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/***************************************************************************
    begin                : Sun Feb 17 2002
    copyright            : (C) 2002 - 2004 by Scott Wheeler
    email                : [email protected]

    copyright            : (C) 2003 by Matthias Kretz
    email                : [email protected]
***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef ARTSPLAYER_H
#define ARTSPLAYER_H

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <tdemacros.h>
#include "kdeexportfix.h"

#include "player.h"

#include <kurl.h>

#include <tqstring.h>
#include <tqobject.h>
#include <artsflow.h>

class KArtsDispatcher;
class KArtsServer;
class KAudioManagerPlay;

namespace KDE {
    class PlayObjectFactory;
    class PlayObject;
}

class TDE_EXPORT ArtsPlayer : public Player
{
    TQ_OBJECT
  

public:
    ArtsPlayer(TQObject* parent = 0, const char* name = 0, const TQStringList& args=TQStringList());
    ~ArtsPlayer();

//    virtual void play(const FileHandle &file = FileHandle::null());
    virtual void startPlay(const TQString& file);
    virtual void pause();
    virtual void stop();

    virtual void setVolume(float volume = 1.0);
    virtual float volume() const;

    virtual bool playing() const;
    virtual bool paused() const;

    virtual int totalTime() const;
    virtual int currentTime() const;
    virtual int position() const; // in this case not really the percent

    virtual void seek(int seekTime);
    virtual void seekPosition(int position);

private slots:
    void setupArtsObjects();
    void playObjectCreated();

private:
    void setupPlayer();
    void setupVolumeControl();
    bool serverRunning() const;

    KArtsDispatcher *m_dispatcher;
    KArtsServer *m_server;
    KDE::PlayObjectFactory *m_factory;
    KDE::PlayObject *m_playobject;
    KAudioManagerPlay *m_amanPlay;

    // This is a pretty heavy module for the needs that JuK has, it would probably
    // be good to use two Synth_MUL instead or the one from Noatun.

    Arts::StereoVolumeControl m_volumeControl;

    KURL m_currentURL;
    float m_currentVolume;
};

#endif