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/*
  Main speaking functions for the Festival Lite (Flite) Plug in
  -------------------
  Copyright:
  (C) 2004 by Gary Cramblitt <[email protected]>
  -------------------
  Original author: Gary Cramblitt <[email protected]>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ******************************************************************************/

#ifndef _FLITEPROC_H_
#define _FLITEPROC_H_

// TQt includes.
#include <tqstringlist.h>
#include <tqmutex.h>

// KTTS includes.
#include <pluginproc.h>

class TDEProcess;

class FliteProc : public PlugInProc{
    TQ_OBJECT
    

    public:
        /**
         * Constructor
         */
        FliteProc( TQObject* parent = 0, const char* name = 0, const TQStringList &args = TQStringList());

        /**
         * Destructor
         */
        virtual ~FliteProc();

        /**
         * Initializate the speech engine.
         * @param config          Settings object.
         * @param configGroup     Settings Group.
         */
        virtual bool init(TDEConfig *config, const TQString &configGroup);
        
        /**
         * Say a text string.
         * @param text            The text to speak.
         */
        virtual void sayText(const TQString &text);

        /**
        * Synthesize text into an audio file, but do not send to the audio device.
        * @param text                    The text to be synthesized.
        * @param suggestedFilename       Full pathname of file to create.  The plugin
        *                                may ignore this parameter and choose its own
        *                                filename.  KTTSD will query the generated
        *                                filename using getFilename().
        *
        * If the plugin supports asynchronous operation, it should return immediately.
        */
        virtual void synthText(const TQString& text, const TQString& suggestedFilename);
        
        /**
        * Get the generated audio filename from synthText.
        * @return                        Name of the audio file the plugin generated.
        *                                Null if no such file.
        *
        * The plugin must not re-use the filename.
        */
        virtual TQString getFilename();
        
        /**
        * Stop current operation (saying or synthesizing text).
        * Important: This function may be called from a thread different from the
        * one that called sayText or synthText.
        * If the plugin cannot stop an in-progress @ref sayText or
        * @ref synthText operation, it must not block waiting for it to complete.
        * Instead, return immediately.
        *
        * If a plugin returns before the operation has actually been stopped,
        * the plugin must emit the @ref stopped signal when the operation has
        * actually stopped.
        *
        * The plugin should change to the psIdle state after stopping the
        * operation.
        */
        virtual void stopText();
        
        /**
        * Return the current state of the plugin.
        * This function only makes sense in asynchronous mode.
        * @return                        The pluginState of the plugin.
        *
        * @see pluginState
        */
        virtual pluginState getState();
        
        /**
        * Acknowledges a finished state and resets the plugin state to psIdle.
        *
        * If the plugin is not in state psFinished, nothing happens.
        * The plugin may use this call to do any post-processing cleanup,
        * for example, blanking the stored filename (but do not delete the file).
        * Calling program should call getFilename prior to ackFinished.
        */
        virtual void ackFinished();
        
        /**
        * Returns True if the plugin supports asynchronous processing,
        * i.e., returns immediately from sayText or synthText.
        * @return                        True if this plugin supports asynchronous processing.
        *
        * If the plugin returns True, it must also implement @ref getState .
        * It must also emit @ref sayFinished or @ref synthFinished signals when
        * saying or synthesis is completed.
        */
        virtual bool supportsAsync();
        
        /**
        * Returns True if the plugin supports synthText method,
        * i.e., is able to synthesize text to a sound file without
        * audibilizing the text.
        * @return                        True if this plugin supports synthText method.
        */
        virtual bool supportsSynth();
    
        /**
        * Say or Synthesize text.
        * @param text                    The text to be synthesized.
        * @param synthFilename           If not Null, synthesize only to this filename, otherwise
        *                                synthesize and audibilize the text.
        * @param fliteExePath            Path to the flite executable.
        */
        void synth(
            const TQString &text,
            const TQString &synthFilename,
            const TQString &fliteExePath);
    
    private slots:
        void slotProcessExited(TDEProcess* proc);
        void slotReceivedStdout(TDEProcess* proc, char* buffer, int buflen);
        void slotReceivedStderr(TDEProcess* proc, char* buffer, int buflen);
        void slotWroteStdin(TDEProcess* proc);

    private:
        
        /**
        * Path to flite executable (from config).
        */
        TQString m_fliteExePath;
        
        /**
         * Flite process
         */
        TDEProcess* m_fliteProc;
        
        /**
        * Synthesis filename.
        */
        TQString m_synthFilename;
        
        /**
        * Plugin state.
        */
        pluginState m_state;
        
        /**
        * True when stopText has been called.  Used to force transition to psIdle when
        * Flite exits.
        */
        bool m_waitingStop;
        
};

#endif // _FLITEPROC_H_