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//////////////////////////////////////////////////////////////////////////////
// smoothblendconfig.cpp
// -------------------
// Config module for Smooth Blend window decoration
// -------------------
// Copyright (c) 2005 Ryan Nickell <[email protected]>
// Please see the header file for copyright and license information.
//////////////////////////////////////////////////////////////////////////////
#include <tdeconfig.h>
#include <tdelocale.h>
#include <tdeglobal.h>
#include <tqbuttongroup.h>
#include <tqgroupbox.h>
#include <tqradiobutton.h>
#include <tqcheckbox.h>
#include <tqspinbox.h>
#include <tqwhatsthis.h>
#include <tqcombobox.h>
#include "smoothblendconfig.h"
#include "configdialog.h"
//////////////////////////////////////////////////////////////////////////////
// smoothblendConfig()
// -------------
// Constructor
smoothblendConfig::smoothblendConfig(TDEConfig* config, TQWidget* parent)
: TQObject(parent), config_(0), dialog_(0) {
// create the configuration object
config_ = new TDEConfig("twinsmoothblendrc");
TDEGlobal::locale()->insertCatalogue("twin_clients");
TDEGlobal::locale()->insertCatalogue("twin_art_clients");
// create and show the configuration dialog
dialog_ = new ConfigDialog(parent);
dialog_->show();
// load the configuration
load(config_);
// setup the connections for title align
connect(dialog_->titlealign, TQ_SIGNAL(clicked(int)),this, TQ_SLOT(selectionChanged(int)));
// setup the connections for corner rounding
connect(dialog_->roundCorners, TQ_SIGNAL(stateChanged(int)),this,TQ_SLOT(selectionChanged(int)));
// setup title shadow
connect(dialog_->titleshadow, TQ_SIGNAL(stateChanged(int)),this,TQ_SLOT(selectionChanged(int)));
// setup button actions
connect(dialog_->animatebuttons, TQ_SIGNAL(stateChanged(int)),this,TQ_SLOT(selectionChanged(int)));
connect(dialog_->btnComboBox, TQ_SIGNAL(activated(int)),this,TQ_SLOT(selectionChanged(int)));
// setup the connections for spin boxes
connect(dialog_->titlesize, TQ_SIGNAL(valueChanged(int)),this,TQ_SLOT(selectionChanged(int)));
connect(dialog_->buttonsize, TQ_SIGNAL(valueChanged(int)),this,TQ_SLOT(selectionChanged(int)));
connect(dialog_->framesize, TQ_SIGNAL(valueChanged(int)),this,TQ_SLOT(selectionChanged(int)));
// double click the menu
connect(dialog_->menuClose, TQ_SIGNAL(stateChanged(int)),this, TQ_SLOT(selectionChanged(int)));
}
//////////////////////////////////////////////////////////////////////////////
// ~smoothblendConfig()
// --------------
// Destructor
smoothblendConfig::~smoothblendConfig() {
if (dialog_)
{
delete dialog_;
}
if (config_)
{
delete config_;
}
}
//////////////////////////////////////////////////////////////////////////////
// selectionChanged()
// ------------------
// Selection has changed
void smoothblendConfig::selectionChanged(int) {
if(dialog_->buttonsize->value() + dialog_->framesize->value() > dialog_->titlesize->value())
{
dialog_->buttonsize->setValue(dialog_->titlesize->value()- dialog_->framesize->value());
}
// setting the framesize to less than 2 will lose the top gradient and look flat
if(dialog_->framesize->value() < 2)
{
dialog_->framesize->setValue(2);
}
emit changed();
}
//////////////////////////////////////////////////////////////////////////////
// load()
// ------
// Load configuration data
void smoothblendConfig::load(TDEConfig*) {
config_->setGroup("General");
TQString value = config_->readEntry("TitleAlignment", "AlignHCenter");
TQRadioButton *button = (TQRadioButton*)dialog_->titlealign->child(value.latin1());
if (button)
{
button->setChecked(true);
}
dialog_->titlesize->setValue( config_->readNumEntry("TitleSize",30 ) );
dialog_->buttonsize->setValue( config_->readNumEntry("ButtonSize",26 ) );
dialog_->framesize->setValue( config_->readNumEntry("FrameSize",4 ) );
bool cornersFlag = config_->readBoolEntry("RoundCorners", true);
dialog_->roundCorners->setChecked( cornersFlag );
bool titleshadow = config_->readBoolEntry("TitleShadow", true);
dialog_->titleshadow->setChecked(titleshadow);
bool animatebuttons = config_->readBoolEntry("AnimateButtons", true);
dialog_->animatebuttons->setChecked(animatebuttons);
dialog_->btnComboBox->setCurrentItem(config_->readNumEntry("ButtonComboBox",0));
bool menuClose = config_->readBoolEntry("CloseOnMenuDoubleClick");
dialog_->menuClose->setChecked(menuClose);
}
//////////////////////////////////////////////////////////////////////////////
// save()
// ------
// Save configuration data
void smoothblendConfig::save(TDEConfig*) {
config_->setGroup("General");
TQRadioButton *button = (TQRadioButton*)dialog_->titlealign->selected();
if (button)
{
config_->writeEntry("TitleAlignment", TQString(button->name()));
}
config_->writeEntry("RoundCorners", dialog_->roundCorners->isChecked() );
config_->writeEntry("TitleSize", dialog_->titlesize->value() );
config_->writeEntry("ButtonSize", dialog_->buttonsize->value() );
config_->writeEntry("FrameSize", dialog_->framesize->value() );
config_->writeEntry("TitleShadow", dialog_->titleshadow->isChecked() );
config_->writeEntry("AnimateButtons", dialog_->animatebuttons->isChecked() );
config_->writeEntry("ButtonComboBox", dialog_->btnComboBox->currentItem());
config_->writeEntry("CloseOnMenuDoubleClick", dialog_->menuClose->isChecked() );
config_->sync();
}
//////////////////////////////////////////////////////////////////////////////
// defaults()
// ----------
// Set configuration defaults
void smoothblendConfig::defaults() {
TQRadioButton *button = (TQRadioButton*)dialog_->titlealign->child("AlignHCenter");
if (button)
{
button->setChecked(true);
}
dialog_->roundCorners->setChecked( true );
dialog_->titlesize->setValue( 30 );
dialog_->buttonsize->setValue( 26 );
dialog_->framesize->setValue( 4 );
dialog_->titleshadow->setChecked( true );
dialog_->animatebuttons->setChecked( true );
dialog_->btnComboBox->setCurrentItem( 0 );
dialog_->menuClose->setChecked( false );
}
//////////////////////////////////////////////////////////////////////////////
// Plugin Stuff //
//////////////////////////////////////////////////////////////////////////////
extern "C"
{
TDE_EXPORT TQObject* allocate_config(TDEConfig* config, TQWidget* parent)
{
return (new smoothblendConfig(config, parent));
}
}
#include "smoothblendconfig.moc"
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