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/***************************************************************************
copyright : (C) 2004 by Allan Sandfeld Jensen
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef AKODEPLAYER_H
#define AKODEPLAYER_H
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "kdeexportfix.h"
#include <tqstring.h>
#include "player.h"
#include <tdemacros.h>
namespace aKode {
class File;
class Player;
}
class TDE_EXPORT aKodePlayer : public Player
{
TQ_OBJECT
public:
aKodePlayer(TQObject* parent = 0, const char* name = 0, const TQStringList& args=TQStringList());
virtual ~aKodePlayer();
// virtual void play(const FileHandle &file = FileHandle::null());
virtual void startPlay(const TQString &file);
virtual void setVolume(float volume = 1.0);
virtual float volume() const;
virtual bool playing() const;
virtual bool paused() const;
virtual int totalTime() const;
virtual int currentTime() const;
virtual int position() const;
virtual void seek(int seekTime);
virtual void seekPosition(int position);
virtual TQStringList getPluginList( const TQCString& classname );
virtual void setSinkName(const TQString &sinkName);
public slots:
void pause();
void stop();
private:
aKode::Player *m_player;
TQString m_sinkName;
};
#endif
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