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# translation of kjumpingcube.po to Chinese(traditional)
# Copyright (C) 2003 Free Software Foundation, Inc.
# Hydonsingore Sie <[email protected]>, 2003.
#
msgid ""
msgstr ""
"Project-Id-Version: kjumpingcube\n"
"POT-Creation-Date: 2008-07-08 01:19+0200\n"
"PO-Revision-Date: 2003-12-23 02:06+0800\n"
"Last-Translator: Hydonsingore Sie <[email protected]>\n"
"Language-Team: Chinese(traditional) <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.3\n"
#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Michelle H.Y. Yu,Hydonsingore Sie"
#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "[email protected],[email protected]"
#: kjumpingcube.cpp:63
msgid "Current player:"
msgstr "目前的玩家:"
#: kjumpingcube.cpp:86
msgid "Stop &Thinking"
msgstr "停止思考 (&T)"
#: kjumpingcube.cpp:125
msgid ""
"The file %1 exists.\n"
"Do you want to overwrite it?"
msgstr ""
"檔案 %1 已存在\n"
"覆蓋嗎?"
#: kjumpingcube.cpp:127
msgid "Overwrite"
msgstr "覆蓋"
#: kjumpingcube.cpp:149
#, c-format
msgid "game saved as %1"
msgstr "遊戲存檔成 %1"
#: kjumpingcube.cpp:155
#, c-format
msgid ""
"There was an error in saving file\n"
"%1"
msgstr ""
"存檔時發生了錯誤\n"
"%1"
#: kjumpingcube.cpp:171
msgid "The file %1 does not exist!"
msgstr "檔案 %1 不存在!"
#: kjumpingcube.cpp:185
msgid "The file %1 isn't a KJumpingCube gamefile!"
msgstr "檔案 %1 不是一個KJumpingCube的遊戲檔案!"
#: kjumpingcube.cpp:200
#, c-format
msgid ""
"There was an error loading file\n"
"%1"
msgstr ""
"載入檔案發生了一個錯誤\n"
"%1"
#: kjumpingcube.cpp:211
msgid "stopped activity"
msgstr "已停止動作"
#: kjumpingcube.cpp:230
msgid "Winner is Player %1!"
msgstr "嬴家是玩家 %1"
#: kjumpingcube.cpp:231
msgid "Winner"
msgstr "贏家"
#: kjumpingcube.cpp:255
msgid "Performing move."
msgstr "執行移動"
#: kjumpingcube.cpp:261
msgid "Computing next move."
msgstr "計算接下來的移動"
#: kjumpingcube.cpp:272
msgid "General"
msgstr "一般"
#: main.cpp:30
msgid "Tactical one or two player game"
msgstr "策略上一人或二人遊戲"
#: main.cpp:35
msgid ""
"_: Menu title\n"
"&Move"
msgstr "移動(&M)"
#: main.cpp:39
msgid "KJumpingCube"
msgstr "KJumpingCube"
#: main.cpp:43
msgid "Various improvements"
msgstr "諸多改進"
#. i18n: file settings.ui line 53
#: rc.cpp:9
#, no-c-format
msgid "Board Size"
msgstr "版面大小"
#. i18n: file settings.ui line 87
#: rc.cpp:12
#, no-c-format
msgid "5x5"
msgstr "5x5"
#. i18n: file settings.ui line 95
#: rc.cpp:15
#, no-c-format
msgid "10x10"
msgstr "10x10"
#. i18n: file settings.ui line 125
#: rc.cpp:18
#, no-c-format
msgid "Board Color"
msgstr "版面顏色"
#. i18n: file settings.ui line 144
#: rc.cpp:21
#, no-c-format
msgid "Player 1:"
msgstr "玩家 1:"
#. i18n: file settings.ui line 152
#: rc.cpp:24
#, no-c-format
msgid "Player 2:"
msgstr "玩家 2:"
#. i18n: file settings.ui line 170
#: rc.cpp:27
#, no-c-format
msgid "Computer Skill"
msgstr "電腦技術"
#. i18n: file settings.ui line 181
#: rc.cpp:30
#, no-c-format
msgid "Average"
msgstr "一般"
#. i18n: file settings.ui line 192
#: rc.cpp:33
#, no-c-format
msgid "Beginner"
msgstr "生手"
#. i18n: file settings.ui line 200
#: rc.cpp:36
#, no-c-format
msgid "Expert"
msgstr "專家"
#. i18n: file settings.ui line 233
#: rc.cpp:39
#, no-c-format
msgid "Computer Plays As"
msgstr "電腦扮演"
#. i18n: file settings.ui line 244
#: rc.cpp:42
#, no-c-format
msgid "Player 1"
msgstr "玩家 1"
#. i18n: file settings.ui line 252
#: rc.cpp:45
#, no-c-format
msgid "Player 2"
msgstr "玩家 2"
#. i18n: file kjumpingcube.kcfg line 9
#: rc.cpp:48
#, no-c-format
msgid "Color of player 1."
msgstr "玩家 1 的顏色"
#. i18n: file kjumpingcube.kcfg line 13
#: rc.cpp:51
#, no-c-format
msgid "Color of player 2."
msgstr "玩家 2 的顏色"
#. i18n: file kjumpingcube.kcfg line 17
#: rc.cpp:54
#, no-c-format
msgid "Size of the playing field."
msgstr "遊戲區的大小"
#. i18n: file kjumpingcube.kcfg line 26
#: rc.cpp:57
#, no-c-format
msgid "Skill of the computer player."
msgstr "電腦玩家的技術"
#. i18n: file kjumpingcube.kcfg line 30
#: rc.cpp:60
#, no-c-format
msgid "Whether player 1 is played by the computer."
msgstr "玩家 1 由電腦扮演"
#. i18n: file kjumpingcube.kcfg line 34
#: rc.cpp:63
#, no-c-format
msgid "Whether player 2 is played by the computer."
msgstr "玩家 2 由電腦扮演"
#~ msgid "(Computer)"
#~ msgstr "(電腦)"
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