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# translation of kgoldrunner.po to Khmer
# translation of kgoldrunner.po to
#
# Auk Piseth <[email protected]>, 2006, 2007.
# Poch Sokun <[email protected]>, 2006.
# Khoem Sokhem <[email protected]>, 2007, 2008.
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
"POT-Creation-Date: 2014-09-29 00:48-0500\n"
"PO-Revision-Date: 2008-07-15 14:29+0700\n"
"Last-Translator: Khoem Sokhem <[email protected]>\n"
"Language-Team: Khmer <[email protected]>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "ខឹម αžŸαž»αžαŸ‚αž˜, αž›αžΈ αžŸαž½αžŸαŸ’αžŠαžΈ, αž’αŸαž„ αžœαžŽαŸ’αžŽαŸˆ, αž’αŸ„αž€ αž–αž·αžŸαž·αžŠαŸ’αž‹"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr ""
"[email protected],[email protected], "
"[email protected],[email protected]"

#: data_messages.cpp:11
msgid "TRANSLATORS: Please see the notes in the data_messages.cpp file."
msgstr "TRANSLATORS: αžŸαžΌαž˜β€‹αž˜αžΎαž›β€‹αž€αŸ†αžŽαžαŸ‹β€‹αž…αŸ†αžŽαžΆαŸ†β€‹αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž―αž€αžŸαžΆαžš data_messages.cppΒ αŸ”"

#: data_messages.cpp:29
msgid "Hi !!"
msgstr "αžŸαž½αžŸαŸ’αžŠαžΈΒ !!"

#: data_messages.cpp:30
msgid ""
"Hi !  Welcome to KGoldrunner !  The idea of the game is to pick up all the gold "
"nuggets, then climb to the top of the playing area and move up to the next "
"level.  A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy.  To collect the nuggets, just point "
"the mouse where you want him to go.  At first gravity takes over and he falls "
"..."
msgstr ""
"αžŸαž½αžŸαŸ’αžŠαžΈΒ !  αžŸαžΌαž˜β€‹αžŸαŸ’αžœαžΆαž‚αž˜αž“αŸβ€‹αž˜αž€β€‹αž€αžΆαž“αŸ‹ KGoldrunner ! "
"αž‚αŸ„αž›αž”αŸ†αžŽαž„β€‹αžšαž”αžŸαŸ‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αžœαžΎβ€‹αž™αŸ‰αžΆαž„β€‹αžŽαžΆ αž”αŸ’αžšαž˜αžΌαž›β€‹αžŠαž»αŸ†β€‹αž˜αžΆαžŸβ€‹αž‘αžΆαŸ†αž„αž’αžŸαŸ‹ "
"αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αž‘αžΎαž„β€‹αž‘αŸ…β€‹αž€αŸ†αž–αžΌαž›β€‹αžαžΆαž„β€‹αž›αžΎβ€‹αž“αŸ…β€‹αžαŸ†αž”αž“αŸ‹β€‹αž›αŸαž„ αž αžΎαž™β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž‘αžΎαž„β€‹αž›αžΎ "
"αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž…αžΌαž›β€‹αž‘αŸ…β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αž“αŸ’αž‘αžΆαž”αŸ‹Β αŸ”\n"
"\n"
"αžœαžΈαžšαž”αž»αžšαžŸ (αžšαžΌαž”β€‹αž–αžŽαŸŒβ€‹αž”αŸƒαžαž„) αž‚αžΊβ€‹αž‡αžΆβ€‹αž’αŸ’αž“αž€β€‹αž αžΎαž™Β αŸ” αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž”αŸ’αžšαž˜αžΌαž›β€‹αžŠαž»αŸ†β€‹αž˜αžΆαžŸ "
"αž’αŸ’αž“αž€β€‹αž‚αŸ’αžšαžΆαž“αŸ‹β€‹αžαŸ‚β€‹αž…αž„αŸ’αž’αž»αž›β€‹αž€αžŽαŸ’αžŠαž»αžšβ€‹αž²αŸ’αž™β€‹αž…αŸ†β€‹αžŠαž»αŸ†β€‹αž˜αžΆαžŸβ€‹αž‘αŸ…β€‹αž”αžΆαž“β€‹αž αžΎαž™Β αŸ” αžŠαŸ„αž™β€‹αžŸαžΆαžšβ€‹αžαŸ‚β€‹αž‘αŸ†αž“αžΆαž‰β€‹αž•αŸ‚αž“αžŠαžΈ "
"αž’αŸ’αž“αž€β€‹αž€αŸβ€‹αž“αžΉαž„β€‹αžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αž»αŸ‡αž€αŸ’αžšαŸ„αž˜β€‹αž•αž„β€‹αžŠαŸ‚αžšΒ αŸ”"

#: data_messages.cpp:36
msgid "Navigation"
msgstr "αž€αžΆαžšβ€‹αž’αŸ’αžœαžΎβ€‹αžŠαŸ†αžŽαžΎαžš"

#: data_messages.cpp:37
msgid ""
"This is an exercise in moving around.  Follow the track of gold nuggets until "
"the ladder pops up at the right.  The hero can only follow the mouse along "
"simple paths (like _ | L or U), so be careful not to get too far ahead of him.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right.  If you do get trapped there, the only way out is to kill the "
"hero (press key Q for quit) and start the level again."
msgstr ""
"αž“αŸαŸ‡β€‹αž‚αžΊβ€‹αž‡αžΆβ€‹αž αŸ’αžœαžΉαž€αž αžΆαžαŸ‹β€‹αž€αŸ’αž“αž»αž„β€‹αž€αžΆαžšβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž…αž»αŸ‡αž‘αžΎαž„Β αŸ”  αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžŠαžΎαžšβ€‹αž‘αŸ…β€‹αžšαž€β€‹αžŠαž»αŸ†β€‹αž˜αžΆαžŸ "
"αžšαž αžΌαžβ€‹αž‘αžΆαž›αŸ‹β€‹αžαŸ‚β€‹αž‡αžŽαŸ’αžŠαžΎαžšβ€‹αž”αž„αŸ’αž αžΆαž‰β€‹αž‘αžΎαž„Β αŸ”  "
"αžœαžΈαžšαž”αž»αžšαžŸβ€‹αž’αžΆαž…β€‹αžŠαžΎαžšβ€‹αžαžΆαž˜β€‹αž‚αž“αŸ’αž›αž„β€‹αž€αžŽαŸ’αžŠαž»αžšβ€‹αžŸαžΆαž˜αž‰αŸ’αž‰β€‹αŸ—β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡ (αžŠαžΌαž…αž‡αžΆ _ | L ឬ U) αžŠαžΌαž…αŸ’αž“αŸαŸ‡ "
"αžŸαžΌαž˜β€‹αž€αž»αŸ†β€‹αž²αŸ’αž™β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž‘αŸ…β€‹αž†αŸ’αž„αžΆαž™β€‹αž–αžΈβ€‹αž‚αžΆαžαŸ‹β€‹αž–αŸαž€Β αŸ”\n"
"\n"
"αž‚αŸ’αžšαŸ„αŸ‡αžαŸ’αž“αžΆαž€αŸ‹Β αŸ– αžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αžœαžΎβ€‹αž™αŸ‰αžΆαž„β€‹αžŽαžΆ αž€αž»αŸ†β€‹αž²αŸ’αž™β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž–αžΈβ€‹αž‡αžŽαŸ’αžŠαžΎαžš ឬ "
"αžšαž”αžΆαžšβ€‹αž…αžΌαž›β€‹αž‘αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αžšαžŽαŸ’αžŠαŸ…β€‹αž”αŸαžαž»αž„β€‹αž“αŸ…β€‹αžαžΆαž„β€‹αž€αŸ’αžšαŸ„αž˜Β αŸ” αž”αžΎβ€‹αž’αŸ’αž›αžΆαž€αŸ‹ "
"αž˜αž’αŸ’αž™αŸ„αž”αžΆαž™β€‹αžαŸ‚β€‹αž˜αž½αž™β€‹αž‚αžαŸ‹β€‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž…αŸαž‰β€‹αž‚αžΊβ€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžαŸ’αž›αž½αž“ (αž…αž»αž…β€‹αž‚αŸ’αžšαžΆαž”αŸ‹αž…αž»αž… Q αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž…αŸαž‰) "
"αž αžΎαž™β€‹αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž˜αŸ’αžŠαž„β€‹αž‘αŸ€αžΒ αŸ”"

#: data_messages.cpp:43
msgid "Digging"
msgstr "αž€αžΆαžšβ€‹αž‡αžΈαž€"

#: data_messages.cpp:44
msgid ""
"Now you have to dig to get the gold!  Just use the left and right mouse buttons "
"to dig left or right of the hero's position.  The hero can then jump into and "
"through the hole he has dug.  He can also dig several holes in a row and run "
"sideways through the dug holes.  Be careful though.  After a while the holes "
"close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig one "
"more, to get through two layers.  On the right, you have to dig three, then two "
"then one to get through.  There are also two little puzzles to work out along "
"the way.  Good luck!\n"
"\n"
"By the way, you can dig through brick, but not concrete."
msgstr ""
"αž₯αž‘αžΌαžœβ€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αž‡αžΈαž€ αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž™αž€β€‹αž˜αžΆαžŸΒ ! αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αŸ’αžšαžΎαž”αŸŠαžΌαžαž»αž„β€‹αž€αžŽαŸ’αžŠαž»αžšβ€‹αž†αŸ’αžœαŸαž„ αž“αž·αž„β€‹αžŸαŸ’αžŠαžΆαŸ† "
"αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž‡αžΈαž€β€‹αž“αŸ…β€‹αžαžΆαž„β€‹αž†αŸ’αžœαŸαž„ ឬ αžαžΆαž„β€‹αžŸαŸ’αžŠαžΆαŸ†β€‹αžœαžΈαžšαž”αž»αžšαžŸΒ αŸ” "
"αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αž‘αžΎαž”β€‹αžœαžΈαžšαž”αž»αžšαžŸβ€‹αž’αžΆαž…β€‹αž›αŸ„αžβ€‹αž…αžΌαž›β€‹αž‘αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž”αžΆαž“ αžαžΆαž˜β€‹αžšαž“αŸ’αž’β€‹αžŠαŸ‚αž›β€‹αž‚αžΆαžαŸ‹β€‹αž”αžΆαž“β€‹αž‡αžΈαž€Β αŸ” "
"αž‚αžΆαžαŸ‹β€‹αž€αŸβ€‹αž’αžΆαž…β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž…αŸ’αžšαžΎαž“β€‹αž•αž„β€‹αžŠαŸ‚αžšβ€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž‡αž½αžšαžŠαŸαž€β€‹αž˜αž½αž™ "
"αž αžΎαž™β€‹αžšαžαŸ‹β€‹αžαžΆαž˜β€‹αžšαž“αŸ’αž’β€‹αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αž‡αžΈαž€Β αŸ” αžαŸ‚β€‹αž‘αŸ„αŸ‡β€‹αž™αŸ‰αžΆαž„β€‹αžŽαžΆ αž€αŸβ€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž”αŸ’αžšαž™αŸαžαŸ’αž“β€‹αžŠαŸ‚αžšΒ αŸ” "
"αž”αŸ’αžšαž αŸ‚αž›β€‹αž‡αžΆβ€‹αž˜αž½αž™β€‹αžŸαž“αŸ’αž‘αž»αŸ‡ αžšαž“αŸ’αž’β€‹αž“αžΉαž„β€‹αž”αž·αž‘β€‹αž‡αž·αžβ€‹αžœαž·αž‰ αž αžΎαž™β€‹αž’αŸ’αž“αž€β€‹αž“αžΉαž„β€‹αž‡αžΆαž”αŸ‹β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž αŸ’αž“αžΉαž„ "
"αž αžΎαž™β€‹αžŸαŸ’αž›αžΆαž”αŸ‹β€‹αžαŸ‚β€‹αž˜αŸ’αžŠαž„Β αŸ”\n"
"\n"
"αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž”αŸ’αžšαž’αž”αŸ‹β€‹αž‘αžΈαž”αžΈβ€‹αžαžΆαž„β€‹αž€αŸ’αžšαŸ„αž˜ αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž…αŸ†αž“αž½αž“β€‹αž–αžΈαžš αž αžΎαž™β€‹αž›αŸ„αžβ€‹αž…αžΌαž› "
"αžšαž½αž…β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž˜αž½αž™β€‹αž‘αŸ€αžβ€‹αž²αŸ’αž™β€‹αž›αžΏαž“ αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž†αŸ’αž›αž„β€‹αžŸαŸ’αžšαž‘αžΆαž”αŸ‹β€‹αž‘αžΆαŸ†αž„αž–αžΈαžšΒ αŸ” αž“αŸ…β€‹αžαžΆαž„β€‹αžŸαŸ’αžŠαžΆαŸ†β€‹αžœαž·αž‰ "
"αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž…αŸ†αž“αž½αž“β€‹αž”αžΈ αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αž–αžΈαžš αžšαž½αž…β€‹αž”αžΈ αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž’αžΆαž…β€‹αž†αŸ’αž›αž„β€‹αž”αžΆαž“Β αŸ” "
"αžŸαžΌαž˜β€‹αž²αŸ’αž™β€‹αž˜αžΆαž“β€‹αžŸαŸ†αžŽαžΆαž„β€‹αž›αŸ’αž’Β αŸ”\n"
"\n"
"ធូ ! αž“αž·αž™αžΆαž™β€‹αž’αž‰αŸ’αž…αžΉαž„ αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž‡αžΈαž€β€‹αž”αžΆαž“β€‹αžαŸ‚β€‹αž₯αžŠαŸ’αž‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡ αž˜αž·αž“β€‹αž’αžΆαž…β€‹αž‡αžΈαž€β€‹αž”αŸαžαž»αž„β€‹αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: data_messages.cpp:52
msgid "You Have ENEMIES !!!"
msgstr "αž˜αžΆαž“β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž˜αž€β€‹αž αžΎαž™Β !!!"

#: data_messages.cpp:53
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun without "
"enemies.  They are after the gold too: worse still they are after you!  You die "
"if they catch you, but maybe you will have a few lives left and can start "
"again.\n"
"\n"
"You can handle enemies by running away, digging a hole or luring them into part "
"of the playing area where they get stranded.\n"
"\n"
"If an enemy falls into a hole, he gives up any gold he is carrying, then gets "
"stuck in the hole for a time and climbs out.  If the hole closes while he is in "
"it, he dies and reappears somewhere else on the screen.  You can deliberately "
"kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head.  You must do that right at "
"the start of this level.  Dig a hole, trap the enemy, wait for him to fall all "
"the way in, then run over him, with the other enemy in hot pursuit..."
msgstr ""
"αž›αŸ’αž’αžŽαžΆαžŸαŸ‹ αž’αŸ’αž“αž€β€‹αž”αžΆαž“β€‹αž†αŸ’αž›αž„β€‹αž•αž»αžβ€‹αžŠαŸ†αžŽαžΆαž€αŸ‹αž€αžΆαž›β€‹αž–αž·αž”αžΆαž€αŸ—β€‹αž‡αžΆαž…αŸ’αžšαžΎαž“β€‹αž αžΎαž™ "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž”αžΎβ€‹αž›αŸαž„β€‹αž‚αŸ’αž˜αžΆαž“β€‹αžŸαžαŸ’αžšαžΌαžœ αžŠαžΌαž…β€‹αž‡αžΆβ€‹αž˜αž·αž“β€‹αžŸαžΌαžœβ€‹αžŸαž”αŸ’αž”αžΆαž™β€‹αžŸαŸ„αŸ‡Β αŸ”  αž₯αž‘αžΌαžœβ€‹αž‡αž½αž”β€‹αž αžΎαž™ "
"αžŸαžαŸ’αžšαžΌαžœβ€‹αž“αžΉαž„β€‹αžŠαžΎαžšβ€‹αžαžΆαž˜β€‹αž’αŸ’αž“αž€β€‹αžšαž αžΌαžΒ ! αž’αŸ’αž“αž€β€‹αž“αžΉαž„β€‹αžŸαŸ’αž›αžΆαž”αŸ‹ αž”αžΎβ€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž”αŸ‰αŸ‡β€‹αžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αž“αž€ "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž”αŸ’αžšαž αŸ‚αž›β€‹αž‡αžΆβ€‹αž“αŸ…β€‹αžŸαž›αŸ‹β€‹αž‡αžΈαžœαž·αžβ€‹αž”αžΈαž”αž½αž“β€‹αž‘αŸ€αž αž’αžΆαž…β€‹αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž˜αŸ’αžŠαž„β€‹αž‘αŸ€αžΒ αŸ”\n"
"\n"
"αžœαž·αž’αžΈβ€‹αžαŸ‚β€‹αž˜αž½αž™β€‹αž‚αžαŸ‹β€‹αžŠαŸ‚αž›β€‹αž’αŸ’αž“αž€β€‹αžˆαŸ’αž“αŸ‡β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž”αžΆαž“ αž‚αžΊβ€‹αž‚αŸαž…β€‹αž²αŸ’αž™β€‹αž†αŸ’αž„αžΆαž™ "
"αžŠαŸ„αž™β€‹αž‡αžΈαž€β€‹αž‡αžΆβ€‹αžšαž“αŸ’αž’β€‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž‚αŸαž… ឬ αž”αž‰αŸ’αž†αŸ„αžβ€‹αž²αŸ’αž™β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›β€‹αžšαž“αŸ’αž’Β αŸ”\n"
"\n"
"αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›β€‹αžšαž“αŸ’αž’ "
"αžœαžΆβ€‹αž“αžΉαž„β€‹αž‘αž˜αŸ’αž›αžΆαž€αŸ‹β€‹αž˜αžΆαžŸβ€‹αž‘αžΆαŸ†αž„αž’αžŸαŸ‹β€‹αžŠαŸ‚αž›β€‹αžœαžΆβ€‹αž˜αžΆαž“β€‹αž‘αžΆαŸ†αž„β€‹αž”αŸ‰αž»αž“αŸ’αž˜αžΆαž“ "
"αž αžΎαž™β€‹αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αž“αŸ…β€‹αžŸαŸ’αž„αŸ€αž˜β€‹αž€αŸ’αž“αž»αž„β€‹αžšαž“αŸ’αž’β€‹αž˜αž½αž™β€‹αžŸαž“αŸ’αž‘αž»αŸ‡ αžšαž½αž…β€‹αž„αžΎαž”β€‹αž…αŸαž‰β€‹αž˜αž€β€‹αžœαž·αž‰Β αŸ” αž”αžΎβ€‹αžšαž“αŸ’αž’β€‹αž”αž·αž‘ "
"αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„ αžœαžΆβ€‹αž“αžΉαž„β€‹αžŸαŸ’αž›αžΆαž”αŸ‹ "
"αž αžΎαž™β€‹αž“αžΉαž„β€‹αž€αžΎαžβ€‹αž‘αžΎαž„β€‹αžœαž·αž‰β€‹αž“αŸ…β€‹αž€αž“αŸ’αž›αŸ‚αž„β€‹αžŽαžΆβ€‹αž˜αž½αž™β€‹αž•αŸ’αžŸαŸαž„β€‹αž‘αŸ€αžΒ αŸ” "
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž²αŸ’αž™β€‹αž”αžΆαž“β€‹αž™αžΌαžš αžŠαŸ„αž™β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž…αŸ’αžšαžΎαž“β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž‡αž½αžšαžŠαŸαž€β€‹αž˜αž½αž™Β αŸ”\n"
"\n"
"αž αžΎαž™β€‹αž’αŸ’αžœαžΈβ€‹αžŠαŸ‚αž›β€‹αžŸαŸ†αžαžΆαž“αŸ‹β€‹αž‘αŸ€αžβ€‹αž“αŸ„αŸ‡β€‹αž‚αžΊ αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αžšαžαŸ‹β€‹αž›αžΎβ€‹αž€αŸ’αž”αžΆαž›β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž”αžΆαž“Β αŸ” "
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž‡αžΈαž€β€‹αžšαž“αŸ’αž’β€‹αž˜αž½αž™β€‹αž…αžΆαŸ†β€‹αžŸαžαŸ’αžšαžΌαžœ αžšαž½αž…β€‹αžšαž„αŸ‹αž…αžΆαŸ†β€‹αž‘αžΆαž›αŸ‹β€‹αžαŸ‚β€‹αžœαžΆβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž› "
"αž αžΎαž™β€‹αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αžŠαžΎαžšβ€‹αž›αžΎβ€‹αž€αŸ’αž”αžΆαž›β€‹αžœαžΆΒ αŸ”"

#: data_messages.cpp:63
msgid "Bars"
msgstr "αžšαž”αžΆαžš"

#: data_messages.cpp:64
msgid ""
"You can move horizontally along bars (or poles), but if you move down you will "
"let go and fall ....  Also, note that you can collect gold by falling onto it."
msgstr ""
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αžαžΆαž˜β€‹αžšαž”αžΆαžšβ€‹αž•αž„β€‹αžŠαŸ‚αžš αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž”αžΎβ€‹αž’αŸ’αž“αž€β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž…αž»αŸ‡αž€αŸ’αžšαŸ„αž˜ "
"αž’αŸ’αž“αž€β€‹αž“αžΉαž„β€‹αž›αŸ‚αž„β€‹αžŠαŸƒβ€‹αž–αžΈβ€‹αžšαž”αžΆαžš αž αžΎαž™β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αž»αŸ‡αž€αŸ’αžšαŸ„αž˜ .... αžŸαžΌαž˜β€‹αž…αŸ†αžŽαžΆαŸ†β€‹αž•αž„β€‹αžŠαŸ‚αžšβ€‹αžαžΆ "
"αž’αŸ’αž“αž€β€‹αž€αŸβ€‹αž’αžΆαž…β€‹αž”αŸ’αžšαž˜αžΌαž›β€‹αžŠαž»αŸ†αž˜αžΆαžŸβ€‹αž”αžΆαž“β€‹αžŠαŸ‚αžš αž”αžΎβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αŸ†β€‹αžœαžΆΒ αŸ”"

#: data_messages.cpp:68
msgid "False Bricks"
msgstr "αž₯αžŠαŸ’αž‹αž€αŸ’αž›αŸ‚αž„αž€αŸ’αž›αžΆαž™"

#: data_messages.cpp:69
msgid ""
"Some of the bricks in this level are not what they seem.  If you walk onto them "
"you fall through.  The enemies fall through them too."
msgstr ""
"αž₯αžŠαŸ’αž‹β€‹αž˜αž½αž™β€‹αž…αŸ†αž“αž½αž“β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸαŸ‡ αž˜αž·αž“β€‹αž˜αŸ‚αž“β€‹αž‡αžΆβ€‹αžšαž”αžŸαŸ‹β€‹αž–αž·αžβ€‹αž‘αžΎαž™Β αŸ” αž”αžΎβ€‹αž’αŸ’αž“αž€β€‹αžŠαžΎαžšβ€‹αž›αžΎβ€‹αžœαžΆ "
"αž’αŸ’αž“αž€β€‹αž“αžΉαž„β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›β€‹αžœαžΆΒ αŸ” αžŸαžαŸ’αžšαžΌαžœβ€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€β€‹αž€αŸβ€‹αž“αžΉαž„β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›β€‹αžœαžΆβ€‹αžŠαŸ‚αžšΒ αŸ”"

#: data_messages.cpp:73 data_messages.cpp:110
msgid "Bye ......."
msgstr "αž›αžΆαž αžΎαž™ ......"

#: data_messages.cpp:74 data_messages.cpp:111
msgid ""
"This is just a nice easy level to finish up with.  Have fun with the other "
"games in KGoldrunner.\n"
"\n"
"Note that there is a game Editor in which you and your friends can make up "
"levels and challenge each other.  There is also a KGoldrunner Handbook in the "
"Help Menu, which contains more detail than this Tutorial.\n"
"\n"
"It's been a pleasure showing you around.  Bye !!!"
msgstr ""
"αž“αŸαŸ‡β€‹αž‚αŸ’αžšαžΆαž“αŸ‹β€‹αžαŸ‚β€‹αž‡αžΆβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŸαŸ’αžšαž½αž›αŸ— αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž”αž‰αŸ’αž…αž”αŸ‹β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ” "
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αžšαžΈαž€αžšαžΆαž™β€‹αž‡αžΆαž˜αž½αž™β€‹αž“αžΉαž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž‡αžΆαž…αŸ’αžšαžΎαž“β€‹αž‘αŸ€αžβ€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„ KGoldrunnerΒ αŸ”\n"
"\n"
"αžŸαžΌαž˜β€‹αž…αŸ†αžŽαžΆαŸ†αžαžΆ αž™αžΎαž„β€‹αž€αŸβ€‹αž˜αžΆαž“β€‹αž‡αžΆβ€‹αž€αž˜αŸ’αž˜αžœαž·αž’αžΈβ€‹αž“αž·αž–αž“αŸ’αž’β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž•αž„β€‹αžŠαŸ‚αžš αžŠαŸ‚αž›β€‹αž’αŸ’αž“αž€ "
"αž“αž·αž„β€‹αž˜αž·αžαŸ’αžβ€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αžšαŸ€αž”αž…αŸ†β€‹αž‡αžΆβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž•αŸ’αžŸαŸαž„αŸ— αž αžΎαž™β€‹αž”αŸ’αžšαž€αž½αžβ€‹αž‡αžΆαž˜αž½αž™β€‹αž‚αŸ’αž“αžΆΒ αŸ” "
"αž™αžΎαž„β€‹αž€αŸβ€‹αž˜αžΆαž“β€‹αžšαž”αŸ€αž”β€‹αž”αŸ’αžšαžΎ KGoldrunner αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž˜αŸ‰αžΊαž“αž»αž™β€‹αž‡αŸ†αž“αž½αž™ "
"αžŠαŸ‚αž›β€‹αž–αž“αŸ’αž™αž›αŸ‹β€‹αž”αžΆαž“β€‹αž€αŸ’αž”αŸ„αŸ‡αž€αŸ’αž”αžΆαž™β€‹αž‡αžΆαž„β€‹αž˜αŸαžšαŸ€αž“β€‹αž“αŸαŸ‡Β αŸ”\n"
"\n"
"αžœαžΆβ€‹αž‡αžΆβ€‹αž€αž·αžαŸ’αžαž™αžŸβ€‹αžŽαžΆαžŸαŸ‹ αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αž“αžΆαŸ†β€‹αž’αŸ’αž“αž€β€‹αžŠαžΎαžšβ€‹αž€αŸ†αžŸαžΆαž“αŸ’αžΒ αŸ” αžŸαžΌαž˜β€‹αž‡αž˜αŸ’αžšαžΆαž”β€‹αž›αžΆΒ !!!"

#: data_messages.cpp:82
msgid "Bars and Ladders"
msgstr "αžšαž”αžΆαžš αž“αž·αž„β€‹αž‡αžŽαŸ’αžŠαžΎαžš"

#: data_messages.cpp:83
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to the "
"concrete at the wrong time.  Try to keep the enemies together.\n"
"\n"
"If an enemy has a gold outline, he is holding a nugget.  He might drop it as he "
"runs over the concrete or maybe at the top of a ladder ...... patience, "
"patience !!"
msgstr ""
"αž‚αŸ’αž˜αžΆαž“β€‹αž€αž“αŸ’αž›αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αžαŸ’αžšαžΌαžœβ€‹αž‡αžΈαž€β€‹αž‘αŸ€αžαž‘αŸ αžŠαžΌαž…αŸ’αž“αŸαŸ‡β€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž‚αŸαž…β€‹αž–αžΈαžŸαžαŸ’αžšαžΌαžœ "
"αž αžΎαž™β€‹αž’αŸ’αžœαžΎαž™αŸ‰αžΆαž„αžŽαžΆβ€‹αž€αž»αŸ†αž’αŸ„αž™β€‹αž’αŸ’αž›αžΆαž€αŸ‹αž‘αŸ…αž›αžΎβ€‹αž”αŸαžαž»αž„β€‹αžŠαŸ‚αž›αž˜αž·αž“αž’αžΆαž…β€‹αž‡αžΈαž€αž”αžΆαž“ "
"αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αž˜αž·αž“αžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αž›αžΆαž€αŸ‹Β αŸ”  αžαŸ’αžšαžΌαžœαž–αŸ’αž™αžΆαž™αžΆαž˜β€‹αžŠαžΆαž€αŸ‹β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž²αŸ’αž™β€‹αž“αŸ…αž˜αŸ’αžŠαž»αŸ†Β αŸ”\n"
"\n"
"αž”αŸ’αžšαžŸαž·αž“β€‹αž”αžΎαžŸαžαŸ’αžšαžΌαžœβ€‹αž˜αž½αž™β€‹αž˜αžΆαž“β€‹αž‚αŸ’αžšαŸ„αžŸβ€‹αž˜αžΆαžŸ αž αžΎαž™αžœαžΆβ€‹αž€αŸ†αž–αž»αž„αžαŸ‚β€‹αž€αžΆαž“αŸ‹β€‹αžŠαž»αŸ†αž˜αžΆαžŸΒ αŸ”  "
"αžœαžΆβ€‹αž”αŸ’αžšαž αŸ‚αž›β€‹αž‡αžΆβ€‹αž‘αž˜αŸ’αž›αžΆαž€αŸ‹β€‹αžŠαž»αŸ†αž˜αžΆαžŸβ€‹αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αžœαžΆβ€‹αžšαžαŸ‹β€‹αž›αžΎβ€‹αž”αŸαžαž»αž„ ឬ αž“αŸ…β€‹αž€αŸ†αž–αžΌαž›β€‹αž‡αžŽαŸ’αžŠαžΎαžš "
"......αž’αžαŸ‹αž’αŸ’αž˜αžαŸ‹ αž’αžαŸ‹αž’αŸ’αž˜αžαŸ‹Β !!"

#: data_messages.cpp:89
msgid "To kill ....."
msgstr "αžαŸ’αžšαžΌαžœβ€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹ ....."

#: data_messages.cpp:90
msgid ""
"You cannot get up to the gold, so you must get the enemies to bring it down to "
"you.  But how do you get them to keep going back?\n"
"\n"
"If you are feeling stressed, you can hit the P or Esc key and take a break.  "
"Also, you can use the Settings menu to slow down the action."
msgstr ""
"β€‹αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž™αž€β€‹αž˜αžΆαžŸαžŠαž›αŸ‹αž‘αŸ "
"αžŠαžΌαž…αŸ’αž“αŸαŸ‡β€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœαžαŸ‚αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹β€‹αž™αž€β€‹αž˜αžΆαžŸβ€‹αž…αž»αŸ‡β€‹αž˜αž€β€‹αž²αŸ’αž™β€‹αž’αŸ’αž“αž€Β αŸ”  αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹ "
"αžαžΎβ€‹αž’αŸ’αž“αž€β€‹αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž‘αŸ… αžœαž·αž‰β€‹αžαžΆαž˜β€‹αžšαž”αŸ€αž”β€‹αžŽαžΆΒ ?\n"
"\n"
"αž”αŸ’αžšαžŸαž·αž“αž”αžΎβ€‹αž’αŸ’αž“αž€β€‹αž˜αžΆαž“β€‹αž’αžΆαžšαž˜αŸ’αž˜αžŽαŸβ€‹αž’αž½αžšαž’αžΆαž”αŸ‹ αž’αŸ’αž“αž€β€‹αž’αžΆαž…αžœαžΆαž™β€‹αž‚αŸ’αžšαžΆαž”αŸ‹αž…αž»αž…β€‹β€‹αž’αž€αŸ’αžŸαžš P ឬ αž‚αŸαž… "
"αž αžΎαž™β€‹αžŸαž˜αŸ’αžšαžΆαž€β€‹αžŸαž·αž“αž‘αŸ…Β αŸ”  αž’αŸ’αž“αž€β€‹αž€αŸβ€‹αž’αžΆαž…β€‹αž”αŸ’αžšαžΎβ€‹αž˜αŸ‰αžΊαž“αž»αž™ αž€αžΆαžšαž€αŸ†αžŽαžαŸ‹β€‹β€‹ "
"αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™β€‹αžŸαž€αž˜αŸ’αž˜αž—αžΆαž–β€‹αž™αžΊαžαž”αž“αŸ’αžαž·αž…Β αŸ”"

#: data_messages.cpp:96
msgid "...  Or not to kill?"
msgstr "...  αž¬β€‹αž˜αž·αž“αžαŸ’αžšαžΌαžœβ€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹Β ?"

#: data_messages.cpp:97
msgid ""
"It is best not to kill the enemy.  Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
"If you do kill him unintentionally, before you have collected the gold at the "
"top left, you can still finish the level by digging away the side of the pit he "
"is in."
msgstr ""
"β€‹αžœαžΆβ€‹αž”αŸ’αžšαžŸαžΎβ€‹αž”αŸ†αž•αž»αžβ€‹αžŠαŸ‚αž›β€‹αž˜αž·αž“β€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹β€‹αžŸαžαŸ’αžšαžΌαžœΒ αŸ”  αžŸαžΆαž€αžœαžΆβ€‹αž˜αžΎαž›β€‹ "
"αž αžΎαž™β€‹αž’αŸ’αž“αž€β€‹αž“αžΉαž„β€‹αžšαž€αžƒαžΎαž‰β€‹αž˜αžΌαž›β€‹αž αŸαžαž»β€‹αž αžΎαž™ ... ហអ៎ ហអ៎ ហអ៎ !! ..;-)\n"
"\n"
"αž”αŸ’αžšαžŸαž·αž“β€‹αž”αžΎβ€‹αž’αŸ’αž“αž€β€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžœαžΆβ€‹αžŠαŸ„αž™β€‹αž’αž…αŸαžαž“αžΆβ€‹ "
"αž˜αž»αž“β€‹αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αž’αŸ’αž“αž€β€‹αž”αŸ’αžšαž˜αžΌαž›β€‹αž˜αžΆαžŸβ€‹αž“αŸ…β€‹αž€αŸ†αž–αžΌαž›β€‹αž›αžΎβ€‹αžαžΆαž„β€‹αž†αŸ’αžœαŸαž„β€‹ "
"αž’αŸ’αž“αž€β€‹αž“αŸ…αžαŸ‚β€‹αž’αžΆαž…β€‹β€‹αž”αž‰αŸ’αž…αž”αŸ‹αž™β€‹β€‹αž€αž˜αŸ’αžšαž·αž”αžΆαž“β€‹αžŠαžΌαž…αž‚αŸ’αž“αžΆβ€‹αžβ€‹αžŠαž™β€‹αž‡αžΈαž€β€‹αž“αŸ…αž‡αŸ’αžšαž»αž„αž†αŸ’αž„αžΆαž™αž–αžΈβ€‹αž“αŸƒβ€‹αžšαžŽαŸ’αžŠαŸ…αžŠαŸ‚αž›β€‹αžœαž’αŸ’"
"αž›αžΆαž€αŸ‹αž…αž»αŸ‡αž»αž„Β αŸ”"

#: data_messages.cpp:103
msgid "Traps"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹"

#: data_messages.cpp:104
msgid ""
"Some of the bricks here are not what they seem.  They are known as false "
"bricks, fall-through bricks or traps.  If you try to walk on them, you fall "
"through.  If the enemies walk on them, they can descend on you without warning. "
" Sometimes you have to fall through a brick to get some gold.\n"
"\n"
"At the start, jump into the concrete pit, dig and drop through.  That will get "
"one enemy tied up for a while .... :-)"
msgstr ""
"αž₯αžŠαŸ’αž‹β€‹αž˜αž½αž™αž…αŸ†αž“αž½αž™αž“αŸ…αžαŸ’αžšαž„αŸ‹αž“αŸαŸ‡ αž‚αžΊβ€‹αž˜αž·αž“αžŠαžΌαž…β€‹αž’αŸ’αžœαžΈβ€‹αžŠαŸ‚αž›β€‹αž˜αžΎαž›αžƒαžΎαž‰β€‹αž“αŸ„αŸ‡αž‘αŸΒ αŸ”  "
"αž‚αŸβ€‹αžŠαžΉαž„β€‹αžαžΆαž₯αžŠαŸ’αž‹β€‹αž‘αžΆαŸ†αž„αž“αŸ„αŸ‡αž‡αžΆαž₯αžŠαŸ’αž‹β€‹αž€αŸ’αž›αŸ‚αž„αž€αŸ’αž›αžΆαž™ αž’αžΆαž…αž’αŸ’αž›αžΆαž€αŸ‹αž…αžΌαž›β€‹αž€αŸ’αž“αž»αž„β€‹αž₯αžŠαŸ’αž‹ αž¬β€‹ "
"αž’αž“αŸ’αž‘αžΆαž€αŸ‹αžšαž”αžŸαŸ‹αž‚αŸΒ αŸ”  αž”αŸ’αžšαžŸαž·αž“αž”αžΎαž’αŸ’αž“αž€β€‹αžŸαžΆαž€αžŠαžΎαžšαž€αžΆαžαŸ‹αžœαžΆ αž’αŸ’αž“αž€β€‹αž“αžΉαž„αž’αŸ’αž›αžΆαž€αŸ‹Β αŸ”  "
"αž”αŸ’αžšαžŸαž·αž“αž”αžΎβ€‹αž–αž½αž€αžŸαžαŸ’αžšαžΌαžœβ€‹αžŠαžΎαž€αžΆαžαŸ‹αžœαžΆαžœαž·αž‰ αž–αž½αž€αž‚αŸβ€‹αž’αžΆαž…β€‹αž…αž»αŸ‡β€‹αž˜αž€αžšαž€β€‹αž’αŸ’αž“αž€β€‹αžŠαŸ„αž™αž˜αž·αž“αž”αŸ’αžšαžΆαž”αŸ‹αž‘αžΎαž™Β αŸ”  "
"αž‡αž½αž“αž€αžΆαž›β€‹αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αž…αž»αŸ‡αž‘αŸ…αž€αŸ’αž“αž»αž„β€‹αž₯αžŠαŸ’αž‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž™αž€αž˜αžΆαžŸΒ αŸ”\n"
"\n"
"αž“αŸ…αž–αŸαž›β€‹αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž›αŸ„αžαž…αžΌαž›β€‹αž€αŸ’αž“αž»αž„β€‹αžšαžŽαŸ’αžŠαŸ…β€‹αž”αŸαžαž»αž„ αž‡αžΈαž€β€‹αž αžΎαž™αž‘αž˜αŸ’αž›αžΆαž€αŸ‹αžœαžΆαž…αžΌαž›Β αŸ”  "
"αž“αŸ„αŸ‡αž“αžΉαž„β€‹αž…αž„αžŸαžαŸ’αžšαžΌαžœβ€‹αž˜αž½αž™β€‹αž”αžΆαž“β€‹αž˜αž½αž™αž—αŸ’αž›αŸαžαžŠαŸ‚αžš .... :-)"

#: data_messages.cpp:157
msgid "Don't Panic"
msgstr "β€‹αž€αž»αŸ†αž—αŸαž™αž–αŸαž€"

#: data_messages.cpp:160
msgid "Lust for Gold"
msgstr "αž…αž„αŸ‹αž”αžΆαž“β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:161
msgid ""
"When you kill the enemies you can trap them permanently in the pit at top "
"right."
msgstr ""
"β€‹αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αž’αŸ’αž“αž€β€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹ "
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αžŠαžΆαž€αŸ‹β€‹αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αžšαž αžΌαžαŸβ€‹αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αžšαžŽαŸ’αžαŸ…β€‹αž“αŸ…β€‹αž€αŸ†αž–αžΌαž›β€‹αžαžΆαž„β€‹αžŸαŸ’αžŠαžΆαŸ†Β αŸ”"

#: data_messages.cpp:165
msgid "Ladders?  Trust me !"
msgstr "β€‹αž‡αžŽαŸ’αžŠαžΎαžšΒ ?  αž‘αž»αž€β€‹αž…αž·αžαŸ’αžβ€‹αžαŸ’αž‰αž»αŸ†β€‹αž…αž»αŸ‡Β !"

#: data_messages.cpp:168
msgid "Drop In and Say Hello"
msgstr "αž αž€αŸ‹αž…αžΌαž› αž αžΎαž™β€‹αž“αž·αž™αžΆαž™β€‹αžαžΆβ€‹αžŸαž½αžŸαŸ’αžŠαžΈ"

#: data_messages.cpp:171
msgid "The Mask"
msgstr "β€‹αžšαž”αžΆαŸ†αž„"

#: data_messages.cpp:174
msgid "Check for Traps"
msgstr "αžšαž€αž˜αžΎαž›αž’αž“αŸ’αž‘αžΆαž€αŸ‹"

#: data_messages.cpp:177
msgid "Take It Easy !"
msgstr "αžαžΆαž˜β€‹αžŸαž˜αŸ’αžšαž½αž›β€‹αž…αž»αŸ‡Β !"

#: data_messages.cpp:180
msgid "Fall on a Fortune"
msgstr "αž’αŸ’αž›αžΆαž€αŸ‹β€‹αžαžΆαž˜β€‹αž–αŸ’αžšαŸαž„αžœαžΆαžŸαž“αžΆ"

#: data_messages.cpp:183
msgid "The Lattice"
msgstr "β€‹αž”αž“αŸ’αž‘αŸ‡β€‹αžˆαžΎ"

#: data_messages.cpp:186
msgid "Shower of Gold"
msgstr "αžšαŸ„αž™β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:189
msgid "The Foundry"
msgstr "β€‹αžšαŸ„αž„αžŸαŸ’αž˜αž·αž"

#: data_messages.cpp:192
msgid "Soft Landings"
msgstr "αž…αž»αŸ‡β€‹αžαžΆαž˜β€‹αžŸαž˜αŸ’αžšαž½αž›"

#: data_messages.cpp:195
msgid "Unlucky for Some"
msgstr "αžŸαŸ†αžŽαžΆαž„β€‹αž’αžΆαž€αŸ’αžšαž€αŸ‹β€‹αžαŸ’αž›αŸ‡β€‹αžŠαŸ‚αžš"

#: data_messages.cpp:198
msgid "The Balance"
msgstr "β€‹αžαž»αž›αŸ’αž™αž—αžΆαž–"

#: data_messages.cpp:201
msgid "Gold Bars"
msgstr "β€‹αžšαž”αžΆαžšβ€‹αž˜αžΆαžŸ"

#: data_messages.cpp:204
msgid "Hard Row to Hoe"
msgstr "αž‡αž½αžšαžŠαŸαž€β€‹αžšαžΉαž„β€‹αž–αž·αž”αžΆαž€β€‹αž‡αžΈαž€"

#: data_messages.cpp:207
msgid "Golden Maze"
msgstr "αž˜αžΆαžŸβ€‹αžαŸ’αžœαžΆαžαŸ‹αžαŸ’αžœαŸ‚αž„"

#: data_messages.cpp:210
msgid "Delayed Trap"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹αž–αž“αŸ’αž™αžΆαžšαž–αŸαž›"

#: data_messages.cpp:213
msgid "Nowhere to Hide"
msgstr "αž‚αŸ’αž˜αžΆαž“β€‹αž€αž“αŸ’αž›αŸ‚αž„β€‹αž–αž½αž“αž‘αŸ"

#: data_messages.cpp:216
msgid "Watch the Centre"
msgstr "β€‹αžƒαŸ’αž›αžΆαŸ†β€‹αž˜αžΎαž›β€‹αž€αžŽαŸ’αžαžΆαž›"

#: data_messages.cpp:219
msgid "Where to Dig?"
msgstr "αžαŸ’αžšαžΌαžœβ€‹αž‡αžΈαž€β€‹αžαŸ’αžšαž„αŸ‹β€‹αžŽαžΆαž‘αŸ…Β ?"

#: data_messages.cpp:222
msgid "Easy Stages"
msgstr "β€‹αžŠαŸ†αžŽαžΆαž€αŸ‹αž€αžΆαž›β€‹αž„αžΆαž™αžŸαŸ’αžšαž½αž›"

#: data_messages.cpp:225
msgid "Gold Mesh"
msgstr "β€‹αžŸαŸ†αžŽαžΆαž‰αŸ‹β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:228
msgid "Acrobat"
msgstr "β€‹αž’αŸ’αž“αž€β€‹αž…αžΌαž›β€‹αž›αŸαž„"

#: data_messages.cpp:231
msgid "Mongolian Horde"
msgstr "β€‹αž€αŸ’αžšαž»αž˜β€‹αž‡αž“αž‡αžΆαžαž·β€‹αž˜αŸ‰αž»αž„αž αŸ’αž‚αŸ„αž›"

#: data_messages.cpp:234
msgid "Rocky Terrain"
msgstr "β€‹αžŠαžΈβ€‹αžŸαž»αž‘αŸ’αž’β€‹αžαŸ‚β€‹αžαŸ’αž˜"

#: data_messages.cpp:237
msgid "Down the Chimney"
msgstr "β€‹αž…αž»αŸ‡β€‹αž€αŸ’αž“αž»αž„β€‹αž”αŸ†αž–αž„αŸ‹β€‹αž•αŸ’αžŸαŸ‚αž„"

#: data_messages.cpp:240
msgid "Space Invader"
msgstr "β€‹αž’αŸ’αž“αž€β€‹αžˆαŸ’αž›αžΆαž“β€‹αž–αžΆαž“β€‹αž’αžœαž€αžΆαžŸ"

#: data_messages.cpp:243
msgid "Winding Road"
msgstr "β€‹αž•αŸ’αž›αžΌαžœβ€‹αž›αžΎβ€‹αžαŸ’αž™αž›αŸ‹"

#: data_messages.cpp:246
msgid "Light My Fire"
msgstr "αž”αŸ†αž—αŸ’αž›αžΊβ€‹αž—αŸ’αž›αžΎαž„β€‹αžαŸ’αž‰αž»αŸ†"

#: data_messages.cpp:249
msgid "Cockroach"
msgstr "β€‹αž€αž“αŸ’αž›αžΆαž"

#: data_messages.cpp:252 data_messages.cpp:532
msgid "The Runaround"
msgstr "αž”αž‰αŸ’αž†αŸ„αž"

#: data_messages.cpp:255
msgid "Speedy"
msgstr "β€‹αž›αžΏαž“"

#: data_messages.cpp:258
msgid "Dig Deep"
msgstr "αž‡αžΈαž€αž‡αŸ’αžšαŸ…"

#: data_messages.cpp:261
msgid "Zig Zag"
msgstr "β€‹αžšαŸβ€‹αž‘αŸ…β€‹αž˜αž€"

#: data_messages.cpp:264
msgid "Free Fall"
msgstr "β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αžαžΆαž˜αž…αž·αžαŸ’αž"

#: data_messages.cpp:267
msgid "Forgotten Gold"
msgstr "αž˜αžΆαžŸβ€‹αžŠαŸ‚αž›αž”αžΆαž“β€‹αž”αŸ†αž—αŸ’αž›αŸαž…"

#: data_messages.cpp:270
msgid "Two of Diamonds"
msgstr "αž–αŸαž‡αŸ’αžšβ€‹αž–αžΈαžšβ€‹αž‚αŸ’αžšαžΆαž”αŸ‹"

#: data_messages.cpp:273
msgid "Suicide Jump"
msgstr "β€‹αž›αŸ„αžβ€‹αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžαŸ’αž›αž½αž“"

#: data_messages.cpp:276
msgid "Easy Access"
msgstr "αž…αžΌαž›β€‹αž™αŸ‰αžΆαž„αžŸαŸ’αžšαž½αž›"

#: data_messages.cpp:279
msgid "Gold Braid"
msgstr "β€‹αž€αž˜αŸ’αžšαž„β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:282
msgid "Cat's Eyes"
msgstr "αž—αŸ’αž“αŸ‚αž€αž†αŸ’αž˜αžΆ"

#: data_messages.cpp:285
msgid "Keep 'em Coming"
msgstr "αž²αŸ’αž™β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž˜αž€β€‹αž…αž»αŸ‡"

#: data_messages.cpp:288
msgid "The Funnel"
msgstr "β€‹αž”αŸ†αž–αž„αŸ‹β€‹αž•αŸ’αžŸαŸ‚αž„"

#: data_messages.cpp:291
msgid "Lattice Maze"
msgstr "β€‹αž•αŸ’αž›αžΌαžœβ€‹αž”αž“αŸ’αž‘αŸ‡β€‹αžˆαžΎβ€‹αžαŸ’αžœαžΆαžαŸ‹β€‹αžαŸ’αžœαŸ‚αž„"

#: data_messages.cpp:294
msgid "Hard Work for Poor Pay"
msgstr "αž’αŸ’αžœαžΎαž€αžΆαžšβ€‹αž’αŸ’αž„αž“αŸ‹β€‹αžαŸ‚β€‹αž”αžΆαž“β€‹αž€αž˜αŸ’αžšαŸƒαžαž·αž…"

#: data_messages.cpp:297
msgid "Forked Ladders"
msgstr "αž‡αžŽαŸ’αžŠαžΎαžšβ€‹αžšαžΆαž„β€‹αž‡αžΆβ€‹αžŸαž˜"

#: data_messages.cpp:300
msgid "Snowing Gold"
msgstr "αžŠαž»αŸ†αž˜αžΆαžŸβ€‹αž’αŸ’αž›αžΆαž€αŸ‹"

#: data_messages.cpp:303
msgid "Left or Right?"
msgstr "αž†αŸ’αžœαŸαž„ ឬ αžŸαŸ’αžŠαžΆαŸ†Β ?"

#: data_messages.cpp:306
msgid "Houndstooth"
msgstr "Houndstooth"

#: data_messages.cpp:309
msgid "Five Levels"
msgstr "αŸ₯ αž€αž˜αŸ’αžšαž·αž"

#: data_messages.cpp:312
msgid "Pitfalls"
msgstr "β€‹αžšαžŽαŸ’αžαŸ…"

#: data_messages.cpp:315
msgid "Get IN There !!"
msgstr "αž…αžΌαž›β€‹αž‘αžΈαž“αŸαŸ‡β€‹Β !!"

#: data_messages.cpp:318
msgid "A Steady Climb"
msgstr "αž‘αžΎαž„β€‹αžαŸ’αžšαž„αŸ‹β€‹αž‘αŸ…β€‹αž›αžΎ"

#: data_messages.cpp:321
msgid "Fall-through Lattice"
msgstr "αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž€αžΆαžαŸ‹β€‹αž”αž“αŸ’αž‘αŸ‡β€‹αžˆαžΎ"

#: data_messages.cpp:324
msgid "Get me OUT of Here !!"
msgstr "αž™αž€β€‹αžαŸ’αž‰αž»αŸ†β€‹αž…αŸαž‰β€‹αž–αžΈβ€‹αž‘αžΈαž“αŸαŸ‡ !!"

#: data_messages.cpp:327
msgid "Empty Cellar"
msgstr "αž”αž“αŸ’αž‘αž”αŸ‹β€‹αž€αŸ’αžšαŸ„αž˜αžŠαžΈβ€‹αž‘αž‘αŸ"

#: data_messages.cpp:330
msgid "The Rose"
msgstr "αž•αŸ’αž€αžΆβ€‹αž€αž»αž›αžΆαž”"

#: data_messages.cpp:333
msgid "Lotus Puzzle"
msgstr "αž•αŸ’αž‚αž»αŸ†β€‹αž•αŸ’αž€αžΆαžˆαžΌαž€"

#: data_messages.cpp:336
msgid "Long Drop"
msgstr "αž‘αž˜αŸ’αž›αžΆαž€αŸ‹β€‹αžœαŸ‚αž„β€‹Β "

#: data_messages.cpp:339
msgid "Party On !!!"
msgstr "Party On !!!"

#: data_messages.cpp:342
msgid "Cross-stitch"
msgstr "αž€αŸ’αžšαž‘αžΆβ€‹αžαŸ’αžœαŸ‚αž„"

#: data_messages.cpp:345
msgid "Can't Get Up There"
msgstr "αž‘αžΎαž„β€‹αž’αžαŸ‹β€‹αž€αžΎαž"

#: data_messages.cpp:348
msgid "They're Everywhere !!!"
msgstr "αž–αž½αž€αžœαžΆβ€‹αž“αŸ…αž‚αŸ’αžšαž”αŸ‹β€‹αž€αž“αŸ’αž›αŸ‚αž„ !!!"

#: data_messages.cpp:351
msgid "Rooftops"
msgstr "αžŠαŸ†αž”αžΌαž›"

#: data_messages.cpp:354
msgid "Tricky Traps"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹αž”αž‰αŸ’αž†αŸ„αž"

#: data_messages.cpp:357
msgid "Make Them Work for You"
msgstr "αž²αŸ’αž™β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž’αŸ’αžœαžΎαž€αžΆαžšβ€‹αž²αŸ’αž™β€‹αž’αŸ’αž“αž€"

#: data_messages.cpp:360
msgid "Get Going !!"
msgstr "αž”αž“αŸ’αž !!"

#: data_messages.cpp:363
msgid "Three Chimneys"
msgstr "αž”αŸ†αž–αž„αŸ‹β€‹αž•αŸ’αžŸαŸ‚αž„β€‹αž”αžΈ"

#: data_messages.cpp:366
msgid "The Archway"
msgstr "αž•αŸ’αž›αžΌαžœαžŠαžΎαžšβ€‹αž˜αžΆαž“β€‹αžŠαŸ†αž”αžΌαž›β€‹αž€αŸ„αž„"

#: data_messages.cpp:369
msgid "Starwave"
msgstr "αž‡αŸ’αžšαž»αž„β€‹αž•αŸ’αž€αžΆαž™"

#: data_messages.cpp:372
msgid "Amazing Finish"
msgstr "αž”αž‰αŸ’αž…αž”αŸ‹β€‹αžŠαŸ„αž™β€‹αž’αžŸαŸ’αž…αžΆαžšαŸ’αž™"

#: data_messages.cpp:375
msgid "Overcrowding"
msgstr "αž…αž„αŸ’αž’αŸ€αž"

#: data_messages.cpp:378
msgid "Pillars"
msgstr "សសរ"

#: data_messages.cpp:381
msgid "Hopeful Descent"
msgstr "αž•αŸ’αž›αžΌαžœβ€‹αž…αž»αŸ‡β€‹αžŠαŸ‚αž›αž’αžΆαž…β€‹αž˜αžΆαž“β€‹αžŸαž„αŸ’αžƒαžΉαž˜"

#: data_messages.cpp:384
msgid "The Rack"
msgstr "αž‘αŸ’αžšαž»αž„"

#: data_messages.cpp:387
msgid "Twists and Turns"
msgstr "αž”αž„αŸ’αžœαž·αž› αž αžΎαž™β€‹αž”αžαŸ‹"

#: data_messages.cpp:390
msgid "The Saucer"
msgstr "αž‘αŸ’αžšαž“αžΆαž”αŸ‹αž…αžΆαž“"

#: data_messages.cpp:393
msgid "The Dotted Line"
msgstr "αž”αž“αŸ’αž‘αžΆαžαŸ‹β€‹αž…αž»αž…αŸ—"

#: data_messages.cpp:396
msgid "Don't Look Down (1)"
msgstr "αž€αž»αŸ†αž˜αžΎαž›β€‹αž…αž»αŸ‡β€‹αž€αŸ’αžšαŸ„αž˜ (៑)"

#: data_messages.cpp:399
msgid "Getting Started"
msgstr "αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜"

#: data_messages.cpp:402
msgid "Digging Hassle"
msgstr "β€‹αž€αžΆαžšαžšαŸ†αžαžΆαž“β€‹αžŠαž›αŸ‹β€‹αž€αžΆαžšαž‡αžΈαž€"

#: data_messages.cpp:405
msgid "Easy Middle"
msgstr "αž˜αž’αŸ’αž™αž˜"

#: data_messages.cpp:408
msgid "Don't Look Down (2)"
msgstr "αž€αž»αŸ†β€‹αž˜αžΎαž›β€‹αž…αž»αŸ‡αž€αŸ’αžšαŸ„αž˜ (្)"

#: data_messages.cpp:411
msgid "Which Way?"
msgstr "αž•αŸ’αž›αžΌαžœβ€‹αž˜αž½αž™αžŽαžΆΒ ?"

#: data_messages.cpp:414
msgid "Don't Look Down (3)"
msgstr "αž€αž»αŸ†β€‹αž˜αžΎαž›β€‹αž…αž»αŸ‡β€‹αž€αŸ’αžšαŸ„αž˜ (៣)"

#: data_messages.cpp:417
msgid "Drop ???"
msgstr "αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αž»αŸ‡Β ???"

#: data_messages.cpp:420
msgid "Help !!!"
msgstr "αž‡αž½αž™β€‹αž•αž„Β !!!"

#: data_messages.cpp:423
msgid "Yorick's Skull"
msgstr "αž†αŸ’αž’αžΉαž„β€‹αž›αž›αžΆαžŠαŸβ€‹αžšαž”αžŸαŸ‹ Yorick"

#: data_messages.cpp:426
msgid "No Mercy"
msgstr "αž‚αŸ’αž˜αžΆαž“β€‹αž˜αŸαžαŸ’αžαžΆ"

#: data_messages.cpp:429
msgid "Gold Sandwich"
msgstr "αžŸαžΆαŸ†αž„αžœαž·αž…αž˜αžΆαžŸ"

#: data_messages.cpp:432
msgid "Golden Curtain"
msgstr "αžœαžΆαŸ†αž„β€‹αž“αž“β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:435
msgid "Are you spider or fly?"
msgstr "αž’αŸ’αž“αž€β€‹αž‡αžΆβ€‹αž–αžΈαž„αž–αžΆαž„ ឬ αž‡αžΆβ€‹αžšαž»αž™Β ?"

#: data_messages.cpp:438
msgid "Funny?"
msgstr "αž‚αž½αžšβ€‹αž²αŸ’αž™β€‹αž’αžŸαŸ‹αžŸαŸ†αžŽαžΎαž…αž‘αŸΒ ?"

#: data_messages.cpp:441
msgid "Hard Landings"
msgstr "αž€αžΆαžšβ€‹αž…αž»αŸ‡β€‹αžŠαŸβ€‹αž›αŸ†αž”αžΆαž€"

#: data_messages.cpp:444
msgid "Golden Tower"
msgstr "αž”αŸ‰αž˜β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:448
msgid ""
"This level is named after the famous German submarine war film and dedicated to "
"Marco KrΓΌger of Berlin, the original author of KGoldrunner.\n"
"\n"
"Just one small hint .... if you stand on the right hand end of the boat you can "
"get the enemy to fall towards you .... the rest is up to you !!!!"
msgstr ""
"αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸαŸ‡ αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αžŠαžΆαž€αŸ‹β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αžαžΆαž˜αžαŸ’αžŸαŸ‚αž—αžΆαž–αž™αž“αŸ’αžβ€‹αžŸαž„αŸ’αž‚αŸ’αžšαžΆαž˜β€‹β€‹αž“αžΆαžœαžΆαž˜αž»αž‡αž‘αžΉαž€β€‹ German "
"αž“αž·αž„β€‹αž§αž‘αŸ’αž‘αž·αžŸβ€‹αž‡αžΌαž“Marco KrΓΌger αž“αŸƒβ€‹αž‘αžΈαž€αŸ’αžšαž»αž„β€‹αž”αŸŠαŸ‚αž‘αžΆαŸ†αž„ αžŠαŸ‚αž›αž‡αžΆαž’αŸ’αž“αž€β€‹αž“αž·αž–αž“αŸ’αž’β€‹ KGoldrunner "
"αžŠαžΎαž˜Β αŸ”\n"
"\n"
"αž‚αŸ’αžšαžΆαž“αŸ‹β€‹αžαŸ‚β€‹αž‡αžΆαž‚αž“αŸ’αž›αžΉαŸ‡β€‹αžαžΌαž…β€‹αž˜αž½αž™ .... αž”αŸ’αžšαžŸαž·αž“β€‹αž”αžΎαž’αŸ’αž“αž€β€‹αžˆαžšβ€‹αž“αŸ…αž…αž»αž„β€‹αžαžΆαž„αžŸαŸ’αžŠαžΆαŸ†αž‘αžΌαž€ "
"αž’αŸ’αž“αž€αž’αžΆαž…αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž“αŸ…αž–αžΈαž˜αž»αžβ€‹αž’αŸ’αž“αž€αž”αžΆαž“ .... αž’αžΆαž“αŸ…αžŸαž›αŸ‹ "
"αž’αŸ’αž“αž€αž’αŸ’αžœαžΎβ€‹αž™αŸ‰αžΆαž„αž˜αŸ‰αŸαž…β€‹αž€αŸαž’αŸ’αžœαžΎβ€‹αž‘αŸ…Β !!!!"

#: data_messages.cpp:454
msgid "Quick !  RUN !!!"
msgstr "αžšαžαŸ‹ !  αžšαžαŸ‹β€‹αž²αŸ’αž™αž›αžΏαž“  !!!"

#: data_messages.cpp:457
msgid "Surprise Ending"
msgstr "αž”αž‰αŸ’αž…αž”αŸ‹β€‹αžŠαŸ„αž™β€‹αž—αŸ’αž‰αžΆαž€αŸ‹αž•αŸ’αž’αžΎαž›"

#: data_messages.cpp:460
msgid "Diagonal Disaster"
msgstr "αž‚αŸ’αžšαŸ„αŸ‡αžαŸ’αž“αžΆαž€αŸ‹β€‹αž“αŸ…αž…αŸ†αž αŸ€αž„"

#: data_messages.cpp:463
msgid "Easy Start"
msgstr "αž€αžΆαžšαž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αžŠαŸ„αž™αž„αžΆαž™αžŸαŸ’αžšαž½αž›"

#: data_messages.cpp:466
msgid "Mobile Bricks"
msgstr "αž₯αžŠαŸ’αž‹β€‹αž…αž›αŸαž"

#: data_messages.cpp:469
msgid "The Big Haul"
msgstr "αžαŸ’αžŸαŸ‚β€‹αž–αž½αžšβ€‹αž’αŸ†"

#: data_messages.cpp:472
msgid "Quick Off The Mark"
msgstr "αž”αž„αŸ’αž€αžΎαž“β€‹αž–αž·αž“αŸ’αž‘αž»"

#: data_messages.cpp:475
msgid "Who Needs Enemies?"
msgstr "αž“αžšαžŽαžΆβ€‹αžαŸ’αžšαžΌαžœβ€‹αž€αžΆαžšβ€‹αžŸαžαŸ’αžšαžΌαžœΒ ?"

#: data_messages.cpp:478
msgid "Asymmetrical"
msgstr "αžšαžΌαž”αžšαžΆαž„β€‹αž”αŸ’αž›αŸ‚αž€αž–αžΈαž‚αŸ"

#: data_messages.cpp:481
msgid "Goldrunner Prophecy"
msgstr "αž‘αŸ†αž“αžΆαž™β€‹αž’αŸ’αž“αž€αžšαžαŸ‹β€‹αž™αž€αž˜αžΆαžŸ"

#: data_messages.cpp:484
msgid "The Rosette"
msgstr "αž…αŸ†αžŽαž„β€‹αž”αžαŸ‹β€‹αž‡αž“αŸ’αž‘αžΆαžŸ"

#: data_messages.cpp:487
msgid "He's Got the Gold"
msgstr "αžœαžΆβ€‹αž˜αžΆαž“β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:490
msgid "Towers of Gold"
msgstr "αž”αŸ‰αž˜β€‹αž˜αžΆαžŸ"

#: data_messages.cpp:493
msgid "The Box"
msgstr "αž”αŸ’αžšαž’αž”αŸ‹"

#: data_messages.cpp:496
msgid "Delayed Drop"
msgstr "αž‘αž˜αŸ’αž›αžΆαž€αŸ‹αž–αž“αŸ’αž™αžΆαžšαž–αŸαž›"

#: data_messages.cpp:499
msgid "Maze of Ladders"
msgstr "αž‡αžŽαŸ’αžŠαžΎαžšαžαŸ’αžœαžΆαžαŸ‹αžαŸ’αžœαŸ‚αž„"

#: data_messages.cpp:502
msgid "Ride 'em Down"
msgstr "αž‡αž·αŸ‡β€‹αž‘αž˜αŸ’αž›αžΆαž€αŸ‹αž…αž»αŸ‡"

#: data_messages.cpp:505
msgid "Hair's Breadth Timing"
msgstr "αž–αŸαž›β€‹β€‹αžŠαŸ‚αž›αžŠαŸαž‰β€‹αž€αž·αžαŸ—αž‚αŸ’αž“αžΆ"

#: data_messages.cpp:508
msgid "The Three Musketeers"
msgstr "αž‘αžΆαž αžΆαž“β€‹αž€αžΆαž“αŸ‹β€‹αž€αžΆαŸ†αž—αŸ’αž›αžΎαž„β€‹αž”αžΈαž“αžΆαž€αŸ‹"

#: data_messages.cpp:511
msgid "Rat Trap"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹αž€αžŽαŸ’αžŠαž»αžš"

#: data_messages.cpp:514
msgid "Head Case"
msgstr "αž€αžšαžŽαžΈβ€‹αž…αž˜αŸ’αž”αž„"

#: data_messages.cpp:517
msgid "Under the Stairs"
msgstr "αž“αŸ…αž€αŸ’αžšαŸ„αž˜β€‹αž‡αžŽαŸ’αžαžΎαžš"

#: data_messages.cpp:520
msgid "Bertie Beetle"
msgstr "Bertie Beetle"

#: data_messages.cpp:523
msgid "Short Circuit"
msgstr "αž€αž“αŸ’αž›αŸ‚αž„β€‹αž”αŸ‰αŸ‡αž‚αŸ’αž“αžΆ"

#: data_messages.cpp:526
msgid "Synchronised Running"
msgstr "αžšαžαŸ‹β€‹αž–αŸ’αžšαž˜β€‹αž‚αŸ’αž“αžΆ"

#: data_messages.cpp:529
msgid "Impossible?"
msgstr "αž˜αž·αž“αž’αžΆαž…β€‹αž‘αŸ…αž”αžΆαž“αž‘αŸαž αžΈΒ ?"

#: data_messages.cpp:535
msgid "Short Cut?"
msgstr "αž•αŸ’αž›αžΌαžœαž€αžΆαžαŸ‹Β ?"

#: data_messages.cpp:538
msgid "Sky Walker"
msgstr "αž’αŸ’αž“αž€αžŠαžΎαžšβ€‹αž›αžΎβ€‹αž’αžœαž€αžΆαžŸ"

#: data_messages.cpp:541
msgid "The Vault"
msgstr "αž‘αžΌαžŠαŸ‚αž€"

#: data_messages.cpp:544
msgid "Patchwork Quilt"
msgstr "αž€αžΆαžšαž”αŸ‰αŸ‡αž‘αž„αŸ’αž‚αž·αž…"

#: data_messages.cpp:547
msgid "Do You Need Him?"
msgstr "αžαžΎβ€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αž€αžΆαžšβ€‹αž‚αžΆαžαŸ‹β€‹αž‘αŸΒ ?"

#: data_messages.cpp:550
msgid "Stuck in Storage"
msgstr "αž‡αžΆαž”αŸ‹β€‹αž“αŸ…β€‹αž€αž“αŸ’αž›αŸ‚αž„β€‹αžŠαžΆαž€αŸ‹"

#: data_messages.cpp:553
msgid "So Far for So Little"
msgstr "αž€αžΆαž“αŸ‹αžαŸ‚β€‹αž†αŸ’αž„αžΆαž™β€‹αž€αžΆαž“αŸ‹β€‹αžαŸ‚β€‹αžαž·αž…"

#: data_messages.cpp:556
msgid "Pharaoh's Tomb"
msgstr "αž•αŸ’αž“αžΌαžšβ€‹αžšαž”αžŸαŸ‹β€‹αž–αŸ’αžšαŸ‡αž…αŸ…β€‹αž αŸ’αžœαžΆαžšαŸ‰αžΆαž’αž»αž„"

#: data_messages.cpp:559
msgid "Entangled"
msgstr "αž‡αŸ†αž–αžΆαž€αŸ‹"

#: data_messages.cpp:562
msgid "Flying Tower"
msgstr "αž”αŸ‰αž˜αž αŸ„αŸ‡"

#: data_messages.cpp:565
msgid "Pot Hole"
msgstr "αž˜αžΆαžαŸ‹αžαžΌ"

#: data_messages.cpp:568
msgid "Sticky Ladders"
msgstr "αž‡αžŽαŸ’αžαžΎαžšβ€‹αžŸαŸ’αž’αž·αžβ€‹"

#: data_messages.cpp:571
msgid "The Laboratory"
msgstr "αž”αž“αŸ’αž‘αž”αŸ‹αž–αž·αžŸαŸ„αž’αž“αŸ"

#: data_messages.cpp:574
msgid "Pete likes Ladders"
msgstr "Pete αž…αžΌαž›αž…αž·αžαŸ’αžβ€‹αž‘αžΎαž„β€‹αž‡αžŽαŸ’αžŠαžΎαžš"

#: data_messages.cpp:577
msgid "Where's the Roof?"
msgstr "αžŠαŸ†αž”αžΌαž›β€‹αž“αŸ…β€‹αž―αžŽαžΆΒ ?"

#: data_messages.cpp:580
msgid "Ninja Style"
msgstr "αž”αŸ‚αž”αž‡αžΆ αž“αž·αž“αž…αžΆ"

#: data_messages.cpp:583
msgid "Cooperation?"
msgstr "αžŸαž αž€αžΆαžšαž‚αŸ’αž“αžΆΒ ?"

#: data_messages.cpp:586
msgid "Triple Trap"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹αž”αžΈαž‡αŸ’αžšαž»αž„"

#: data_messages.cpp:591
msgid "Initiation"
msgstr "αžœαž‚αŸ’αž‚β€‹αžŠαŸ†αž”αžΌαž„"

#: data_messages.cpp:592
msgid ""
"These 100 levels make an excellent introductory game, as well as a good "
"opportunity for experts to build up high scores.  They were composed by Peter "
"Wadham and use traditional playing rules.\n"
"\n"
"The last few levels are very hard, but if you are looking for even more of a "
"challenge, have a go at 'Vengeance of Peter W' .... ;-) ...."
msgstr ""
"αž€αž˜αŸ’αžšαž·αžβ€‹αž‘αžΆαŸ†αž„ ៑០០ αž“αŸαŸ‡ αž”αž„αŸ’αž€αžΎαžβ€‹αž‡αžΆβ€‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›αž”αŸ’αžšαž€αž”αžŠαŸ„αž™β€‹αž“αž·αžαž·αžœαž·αž’αžΈβ€‹αž™αŸ‰αžΆαž„αž›αŸ’αž’αž”αŸ’αžšαžŸαžΎαž˜αž½αž™ "
"αžŠαŸ‚αž›αž‡αžΆβ€‹αž±αž€αžΆαžŸβ€‹αžŠαŸβ€‹αž”αŸ’αžšαžŸαžΎαž˜αž½αž™β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž’αŸ’αž“αž€αž‡αŸ†αž“αžΆαž‰β€‹αž€αŸ’αž“αž»αž„αž€αžΆαžšβ€‹αž›αŸαž„αž²αŸ’αž™αž”αžΆαž“β€‹αž–αž·αž“αŸ’αž‘αž»αžαŸ’αž–αžŸαŸ‹Β αŸ”  "
"αž–αž½αž€αžœαžΆβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αž”αž„αŸ’αž€αžΎαžβ€‹αžŠαŸ„αž™ Peter Wadham αž αžΎαž™β€‹αž”αŸ’αžšαžΎβ€‹αžšαž”αŸ€αž”β€‹αž›αŸαž„β€‹αž–αžΈβ€‹αž”αž»αžšαžΆαžŽΒ αŸ”\n"
"\n"
"αž€αž˜αŸ’αžšαž·αžβ€‹αž˜αž½αž™αž…αŸ†αž“αž½αž“β€‹αž…αž»αž„αž€αŸ’αžšαŸ„αž™β€‹ αž‚αžΊβ€‹αž–αž·αž”αžΆαž€β€‹αž”αŸ†αž•αž»αž "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž”αŸ’αžšαžŸαž·αž“αž”αžΎαž’αŸ’αž“αž€αžšαž€αž˜αžΎαž›β€‹αž€αžΆαžšαž”αŸ’αžšαž€αž½αžβ€‹β€‹αžαŸ‚αž˜αž‘αŸ€αžβ€‹αžŠαŸ‚αž›αž˜αžΆαž“β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŸαŸ’αž˜αžΎαž‚αŸ’αž“αžΆ "
"αž‚αžΊαžŸαžΌαž˜αž›αŸαž„β€‹αž‡αžΆαž˜αž½αž™ 'αž€αžΆαžšαžŸαž„αžŸαžΉαž€β€‹αžšαž”αžŸαŸ‹ Peter W' .... ;-) ...."

#: data_messages.cpp:594
msgid "Challenge"
msgstr "αžœαž‚αŸ’αž‚β€‹αž”αŸ’αžšαž€αž½αžβ€‹αž”αŸ’αžšαž‡αŸ‚αž„"

#: data_messages.cpp:595
msgid ""
"These tricky little levels were composed by Peter, Simon, Genevieve and their "
"father Ian Wadham.  They use traditional playing rules.  Enjoy! .... ;-) ...."
msgstr ""
"αž€αž˜αŸ’αžšαž·αžβ€‹αžαžΌαž…αŸ—β€‹αžŠαŸ‚αž›αž–αŸ„αžšαž–αŸαž‰β€‹αžŠαŸ„αž™αž›αŸ’αž”αž·αž…β€‹αž€αž›β€‹αž‘αžΆαŸ†αž„αž“αŸαŸ‡ αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αž”αž„αŸ’αž€αžΎαžβ€‹αžŠαŸ„αž™ Peter, Simon, "
"Genevieve αž“αž·αž„αžͺαž–αž»αž€β€‹αžšαž”αžŸαŸ‹αž–αž½αž€αž‚αŸαž‚αžΊ Ian WadhamΒ αŸ”  αž–αž½αž€αž‚αŸβ€‹αž”αŸ’αžšαžΎβ€‹αžαžΆαž˜β€‹αž…αŸ’αž”αžΆαž”αŸ‹αž›αŸαž„β€‹αž–αžΈβ€‹αž”αž»αžšαžΆαžŽΒ αŸ” "
" αžŸαžΌαž˜αžšαžΈαž€αžšαžΆαž™β€‹αž‡αžΆαž˜αž½αž™αžœαžΆΒ ! .... ;-) ...."

#: data_messages.cpp:597
msgid "Vengeance of Peter W"
msgstr "αž€αžΆαžšαžŸαž„αžŸαžΉαž€β€‹αžšαž”αžŸαŸ‹ Peter W"

#: data_messages.cpp:598
msgid ""
"Gooood luck !!\n"
"Mwarrhh hwwarrrr haarrrr !!!"
msgstr ""
"αžŸαžΌαž˜αž‡αžΌαž“αž–αžšΒ !!\n"
"αž²αŸ’αž™β€‹αžŸαŸ†αžŽαžΆαž„αž›αŸ’αž’αžŽαžΆ αžŸαŸ†αž›αžΆαž‰αŸ‹!!!"

#: data_messages.cpp:600 main.cpp:21
msgid "KGoldrunner"
msgstr "KGoldrunner"

#: data_messages.cpp:601
msgid ""
"These levels were composed by Marco KrΓΌger, the original author of the "
"KGoldrunner program, and some of his friends and contributors.  They use "
"KGoldrunner rules.  The enemies run fast and have an aggressive search "
"strategy.  Enjoy! .... :-) ...."
msgstr ""
"αž€αž˜αŸ’αžšαž·αžβ€‹αž‘αžΆαŸ†αž„αž“αŸαŸ‡β€‹αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αž”αž„αŸ’αž€αžΎαžβ€‹αžŠαŸ„αž™β€‹αž›αŸ„αž€ Marco KrΓΌger αžŠαŸ‚αž›αž‡αžΆβ€‹αž’αŸ’αž“αž€αž“αž·αž–αž“αŸ’αž’ "
"KGoldrunner ដើម αžšαž½αž˜αž‘αžΆαŸ†αž„β€‹αž˜αž·αžαŸ’αžβ€‹αž—αž€αŸ’αžαž· αž“αž·αž„β€‹αž’αŸ’αž“αž€αž…αŸ‚αž€αž…αžΆαž™β€‹αžšαž”αžŸαŸ‹αž‚αžΆαžαŸ‹β€‹αž˜αž½αž™αž…αŸ†αž“αž½αž“β€‹αž‘αŸ€αžΒ αŸ”  "
"αž–αž½αž€αž‚αŸβ€‹αž”αŸ’αžšαžΎβ€‹αž€αŸ’αž”αž½αž“ KGoldrunnerΒ αŸ”  αžŸαžαŸ’αžšαžΌαžœβ€‹αžšαžαŸ‹β€‹αž›αžΏαž“ αž αžΎαž™ "
"αž˜αžΆαž“αž™αž»αž‘αŸ’αž’αžŸαžΆαžŸαŸ’αžαŸ’αžšβ€‹αž€αŸ’αž“αž»αž„αž€αžΆαžšαžŸαŸ’αžœαŸ‚αž„αžšαž€β€‹αž™αŸ‰αžΆαž„αž‡αŸ†αž“αžΆαž‰Β αŸ”  αžŸαžΌαž˜αžšαžΈαž€αžšαžΆαž™β€‹αž‡αžΆαž˜αž½αž™β€‹αžœαžΆΒ ! .... :-) ...."

#: data_messages.cpp:603
msgid "Tutorial"
msgstr "αž€αžΆαžšαž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“"

#: data_messages.cpp:604
msgid ""
"This tutorial is a collection of easy levels that teaches you the rules of "
"KGoldrunner and helps you develop the skills you need to get started.  Each "
"level has a brief explanation, then you play .....\n"
"\n"
"When you move on to play more advanced levels, you will find that KGoldrunner "
"combines action, strategy and puzzle solving --- all in one game."
msgstr ""
"αž€αžΆαžšαž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“β€‹αž“αŸαŸ‡ αž‚αžΊβ€‹αž‡αžΆβ€‹αž€αžΆαžšαž”αŸ’αžšαž˜αžΌαž›β€‹αž“αŸƒβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž„αžΆαž™αžŸαŸ’αžšαž½αž›β€‹ "
"αžŠαŸ‚αž›αž”αž„αŸ’αžšαŸ€αž“β€‹αž’αŸ’αž“αž€β€‹αž’αŸ†αž–αžΈβ€‹αžšαž”αŸ€αž”β€‹αž›αŸαž„ KGoldrunner "
"αž“αž·αž„β€‹αž‡αž½αž™αž’αŸ’αž“αž€β€‹αž€αŸ’αž“αž»αž„β€‹αž€αžΆαžšαž’αž—αž·αžœαžŒαŸ’αžβ€‹αž‡αŸ†αž“αžΆαž‰αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€αž€αŸ’αž“αž»αž„αž€αžΆαžšαž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜αž›αŸαž„Β αŸ”  "
"αž€αž˜αŸ’αžšαž·αžβ€‹αž“αžΈαž˜αž½αž™αŸ—β€‹αž˜αžΆαž“β€‹αž€αžΆαžšαž–αž“αŸ’αž™αž›β€‹αžŸαž„αŸ’αžαŸαž” αž’αž‰αŸ’αž…αžΉαž„β€‹αž’αŸ’αž“αž€β€‹αž›αŸαž„αžœαžΆαž‘αŸ…αž˜αžΎαž›...\n"
"\n"
"αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž›αŸαž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž’αŸ’αž“αž€β€‹αž‡αŸ†αž“αžΆαž‰ αž’αŸ’αž“αž€αž“αžΉαž„β€‹αžšαž€αžƒαžΎαž‰αžαžΆ "
"KGoldrunner αž˜αžΆαž“αž”αž“αŸ’αžŸαŸ†β€‹αžŸαž€αž˜αŸ’αž˜αž—αžΆαž– αž™αž»αž‘αŸ’αž’αžŸαžΆαžŸαŸ’αžαŸ’αžš αž“αž·αž„β€‹αž€αžΆαžšβ€‹αžŠαŸ„αŸ‡αžŸαŸ’αžšαžΆαž™αž’αŸ’αžœαžΈβ€‹αžŠαŸ‚αž›αž˜αžΆαž“β€‹αž˜αž“αŸ’αž‘αžΉαž› "
"--- αž‘αžΆαŸ†αž„αž’αžŸαŸ‹αž“αŸαŸ‡ αž‚αžΊβ€‹αž˜αžΆαž“αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„αž˜αž½αž™Β αŸ”"

#: data_messages.cpp:606
msgid "Advanced Tutorial"
msgstr "αž€αžΆαžšαž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžαŸ’αž–αžŸαŸ‹"

#: data_messages.cpp:607
msgid ""
"This tutorial is preparation for some of the things you might find in the "
"middle levels of the 'Initiation' game.  Enjoy ...."
msgstr ""
"αž€αžΆαžšαž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“β€‹αž“αŸαŸ‡ "
"αž‚αžΊβ€‹αž‡αžΆαž€αžΆαžšαžšαŸ€αž”αž…αŸ†β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž’αŸ’αžœαžΈαž˜αž½αž™β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž‡αž½αž”β€‹αž“αŸ…αž€αž˜αŸ’αžšαž·αžβ€‹αž€αžŽαŸ’αžŠαžΆαž›β€‹αž“αŸƒ 'αž€αžΆαžšαž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜' "
"αž›αŸ’αž”αŸ‚αž„Β αŸ”  αžŸαžΌαž˜β€‹αžšαžΈαž€αžšαžΆαž™β€‹αžŠαžΌαž…β€‹αžαž‘αŸ…...."

#: kgoldrunner.cpp:161
msgid "&New Game..."
msgstr "αž›αŸ’αž”αŸ‚αž„β€‹αžαŸ’αž˜αžΈ..."

#: kgoldrunner.cpp:165
msgid "&Load Saved Game..."
msgstr "αž•αŸ’αž‘αž»αž€β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€..."

#: kgoldrunner.cpp:167
msgid "&Play Any Level..."
msgstr "αž›αŸαž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŽαžΆαž˜αž½αž™..."

#: kgoldrunner.cpp:172
msgid "Play &Next Level..."
msgstr "αž›αŸαž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹..."

#: kgoldrunner.cpp:185
msgid "&Save Game..."
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž›αŸ’αž”αŸ‚αž„..."

#: kgoldrunner.cpp:202
msgid "&Get Hint"
msgstr "αž˜αžΎαž›β€‹αž‚αž“αŸ’αž›αžΉαŸ‡"

#: kgoldrunner.cpp:207
msgid "&Kill Hero"
msgstr "αžŸαž˜αŸ’αž›αžΆαž”αŸ‹β€‹αžœαžΈαžšαž”αž»αžšαžŸ"

#: kgoldrunner.cpp:229
msgid "&Create Level"
msgstr "αž”αž„αŸ’αž€αžΎαžβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgoldrunner.cpp:234 kgoldrunner.cpp:1005
msgid "&Edit Any Level..."
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŽαžΆαž˜αž½αž™..."

#: kgoldrunner.cpp:239
msgid "Edit &Next Level..."
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αž“αŸ’αž‘αžΆαž”αŸ‹..."

#: kgoldrunner.cpp:250 kgoldrunner.cpp:1007 kgrgame.cpp:772
msgid "&Save Edits..."
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αžΆαžšβ€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›..."

#: kgoldrunner.cpp:257
msgid "&Move Level..."
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹..."

#: kgoldrunner.cpp:262
msgid "&Delete Level..."
msgstr "αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αž..."

#: kgoldrunner.cpp:273
msgid "Create Game..."
msgstr "αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„β€‹..."

#: kgoldrunner.cpp:278
msgid "Edit Game Info..."
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„β€‹..."

#: kgoldrunner.cpp:301
msgid "&Ice Cave"
msgstr "αžšαžΌαž„β€‹αžαŸ’αž˜β€‹αž‘αžΉαž€αž€αž€"

#: kgoldrunner.cpp:306
msgid "&Midnight"
msgstr "αž–αžΆαž€αŸ‹αž€αžŽαŸ’αžαžΆαž›αž™αž”αŸ‹"

#: kgoldrunner.cpp:311
msgid "&TDE Kool"
msgstr "TDE αž—αŸ’αž›αžΊβ€‹"

#: kgoldrunner.cpp:332
msgid "&Mouse Controls Hero"
msgstr "αž”αž‰αŸ’αž‡αžΆβ€‹αžœαžΈαžšαŸˆαž”αž»αžšαžŸβ€‹αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž€αžŽαŸ’αžŠαž»αžš"

#: kgoldrunner.cpp:338
msgid "&Keyboard Controls Hero"
msgstr "αž”αž‰αŸ’αž‡αžΆβ€‹αžœαžΈαžšαŸˆαž”αž»αžšαžŸβ€‹αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž€αŸ’αžŠαžΆαžšαž…αž»αž…"

#: kgoldrunner.cpp:356
msgid "Normal Speed"
msgstr "αž›αŸ’αž”αžΏαž“β€‹αž’αž˜αŸ’αž˜αžαžΆβ€‹"

#: kgoldrunner.cpp:361
msgid "Beginner Speed"
msgstr "αž›αŸ’αž”αžΏαž“β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž’αŸ’αž“αž€β€‹αžŠαŸ†αž”αžΌαž„β€‹"

#: kgoldrunner.cpp:366
msgid "Champion Speed"
msgstr "αž›αŸ’αž”αžΏαž“β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž’αŸ’αž“αž€β€‹αž‡αŸ†αž“αžΆαž‰"

#: kgoldrunner.cpp:371
msgid "Increase Speed"
msgstr "αž”αž„αŸ’αž€αžΎαž“β€‹αž›αŸ’αž”αžΏαž“β€‹"

#: kgoldrunner.cpp:376
msgid "Decrease Speed"
msgstr "αž”αž“αŸ’αžαž™β€‹αž›αŸ’αž”αžΏαž“β€‹"

#: kgoldrunner.cpp:391
msgid "&Traditional Rules"
msgstr "αž”αŸ‚αž”β€‹αž”αž»αžšαžΆαžŽβ€‹"

#: kgoldrunner.cpp:396
msgid "K&Goldrunner Rules"
msgstr "αž”αŸ‚αž” KGoldrunner"

#: kgoldrunner.cpp:410
msgid "Larger Playing Area"
msgstr "αž–αž„αŸ’αžšαžΈαž€β€‹αž•αŸ’αž‘αŸƒαž›αŸαž„"

#: kgoldrunner.cpp:415
msgid "Smaller Playing Area"
msgstr "αž”αž„αŸ’αžšαž½αž˜β€‹αž•αŸ’αž‘αŸƒαž›αŸαž„"

#: kgoldrunner.cpp:437
msgid "Move Up"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹β€‹αž‘αžΈβ€‹αž‘αžΎαž„β€‹αž›αžΎ"

#: kgoldrunner.cpp:439
msgid "Move Right"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹β€‹αž‘αžΈβ€‹αž‘αŸ…β€‹αžŸαŸ’αžαžΆαŸ†"

#: kgoldrunner.cpp:441
msgid "Move Down"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹β€‹αž‘αžΈβ€‹αž…αž»αŸ‡β€‹αž€αŸ’αžšαŸ„αž˜"

#: kgoldrunner.cpp:443
msgid "Move Left"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹β€‹αž‘αžΈβ€‹αž‘αŸ…β€‹αž†αŸ’αžœαŸαž„"

#: kgoldrunner.cpp:447
msgid "Dig Right"
msgstr "αž‡αžΈαž€β€‹αžαžΆαž„αžŸαŸ’αžαžΆαŸ†β€‹"

#: kgoldrunner.cpp:449
msgid "Dig Left"
msgstr "αž‡αžΈαž€β€‹αžαžΆαž„αž†αŸ’αžœαŸαž„β€‹"

#: kgoldrunner.cpp:465
msgid "Step"
msgstr "αž‡αŸ†αž αžΆαž“"

#: kgoldrunner.cpp:467
msgid "Test Bug Fix"
msgstr "αžŸαžΆαž€αž›αŸ’αž”αž„β€‹αž€αŸ‚αž€αŸ†αž αž»αžŸ"

#: kgoldrunner.cpp:469
msgid "Show Positions"
msgstr "αž”αž„αŸ’αž αžΆαž‰β€‹αž‘αžΈαžαžΆαŸ†αž„β€‹"

#: kgoldrunner.cpp:471
msgid "Start Logging"
msgstr "αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž…αž»αŸ‡αž€αŸ†αžŽαžαŸ‹β€‹αž αŸαžαž»"

#: kgoldrunner.cpp:473
msgid "Show Hero"
msgstr "αž”αž„αŸ’αž αžΆαž‰β€‹αžœαžΈαžšαž”αž»αžšαžŸ"

#: kgoldrunner.cpp:475
msgid "Show Object"
msgstr "αž”αž„αŸ’αž αžΆαž‰β€‹αž‚αŸ„αž›αž”αŸ†αžŽαž„"

#: kgoldrunner.cpp:477 kgoldrunner.cpp:479 kgoldrunner.cpp:481
#: kgoldrunner.cpp:483 kgoldrunner.cpp:485 kgoldrunner.cpp:487
#: kgoldrunner.cpp:489
msgid "Show Enemy"
msgstr "αž”αž„αŸ’αž αžΆαž‰β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹"

#: kgoldrunner.cpp:525 kgoldrunner.cpp:763
msgid "or"
msgstr "ឬ"

#: kgoldrunner.cpp:544
msgid "   Lives: "
msgstr "   αž‡αžΈαžœαž·αžΒ αŸ– "

#: kgoldrunner.cpp:555
msgid "   Score: "
msgstr "   αž–αž·αž“αŸ’αž‘αž»Β αŸ– "

#: kgoldrunner.cpp:566
msgid "   Level: "
msgstr "   αž€αž˜αŸ’αžšαž·αžΒ αŸ– "

#: kgoldrunner.cpp:575
msgid "Press \"%1\" to RESUME"
msgstr "αž…αž»αž… \"%1\" αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž”αž“αŸ’αž"

#: kgoldrunner.cpp:578
msgid "Press \"%1\" to PAUSE"
msgstr "αž…αž»αž… \"%1\" αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž•αŸ’αž’αžΆαž€"

#: kgoldrunner.cpp:586
msgid "   Has hint   "
msgstr "   αž˜αžΆαž“β€‹αž‚αž“αŸ’αž›αžΉαŸ‡   "

#: kgoldrunner.cpp:589
msgid "   No hint   "
msgstr "   αž‚αŸ’αž˜αžΆαž“β€‹αž‚αž“αŸ’αž›αžΊαŸ‡   "

#: kgoldrunner.cpp:849 kgoldrunner.cpp:861 kgoldrunner.cpp:874
#: kgoldrunner.cpp:883
msgid "Get Folders"
msgstr "αž™αž€αžαž"

#: kgoldrunner.cpp:850
msgid ""
"Cannot find documentation sub-folder 'en/%1/' in area '%2' of the TDE folder "
"($TDEDIRS)."
msgstr "αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€β€‹αžαžαžšαž„β€‹αž―αž€αžŸαžΆαžš 'en/%1/' αž“αŸ…αžαŸ’αžšαž„αŸ‹ '%2' αž“αŸƒβ€‹αžαž TDE ($TDEDIRS)Β αŸ”"

#: kgoldrunner.cpp:862
msgid ""
"Cannot find system games sub-folder '%1/system/' in area '%2' of the TDE folder "
"($TDEDIRS)."
msgstr ""
"αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€αžαžαžšαž„β€‹αžšαž”αžŸαŸ‹αž›αŸ’αž”αŸ‚αž„β€‹αž”αŸ’αžšαž–αŸαž“αŸ’αž’ '%1/system/' αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž•αŸ’αž‘αŸƒ '%2' αž“αŸƒβ€‹αžαž TDE  "
"($TDEDIRS) αž”αžΆαž“αž‘αžΎαž™Β αŸ”"

#: kgoldrunner.cpp:875
msgid ""
"Cannot find or create user games sub-folder '%1/user/' in area '%2' of the TDE "
"user area ($TDEHOME)."
msgstr ""
"αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€ αž¬β€‹ αž”αž„αŸ’αž€αžΎαžβ€‹αžαžβ€‹αžšαž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€αž”αŸ’αžšαžΎ '%1/user/' αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž•αŸ’αž‘αŸƒ '%2' "
"αž“αŸƒβ€‹αž•αŸ’αž‘αŸƒβ€‹αž’αŸ’αž“αž€αž”αŸ’αžšαžΎβ€‹ TDE  ($TDEHOME) αž”αžΆαž“αž‘αžΎαž™Β αŸ”"

#: kgoldrunner.cpp:884
msgid ""
"Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the TDE user "
"area ($TDEHOME)."
msgstr ""
"αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€β€‹ ឬ αž”αž„αŸ’αž€αžΎαžαžαž 'levels/' αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αžαžβ€‹αžšαž„ '%1/user/' αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž•αŸ’αž‘αŸƒβ€‹αž’αŸ’αž“αž€αž”αŸ’αžšαžΎ "
"TDE ($TDEHOME) αž”αžΆαž“αž‘αŸΒ αŸ”"

#: kgoldrunner.cpp:913
msgid "Switch to Keyboard Mode"
msgstr "αž”αŸ’αžŠαžΌαžšβ€‹αž‘αŸ…β€‹αž‡αžΆαžšαž”αŸ€αž”β€‹αž”αŸ’αžšαžΎβ€‹αžŠαŸ„αž™β€‹αž€αŸ’αžŠαžΆαžšαž…αž»αž…"

#: kgoldrunner.cpp:914
msgid ""
"You have pressed a key that can be used to move the Hero. Do you want to switch "
"automatically to keyboard control? Mouse control is easier to use in the long "
"term - like riding a bike rather than walking!"
msgstr ""
"αž’αŸ’αž“αž€αž”αžΆαž“β€‹αžŸαž„αŸ’αž€αžαŸ‹β€‹αž‚αŸ’αžšαžΆαž”αŸ‹αž…αž»αž… αžŠαŸ‚αž›β€‹αž’αžΆαž…β€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“αž”αŸ’αžšαžΎβ€‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αžœαž·αžšαŸˆαž”αž»αžšαžŸΒ αŸ” "
"αžαžΎαž’αŸ’αž“αž€αž…αž„αŸ‹β€‹αž”αŸ’αžŠαžΌαžšβ€‹αž‘αŸ…β€‹αž‡αžΆβ€‹αž€αžΆαžšαž‚αŸ’αžšαž”αŸ‹αž‚αŸ’αžšαž„β€‹αžŠαŸ„αž™β€‹αž€αŸ’αžŠαžΆαžšαž…αž»αž…β€‹αžŠαŸ„αž™αžŸαŸ’αžœαŸαž™αž”αŸ’αžšαžœαžαŸ’αžαž·β€‹αž¬αž‘αŸΒ ? "
"αž€αžΆαžšαž‚αŸ’αžšαž”αŸ‹αž‚αŸ’αžšαž„β€‹αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž€αžŽαŸ’αžŠαž»αžš αž‚αžΊβ€‹αž„αžΆαž™αžŸαŸ’αžšαž½αž›αž”αŸ’αžšαžΎβ€‹αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž€αžΆαžšαž›αŸαž„β€‹β€‹αž™αžΌαžš - "
"αžŠαžΌαž…β€‹αž‡αžΆβ€‹αž€αžΆαžšβ€‹αž‡αž·αŸ‡β€‹αž€αž„αŸ‹β€‹αž”αŸ’αžšαžŸαžΎαž‡αžΆαž„αžŠαžΎαžšΒ !"

#: kgoldrunner.cpp:918
msgid "Switch to &Keyboard Mode"
msgstr "αž”αŸ’αžŠαžΌαžšβ€‹αž‘αŸ…β€‹αž‡αžΆβ€‹αžšαž”αŸ€αž”β€‹αž”αŸ’αžšαžΎβ€‹αž€αŸ’αžŠαžΆαžšαž…αž»αž…"

#: kgoldrunner.cpp:918
msgid "Stay in &Mouse Mode"
msgstr "αž“αŸ…β€‹αž‡αžΆαžšαž”αŸ€αž”β€‹αžŠαŸ‚αž›αž”αŸ’αžšαžΎβ€‹αž€αžŽαŸ’αžŠαž»αžš"

#: kgoldrunner.cpp:1003
msgid "&Create a Level"
msgstr "αž”αž„αŸ’αž€αžΎαžβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž˜αž½αž™"

#: kgoldrunner.cpp:1013
msgid "Edit Name/Hint"
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αžˆαŸ’αž˜αŸ„αŸ‡/αž‚αž“αŸ’αž›αžΉαŸ‡β€‹"

#: kgoldrunner.cpp:1019
msgid "Empty space"
msgstr "αž€αž“αŸ’αž›αŸ‚αž„αž‘αž‘αŸ"

#: kgoldrunner.cpp:1022
msgid "Hero"
msgstr "αžœαžΈαžšαž”αž»αžšαžŸ"

#: kgoldrunner.cpp:1025
msgid "Enemy"
msgstr "αžŸαžαŸ’αžšαžΌαžœβ€‹"

#: kgoldrunner.cpp:1028
msgid "Brick (can dig)"
msgstr "αž₯αžŠαŸ’αž‹β€‹ (αž’αžΆαž…αž‡αžΈαž€β€‹αž”αžΆαž“)"

#: kgoldrunner.cpp:1031
msgid "Concrete (cannot dig)"
msgstr "αž”αŸαžαž»αž„ (αž˜αž·αž“αž’αžΆαž…αž‡αžΈαž€αž”αžΆαž“αž“)"

#: kgoldrunner.cpp:1034
msgid "Trap (can fall through)"
msgstr "αž’αž“αŸ’αž‘αžΆαž€αŸ‹β€‹ (αž’αžΆαž…β€‹αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›)"

#: kgoldrunner.cpp:1037
msgid "Ladder"
msgstr "αž‡αžŽαŸ’αžαžΎαžšβ€‹"

#: kgoldrunner.cpp:1040
msgid "Hidden ladder"
msgstr "αž‡αžŽαŸ’αžŠαžΎαžšβ€‹αž”αŸ†αž”αžΆαŸ†αž„β€‹αž€αžΆαž™"

#: kgoldrunner.cpp:1043
msgid "Pole (or bar)"
msgstr "αžšαž”αžΆαžš"

#: kgoldrunner.cpp:1046
msgid "Gold nugget"
msgstr "αžŠαž»αŸ†β€‹αž˜αžΆαžŸ"

#: kgrcanvas.cpp:108 kgrcanvas.cpp:115 kgrcanvas.cpp:146
msgid "Change Size"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžαžΌαžšβ€‹αž‘αŸ†αž αŸ†β€‹"

#: kgrcanvas.cpp:109
msgid "Sorry, you cannot make the play area any smaller."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž’αŸ’αž“αž€αž˜αž·αž“αž’αžΆαž…β€‹αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™αž•αŸ’αž‘αŸƒβ€‹αž›αŸαž„β€‹αžαžΌαž…αž‡αžΆαž„β€‹αž“αŸαŸ‡αž”αžΆαž“αž‘αŸ€αžαž‘αŸΒ αŸ”"

#: kgrcanvas.cpp:116
msgid "Sorry, you cannot make the play area any larger."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž’αŸ’αž“αž€αž˜αž·αž“αž’αžΆαž…β€‹αž’αŸ’αžœαžΎβ€‹αž²αŸ’αž™β€‹αž•αŸ’αž‘αŸƒβ€‹αž›αŸαž„β€‹αž’αŸ†αž‡αžΆαž„αž“αŸαŸ‡β€‹αž”αžΆαž“αž‘αŸ€αžαž‘αŸΒ αŸ”"

#: kgrcanvas.cpp:147
#, fuzzy
msgid ""
"Sorry, you cannot change the size of the playing area. That function requires "
"TQt Library version 3 or later."
msgstr ""
"αžŸαžΌαž˜αž‘αŸ„αžŸ αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžŠαžΌαžšβ€‹αž‘αŸ†αž αŸ†β€‹αž“αŸƒβ€‹αž•αŸ’αž‘αŸƒβ€‹αž›αŸαž„αž”αžΆαž“αž‘αŸΒ αŸ” αž’αž“αž»αž‚αž˜αž“αŸ "
"αž“αŸ„αŸ‡β€‹αž‘αžΆαž˜αž‘αžΆαžšβ€‹αž”αžŽαŸ’αžŽαžΆαž›αŸαž™Qt αž€αŸ†αžŽαŸ‚ 3 ឬ αž€αŸ’αžšαŸ„αž™αž˜αž€αž‘αŸ€αžΒ αŸ”"

#: kgrdialog.cpp:39 kgrdialog.cpp:86
msgid "Select Game"
msgstr "αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹"

#: kgrdialog.cpp:64
msgid "List of games:"
msgstr "αž”αž‰αŸ’αž‡αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹Β αŸ–"

#: kgrdialog.cpp:76
msgid "More Info"
msgstr "αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž”αž“αŸ’αžαŸ‚αž˜β€‹"

#: kgrdialog.cpp:88
msgid "Level 1 of the selected game is:"
msgstr "αž€αž˜αŸ’αžšαž·αžβ€‹αž‘αžΈαŸ‘ αžšαž”αžŸαŸ‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αž‡αŸ’αžšαžΎαžŸβ€‹αž‚αžΊΒ αŸ–"

#: kgrdialog.cpp:92
msgid "Select Game/Level"
msgstr "αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹/αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:93
msgid "Select level:"
msgstr "αž‡αŸ’αžšαžΎαžŸβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹Β αŸ–"

#: kgrdialog.cpp:108
msgid "Level number:"
msgstr "αž›αŸαžαžšαŸ€αž„β€‹αž€αž˜αŸ’αžšαž·αžΒ αŸ–"

#: kgrdialog.cpp:111
msgid "Edit Level Name && Hint"
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž€αž˜αŸ’αžšαž·αžβ€‹ αž“αž·αž„β€‹αž‚αž“αŸ’αž›αžΉαŸ‡"

#: kgrdialog.cpp:155
msgid "Start Game"
msgstr "αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž›αŸ’αž”αŸ‚αž„"

#: kgrdialog.cpp:164
msgid "Play Level"
msgstr "αž›αŸαž„β€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrdialog.cpp:167 kgrgame.cpp:1408 kgrgame.cpp:1420
msgid "Edit Level"
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:170 kgrdialog.cpp:680
msgid "Save New"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αžαŸ’αž˜αžΈβ€‹"

#: kgrdialog.cpp:173
msgid "Save Change"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αžΆαžšβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžŠαžΌαžš"

#: kgrdialog.cpp:176 kgrgame.cpp:1743 kgrgame.cpp:1765 kgrgame.cpp:1782
msgid "Delete Level"
msgstr "αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:179
msgid "Move To..."
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž‘αŸ…..."

#: kgrdialog.cpp:182 kgrdialog.cpp:583 kgrdialog.cpp:655 kgrgame.cpp:2167
msgid "Edit Game Info"
msgstr "αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„β€‹"

#: kgrdialog.cpp:341
#, c-format
msgid ""
"_n: 1 level, uses KGoldrunner rules.\n"
"%n levels, uses KGoldrunner rules."
msgstr "%n αž€αž˜αŸ’αžšαž·αž αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž”αŸ‚αž” KGoldrunnerΒ αŸ”"

#: kgrdialog.cpp:344
#, c-format
msgid ""
"_n: 1 level, uses Traditional rules.\n"
"%n levels, uses Traditional rules."
msgstr "%n αž€αž˜αŸ’αžšαž·αž αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž”αŸ‚αž”β€‹αž”αž»αžšαžΆαžŽΒ αŸ”"

#: kgrdialog.cpp:349
msgid " levels, uses KGoldrunner rules."
msgstr " αž€αž˜αŸ’αžšαž·αž αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž”αŸ‚αž” KGoldrunnerΒ αŸ”"

#: kgrdialog.cpp:351
msgid " levels, uses Traditional rules."
msgstr " αž€αž˜αŸ’αžšαž·αž αžŠαŸ„αž™αž”αŸ’αžšαžΎβ€‹αž”αŸ‚αž”β€‹αž”αž»αžšαžΆαžŽΒ αŸ”"

#: kgrdialog.cpp:360
msgid "About \"%1\""
msgstr "αž’αŸ†αž–αžΈβ€‹ \"%1\""

#: kgrdialog.cpp:369
msgid "Sorry, there is no further information about this game."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž–αž»αŸ†β€‹αž˜αžΆαž“β€‹αž–αŸαžαŸŒαž˜αžΆαž“αž”αž“αŸ’αžαŸ‚αž˜β€‹β€‹αž’αŸ†αž–αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αž“αŸαŸ‡β€‹αž‘αžΎαž™Β αŸ”"

#: kgrdialog.cpp:393 kgrgame.cpp:2155 kgrgame.cpp:2161 kgrgame.cpp:2181
msgid "Select Level"
msgstr "αž‡αŸ’αžšαžΎαžŸβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:394
msgid "This level number is not valid. It can not be used."
msgstr "αž›αŸαžαžšαŸ€αž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸαŸ‡ αž‚αžΊβ€‹αž˜αž·αž“αžαŸ’αžšαžΉαž˜αžαŸ’αžšαžΌαžœαž‘αžΎαž™Β αŸ” αžœαžΆαž’αžΆαž…β€‹αž“αžΉαž„β€‹αž˜αž·αž“αžαŸ’αžšαžΌαžœαž”αžΆαž“αž”αŸ’αžšαžΎΒ αŸ”"

#: kgrdialog.cpp:414
msgid ""
"The main button at the bottom echoes the menu action you selected. Click it "
"after choosing a game and level - or use \"Cancel\"."
msgstr ""
"αž”αŸŠαžΌαžαž»αž„β€‹αž˜αŸβ€‹αž“αŸ…αžαžΆαž„αž€αŸ’αžšαŸ„αž˜β€‹αž”αž„αŸ’αž αžΆαž‰β€‹αž–αžΈβ€‹αž’αŸ†αž–αžΎβ€‹αž˜αŸ‰αžΊαž“αž»αž™β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž”αžΆαž“αž‡αŸ’αžšαžΎαžŸΒ αŸ” αž…αž»αž…β€‹αžœαžΆ "
"αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž–αžΈβ€‹αž’αŸ’αžœαžΎαž€αžΆαžšαž‡αŸ’αžšαžΎαžŸβ€‹αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αž ឬ αžŠαŸ„αž™αž”αŸ’αžšαžΎ \"αž”αŸ„αŸ‡αž”αž„αŸ‹\"Β αŸ”"

#: kgrdialog.cpp:419
msgid ""
"\n"
"\n"
"If this is your first time in KGoldrunner, select the tutorial game or click "
"\"Cancel\" and click that item in the Game or Help menu. The tutorial game "
"gives you hints as you go.\n"
"\n"
"Otherwise, just click on the name of a game (in the list box), then, to start "
"at level 001, click on the main button at the bottom. Play begins when you move "
"the mouse or press a key."
msgstr ""
"\n"
"\n"
"αž”αŸ’αžšαžΎβ€‹αžŸαž·αž“αž”αžΎβ€‹αž’αŸ’αž“αž€β€‹αž›αŸαž„ KGoldrunner αž‡αžΆαž›αžΎαž€αžŠαŸ†αž”αžΌαž„ αžŸαžΌαž˜αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αž”αž„αŸ’αž αžΆαžαŸ‹αž”αž„αŸ’αžšαŸ€αž ឬ αž…αž»αž… "
"\"αž”αŸ„αŸ‡αž”αž„αŸ‹\" αž αžΎαž™ αž…αž»αž…β€‹αž’αžΆαžαž»β€‹αž“αŸ„αŸ‡β€‹αž“αŸ…αž€αŸ’αž“αž»αž„αž˜αŸ‰αžΊαž“αž»αž™β€‹αž›αŸ’αž”αŸ‚αž„ ឬ αž‡αŸ†αž“αž½αž™Β αŸ” "
"αž›αŸ’αž”αŸ‚αž„β€‹αž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“αž‡αž½αž™β€‹αž•αŸ’αžŠαž›αŸ‹β€‹αž‚αž“αŸ’αž›αžΉαŸ‡β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž’αžΆαž…αž†αŸ’αž›αž„β€‹αž€αžΆαžαŸ‹αž”αžΆαž“Β αŸ”\n"
"\n"
"αž˜αŸ’αž™αŸ‰αžΆαž„β€‹αžœαž·αž‰αž‘αŸ€αž αž’αŸ’αž“αž€αž‚αŸ’αžšαžΆαž“αŸ‹αžαŸ‚β€‹αž…αž»αž…β€‹αž“αŸ…αž›αžΎβ€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αžšαž”αžŸαŸ‹αž›αŸ’αž”αŸ‚αž„ (αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž”αŸ’αžšαž’αž”αŸ‹β€‹αž”αž‰αŸ’αž‡αžΈ) "
"αž”αž“αŸ’αž‘αžΆαž”αŸ‹αž˜αž€ αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž…αžΆαž”αŸ‹αž•αŸ’αžŠαžΎαž˜β€‹αž€αž˜αŸ’αžšαž·αž 001 αž‚αžΊβ€‹αž…αž»αž…β€‹αž“αŸ…αž›αžΎβ€‹αž”αŸŠαžΌαžαž»αž„β€‹αž˜αŸβ€‹αž“αŸ…αžαžΆαž„αž€αŸ’αžšαŸ„αž˜Β αŸ” "
"αž›αŸαž„β€‹αž–αžΈαžŠαžΎαž˜αž˜αž€β€‹αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈαž€αžŽαŸ’αžŠαž»αžš ឬ αžŸαž„αŸ’αž€αžαŸ‹αž‚αŸ’αžšαžΆαž”αŸ‹αž…αž»αž…αžŽαžΆαž˜αž½αž™Β αŸ”"

#: kgrdialog.cpp:430
msgid ""
"\n"
"\n"
"You can select System levels for editing (or copying), but you must save the "
"result in a game you have created. Use the mouse as a paintbrush and the editor "
"toolbar buttons as a palette. Use the 'Empty Space' button to erase."
msgstr ""
"\n"
"\n"
"αž’αŸ’αž“αž€αž’αžΆαž…β€‹αž‡αŸ’αžšαžΎαžŸβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžšαž”αžŸαŸ‹αž”αŸ’αžšαž–αŸαž“αŸ’αž’β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž€αžΆαžšαž€αŸ‚αžŸαž˜αŸ’αžšαž½αž› (ឬ αž€αžΆαžšαž…αž˜αŸ’αž›αž„) "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž›αž‘αŸ’αž’αž•αž›β€‹αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€αž”αžΆαž“αž”αž„αŸ’αž€αžΎαžΒ αŸ” "
"αž”αŸ’αžšαžΎβ€‹αž€αžŽαŸ’αžŠαž»αžšβ€‹αž‡αžΆβ€‹ αž‡αž€αŸ‹β€‹αž‚αžΌαžš αž“αž·αž„β€‹αž”αŸŠαžΌαžαž»αž„β€‹αžšαž”αžΆαžšαž§αž”αž€αžšαžŽαŸ αž€αž˜αŸ’αž˜αžœαž·αž’αžΈβ€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž‡αžΆαž€αŸ’αžŠαžΆαžšαž›αžΆαž™Β αŸ” "
"αž”αŸ’αžšαžΎβ€‹αž”αŸŠαžΌαžαž»αž„ 'αž€αž“αŸ’αž›αŸ‚αž„β€‹β€‹αž‘αž‘αŸ' αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž›αž»αž”Β αŸ”"

#: kgrdialog.cpp:437
msgid ""
"\n"
"\n"
"You can add a name and hint to your new level here, but you must save the level "
"you have created into one of your own games. By default your new level will go "
"at the end of your game, but you can also select a level number and save into "
"the middle of your game."
msgstr ""
"\n"
"\n"
"αž’αŸ’αž“αž€αž’αžΆαž…β€‹αž”αž“αŸ’αžαŸ‚αž˜β€‹αžˆαŸ’αž˜αŸ„αŸ‡ ឬ αž‚αž“αŸ’αž›αžΉαŸ‡β€‹αž‘αŸ„αž€αžΆαž“αŸ‹β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžαŸ’αž˜αžΈβ€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž“αŸ…αž‘αžΈαž“αŸαŸ‡ "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž”αžΆαž“αž”αž„αŸ’αž€αžΎαžβ€‹αž‘αŸ…β€‹αž›αŸ’αž”αŸ‚αž„αž•αŸ’αž‘αžΆαž›αŸ‹β€‹αžαŸ’αž›αž½αž“β€‹αžšαž”αžŸαŸ‹αž’"
"αŸ’αž“αž€β€‹αžŽαžΆαž˜αž½αž™Β αŸ” αžαžΆαž˜αž›αŸ†αž“αžΆαŸ†αžŠαžΎαž˜ αž€αž˜αŸ’αžšαž·αžβ€‹αžαŸ’αž˜αžΈβ€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹ "
"αž“αžΉαž„β€‹αž‘αŸ…αž“αŸ…αžαžΆαž„β€‹αž…αž»αž„β€‹αž‚αŸβ€‹αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€ αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž’αŸ’αž“αž€β€‹αž€αŸαž’αžΆαž…αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸαžαžšαŸ€αž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹ "
"αž αžΎαž™ αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž‘αŸ…β€‹β€‹αž€αžŽαŸ’αžŠαžΆαž›β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž”αžΆαž“Β αŸ”"

#: kgrdialog.cpp:444
msgid ""
"\n"
"\n"
"You can create or edit a name and hint here, before saving. If you change the "
"game or level, you can do a copy or \"Save As\", but you must always save into "
"one of your own games. If you save a level into the middle of a series, the "
"other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"αž˜αž»αž“αž–αŸαž›β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€ αž’αŸ’αž“αž€αž’αžΆαž…β€‹αž”αž„αŸ’αž€αžΎαžβ€‹ ឬ αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž“αž·αž„β€‹αž‚αž“αŸ’αž›αžΉαŸ‡β€‹αž“αŸ…αž‘αžΈαž“αŸαŸ‡Β αŸ” "
"αž”αŸ’αžšαžŸαž·αž“αž”αžΎαž’αŸ’αž“αž€β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžŠαžΌαžšβ€‹αž›αŸ’αž”αŸ‚αž„ ឬ αž€αž˜αŸ’αžšαž·αž αž’αŸ’αž“αž€αž’αžΆαž…β€‹αž’αŸ’αžœαžΎαž€αžΆαžšβ€‹αž…αž˜αŸ’αž›αž„ ឬ \"αžšαž€αŸ’αžŸαžΆαž‘αž»αž€αž‡αžΆ\" "
"αž”αŸ‰αž»αž“αŸ’αžαŸ‚β€‹αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž‘αŸ…αž€αŸ’αž“αž»αž„αž›αŸ’αž”αŸ‚αž„β€‹αž•αŸ’αž‘αžΆαž›αŸ‹αžαŸ’αž›αž½αž“β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αžŽαžΆαž˜αž½αž™β€‹αž‡αžΆαž“αž·αž…αŸ’αž…Β αŸ” "
"αž”αŸ’αžšαžŸαž·αž“αž”αžΎαž’αŸ’αž“αž€β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž‘αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž–αžΆαž€αŸ‹αž€αžŽαŸ’αžŠαžΆαž›β€‹αžŸαŸŠαŸαžšαžΈ αž“αŸ„αŸ‡β€‹αž€αž˜αŸ’αžšαž·αžαž•αŸ’αžŸαŸαž„αž‘αŸ€αž "
"αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœβ€‹αž”αžΆαž“β€‹αž”αž„αŸ‹αž›αŸαžβ€‹αžŠαŸ„αž™αžŸαŸ’αžœαŸαž™αž”αŸ’αžšαžœαžαŸ’αžαž·Β αŸ”"

#: kgrdialog.cpp:451
msgid ""
"\n"
"\n"
"You can only delete levels from one of your own games. If you delete a level "
"from the middle of a series, the other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αžΆαž“αžαŸ‚β€‹αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž–αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αž•αŸ’αž‘αžΆαž›αŸ‹β€‹αžαŸ’αž›αž½αž“β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αžŽαžΆαž˜αž½αž™αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ” "
"αž”αŸ’αžšαžŸαž·αž“αž”αžΎαž’αŸ’αž“αž€β€‹αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž–αžΈβ€‹αž–αžΆαž€αŸ‹αž€αžŽαŸ’αžŠαžΆαž›β€‹αžŸαŸŠαŸαžšαžΈ "
"αž“αŸ„αŸ‡β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž•αŸ’αžŸαŸαž„αž‘αŸ€αžαž‚αžΊβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“αž”αž„αŸ‹αž›αŸαžβ€‹αžŠαŸ„αž™αžŸαŸ’αžœαŸαž™αž”αŸ’αžšαžœαžαŸ’αžαž·Β αŸ”"

#: kgrdialog.cpp:456
msgid ""
"\n"
"\n"
"To move (re-number) a level, you must first select it by using \"Edit Any "
"Level...\", then you can use \"Move Level...\" to assign it a new number or "
"even a different game. Other levels are automatically re-numbered as required. "
"You can only move levels within your own games."
msgstr ""
"\n"
"\n"
"αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αž (αž”αž„αŸ‹β€‹αž›αŸαžβ€‹αž‘αžΎαž„αžœαž·αž‰) αžŠαŸ†αž”αžΌαž„β€‹αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αž‡αŸ’αžšαžΎαžŸβ€‹αžœαžΆβ€‹αžŸαž·αž“β€‹αžŠαŸ„αž™αž”αŸ’αžšαžΎ "
"\"αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŽαžΆαž˜αž½αž™...\" αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αž’αŸ’αž“αž€β€‹αž’αžΆαž…αž”αŸ’αžšαžΎ \"αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αž...\" "
"αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž•αŸ’αžŠαž›αŸ‹αž›αŸαžβ€‹αžαŸ’αž˜αžΈβ€‹αž²αŸ’αž™αžœαžΆβ€‹αžαŸ’αž˜αžΈ ឬ αžŠαž›αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž•αŸ’αžŸαŸαž„αž‘αŸ€αžΒ αŸ” αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαž‘αŸƒαž‘αŸ€αž "
"αž‚αžΊβ€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αž‘αžΆαž˜αž‘αžΆαžš "
"αž“αž·αž„β€‹αž”αž„αŸ‹αž›αŸαžαžŠαŸ„αž™αžŸαŸ’αžœαŸαž™αž”αŸ’αžšαžœαžαŸ’αžαž·Β αŸ”αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αžΆαž“αžαŸ‚β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸ…αž€αŸ’αž“αž»αž„αž›αŸ’αž”αŸ‚αž„β€‹αž•αŸ’αž‘αžΆαž›αŸ‹αžαŸ’"
"αž›αž½αž“β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ”"

#: kgrdialog.cpp:463
msgid ""
"\n"
"\n"
"When editing game info you only need to choose a game, then you can go to a "
"dialog where you edit the details of the game."
msgstr ""
"\n"
"\n"
"αž“αŸ…αž–αŸαž›β€‹αž€αŸ†αž–αž»αž„β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž›αŸ’αž”αŸ‚αž„ αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœβ€‹αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αž˜αž½αž™ "
"αž”αž“αŸ’αž‘αžΆαž”αŸ‹β€‹αž˜αž€β€‹αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž‘αŸ…αž€αžΆαž“αŸ‹β€‹αž”αŸ’αžšαž’αž”αŸ‹β€‹αžŠαŸ‚αž›αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αžŸαŸαž…αž€αŸ’αžŠαžΈβ€‹αž›αž˜αŸ’αž’αž·αžβ€‹αžšαž”αžŸαŸ‹β€‹αž›αŸ’αž”αŸ‚αž„"
"β€‹αž”αžΆαž“Β αŸ”"

#: kgrdialog.cpp:470
msgid ""
"\n"
"\n"
"Click on the list box to choose a game.  Below the list box you can see \"More "
"Info\" about the selected game, how many levels there are and what rules the "
"enemies follow (see the Settings menu).\n"
"\n"
"You select a level number by typing it or using the scroll bar.  As you vary "
"the game or level, the thumbnail area shows a preview of your choice."
msgstr ""
"\n"
"\n"
"αž…αž»αž…β€‹αž›αžΎβ€‹αž”αŸ’αžšαž’αž”αŸ‹β€‹αž”αž‰αŸ’αž‡αžΈβ€‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹Β αŸ” αž”αŸ’αžšαž’αž”αŸ‹β€‹αž”αž‰αŸ’αž‡αžΈβ€‹αžαžΆαž„β€‹αž€αŸ’αžšαŸ„αž˜ "
"β€‹αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž˜αžΎαž›β€‹β€‹\"αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž”αž“αŸ’αžαŸ‚αž˜β€‹\" αž’αŸ†αž–αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αž‡αŸ’αžšαžΎαžŸ "
"αžαžΎβ€‹αž˜αžΆαž“β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αŸ‰αž»αž“αŸ’αž˜αžΆαž“β€‹αž αžΎαž™ β€‹αžŸαžαŸ’αžšαžΌαžœβ€‹αž”αŸ’αžšαžΎβ€‹αž€αŸ’αž”αž½αž“β€‹αž’αŸ’αžœαžΈβ€‹ (αž˜αžΎαž›β€‹αž˜αŸ‰αžΊαž“αž»αž™β€‹αž€αžΆαžšβ€‹αž€αŸ†αžŽαžαŸ‹)Β αŸ”\n"
"\n"
"αž’αŸ’αž“αž€β€‹αž‡αŸ’αžšαžΎαžŸβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž›αŸαžβ€‹αžαžΆαž˜β€‹αž€αžΆαžšβ€‹αžœαžΆαž™αžœαžΆβ€‹ ឬ αž€αžΆαžšαž”αŸ’αžšαžΎβ€‹αžšαž”αžΆαžšαž˜αžΌαžšΒ αŸ”  "
"αžŠαžΌαž…αžŠαŸ‚αž›β€‹αž’αŸ’αž“αž€β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžαžΌαžšαž›αŸ’αž”αŸ‚αž„β€‹αž¬ αž€αž˜αŸ’αžšαž·αž αž•αŸ’αž‘αŸƒβ€‹αžšαžΌαž”αž—αžΆαž–αžαžΌαž…αŸ— "
"αž”αž„αŸ’αž αžΆαž‰β€‹αž‘αž·αžŠαŸ’αž‹αž—αžΆαž–β€‹αž‡αžΆαž˜αž»αž“β€‹αž“αŸƒβ€‹αž‡αž˜αŸ’αžšαžΎαžŸβ€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€Β αŸ”"

#: kgrdialog.cpp:480
msgid "Help: Select Game & Level"
msgstr "αž‡αŸ†αž“αž½αž™Β αŸ– αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrdialog.cpp:495 kgrdialog.cpp:537
msgid "Edit Name & Hint"
msgstr "αž€αŸ‚β€‹αžŸαž˜αŸ’αžšαž½αž›β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrdialog.cpp:512
msgid "Name of level:"
msgstr "αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž€αž˜αŸ’αžšαž·αžβ€‹Β αŸ–"

#: kgrdialog.cpp:517
msgid "Hint for level:"
msgstr "αž‚αž“αŸ’αž›αžΉαŸ‡β€‹αžšαž”αžŸαŸ‹β€‹αž€αž˜αŸ’αžšαž·αžΒ αŸ–"

#: kgrdialog.cpp:606
msgid "Name of game:"
msgstr "αžˆαŸ’αž˜αŸ„αŸ‡αž›αŸ’αž”αŸ‚αž„β€‹Β αŸ–"

#: kgrdialog.cpp:612
msgid "File name prefix:"
msgstr "αž”αž»αž–αŸ’αžœαž”αž‘β€‹αžšαž”αžŸαŸ‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžšΒ αŸ–"

#: kgrdialog.cpp:617
msgid "Traditional rules"
msgstr "αž”αŸ‚αž”β€‹αž”αž»αžšαžΆαžŽ"

#: kgrdialog.cpp:618
msgid "KGoldrunner rules"
msgstr "αž”αŸ‚αž” KGoldrunner"

#: kgrdialog.cpp:620 kgrdialog.cpp:679
msgid "0 levels"
msgstr "0 αž€αž˜αŸ’αžšαž·αž"

#: kgrdialog.cpp:623
msgid "About this game:"
msgstr "αž’αŸ†αž–αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αž“αŸαŸ‡Β αŸ–"

#: kgrdialog.cpp:652
msgid "Create Game"
msgstr "αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„"

#: kgrdialog.cpp:668
#, c-format
msgid ""
"_n: 1 level\n"
"%n levels"
msgstr "%n αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:671
msgid "%1 levels"
msgstr "%1 αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrdialog.cpp:674
msgid "Save Changes"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αžΆαžšβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž”αŸ’αžŠαžΌαžš"

#: kgrdialog.cpp:760 kgrdialog.cpp:803
msgid "Select Saved Game"
msgstr "αž‡αŸ’αžšαžΎαžŸβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹"

#: kgrdialog.cpp:778
msgid "Game                       Level/Lives/Score   Day    Date     Time  "
msgstr ""
"αž›αŸ’αž”αŸ‚αž„          αž€αž˜αŸ’αžšαž·αž/αž‡αžΈαžœαž·αž/αž–αž·αž“αŸ’αž‘αž»     αžαŸ’αž„αŸƒ     αž€αžΆαž›αž”αžšαž·αž…αŸ’αž†αŸαž‘     αž–αŸαž›αžœαŸαž›αžΆ  "

#: kgrgame.cpp:145
msgid "GAME OVER !!!"
msgstr "αž…αž”αŸ‹Β !!!"

#: kgrgame.cpp:191
msgid ""
"<b>CONGRATULATIONS !!!!</b>"
"<p>You have conquered the last level in the %1 game !!</p>"
msgstr ""
"<b>αžŸαžΌαž˜β€‹αž’αž”αž’αžšαžŸαžΆαž‘αžš !!!!</b>"
"<p>αž’αŸ’αž“αž€β€‹αž”αžΆαž“β€‹αžœαžΆαž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž…αž»αž„αž€αŸ’αžšαŸ„αž™β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„ %1 αž αžΎαž™Β !!</p>"

#: kgrgame.cpp:384
msgid "Start Tutorial"
msgstr "αž…αžΆαž”αŸ‹β€‹αž•αŸ’αžαžΎαž˜β€‹ αž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“"

#: kgrgame.cpp:385
msgid "Cannot find the tutorial game (file-prefix %1) in the %2 files."
msgstr ""
"αž˜αž·αž“β€‹αž’αžΆαž…β€‹αžšαž€β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž”αž„αŸ’αž αžΆαžαŸ‹β€‹αž”αž„αŸ’αžšαŸ€αž“ (αž”αž»αž–αŸ’αžœαž”αž‘β€‹αž―αž€αžŸαžΆαžš %1) αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž―αž€αžŸαžΆαžš %2 αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:394
msgid "Hint"
msgstr "αž‚αž“αŸ’αž›αžΉαŸ‡"

#: kgrgame.cpp:400
msgid "Sorry, there is no hint for this level."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸαŸ‡β€‹αž˜αž·αž“β€‹αž˜αžΆαž“β€‹αž‚αž“αŸ’αž›αžΉαŸ‡β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:514 kgrgame.cpp:523
msgid "Load Level"
msgstr "αž•αŸ’αž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹Β "

#: kgrgame.cpp:515
msgid ""
"Cannot find file '%1'. Please make sure '%2' has been run in the '%3' folder."
msgstr ""
"αž˜αž·αž“β€‹αž’αžΆαž…β€‹αžšαž€β€‹αž―αž€αžŸαžΆαžš '%1' αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ” αžŸαžΌαž˜β€‹αž”αŸ’αžšαžΆαž€αžŠβ€‹αžαžΆ '%2' αžαŸ’αžšαžΌαžœβ€‹αž”αžΆαž“β€‹αžšαžαŸ‹β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αžαž "
"'%3'Β αŸ”"

#: kgrgame.cpp:524 kgrgame.cpp:812 kgrgame.cpp:850 kgrgame.cpp:950
#: kgrgame.cpp:1143 kgrgame.cpp:2467
msgid "Cannot open file '%1' for read-only."
msgstr "αž˜αž·αž“αž’αžΆαž…β€‹αž”αžΎαž€β€‹αž―αž€αžŸαžΆαžš '%1' αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž”αžΆαž“αžαŸ‚αž’αžΆαž“β€‹αž”αžΆαž“αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:682
msgid "New Level"
msgstr "αž€αž˜αŸ’αžšαž·αžβ€‹αžαŸ’αž˜αžΈβ€‹"

#: kgrgame.cpp:770 kgrgame.cpp:775 kgrgame.cpp:801 kgrgame.cpp:811
#: kgrgame.cpp:830
msgid "Save Game"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž›αŸ’αž”αŸ‚αž„"

#: kgrgame.cpp:771
#, c-format
msgid ""
"Sorry, you cannot save your game play while you are editing. Please try menu "
"item %1."
msgstr ""
"αžŸαžΌαž˜β€‹αž‘αŸ„αžŸ "
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“β€‹αž’αžΆαž…β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αžΆαžšαž›αŸαž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž“αŸ…αž–αŸαž›β€‹αžŠαŸ‚αž›β€‹αž€αŸ†αž–αž»αž„β€‹αžαŸ‚β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž”αžΆαž“αž‘αŸΒ αŸ” "
"αžŸαžΌαž˜β€‹αž…αžΌαž›β€‹αž‘αŸ…β€‹β€‹αž’αžΆαžαž»αž˜αŸ‰αžΊαž“αž»αž™ %1Β αŸ”"

#: kgrgame.cpp:776
msgid ""
"Please note: for reasons of simplicity, your saved game position and score will "
"be as they were at the start of this level, not as they are now."
msgstr ""
"αžŸαžΌαž˜β€‹αž…αŸ†αžŽαžΆαŸ†αžαžΆΒ αŸ– αž αŸαžαž»β€‹αž•αž›β€‹αžŸαžΆαž˜αž‰αŸ’αž‰αž‚αžΊ αž‘αžΈαžαžΆαŸ†αž„ αž“αž·αž„β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›αž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€ "
"αž“αžΉαž„β€‹αž“αŸ…β€‹αžŠαžΌαž…β€‹αž€αžΆαž›β€‹αžŠαŸ‚αž›β€‹αž…αžΆαž”αŸ‹β€‹αž•αŸ’αžŠαžΎαž˜β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸαŸ‡β€‹αžŠαžŠαŸ‚αž› "
"αž˜αž·αž“αž˜αŸ‚αž“β€‹αžŠαžΌαž…β€‹αžŠαŸ‚αž›β€‹αž–αž½αž€β€‹αžœαžΆβ€‹αž₯αž‘αžΌαžœβ€‹αž“αŸαŸ‡β€‹αž‘αŸΒ αŸ”"

#: kgrgame.cpp:802 kgrgame.cpp:989 kgrgame.cpp:1587 kgrgame.cpp:2545
msgid "Cannot open file '%1' for output."
msgstr "αž˜αž·αž“β€‹αž’αžΆαž…β€‹αž”αžΎαž€β€‹αž―αž€αžŸαžΆαžš '%1' αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž”αž„αŸ’αž αžΆαž‰β€‹αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:831
msgid "Your game has been saved."
msgstr "αž›αŸ’αž”αŸ‚αž„αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€β€‹αž”αžΆαž“αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž αžΎαž™Β αŸ”"

#: kgrgame.cpp:843 kgrgame.cpp:849 kgrgame.cpp:901
msgid "Load Game"
msgstr "αž•αŸ’αž‘αž»αž€β€‹αž›αŸ’αž”αŸ‚αž„"

#: kgrgame.cpp:844
msgid "Sorry, there are no saved games."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž˜αž·αž“β€‹αž‘αžΆαž“αŸ‹β€‹αž˜αžΆαž“αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›β€‹αžαŸ’αžšαžΌαžœαž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž“αŸ…αž‘αžΎαž™β€‹αž‘αŸΒ αŸ”"

#: kgrgame.cpp:902
msgid "Cannot find the game with prefix '%1'."
msgstr "β€‹αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€αž›αŸ’αž”αŸ‚αž„β€‹αžŠαŸ‚αž›αž˜αžΆαž“β€‹αž”αž»αž–αŸ’αžœαž”αž‘ '%1' αž”αžΆαž“αž‘αŸΒ αŸ”"

#: kgrgame.cpp:924
msgid "Unknown"
msgstr "αž˜αž·αž“β€‹αžŸαŸ’αž‚αžΆαž›αŸ‹"

#: kgrgame.cpp:949 kgrgame.cpp:988
msgid "Check for High Score"
msgstr "αžšαž€αž˜αžΎαž›β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹"

#: kgrgame.cpp:1003
msgid ""
"<b>Congratulations !!!</b>  You have achieved a high score in this game.  "
"Please enter your name so that it may be enshrined in the KGoldrunner Hall of "
"Fame."
msgstr ""
"<b>αž’αž”αž’αžšαžŸαžΆαž‘ !!!</b>  αž’αŸ’αž“αž€β€‹αž”αžΆαž“β€‹αž‘αž‘αž½αž›β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹β€‹αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž“αŸαŸ‡Β αŸ” "
"αžŸαžΌαž˜β€‹αž”αž‰αŸ’αž…αžΌαž›β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€ αž’αŸ’αžœαžΎβ€‹αžŠαžΌαž…αŸ’αž“αŸαŸ‡β€‹αžœαžΆβ€‹αž’αžΆαž…αžαŸ’αžšαžΌαžœ\n"
"β€‹αž”αžΆαž“αžŠαŸ†αž€αž›αŸ‹αž‘αž»αž€αž€αŸ’αž“αž»αž„αžαžΆαžšαžΆαž„β€‹αž€αž·αžαŸ’αžαž·αž™αžŸβ€‹αžšαž”αžŸαŸ‹ KGoldrunnerΒ αŸ”"

#: kgrgame.cpp:1015 kgrgame.cpp:1031 kgrgame.cpp:1106
msgid "Save High Score"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹"

#: kgrgame.cpp:1032
msgid "You must enter something.  Please try again."
msgstr "αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž”αž‰αŸ’αž…αžΌαž›β€‹αž’αŸ’αžœαžΈβ€‹αž˜αž½αž™Β αŸ”  αžŸαžΌαž˜β€‹αž–αŸ’αž™αžΆαž™αžΆαž˜β€‹αž˜αŸ’αžŠαž„β€‹αž‘αŸ€αžΒ αŸ”"

#: kgrgame.cpp:1107
msgid "Your high score has been saved."
msgstr "αž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹β€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€β€‹αž αžΎαž™Β αŸ”"

#: kgrgame.cpp:1117 kgrgame.cpp:1133 kgrgame.cpp:1142
msgid "Show High Scores"
msgstr "αž”αž„αŸ’αž αžΆαž‰β€‹αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹β€‹"

#: kgrgame.cpp:1118
msgid "Sorry, we do not keep high scores for tutorial games."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž™αžΎαž„β€‹αž˜αž·αž“αž”αžΆαž“β€‹αž‘αž»αž€β€‹αž–αž·αž“αŸ’αž‘αž»αžαŸ’αž–αžŸαŸ‹β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹ αž”αž„αŸ’αž αžΆαžαŸ‹αž”αž„αŸ’αžšαŸ€αž“β€‹αž‘αŸΒ αŸ”"

#: kgrgame.cpp:1134
msgid "Sorry, there are no high scores for the %1 game yet."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž˜αž·αž“αž‘αžΆαž“αŸ‹αž˜αžΆαž“β€‹αž–αž·αž“αŸ’αž‘αž»αžαŸ’αž–αžŸαŸ‹β€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ %1 αž“αŸ…αž‘αžΎαž™αž‘αŸΒ αŸ”"

#: kgrgame.cpp:1155
msgid ""
"<center>"
"<h2>KGoldrunner Hall of Fame</h2></center>"
"<br>"
"<center>"
"<h3>\"%1\" Game</h3></center>"
msgstr ""
"<center>"
"<h2>αžαžΆαžšαžΆαž„β€‹αž€αž·αžαŸ’αžαž·αž™αžŸβ€‹αžšαž”αžŸαŸ‹ KGoldrunner</h2></center>"
"<br>"
"<center>"
"<h3>\"%1\" αž›αŸ’αž”αŸ‚β€‹αž„β€‹</h3></center>"

#: kgrgame.cpp:1160
msgid "    Name                          Level  Score       Date"
msgstr "    αžˆαŸ’αž˜αŸ„αŸ‡          ​        αž€αž˜αŸ’αžšαž·αž  αž–αž·αž“αŸ’αž‘αž»       αž€αžΆαž›αž”αžšαž·αž…αŸ’αž†αŸαž‘"

#: kgrgame.cpp:1180
msgid "High Scores"
msgstr "αž–αž·αž“αŸ’αž‘αž»β€‹αžαŸ’αž–αžŸαŸ‹"

#: kgrgame.cpp:1359
msgid "Create Level"
msgstr "αž”αž„αŸ’αž€αžΎαžβ€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrgame.cpp:1360
msgid ""
"You cannot create and save a level until you have created a game to hold it. "
"Try menu item \"Create Game\"."
msgstr ""
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž”αž„αŸ’αž€αžΎαžβ€‹ αž“αž·αž„β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αžΆαž“αž‘αŸ "
"αžšαž αžΌαžαž‘αžΆαž›αŸ‹αžαŸ‚αž’αŸ’αž“αž€β€‹αž”αžΆαž“αž”αž„αŸ’αž€αžΎαžβ€‹β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž˜αž½αž™β€‹αžŠαžΎαž˜αŸ’αž”αžΈβ€‹αž‘αž»αž€αžœαžΆΒ αŸ” αžŸαžΌαž˜β€‹αž…αžΌαž›β€‹αž‘αŸ…αž€αŸ’αž“αž»αž„β€‹αž’αžΆαžαž»β€‹αž˜αŸ‰αžΊαž“αž»αž™ "
"\"αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„\"Β αŸ”"

#: kgrgame.cpp:1409
msgid ""
"You cannot edit and save a level until you have created a game and a level. Try "
"menu item \"Create Game\"."
msgstr ""
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž› αž“αž·αž„β€‹αžšαž€αŸ’αžŸαžΆβ€‹αž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αžΆαž“αž‘αŸβ€‹ "
"αžšαž αžΌαžαž‘αžΆαž›αŸ‹αžαŸ‚αž’αŸ’αž“αž€β€‹αž”αžΆαž“β€‹αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž˜αž½αž™Β αŸ” αžŸαžΌαž˜β€‹αž…αžΌαž›β€‹αž€αŸ’αž“αž»αž„β€‹αž’αžΆαžαž»β€‹αž˜αŸ‰αžΊαž“αž»αž™ "
"\"αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„\"Β αŸ”"

#: kgrgame.cpp:1421
msgid ""
"It is OK to edit a system level, but you MUST save the level in one of your own "
"games. You're not just taking a peek at the hidden ladders and fall-through "
"bricks, are you? :-)"
msgstr ""
"αžœαžΆβ€‹αž‚αŸ’αž˜αžΆαž“β€‹αž”αž‰αŸ’αž αžΆβ€‹αž‘αŸβ€‹αž€αŸ’αž“αž»αž„αž€αžΆαžšβ€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžšαž”αžŸαŸ‹β€‹αž”αŸ’αžšαž–αŸαž“αŸ’αž’β€‹αž“αŸ„αŸ‡ αž”αŸ‰αž»αž“αŸ’αžαŸ‚ "
"αž’αŸ’αž“αž€αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αžšαž€αŸ’αžŸαžΆβ€‹αž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž“αŸ…αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„αž•αŸ’αž‘αžΆαž›αŸ‹αžαŸ’αž›αž½αž“β€‹αžŽαžΆαž˜αž½αž™\n"
"β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€ αŸ” αž’αŸ’αž“αž€αž˜αž·αž“αžαŸ’αžšαžΉαž˜β€‹αžαŸ‚β€‹αžšαž€αž˜αžΎαž›β€‹αž‡αžŽαŸ’αžŠαžΎαžšβ€‹αžŠαŸ‚αž›β€‹αž›αžΆαž€αŸ‹β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡αž‘αŸ "
"αž αžΎαž™β€‹αžαŸ‚αž˜αž‘αžΆαŸ†αž„αž’αŸ’αž›αžΆαž€αŸ‹β€‹αž…αžΌαž›β€‹αž€αŸ’αž“αž»αž„β€‹αž₯αžŠαŸ’αž‹αž‘αŸ€αž αž˜αž·αž“αž’αž‰αŸ’αž…αžΉαž„β€‹αž αžΈΒ ? :-)"

#: kgrgame.cpp:1531 kgrgame.cpp:1568 kgrgame.cpp:1586 kgrgame.cpp:2062
msgid "Save Level"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrgame.cpp:1532
msgid "Inappropriate action: you are not editing a level."
msgstr "αžŸαž€αž˜αŸ’αž˜αž—αžΆαž–β€‹αž˜αž·αž“β€‹αžŸαž˜αžšαž˜αŸ’αž™Β αŸ– αž’αŸ’αž“αž€β€‹αž˜αž·αž“β€‹αž€αŸ†αž–αž»αž„β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž‘αŸΒ αŸ”"

#: kgrgame.cpp:1569
msgid "Do you want to insert a level and move existing levels up by one?"
msgstr ""
"αžαžΎαž’αŸ’αž“αž€β€‹αž…αž„αŸ‹β€‹αž”αž‰αŸ’αž…αžΌαž›αž€αž˜αŸ’αžšαž·αžβ€‹β€‹β€‹β€‹β€‹ αž“αž·αž„β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαŸ‚αž›β€‹αž˜αžΆαž“β€‹αžšαž½αž…β€‹αž‘αžΎαž„αž›αžΎβ€‹αž˜αŸ’αžŠαž„β€‹αž˜αž½αž™αž¬Β ?"

#: kgrgame.cpp:1571
msgid "&Insert Level"
msgstr "αž”αž‰αŸ’αž…αžΌαž›β€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrgame.cpp:1642 kgrgame.cpp:1658 kgrgame.cpp:1666 kgrgame.cpp:1680
msgid "Move Level"
msgstr "αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈαž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrgame.cpp:1643
msgid "You must first load a level to be moved. Use the %1 or %2 menu."
msgstr ""
"αžŠαŸ†αž”αžΌαž„β€‹αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž•αŸ’αž‘αž»αž€β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαŸ‚αž›β€‹αžαŸ’αžšαžΌαžœβ€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αžŸαž·αž“Β αŸ” αž”αŸ’αžšαžΎβ€‹αž˜αŸ‰αžΊαž“αž»αž™ %1 ឬ %2Β αŸ”"

#: kgrgame.cpp:1645
msgid "Game"
msgstr "αž›αŸ’αž”αŸ‚αž„"

#: kgrgame.cpp:1646 kgrgame.cpp:1934
msgid "Editor"
msgstr "αž€αž˜αŸ’αž˜αžœαž·αž’αžΈβ€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›"

#: kgrgame.cpp:1659
msgid ""
"You cannot move a level until you have created a game and at least two levels. "
"Try menu item \"Create Game\"."
msgstr ""
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αžΆαž“αž‘αŸ αžšαž αžΌαžαž‘αžΆαž›αŸ‹αžαŸ‚β€‹αž’αŸ’αž“αž€β€‹αž”αžΆαž“αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„ "
"αž“αž·αž„β€‹αž™αŸ‰αžΆαž„αž αŸ„αž…αžŽαžΆαžŸαŸ‹β€‹αž€αŸαž˜αžΆαž“β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž–αžΈαžšαžŠαŸ‚αžšΒ αŸ” αžŸαžΌαž˜β€‹αž…αžΌαž›β€‹αž€αŸ’αž“αž»αž„αž’αžΆαžαž»β€‹αž˜αŸ‰αžΊαž“αž»αž™ "
"\"αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„\"Β αŸ”"

#: kgrgame.cpp:1667
msgid "Sorry, you cannot move a system level."
msgstr "αžŸαžΌαž˜αž‘αŸ„αžŸ αž’αŸ’αž“αž€β€‹αž˜αž·αž“β€‹αž’αžΆαž…β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžšαž”αžŸαŸ‹β€‹αž”αŸ’αžšαž–αŸαž“αŸ’αž’β€‹αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:1681
msgid "You must change the level or the game or both."
msgstr "αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœβ€‹αžαŸ‚β€‹αž”αŸ’αžŠαžΌαžšβ€‹αž€αž˜αŸ’αžšαž·αž ឬ αž›αŸ’αž”αŸ‚αž„ αž¬β€‹αž€αŸβ€‹αž”αŸ’αžŠαžΌαžšβ€‹αž‘αžΆαŸ†αž„αž–αžΈαžšΒ αŸ”"

#: kgrgame.cpp:1744
msgid ""
"You cannot delete a level until you have created a game and a level. Try menu "
"item \"Create Game\"."
msgstr ""
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž”αžΆαž“αž‘αŸ αžšαž αžΌαžβ€‹αž‘αžΆαž›αŸ‹αžαŸ‚αž’αŸ’αž“αž€β€‹αž”αžΆαž“αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„β€‹ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αž αžΎαž™Β αŸ” "
"αžŸαžΌαž˜β€‹αž…αžΌαž›αž€αŸ’αž“αž»αž„ αž’αžΆαžαž»β€‹αž˜αŸ‰αžΊαž“αž»αž™ \"αž”αž„αŸ’αž€αžΎαžβ€‹αž›αŸ’αž”αŸ‚αž„\"Β αŸ”"

#: kgrgame.cpp:1766
msgid "Do you want to delete a level and move higher levels down by one?"
msgstr "αžαžΎαž’αŸ’αž“αž€β€‹αž…αž„αŸ‹β€‹αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αž αž“αž·αž„β€‹αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžαŸ’αž–αžŸαŸ‹β€‹αž…αž»αŸ‡αž€αŸ’αžšαŸ„αž˜β€‹αž˜αŸ’αžŠαž„αž˜αž½αž™αž‘αŸΒ ?"

#: kgrgame.cpp:1768
msgid "&Delete Level"
msgstr "αž›αž»αž”β€‹αž€αž˜αŸ’αžšαž·αžβ€‹"

#: kgrgame.cpp:1783
msgid "Cannot find file '%1' to be deleted."
msgstr "αž˜αž·αž“αž’αžΆαž…β€‹αžšαž€αž―αž€αžŸαžΆαžš '%1' αžŠαŸ‚αž›αžαŸ’αžšαžΌαžœαž›αž»αž”β€‹αž”αžΆαž“αž‘αŸΒ αŸ”"

#: kgrgame.cpp:1837 kgrgame.cpp:1847 kgrgame.cpp:1852 kgrgame.cpp:1866
#: kgrgame.cpp:1884 kgrgame.cpp:2533 kgrgame.cpp:2544
msgid "Save Game Info"
msgstr "αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹β€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„β€‹"

#: kgrgame.cpp:1838
msgid "You must enter a name for the game."
msgstr "αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αž”αž‰αŸ’αž…αžΌαž›β€‹αžˆαŸ’αž˜αžΎ αž˜αž½αž™β€‹αž²αŸ’αž™β€‹αž›αŸ’αž”αŸ‚αž„Β αŸ”"

#: kgrgame.cpp:1848
msgid "You must enter a filename prefix for the game."
msgstr "αž’αŸ’αž“αž€β€‹αžαŸ’αžšαžΌαžœαžαŸ‚β€‹αž”αž‰αŸ’αž…αžΌαž›β€‹αž”αž»αž–αŸ’αžœαž”αž‘β€‹αžšαž”αžŸαŸ‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžšβ€‹αž²αŸ’αž™β€‹αž›αŸ’αž”αŸ‚αž„Β αŸ”"

#: kgrgame.cpp:1853
msgid "The filename prefix should not be more than 5 characters."
msgstr "αž”αž»αž–αŸ’αžœαž”αž‘β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžš αž˜αž·αž“β€‹αžαŸ’αžšαžΌαžœβ€‹αžœαŸ‚αž„β€‹αž‡αžΆαž„ αŸ₯ αžαž½αž’αž€αŸ’αžŸαžšβ€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:1867
msgid "The filename prefix should be all alphabetic characters."
msgstr "αž”αž»αž–αŸ’αžœαž”αž‘β€‹αžšαž”αžŸαŸ‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžšβ€‹αž‚αž½αžšαžαŸ‚β€‹αž‡αžΆβ€‹αžαž½αž’αž€αŸ’αžŸαžšβ€‹αž’αž„αŸ‹αž‚αŸ’αž›αŸαžŸβ€‹αž‘αžΆαŸ†αž„αž’αžŸαŸ‹Β αŸ”"

#: kgrgame.cpp:1885
msgid "The filename prefix '%1' is already in use."
msgstr "αž”αž»αž–αŸ’αžœαž”αž‘β€‹αžšαž”αžŸαŸ‹β€‹αžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžš '%1' αžαŸ’αžšαžΌαžœβ€‹αž”αžΆαž“αž”αŸ’αžšαžΎβ€‹αžšαž½αž…αž αžΎαž™Β αŸ”"

#: kgrgame.cpp:1922
msgid "&Go on editing"
msgstr "αž”αž“αŸ’αžβ€‹αž€αžΆαžšαž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›"

#: kgrgame.cpp:1935
msgid "You have not saved your work. Do you want to save it now?"
msgstr ""
"αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž”αžΆαž“β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αž€αžΆαžšαž„αžΆαžšβ€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž‘αžΎαž™Β αŸ” αžαžΎαž’αŸ’αž“αž€β€‹αž…αž„αŸ‹β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹αžœαžΆβ€‹αž₯αž‘αžΌαžœαž‘αŸΒ ?"

#: kgrgame.cpp:1937
msgid "&Don't Save"
msgstr "αž€αž»αŸ†β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€β€‹"

#: kgrgame.cpp:2063
msgid "Cannot rename file '%1' to '%2'."
msgstr "αž˜αž·αž“β€‹αž’αžΆαž…β€‹αž”αŸ’αžŠαžΌαžšαžˆαŸ’αž˜αŸ„αŸ‡β€‹αž―αž€αžŸαžΆαžš '%1' αž‘αŸ…β€‹αž‡αžΆ '%2' αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:2156
msgid "Sorry, you can only save or move into one of your own games."
msgstr ""
"αžŸαžΌαž˜β€‹αž’αž—αŸαž™αž‘αŸ„αžŸ αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αžΆαž“αžαŸ‚β€‹αžšαž€αŸ’αžŸαžΆαž‘αž»αž€ ឬ "
"αž•αŸ’αž›αžΆαžŸαŸ‹αž‘αžΈβ€‹αž‘αŸ…αž€αŸ’αž“αž»αž„β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŽαžΆαž˜αž½αž™β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡β€‹Β αŸ”"

#: kgrgame.cpp:2162
msgid "Sorry, you can only delete a level from one of your own games."
msgstr ""
"αžŸαžΌαž˜β€‹αž’αž—αŸαž™αž‘αŸ„αžŸ αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αžΆαž“αžαŸ‚β€‹αž›αž»αž”αžαŸ‚β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŽαžΆβ€‹αž–αžΈβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŽαžΆαž˜αž½αž™β€‹αžšαž”αžŸαŸ‹αž’αŸ’αž“αž€β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ”"

#: kgrgame.cpp:2168
msgid "Sorry, you can only edit the game information on your own games."
msgstr ""
"αžŸαžΌαž˜β€‹αž’αž—αŸαž™αž‘αŸ„αžŸ "
"αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž”αžΆαž“αžαŸ‚β€‹αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž“αŸ…αž›αžΎβ€‹αž›αŸ’αž”αŸ‚αž„β€‹αžšαž”αžŸαŸ‹β€‹αž’αŸ’αž“αž€β€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ”"

#: kgrgame.cpp:2182
msgid "There is no level %1 in %2, so you cannot play or edit it."
msgstr ""
"αž‚αŸ’αž˜αžΆαž“β€‹αž€αž˜αŸ’αžšαž·αž %1 αž“αŸ…αž€αŸ’αž“αž»αž„ %2 αž‘αŸ αžŠαžΌαž…αŸ’αž“αŸαŸ‡ αž’αŸ’αž“αž€β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž›αŸαž„ ឬ αž€αŸ‚αžŸαž˜αŸ’αžšαž½αž›β€‹αžœαžΆαž”αžΆαž“αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:2371 kgrgame.cpp:2389 kgrgame.cpp:2413 kgrgame.cpp:2426
#: kgrgame.cpp:2435
msgid "Check Games & Levels"
msgstr "αž–αž·αž“αž·αžαŸ’αž™αž›αŸ’αž”αŸ‚αž„ αž“αž·αž„β€‹αž€αž˜αŸ’αžšαž·αž"

#: kgrgame.cpp:2372
msgid ""
"There is no folder '%1' to hold levels for the '%2' game. Please make sure '%3' "
"has been run in the '%4' folder."
msgstr ""
"αž‚αŸ’αž˜αžΆαž“β€‹αžαž '%1' αžŠαŸ‚αž›αžαŸ’αžšαžΌαžœβ€‹αžšαž„αŸ‹αž…αžΆαŸ†β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ '%2' αž‘αŸΒ αŸ” αžŸαžΌαž˜β€‹αž”αŸ’αžšαžΆαž€αžŠβ€‹αžαžΆ '%3' "
"αž”αžΆαž“β€‹αžšαžαŸ‹β€‹αž“αŸ…αž€αŸ’αž“αž»αž„αžαž '%4'Β αŸ”"

#: kgrgame.cpp:2390
msgid "There are no files '%1/%2???.grl' for the %3 game."
msgstr "αž‚αŸ’αž˜αžΆαž“β€‹αž―αž€αžŸαžΆαžš '%1/%2???.grl' αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ %3 αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:2414
msgid ""
"File '%1' is beyond the highest level for the %2 game and cannot be played."
msgstr ""
"αž―αž€αžŸαžΆαžš '%1' αž αž½αžŸβ€‹αž–αžΈβ€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαŸ‚αž›αžαŸ’αž–αžŸαŸ‹β€‹αž‡αžΆαž„αž‚αŸβ€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ %2  "
"αž αžΎαž™β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž›αŸαž„β€‹αžœαžΆβ€‹αž”αžΆαž“αž‘αŸΒ αŸ”"

#: kgrgame.cpp:2427
msgid ""
"File '%1' is before the lowest level for the %2 game and cannot be played."
msgstr ""
"αž―αž€αžŸαžΆαžš '%1' αž‚αžΊβ€‹αž“αŸ…αž˜αž»αž“β€‹αž€αž˜αŸ’αžšαž·αžβ€‹αžŠαŸ‚αž›αž‘αžΆαž”β€‹αž‡αžΆαž„αž‚αŸβ€‹αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ %2  "
"αž αžΎαž™β€‹αž˜αž·αž“αž’αžΆαž…β€‹αž›αŸαž„β€‹αžœαžΆαž”αžΆαž“αž‘αŸΒ αŸ”"

#: kgrgame.cpp:2436
msgid "Cannot find file '%1' for the %2 game."
msgstr "αž˜αž·αž“αž’αžΆαž…αžŸαŸ’αžœαŸ‚αž„αžšαž€β€‹αž―αž€αžŸαžΆαžšβ€‹ '%1' αžŸαž˜αŸ’αžšαžΆαž”αŸ‹β€‹αž›αŸ’αž”αŸ‚αž„ %2 αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”"

#: kgrgame.cpp:2458 kgrgame.cpp:2466 kgrgame.cpp:2514
msgid "Load Game Info"
msgstr "αž•αŸ’αž‘αž»αž€β€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„β€‹"

#: kgrgame.cpp:2459
msgid "Cannot find game info file '%1'."
msgstr "αž˜αž·αž“β€‹αž’αžΆαž…β€‹αžŸαŸ’αžœαŸ‚αž„αžšαž€β€‹αž―αž€αžŸαžΆαžšβ€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„αž“ '%1 αž”αžΆαž“β€‹αž‘αžΎαž™Β αŸ”'"

#: kgrgame.cpp:2515
msgid "Format error in game info file '%1'."
msgstr "αž€αŸ†αž αž»αžŸβ€‹αž‘αŸ’αžšαž„αŸ‹αž‘αŸ’αžšαžΆαž™β€‹αž“αŸ…β€‹αž€αŸ’αž“αž»αž„β€‹αž―αž€αžŸαžΆαžšβ€‹αž–αŸαžαŸŒαž˜αžΆαž“β€‹αž›αŸ’αž”αŸ‚αž„ '%1'Β αŸ”"

#: kgrgame.cpp:2534
msgid "You can only modify user games."
msgstr "αž’αŸ’αž“αž€β€‹αž’αžΆαž…β€‹αž€αŸ‚αž”αŸ’αžšαŸ‚β€‹αžαŸ‚β€‹αž›αŸ’αž”αŸ‚αž„β€‹αž’αŸ’αž“αž€β€‹αž”αŸ’αžšαžΎβ€‹αž”αŸ‰αž»αžŽαŸ’αžŽαŸ„αŸ‡Β αŸ”"

#: main.cpp:15
msgid "KGoldrunner is a game of action and puzzle solving"
msgstr "KGoldrunner αž‡αžΆβ€‹αž”αŸ’αžšαž—αŸαž‘β€‹αž›αŸ’αž”αŸ‚αž„β€‹αžŸαž€αž˜αŸ’αž˜αž—αžΆαž– αž“αž·αž„β€‹αžŠαŸ„αŸ‡αžŸαŸ’αžšαžΆαž™β€‹αž”αž‰αŸ’αž αžΆ"

#: main.cpp:25
msgid "Current author"
msgstr "αž’αŸ’αž“αž€β€‹αž“αž·αž–αž“αŸ’αž’β€‹αž”αž…αŸ’αž…αž»αž”αŸ’αž”αž“αŸ’αž“β€‹"

#: main.cpp:27
msgid "Original author"
msgstr "αž’αŸ’αž“αž€β€‹αž“αž·αž–αž“αŸ’αž’β€‹αžŠαžΎαž˜"

#. i18n: file kgoldrunnerui.rc line 12
#: rc.cpp:3
#, no-c-format
msgid "&Editor"
msgstr "αž€αž˜αŸ’αž˜αžœαž·αž’αžΈβ€‹αž“αž·αž–αž“αŸ’αž’"

#. i18n: file kgoldrunnerui.rc line 24
#: rc.cpp:6
#, no-c-format
msgid "&Landscapes"
msgstr "αž‘αŸαžŸαž—αžΆαž–β€‹"