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|
//============================================================================
//
// KPendulum screen saver for TDE
//
// The screen saver displays a physically realistic simulation of a two-part
// pendulum.
//
// Developed by Georg Drenkhahn, [email protected]
//
// $Id$
//
/*
* Copyright (C) 2004 Georg Drenkhahn
*
* KRotation is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License version 2 as published by the
* Free Software Foundation.
*
* KRotation is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02110-1301 USA
*/
//============================================================================
// std. C++ headers
#include <cstdlib>
// TQt headers
#include <tqlineedit.h>
#include <tqspinbox.h>
#include <tqvalidator.h>
#include <tqcolordialog.h>
#include <tqpushbutton.h>
#include <tqtooltip.h>
// TDE headers
#include <tdelocale.h>
#include <tdeconfig.h>
#include <kdebug.h>
#include <tdemessagebox.h>
#include "sspreviewarea.h"
// pendulum.moc includes pendulum.h
#include "pendulum.moc"
#define KPENDULUM_VERSION "1.1"
// libtdescreensaver interface
extern "C"
{
/// application name for libtdescreensaver interface
KDE_EXPORT const char *kss_applicationName = "kpendulum.kss";
/// application description for libtdescreensaver interface
KDE_EXPORT const char *kss_description = I18N_NOOP("Simulation of\
a two-part pendulum");
/// application version for libtdescreensaver interface
KDE_EXPORT const char *kss_version = KPENDULUM_VERSION;
/// function to create screen saver object
KDE_EXPORT KScreenSaver* kss_create(WId id)
{
return new KPendulumSaver(id);
}
/// function to create setup dialog for screen saver
KDE_EXPORT TQDialog* kss_setup()
{
return new KPendulumSetup();
}
}
//-----------------------------------------------------------------------------
// PendulumOdeSolver
//-----------------------------------------------------------------------------
PendulumOdeSolver::PendulumOdeSolver(
const double &_t,
const double &_dt,
std::valarray<double> &_y,
const double &_eps,
const double &_m1,
const double &_m2,
const double &_l1,
const double &_l2,
const double &_g)
: RkOdeSolver<double>(_t,_y,_dt,_eps),
A(1.0/(_m2*_l1*_l1)),
B1(_m2*_l1*_l2), // constants for faster numeric calculation
B(1.0/B1), // derived from m1,m2,l1,l2,g
C((_m1+_m2)/(_m2*_m2*_l2*_l2)),
D(_g*(_m1+_m2)*_l1),
E(_g*_m2*_l2),
M((_m1+_m2)/_m2)
{
}
std::valarray<double> PendulumOdeSolver::f(
const double &x,
const std::valarray<double> &y) const
{
(void)x; // unused
const double& q1 = y[0];
const double& q2 = y[1];
const double& p1 = y[2];
const double& p2 = y[3];
const double cosDq = std::cos(q1-q2);
const double iden = 1.0/(M - cosDq*cosDq); // invers denominator
const double dq1dt = (A*p1 - B*cosDq*p2)*iden;
const double dq2dt = (C*p2 - B*cosDq*p1)*iden;
std::valarray<double> ypr(y.size());
ypr[0] = dq1dt;
ypr[1] = dq2dt;
const double K = B1 * dq1dt*dq2dt * std::sin(q1-q2);
ypr[2] = -K - D * std::sin(q1);
ypr[3] = K - E * std::sin(q2);
return ypr;
}
//-----------------------------------------------------------------------------
// Rotation: screen saver widget
//-----------------------------------------------------------------------------
PendulumGLWidget::PendulumGLWidget(TQWidget* parent, const char* name)
: TQGLWidget(parent, name),
eyeR(30), // eye coordinates (polar)
eyeTheta(M_PI*0.45),
eyePhi(0),
lightR(eyeR), // light coordinates (polar)
lightTheta(M_PI*0.25),
lightPhi(M_PI*0.25),
quadM1(gluNewQuadric()),
m_barColor(KPendulumSaver::barColorDefault),
m_m1Color(KPendulumSaver::m1ColorDefault),
m_m2Color(KPendulumSaver::m2ColorDefault)
{
}
PendulumGLWidget::~PendulumGLWidget(void)
{
gluDeleteQuadric(quadM1);
}
void PendulumGLWidget::setEyePhi(double phi)
{
eyePhi = phi;
while (eyePhi < 0) eyePhi += 2.*M_PI;
while (eyePhi > 2*M_PI) eyePhi -= 2.*M_PI;
// get the view port
static GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
// calc new perspective, a resize event is simulated here
resizeGL(static_cast<int>(vp[2]), static_cast<int>(vp[3]));
}
void PendulumGLWidget::setAngles(const double& q1, const double& q2)
{
ang1 = static_cast<GLfloat>(q1*180./M_PI);
ang2 = static_cast<GLfloat>(q2*180./M_PI);
}
void PendulumGLWidget::setMasses(const double& m1, const double& m2)
{
sqrtm1 = static_cast<GLfloat>(sqrt(m1));
sqrtm2 = static_cast<GLfloat>(sqrt(m2));
}
void PendulumGLWidget::setLengths(const double& _l1, const double& _l2)
{
l1 = static_cast<GLfloat>(_l1);
l2 = static_cast<GLfloat>(_l2);
}
void PendulumGLWidget::setBarColor(const TQColor& c)
{
if (c.isValid())
{
m_barColor = c;
}
}
void PendulumGLWidget::setM1Color(const TQColor& c)
{
if (c.isValid())
{
m_m1Color = c;
}
}
void PendulumGLWidget::setM2Color(const TQColor& c)
{
if (c.isValid())
{
m_m2Color = c;
}
}
/* --------- protected methods ----------- */
void PendulumGLWidget::initializeGL(void)
{
qglClearColor(TQColor(black)); // set color to clear the background
glClearDepth(1); // depth buffer setup
glEnable(GL_DEPTH_TEST); // depth testing
glDepthFunc(GL_LEQUAL); // type of depth test
glShadeModel(GL_SMOOTH); // smooth color shading in poygons
// nice perspective calculation
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
// set up the light
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_LIGHT1);
glMatrixMode(GL_MODELVIEW); // select modelview matrix
glLoadIdentity();
// set positon of light0
GLfloat lightPos[4]=
{(GLfloat)(lightR * sin(lightTheta) * sin(lightPhi)),
(GLfloat)(lightR * sin(lightTheta) * cos(lightPhi)),
(GLfloat)(lightR * cos(lightTheta)),
0};
glLightfv(GL_LIGHT0, GL_POSITION, lightPos);
// set positon of light1
lightPos[0] = lightR * sin(lightTheta) * sin(lightPhi+M_PI);
lightPos[1] = lightR * sin(lightTheta) * cos(lightPhi+M_PI);
glLightfv(GL_LIGHT1, GL_POSITION, lightPos);
// only for lights #>0
GLfloat spec[]={1,1,1,1};
glLightfv(GL_LIGHT1, GL_SPECULAR, spec);
glLightfv(GL_LIGHT1, GL_DIFFUSE, spec);
// enable setting the material colour by glColor()
glEnable(GL_COLOR_MATERIAL);
GLfloat emi[4] = {.13, .13, .13, 1};
glMaterialfv(GL_FRONT, GL_EMISSION, emi);
}
void PendulumGLWidget::paintGL(void)
{
// clear color and depth buffer
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW); // select modelview matrix
glLoadIdentity();
static const GLfloat width = 2.0;
static const GLfloat masswidth = 1.0;
static const int noOfSlices = 20;
// top axis, left (x>0)
glTranslatef(0.5*width, 0, 0);
glRotatef(90, 0, 1, 0);
qglColor(m_barColor);
gluCylinder(quadM1, 0.2, 0.2, 5, 10, 1);
gluSphere(quadM1, 0.2, 10, 10);
// top axis, right
glLoadIdentity();
glTranslatef(-0.5*width, 0, 0);
glRotatef(-90, 0, 1, 0);
gluCylinder(quadM1, 0.2, 0.2, 5, 10, 1);
gluSphere(quadM1, 0.2, 10, 10);
// 1. part, left
glLoadIdentity();
glRotatef(ang1, 1, 0, 0);
glPushMatrix();
glTranslatef(0.5*width, 0, -l1);
gluCylinder(quadM1, 0.2, 0.2, l1, 10, 1);
glPopMatrix();
// 1. part, right
glPushMatrix();
glTranslatef(-0.5*width, 0, -l1);
gluCylinder(quadM1, 0.2, 0.2, l1, 10, 1);
// 1. part, bottom
glRotatef(90, 0, 1, 0);
gluSphere(quadM1, 0.2, 10, 10); // bottom corner 1
gluCylinder(quadM1, 0.2, 0.2, width, 10, 1); // connection
glTranslatef(0, 0, 0.5*(width-masswidth));
qglColor(m_m1Color);
gluCylinder(quadM1, sqrtm1, sqrtm1, masswidth, noOfSlices, 1); // mass 1
gluQuadricOrientation(quadM1, GLU_INSIDE);
gluDisk(quadM1, 0, sqrtm1, noOfSlices,1); // bottom of mass
gluQuadricOrientation(quadM1, GLU_OUTSIDE);
glTranslatef(0, 0, masswidth);
gluDisk(quadM1, 0, sqrtm1, noOfSlices,1); // top of mass
glTranslatef(0, 0, 0.5*(width-masswidth));
qglColor(m_barColor);
gluSphere(quadM1, 0.2, 10, 10); // bottom corner 2
glPopMatrix();
// 2. pendulum bar
glLoadIdentity();
glTranslatef(0, l1*std::sin(ang1*M_PI/180.), -l1*std::cos(ang1*M_PI/180.));
glRotatef(ang2, 1, 0, 0);
glTranslatef(0, 0, -l2);
qglColor(m_barColor);
gluCylinder(quadM1, 0.2, 0.2, l2, 10, 1);
// mass 2
glRotatef(90, 0, 1, 0);
glTranslatef(0, 0, -0.5*masswidth);
qglColor(m_m2Color);
gluCylinder(quadM1, sqrtm2, sqrtm2, masswidth, noOfSlices, 1);
gluQuadricOrientation(quadM1, GLU_INSIDE);
gluDisk(quadM1, 0, sqrtm2, noOfSlices,1); // bottom of mass
gluQuadricOrientation(quadM1, GLU_OUTSIDE);
glTranslatef(0, 0, masswidth);
gluDisk(quadM1, 0, sqrtm2, noOfSlices,1); // top of mass
glFlush();
}
void PendulumGLWidget::resizeGL(int w, int h)
{
// Prevent a divide by zero
if (h == 0) h = 1;
// set the new view port
glViewport(0, 0, static_cast<GLint>(w), static_cast<GLint>(h));
// set up projection matrix
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
// Perspective view
gluPerspective(40.0f,
static_cast<GLdouble>(w)/static_cast<GLdouble>(h),
1.0, 100.0f);
// Viewing transformation, position for better view
// Theta is polar angle 0<Theta<Pi
gluLookAt(
eyeR * sin(eyeTheta) * sin(eyePhi),
eyeR * sin(eyeTheta) * cos(eyePhi),
eyeR * cos(eyeTheta),
0,0,0,
0,0,1);
}
//-----------------------------------------------------------------------------
// KPendulumSaver: screen saver class
//-----------------------------------------------------------------------------
KPendulumSaver::KPendulumSaver(WId id) :
KScreenSaver(id),
solver(0),
m_massRatio(massRatioDefault),
m_lengthRatio(lengthRatioDefault),
m_g(gDefault),
m_E(EDefault),
m_persChangeInterval(persChangeIntervalDefault)
{
setEraseColor(black);
erase(); // erase area
glArea = new PendulumGLWidget(this); // create gl widget
glArea->setEyePhi(eyePhiDefault);
readSettings(); // read global settings into pars
initData(); // init solver and glArea with read settings
embed(glArea); // embed gl widget and resize it
glArea->show(); // show gl widget
// set up and start cyclic timer
timer = new TQTimer(this);
timer->start(deltaT, TRUE);
connect(timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(doTimeStep()));
}
KPendulumSaver::~KPendulumSaver()
{
// time, rotation are automatically deleted with parent KPendulumSaver
delete solver;
}
void KPendulumSaver::readSettings()
{
// read configuration settings from config file
TDEConfig *config = TDEGlobal::config();
config->setGroup("Settings");
// internal saver parameters are set to stored values or left at their
// default values if stored values are out of range
setMassRatio(
config->readDoubleNumEntry(
"mass ratio",
KPendulumSaver::massRatioDefault));
setLengthRatio(
config->readDoubleNumEntry(
"length ratio",
KPendulumSaver::lengthRatioDefault));
setG(
config->readDoubleNumEntry(
"g",
KPendulumSaver::gDefault));
setE(
config->readDoubleNumEntry(
"E",
KPendulumSaver::EDefault));
setPersChangeInterval(
config->readUnsignedNumEntry(
"perspective change interval",
KPendulumSaver::persChangeIntervalDefault));
// set the colours
setBarColor(config->readColorEntry("bar color", &barColorDefault));
setM1Color( config->readColorEntry("m1 color", &m1ColorDefault));
setM2Color( config->readColorEntry("m2 color", &m2ColorDefault));
}
void KPendulumSaver::initData()
{
const double m1plusm2 = 2; // m1+m2
const double m2 = m_massRatio * m1plusm2;
const double m1 = m1plusm2 - m2;
glArea->setMasses(m1, m2);
glArea->setAngles(0, 0);
const double l1plusl2 = 9; // l1+l2
const double l2 = m_lengthRatio * l1plusl2;
const double l1 = l1plusl2 - l2;
glArea->setLengths(l1, l2);
// kinetic energy of m2 and m1
const double kin_energy = m_E * m_g * (l1*m1 + (m1+m2)*(l1+l2));
// angular velocity for 1. and 2. pendulum
const double qp = sqrt(2.*kin_energy/((m1+m2)*l1*l1 + m2*l2*l2 + m2*l1*l2));
// assemble initial y for solver
std::valarray<double> y(4);
y[0] = 0; // q1
y[1] = 0; // q2
y[2] = (m1+m2)*l1*l1*qp + 0.5*m2*l1*l2*qp; // p1
y[3] = m2*l2*l2*qp + 0.5*m2*l1*l2*qp; // p2
// delete old solver
if (solver!=0) delete solver;
// init new solver
solver = new PendulumOdeSolver(
0.0, // t
0.01, // first dt step size estimation
y,
1e-5, // eps
m1,
m2,
l1,
l2,
m_g);
}
void KPendulumSaver::setBarColor(const TQColor& c)
{
glArea->setBarColor(c);
}
TQColor KPendulumSaver::barColor(void) const
{
return glArea->barColor();
}
const TQColor KPendulumSaver::barColorDefault(255, 255, 127);
void KPendulumSaver::setM1Color(const TQColor& c)
{
glArea->setM1Color(c);
}
TQColor KPendulumSaver::m1Color(void) const
{
return glArea->m1Color();
}
const TQColor KPendulumSaver::m1ColorDefault(170, 0, 127);
void KPendulumSaver::setM2Color(const TQColor& c)
{
glArea->setM2Color(c);
}
TQColor KPendulumSaver::m2Color(void) const
{
return glArea->m2Color();
}
const TQColor KPendulumSaver::m2ColorDefault( 85, 170, 127);
void KPendulumSaver::setMassRatio(const double& massRatio)
{
// range check is not neccessary in normal operation because validators check
// the values at input. But the validators do not check for corrupted
// settings read from disk.
if (massRatio >= massRatioLimitLower
&& massRatio <= massRatioLimitUpper
&& m_massRatio != massRatio)
{
m_massRatio = massRatio;
if (timer!=0)
{
initData();
}
}
}
const double KPendulumSaver::massRatioLimitLower = 0.01;
const double KPendulumSaver::massRatioLimitUpper = 0.99;
const double KPendulumSaver::massRatioDefault = 0.5;
void KPendulumSaver::setLengthRatio(const double& lengthRatio)
{
if (lengthRatio >= lengthRatioLimitLower
&& lengthRatio <= lengthRatioLimitUpper
&& m_lengthRatio != lengthRatio)
{
m_lengthRatio = lengthRatio;
if (timer!=0)
{
initData();
}
}
}
const double KPendulumSaver::lengthRatioLimitLower = 0.01;
const double KPendulumSaver::lengthRatioLimitUpper = 0.99;
const double KPendulumSaver::lengthRatioDefault = 0.5;
void KPendulumSaver::setG(const double& g)
{
if (g >= gLimitLower
&& g <= gLimitUpper
&& m_g != g)
{
m_g = g;
if (timer!=0)
{
initData();
}
}
}
const double KPendulumSaver::gLimitLower = 0.1;
const double KPendulumSaver::gLimitUpper = 300.0;
const double KPendulumSaver::gDefault = 40.0;
void KPendulumSaver::setE(const double& E)
{
if (E >= ELimitLower
&& E <= ELimitUpper
&& m_E != E)
{
m_E = E;
if (timer!=0)
{
initData();
}
}
}
const double KPendulumSaver::ELimitLower = 0.0;
const double KPendulumSaver::ELimitUpper = 5.0;
const double KPendulumSaver::EDefault = 1.2;
void KPendulumSaver::setPersChangeInterval(
const unsigned int& persChangeInterval)
{
if (persChangeInterval >= persChangeIntervalLimitLower
&& persChangeInterval <= persChangeIntervalLimitUpper
&& m_persChangeInterval != persChangeInterval)
{
m_persChangeInterval = persChangeInterval;
// do not restart simulation here
}
}
const double KPendulumSaver::eyePhiDefault = 0.25*M_PI;
void KPendulumSaver::doTimeStep()
{
/* time (in seconds) of perspective change.
* - t<0: no change yet
* - t=0: change starts
* - 0<t<moving time: change takes place
* - t=moving time: end of the change */
static double persChangeTime = -5;
// integrate a step ahead
solver->integrate(0.001*deltaT);
// read new y from solver
const std::valarray<double> y = solver->Y();
// tell glArea the new coordinates/angles of the pendulum
glArea->setAngles(y[0], y[1]);
// handle perspective change
persChangeTime += 0.001*deltaT;
if (persChangeTime > 0)
{
// phi value at the start of a perspective change
static double eyePhi0 = eyePhiDefault;
// phi value at the end of a perspective change
static double eyePhi1 = 0.75*M_PI;
static double deltaEyePhi = eyePhi1-eyePhi0;
// movement acceleration/deceleration
const double a = 3;
// duration of the change period
const double movingTime = 2.*sqrt(fabs(deltaEyePhi)/a);
// new current phi of eye
double eyePhi = persChangeTime < 0.5*movingTime ?
// accelerating phase
eyePhi0 + (deltaEyePhi>0?1:-1)
* 0.5*a*persChangeTime*persChangeTime:
// decellerating phase
eyePhi1 - (deltaEyePhi>0?1:-1)
* 0.5*a*(movingTime-persChangeTime)*(movingTime-persChangeTime);
if (persChangeTime>movingTime)
{ // perspective change has finished
// set new time till next change
persChangeTime = -double(m_persChangeInterval);
eyePhi0 = eyePhi = eyePhi1;
// find new phi value with angleLimit < phi < Pi-angleLimit or
// Pi+angleLimit < phi < 2*Pi-angleLimit
const double angleLimit = M_PI*0.2;
for (eyePhi1 = 0;
eyePhi1<angleLimit
|| (eyePhi1<M_PI+angleLimit && eyePhi1>M_PI-angleLimit)
|| eyePhi1>2*M_PI-angleLimit;
eyePhi1 = double(rand())/RAND_MAX * 2*M_PI)
{}
// new delta phi for next change
deltaEyePhi = eyePhi1 - eyePhi0;
// find shortest perspective change
if (deltaEyePhi < -M_PI) deltaEyePhi += 2*M_PI;
}
glArea->setEyePhi(eyePhi); // set new perspective
}
glArea->updateGL(); // repaint scenery
timer->start(deltaT, TRUE); // restart timer
}
// public slot of KPendulumSaver, forward resize event to public slot of glArea
// to allow the resizing of the gl area withing the setup dialog
void KPendulumSaver::resizeGlArea(TQResizeEvent* e)
{
glArea->resize(e->size());
}
//-----------------------------------------------------------------------------
// KPendulumSetup: dialog to setup screen saver parameters
//-----------------------------------------------------------------------------
KPendulumSetup::KPendulumSetup(TQWidget* parent, const char* name)
: KPendulumSetupUi(parent, name),
// create saver and give it the WinID of the preview area
saver(new KPendulumSaver(preview->winId()))
{
// the dialog should block, no other control center input should be possible
// until the dialog is closed
setModal(TRUE);
// create input validators
mEdit->setValidator(new TQDoubleValidator(
KPendulumSaver::massRatioLimitLower,
KPendulumSaver::massRatioLimitUpper,
5, mEdit));
lEdit->setValidator(new TQDoubleValidator(
KPendulumSaver::lengthRatioLimitLower,
KPendulumSaver::lengthRatioLimitUpper,
5, lEdit));
gEdit->setValidator(new TQDoubleValidator(
KPendulumSaver::gLimitLower,
KPendulumSaver::gLimitUpper,
5, gEdit));
eEdit->setValidator(new TQDoubleValidator(
KPendulumSaver::ELimitLower,
KPendulumSaver::ELimitUpper,
5, eEdit));
// set input limits for the perspective change interval time
persSpinBox->setMinValue(KPendulumSaver::persChangeIntervalLimitLower);
persSpinBox->setMaxValue(KPendulumSaver::persChangeIntervalLimitUpper);
// set tool tips of editable fields
TQToolTip::add(
mEdit,
i18n("Ratio of 2nd mass to sum of both masses.\nValid values from %1 to %2.")
.arg(KPendulumSaver::massRatioLimitLower, 0, 'f', 2)
.arg(KPendulumSaver::massRatioLimitUpper, 0, 'f', 2));
TQToolTip::add(
lEdit,
i18n("Ratio of 2nd pendulum part length to the sum of both part lengths.\nValid values from %1 to %2.")
.arg(KPendulumSaver::lengthRatioLimitLower, 0, 'f', 2)
.arg(KPendulumSaver::lengthRatioLimitUpper, 0, 'f', 2));
TQToolTip::add(
gEdit,
i18n("Gravitational constant in arbitrary units.\nValid values from %1 to %2.")
.arg(KPendulumSaver::gLimitLower, 0, 'f', 2)
.arg(KPendulumSaver::gLimitUpper, 0, 'f', 2));
TQToolTip::add(
eEdit,
i18n("Energy in units of the maximum potential energy of the given configuration.\nValid values from %1 to %2.")
.arg(KPendulumSaver::ELimitLower, 0, 'f', 2)
.arg(KPendulumSaver::ELimitUpper, 0, 'f', 2));
TQToolTip::add(
persSpinBox,
i18n("Time in seconds after which a random perspective change occurs.\nValid values from %1 to %2.")
.arg(KPendulumSaver::persChangeIntervalLimitLower)
.arg(KPendulumSaver::persChangeIntervalLimitUpper));
// init preview area
preview->setBackgroundColor(black);
preview->show(); // otherwise saver does not get correct size
// read settings from saver and update GUI elements with these values, saver
// has read settings in its constructor
// set editable fields with stored values as defaults
TQString text;
text.setNum(saver->massRatio());
mEdit->setText(text);
text.setNum(saver->lengthRatio());
lEdit->setText(text);
text.setNum(saver->g());
gEdit->setText(text);
text.setNum(saver->E());
eEdit->setText(text);
persSpinBox->setValue(saver->persChangeInterval());
barColorButton->setPaletteBackgroundColor(saver->barColor());
m1ColorButton->setPaletteBackgroundColor(saver->m1Color());
m2ColorButton->setPaletteBackgroundColor(saver->m2Color());
// if the preview area is resized it emmits the resized() event which is
// caught by the saver. The embedded GlArea is resized to fit into the
// preview area.
connect(preview, TQ_SIGNAL(resized(TQResizeEvent*)),
saver, TQ_SLOT(resizeGlArea(TQResizeEvent*)));
}
KPendulumSetup::~KPendulumSetup()
{
delete saver;
}
// Ok pressed - save settings and exit
void KPendulumSetup::okButtonClickedSlot()
{
TDEConfig* config = TDEGlobal::config();
config->setGroup("Settings");
config->writeEntry("mass ratio", saver->massRatio());
config->writeEntry("length ratio", saver->lengthRatio());
config->writeEntry("g", saver->g());
config->writeEntry("E", saver->E());
config->writeEntry("perspective change interval",
saver->persChangeInterval());
config->writeEntry("bar color", saver->barColor());
config->writeEntry("m1 color", saver->m1Color());
config->writeEntry("m2 color", saver->m2Color());
config->sync();
accept();
}
void KPendulumSetup::aboutButtonClickedSlot()
{
KMessageBox::about(this, i18n("\
<h3>KPendulum Screen Saver for TDE</h3>\
<p>Simulation of a two-part pendulum</p>\
<p>Copyright (c) Georg Drenkhahn 2004</p>\
<p><tt>[email protected]</tt></p>"));
}
void KPendulumSetup::mEditLostFocusSlot(void)
{
if (mEdit->hasAcceptableInput())
{
saver->setMassRatio(mEdit->text().toDouble());
}
else
{ // write current setting back into input field
TQString text;
text.setNum(saver->massRatio());
mEdit->setText(text);
}
}
void KPendulumSetup::lEditLostFocusSlot(void)
{
if (lEdit->hasAcceptableInput())
{
saver->setLengthRatio(lEdit->text().toDouble());
}
else
{ // write current setting back into input field
TQString text;
text.setNum(saver->lengthRatio());
lEdit->setText(text);
}
}
void KPendulumSetup::gEditLostFocusSlot(void)
{
if (gEdit->hasAcceptableInput())
{
saver->setG(gEdit->text().toDouble());
}
else
{ // write current setting back into input field
TQString text;
text.setNum(saver->g());
gEdit->setText(text);
}
}
void KPendulumSetup::eEditLostFocusSlot(void)
{
if (eEdit->hasAcceptableInput())
{
saver->setE(eEdit->text().toDouble());
}
else
{ // write current setting back into input field
TQString text;
text.setNum(saver->E());
eEdit->setText(text);
}
}
void KPendulumSetup::persChangeEnteredSlot(int t)
{
saver->setPersChangeInterval(t);
}
void KPendulumSetup::barColorButtonClickedSlot(void)
{
TQColor color = TQColorDialog::getColor(
saver->barColor(), this, "bar color dialog");
if (color.isValid())
{
saver->setBarColor(color);
barColorButton->setPaletteBackgroundColor(color);
}
}
void KPendulumSetup::m1ColorButtonClickedSlot(void)
{
TQColor color = TQColorDialog::getColor(
saver->m1Color(), this, "mass 1 color dialog");
if (color.isValid())
{
saver->setM1Color(color);
m1ColorButton->setPaletteBackgroundColor(color);
}
}
void KPendulumSetup::m2ColorButtonClickedSlot(void)
{
TQColor color = TQColorDialog::getColor(
saver->m2Color(), this, "mass 2 color dialog");
if (color.isValid())
{
saver->setM2Color(color);
m2ColorButton->setPaletteBackgroundColor(color);
}
}
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