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author | Richard Grenville <[email protected]> | 2014-03-17 23:25:34 +0800 |
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committer | Richard Grenville <[email protected]> | 2014-03-17 23:25:34 +0800 |
commit | 15bde6a8f5c4dfa13da4444e25239a9de102fe0c (patch) | |
tree | b3c8ec6c9c6fc3c9ca685c5f467af467a18165b4 /opengl.h | |
parent | 53d0c5c015d438172957a1ca0f31e1fb6fa9b150 (diff) | |
download | tdebase-15bde6a8f5c4dfa13da4444e25239a9de102fe0c.tar.gz tdebase-15bde6a8f5c4dfa13da4444e25239a9de102fe0c.zip |
Bug fix #181: Add --xrender-sync{,-fence}
- Add --xrender-sync{,-fence} to deal with redraw lag issue on GLX
backend. --xrender-sync-fence requires a sufficiently new xorg-server
and libXext. NO_XSYNC=1 may be used to disable it at compile time.
Thanks to tchebb for reporting and everybody else for testing. (#181)
- A bit code clean-up. Replace a few XSync() with XFlush() to minimize
the latency.
Diffstat (limited to 'opengl.h')
-rw-r--r-- | opengl.h | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -59,6 +59,8 @@ glx_check_err_(session_t *ps, const char *func, int line) { } #define glx_check_err(ps) glx_check_err_(ps, __func__, __LINE__) +#else +#define glx_check_err(ps) ((void) 0) #endif /** |