things"
msgstr "Coding help, fixed a lot of things"

#: main.cpp:108
msgid "SVG icon"
msgstr "SVG icon"

#: main.cpp:110
msgid "Code for generating icons for the characters toolbar"
msgstr "Code for generating icons for the characters toolbar"

#: main.cpp:112
msgid "Code cleaning"
msgstr "Code cleaning"

#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
msgid "seconds"
msgstr "seconds"

#: advanced.ui:32
#, no-c-format
msgid "When Available"
msgstr "When Available"

#: advanced.ui:46
#, no-c-format
msgid "&Show hints"
msgstr "&Show hints"

#: advanced.ui:49
#, no-c-format
msgid ""
"If you check it, a hint will be displayed by right-clicking on the game "
"window."
msgstr ""
"If you tick it, a hint will be displayed by right-clicking on the game "
"window."

#: advanced.ui:52
#, no-c-format
msgid ""
"Some languages have hints to help you guess the word more easily. If this is "
"<b>disabled</b>, there is no such option for your current language data "
"file.\n"
"If this is <b>enabled</b>, then hints are available and you can get them by "
"checking this box. You will then see the hint for the word you are trying to "
"guess by right-clicking somewhere on the KHangMan window, the hint will then "
"be displayed for 4 seconds in a tooltip."
msgstr ""
"Some languages have hints to help you guess the word more easily. If this is "
"<b>disabled</b>, there is no such option for your current language data "
"file.\n"
"If this is <b>enabled</b>, then hints are available and you can get them by "
"ticking this box. You will then see the hint for the word you are trying to "
"guess by right-clicking somewhere on the KHangMan window, the hint will then "
"be displayed for 4 seconds in a tooltip."

#: advanced.ui:63
#, no-c-format
msgid "Spanish, Portuguese, Catalan"
msgstr "Spanish, Portuguese, Catalan"

#: advanced.ui:77
#, no-c-format
msgid "Type accented &letters"
msgstr "Type accented &letters"

#: advanced.ui:80
#, no-c-format
msgid ""
"If this is checked, you must type accented letters yourself (i.e. they are "
"differentiated from the corresponding unaccented letter)."
msgstr ""
"If this is checked, you must type accented letters yourself (i.e. they are "
"differentiated from the corresponding unaccented letter)."

#: advanced.ui:83
#, no-c-format
msgid ""
"If this is <b>disabled</b>, then the selected language does not support it. "
"If this is <b>enabled</b> and if you check it, then you should type accented "
"letters on their own. If it is not checked, accented letters will be "
"displayed with normal letters.<br>\n"
"Default is that accented letters will be shown when the corresponding "
"unaccented letter is guessed.<br>\n"
"For example, in Catalan, if this is unchecked and you type \"o\", the o and "
"ò will be displayed in the word <b>xenofòbia</b>. If this option is checked, "
"when you type \"o\", only \"o\" will be displayed and you will then have to "
"type \"ò\" for this letter to be displayed."
msgstr ""
"If this is <b>disabled</b>, then the selected language does not support it. "
"If this is <b>enabled</b> and if you tick it, then you should type accented "
"letters on their own. If it is not ticked, accented letters will be "
"displayed with normal letters.<br>\n"
"Default is that accented letters will be shown when the corresponding "
"unaccented letter is guessed.<br>\n"
"For example, in Catalan, if this is unticked and you type \"o\", the o and ò "
"will be displayed in the word <b>xenofòbia</b>. If this option is ticked, "
"when you type \"o\", only \"o\" will be displayed and you will then have to "
"type \"ò\" for this letter to be displayed."

#: khangman.kcfg:10
#, no-c-format
msgid "Level"
msgstr ""

#: khangman.kcfg:17
#, fuzzy, no-c-format
msgid "Show the characters toolbar"
msgstr "Code for generating icons for the characters toolbar"

#: khangman.kcfg:21
#, no-c-format
msgid "The language selected by the user"
msgstr ""

#: khangman.kcfg:42
#, no-c-format
msgid "Background theme"
msgstr ""

#: khangman.kcfg:53
#, no-c-format
msgid "Allow Only One Instance of Each Letter to be replaced in the word"
msgstr ""

#: khangman.kcfg:57
#, fuzzy, no-c-format
msgid "Do not display the 'Congratulations You won!' dialog"
msgstr "Do not display the 'Congratulations! You &won!' dialogue"

#: khangman.kcfg:61
#, fuzzy, no-c-format
msgid "Enable Sounds on New Game and Win Game"
msgstr "If ticked, sounds will be played for New Game and Win Game"

#: khangman.kcfg:65
#, no-c-format
msgid "the time to display the Hint KPassiveTooltip, in seconds"
msgstr ""

#: khangman.kcfg:69
#, no-c-format
msgid "the time to display the Missed KPassivePopup, in seconds"
msgstr ""

#: khangman.kcfg:76
#, no-c-format
msgid "Enable Hint mode if available i.e. only if hintBool == true"
msgstr ""

#: khangman.kcfg:80
#, no-c-format
msgid "Type accented letters separately from normal letters"
msgstr ""

#: khangman.kcfg:84
#, no-c-format
msgid "Write the word in upper case letters if checked"
msgstr ""

#: khangman.kcfg:91
#, no-c-format
msgid "Default font family for the Guess button"
msgstr ""

#: khangman.kcfg:95
#, no-c-format
msgid "Default font family for the MIsses button"
msgstr ""

#: khangman.kcfg:102
#, no-c-format
msgid "The Providers path for KHangMan"
msgstr ""

#: khangmanui.rc:27
#, no-c-format
msgid "Main"
msgstr "Main"

#: khangmanui.rc:38
#, no-c-format
msgid "Special Characters"
msgstr "Special Characters"

#: normal.ui:32
#, no-c-format
msgid "Require more &guesses for duplicate letters"
msgstr "Require more &guesses for duplicate letters"

#: normal.ui:35
#, no-c-format
msgid ""
"Check this if you do not want to display each instance of the same letter"
msgstr ""
"Tick this if you do not want to display each instance of the same letter"

#: normal.ui:38
#, no-c-format
msgid ""
"If you check this box, only the first letter will be written if the letter "
"is found in several places in the word. Then when you rechoose this letter, "
"it will replace the second instance in the word until there are no more "
"instances of this letter.\n"
"For example, the word to guess is \"potato\". If this option is unchecked, "
"when you try \"o\", the 2 \"o\" in the word will be discovered at the same "
"time. If this is checked, you will need to try \"o\" twice.\n"
"\n"
"Default is that for one letter typed, all instances of that letter in the "
"word are displayed."
msgstr ""
"If you tick this box, only the first letter will be written if the letter is "
"found in several places in the word. Then when you rechoose this letter, it "
"will replace the second instance in the word until there are no more "
"instances of this letter.\n"
"For example, the word to guess is \"potato\". If this option is unchecked, "
"when you try \"o\", the 2 \"o\" in the word will be discovered at the same "
"time. If this is checked, you will need to try \"o\" twice.\n"
"\n"
"Default is that for one letter typed, all instances of that letter in the "
"word are displayed."

#: normal.ui:49
#, no-c-format
msgid "Do not display the 'Congratulations! You &won!' dialog"
msgstr "Do not display the 'Congratulations! You &won!' dialogue"

#: normal.ui:52
#, no-c-format
msgid ""
"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
"seconds, a new game will start automatically."
msgstr ""
"If ticked, the dialogue 'Congratulations! You won!' is not displayed. After "
"3 seconds, a new game will start automatically."

#: normal.ui:55
#, no-c-format
msgid ""
"If this option is not checked, when a game is won a dialog will appear "
"saying 'Congratulations! You won!'. It also asks you if you want to play "
"again and you have to say Yes or No.\n"
"This is the default state.\n"
"\n"
"If this option is checked, this dialog will not appear and a new game will "
"automatically start after four seconds. A passive popup tells you you have "
"won the game. When this opton is checked you don't have an intrusive dialog "
"each time you won a game."
msgstr ""
"If this option is not ticked, when a game is won a dialogue will appear "
"saying 'Congratulations! You won!'. It also asks you if you want to play "
"again and you have to say Yes or No.\n"
"This is the default state.\n"
"\n"
"If this option is checked, this dialogue will not appear and a new game will "
"automatically start after four seconds. A passive popup tells you you have "
"won the game. When this option is ticked you don't have an intrusive "
"dialogue each time you won a game."

#: normal.ui:66
#, no-c-format
msgid "Sounds"
msgstr "Sounds"

#: normal.ui:77
#, no-c-format
msgid "Enable &sounds"
msgstr "Enable &sounds"

#: normal.ui:80
#, no-c-format
msgid "If checked, sounds will be played for New Game and Win Game"
msgstr "If ticked, sounds will be played for New Game and Win Game"

#: normal.ui:83
#, no-c-format
msgid ""
"If this box is checked, you will have some sounds played for each new game "
"and when you win a game. If this is not checked, there will be no sound in "
"KHangMan.\n"
"Default is no sound."
msgstr ""
"If this box is ticked, you will have some sounds played for each new game "
"and when you win a game. If this is not ticked, there will be no sound in "
"KHangMan.\n"
"Default is no sound."

#: timerdlg.ui:64
#, no-c-format
msgid "Time during which the Hint is displayed"
msgstr "Time during which the Hint is displayed"

#: timerdlg.ui:67
#, no-c-format
msgid ""
"You can set the time for displaying the Hint tooltip. Default is 3 seconds "
"but younger children might need longer time to be able to read the Hint."
msgstr ""
"You can set the time for displaying the Hint tooltip. Default is 3 seconds "
"but younger children might need longer time to be able to read the Hint."

#: timerdlg.ui:120
#, no-c-format
msgid "Set the time for displaying the hint:"
msgstr "Set the time for displaying the hint:"

#: timerdlg.ui:138
#, no-c-format
msgid "Set the time for displaying the Already Guessed Letter:"
msgstr "Set the time for displaying the Already Guessed Letter:"

#: timerdlg.ui:178
#, no-c-format
msgid "Time during which the Already Guessed tooltip is displayed"
msgstr "Time during which the Already Guessed tooltip is displayed"

#: timerdlg.ui:181
#, no-c-format
msgid ""
"You can set the time for displaying the Already Guessed tooltip after you "
"try a letter that was already guessed. Default is 3 seconds but younger "
"children might need longer time to be able to understand they are trying a "
"letter that was already guessed."
msgstr ""
"You can set the time for displaying the Already Guessed tooltip after you "
"try a letter that was already guessed. Default is 3 seconds but younger "
"children might need longer time to be able to understand they are trying a "
"letter that was already guessed."

#~ msgid "Animals"
#~ msgstr "Animals"

#~ msgid "Easy"
#~ msgstr "Easy"

#~ msgid "Medium"
#~ msgstr "Medium"

#~ msgid "Hard"
#~ msgstr "Hard"