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authorDenis Kozadaev <[email protected]>2020-01-30 22:13:12 +0300
committerTDE Gitea <[email protected]>2020-03-08 01:21:16 +0000
commit5c670cd0d9443ef0443a5cbc700cb501e01eed93 (patch)
tree29fd5a1e6e04d0b6370a250e078a6544f53411ac /dilos/tdegames/debian/man/kbounce-trinity.man
parentfd388b53035add95b3b3c3121fb9c62a6b642353 (diff)
downloadtde-packaging-5c670cd0d9443ef0443a5cbc700cb501e01eed93.tar.gz
tde-packaging-5c670cd0d9443ef0443a5cbc700cb501e01eed93.zip
DilOS: tdegames build pack
Signed-off-by: Denis Kozadaev <[email protected]>
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+.TH KBOUNCE 6
+.SH NAME
+kbounce \- TDE Jezz Ball game
+.SH SYNOPSIS
+.B kbounce
+.I [Qt-options] [TDE-options]
+.SH DESCRIPTION
+This is a clone of the popular Jezzball game originally created by
+Microsoft. Jezzball is one of the rare and simple games requiring
+skill, timing, and patience in order to be successful. A ball begins
+to bounce off of an area enclosed by four borders (like a square). You
+must move your pointer to certain areas within the square. Upon
+clicking, a new border is constructed at a relatively quick pace. You
+can change the direction of the borders by 90 degrees as
+well. Ultimately, you must force the ball to bounce around in a
+smaller, and smaller area as time goes by without the ball ever
+touching the borders as they are being constructed. If a ball touches
+a certian part of the border as it is being built, the game is over.
+After 75% of the original space has been blocked off from the moving
+ball, you advance one level, and one more ball is added to the mix in
+the following level.
+.so kdeopt.part
+.SH SEE ALSO
+More detailed user documentation is available from
+.BR help:/kbounce
+(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
+help:/kbounce').