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/*
 * Compton - a compositor for X11
 *
 * Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
 *
 * Copyright (c) 2011-2013, Christopher Jeffrey
 * Copyright (c) 2014 Timothy Pearson <[email protected]>
 * See LICENSE for more information.
 *
 */

#include "compton.h"
#include <ctype.h>

// === Global constants ===

/// Name strings for window types.
const char * const WINTYPES[NUM_WINTYPES] = {
  "unknown",
  "desktop",
  "dock",
  "toolbar",
  "menu",
  "utility",
  "splash",
  "dialog",
  "normal",
  "dropdown_menu",
  "popup_menu",
  "tooltip",
  "notify",
  "combo",
  "dnd",
};

/// Names of VSync modes.
const char * const VSYNC_STRS[NUM_VSYNC + 1] = {
  "none",             // VSYNC_NONE
  "drm",              // VSYNC_DRM
  "opengl",           // VSYNC_OPENGL
  "opengl-oml",       // VSYNC_OPENGL_OML
  "opengl-swc",       // VSYNC_OPENGL_SWC
  "opengl-mswc",      // VSYNC_OPENGL_MSWC
  NULL
};

/// Names of backends.
const char * const BACKEND_STRS[NUM_BKEND + 1] = {
  "xrender",      // BKEND_XRENDER
  "glx",          // BKEND_GLX
  "xr_glx_hybrid",// BKEND_XR_GLX_HYBRID
  NULL
};

/// Function pointers to init VSync modes.
static bool (* const (VSYNC_FUNCS_INIT[NUM_VSYNC]))(session_t *ps) = {
  [VSYNC_DRM          ] = vsync_drm_init,
  [VSYNC_OPENGL       ] = vsync_opengl_init,
  [VSYNC_OPENGL_OML   ] = vsync_opengl_oml_init,
  [VSYNC_OPENGL_SWC   ] = vsync_opengl_swc_init,
  [VSYNC_OPENGL_MSWC  ] = vsync_opengl_mswc_init,
};

/// Function pointers to wait for VSync.
static int (* const (VSYNC_FUNCS_WAIT[NUM_VSYNC]))(session_t *ps) = {
#ifdef CONFIG_VSYNC_DRM
  [VSYNC_DRM        ] = vsync_drm_wait,
#endif
#ifdef CONFIG_VSYNC_OPENGL
  [VSYNC_OPENGL     ] = vsync_opengl_wait,
  [VSYNC_OPENGL_OML ] = vsync_opengl_oml_wait,
#endif
};

/// Function pointers to deinitialize VSync.
static void (* const (VSYNC_FUNCS_DEINIT[NUM_VSYNC]))(session_t *ps) = {
#ifdef CONFIG_VSYNC_OPENGL
  [VSYNC_OPENGL_SWC   ] = vsync_opengl_swc_deinit,
  [VSYNC_OPENGL_MSWC  ] = vsync_opengl_mswc_deinit,
#endif
};

/// Names of root window properties that could point to a pixmap of
/// background.
const static char *background_props_str[] = {
  "_XROOTPMAP_ID",
  "_XSETROOT_ID",
  0,
};

// === Global variables ===

/// Pointer to current session, as a global variable. Only used by
/// <code>error()</code> and <code>reset_enable()</code>, which could not
/// have a pointer to current session passed in.
session_t *ps_g = NULL;

// === Execution control ===

struct sigaction usr_action;
sigset_t block_mask;

int my_exit_code = 3;

void write_pid_file(pid_t pid)
{
#ifdef WRITE_PID_FILE
#ifdef USE_ENV_HOME
    const char *home = getenv("HOME");
#else
    const char *home;
    struct passwd *p;
    p = getpwuid(getuid());
    if (p)
        home = p->pw_dir;
    else
        home = getenv("HOME");
#endif
    const char *filename;
    const char *configfile = "/.compton-tde.pid";
    int n = strlen(home)+strlen(configfile)+1;
    filename = (char*)malloc(n*sizeof(char));
    memset(filename,0,n);
    strcat(filename, home);
    strcat(filename, configfile);

    printf("writing '%s' as pidfile\n\n", filename);

    /* now that we did all that by way of introduction...write the file! */
    FILE *pFile;
    char buffer[255];
    sprintf(buffer, "%d", pid);
    pFile = fopen(filename, "w");
    if (pFile) {
        fwrite(buffer,1,strlen(buffer), pFile);
        fclose(pFile);
    }

    free(filename);
    filename = NULL;
#endif
}

void delete_pid_file()
{
#ifdef WRITE_PID_FILE
#ifdef USE_ENV_HOME
    const char *home = getenv("HOME");
#else
    const char *home;
    struct passwd *p;
    p = getpwuid(getuid());
    if (p)
        home = p->pw_dir;
    else
        home = getenv("HOME");
#endif
    const char *filename;
    const char *configfile = "/.compton-tde.pid";
    int n = strlen(home)+strlen(configfile)+1;
    filename = (char*)malloc(n*sizeof(char));
    memset(filename,0,n);
    strcat(filename, home);
    strcat(filename, configfile);

    printf("deleting '%s' as pidfile\n\n", filename);

    /* now that we did all that by way of introduction...delete the file! */
    unlink(filename);

    free(filename);
    filename = NULL;
#endif

#if WORK_AROUND_FGLRX
    if ((my_exit_code == 3) && (restartOnSigterm)) {
        printf("compton-tde lost connection to X server, restarting...\n"); fflush(stdout);
        sleep(1);
        char me[2048];
        int chars = readlink("/proc/self/exe", me, sizeof(me));
        me[chars] = 0;
        me[2047] = 0;
	execl(me, basename(me), (char*)NULL);
    }
#endif
}

void handle_siguser (int sig)
{
    int uidnum;
    if (sig == SIGTERM) {
        my_exit_code=0;
        delete_pid_file();
        exit(0);
    }
    if (sig == SIGUSR1) {
        char newuid[1024];
#ifndef NDEBUG
        printf("Enter the new user ID:\n"); fflush(stdout);
#endif
        char *eof;
        newuid[0] = '\0';
        newuid[sizeof(newuid)-1] = '\0';
        eof = fgets(newuid, sizeof(newuid), stdin);
        uidnum = atoi(newuid);
#ifndef NDEBUG
        printf("Setting compton-tde process uid to %d...\n", uidnum); fflush(stdout);
#endif

        my_exit_code=4;
        delete_pid_file();
        my_exit_code=3;
        setuid(uidnum);
        write_pid_file(getpid());

    }
    else {
        uidnum = getuid();
    }
    if ((sig == SIGUSR1) || (sig == SIGUSR2)) {
        get_cfg(ps_g, 0, 0, false); /* reload the configuration file */

        /* set background/shadow picture using the new settings */
        ps_g->cshadow_picture = solid_picture(ps_g, true, 1, ps_g->o.shadow_red, ps_g->o.shadow_green, ps_g->o.shadow_blue);

        /* regenerate shadows using the new settings */
        init_alpha_picts(ps_g);
        init_filters(ps_g);
    }
}

// === Fading ===

/**
 * Get the time left before next fading point.
 *
 * In milliseconds.
 */
static int
fade_timeout(session_t *ps) {
  int diff = ps->o.fade_delta - get_time_ms() + ps->fade_time;

  diff = normalize_i_range(diff, 0, ps->o.fade_delta * 2);

  return diff;
}

/**
 * Run fading on a window.
 *
 * @param steps steps of fading
 */
static void
run_fade(session_t *ps, win *w, unsigned steps) {
  // If we have reached target opacity, return
  if (w->opacity == w->opacity_tgt) {
    return;
  }

  if (!w->fade)
    w->opacity = w->opacity_tgt;
  else if (steps) {
    // Use double below because opacity_t will probably overflow during
    // calculations
    if (w->opacity < w->opacity_tgt)
      w->opacity = normalize_d_range(
          (double) w->opacity + (double) ps->o.fade_in_step * steps,
          0.0, w->opacity_tgt);
    else
      w->opacity = normalize_d_range(
          (double) w->opacity - (double) ps->o.fade_out_step * steps,
          w->opacity_tgt, OPAQUE);
  }

  if (w->opacity != w->opacity_tgt) {
    ps->idling = false;
  }
}

/**
 * Set fade callback of a window, and possibly execute the previous
 * callback.
 *
 * @param exec_callback whether the previous callback is to be executed
 */
static void
set_fade_callback(session_t *ps, win *w,
    void (*callback) (session_t *ps, win *w), bool exec_callback) {
  void (*old_callback) (session_t *ps, win *w) = w->fade_callback;

  w->fade_callback = callback;
  // Must be the last line as the callback could destroy w!
  if (exec_callback && old_callback) {
    old_callback(ps, w);
    // Although currently no callback function affects window state on
    // next paint, it could, in the future
    ps->idling = false;
  }
}

// === Shadows ===

static double __attribute__((const))
gaussian(double r, double x, double y) {
  return ((1 / (sqrt(2 * M_PI * r))) *
    exp((- (x * x + y * y)) / (2 * r * r)));
}

static conv *
make_gaussian_map(double r) {
  conv *c;
  int size = ((int) ceil((r * 3)) + 1) & ~1;
  int center = size / 2;
  int x, y;
  double t;
  double g;

  c = malloc(sizeof(conv) + size * size * sizeof(double));
  c->size = size;
  c->data = (double *) (c + 1);
  t = 0.0;

  for (y = 0; y < size; y++) {
    for (x = 0; x < size; x++) {
      g = gaussian(r, x - center, y - center);
      t += g;
      c->data[y * size + x] = g;
    }
  }

  for (y = 0; y < size; y++) {
    for (x = 0; x < size; x++) {
      c->data[y * size + x] /= t;
    }
  }

  return c;
}

/*
 * A picture will help
 *
 *      -center   0                width  width+center
 *  -center +-----+-------------------+-----+
 *          |     |                   |     |
 *          |     |                   |     |
 *        0 +-----+-------------------+-----+
 *          |     |                   |     |
 *          |     |                   |     |
 *          |     |                   |     |
 *   height +-----+-------------------+-----+
 *          |     |                   |     |
 * height+  |     |                   |     |
 *  center  +-----+-------------------+-----+
 */

static unsigned char
sum_gaussian(conv *map, double opacity,
             int x, int y, int width, int height) {
  int fx, fy;
  double *g_data;
  double *g_line = map->data;
  int g_size = map->size;
  int center = g_size / 2;
  int fx_start, fx_end;
  int fy_start, fy_end;
  double v;

  /*
   * Compute set of filter values which are "in range",
   * that's the set with:
   *    0 <= x + (fx-center) && x + (fx-center) < width &&
   *  0 <= y + (fy-center) && y + (fy-center) < height
   *
   *  0 <= x + (fx - center)    x + fx - center < width
   *  center - x <= fx    fx < width + center - x
   */

  fx_start = center - x;
  if (fx_start < 0) fx_start = 0;
  fx_end = width + center - x;
  if (fx_end > g_size) fx_end = g_size;

  fy_start = center - y;
  if (fy_start < 0) fy_start = 0;
  fy_end = height + center - y;
  if (fy_end > g_size) fy_end = g_size;

  g_line = g_line + fy_start * g_size + fx_start;

  v = 0;

  for (fy = fy_start; fy < fy_end; fy++) {
    g_data = g_line;
    g_line += g_size;

    for (fx = fx_start; fx < fx_end; fx++) {
      v += *g_data++;
    }
  }

  if (v > 1) v = 1;

  return ((unsigned char) (v * opacity * 255.0));
}

/* precompute shadow corners and sides
   to save time for large windows */

static void
presum_gaussian(session_t *ps, conv *map) {
  int center = map->size / 2;
  int opacity, x, y;

  ps->cgsize = map->size;

  if (ps->shadow_corner)
    free(ps->shadow_corner);
  if (ps->shadow_top)
    free(ps->shadow_top);

  ps->shadow_corner = malloc((ps->cgsize + 1) * (ps->cgsize + 1) * 26);
  ps->shadow_top = malloc((ps->cgsize + 1) * 26);

  for (x = 0; x <= ps->cgsize; x++) {
    ps->shadow_top[25 * (ps->cgsize + 1) + x] =
      sum_gaussian(map, 1, x - center, center, ps->cgsize * 2, ps->cgsize * 2);

    for (opacity = 0; opacity < 25; opacity++) {
      ps->shadow_top[opacity * (ps->cgsize + 1) + x] =
        ps->shadow_top[25 * (ps->cgsize + 1) + x] * opacity / 25;
    }

    for (y = 0; y <= x; y++) {
      ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + y * (ps->cgsize + 1) + x]
        = sum_gaussian(map, 1, x - center, y - center, ps->cgsize * 2, ps->cgsize * 2);
      ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + x * (ps->cgsize + 1) + y]
        = ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + y * (ps->cgsize + 1) + x];

      for (opacity = 0; opacity < 25; opacity++) {
        ps->shadow_corner[opacity * (ps->cgsize + 1) * (ps->cgsize + 1)
                      + y * (ps->cgsize + 1) + x]
          = ps->shadow_corner[opacity * (ps->cgsize + 1) * (ps->cgsize + 1)
                          + x * (ps->cgsize + 1) + y]
          = ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1)
                          + y * (ps->cgsize + 1) + x] * opacity / 25;
      }
    }
  }
}

static XImage *
make_shadow(session_t *ps, double opacity,
            int width, int height) {
  XImage *ximage;
  unsigned char *data;
  int ylimit, xlimit;
  int swidth = width + ps->cgsize;
  int sheight = height + ps->cgsize;
  int center = ps->cgsize / 2;
  int x, y;
  unsigned char d;
  int x_diff;
  int opacity_int = (int)(opacity * 25);

  data = malloc(swidth * sheight * sizeof(unsigned char));
  if (!data) return 0;

  ximage = XCreateImage(ps->dpy, ps->vis, 8,
    ZPixmap, 0, (char *) data, swidth, sheight, 8, swidth * sizeof(char));

  if (!ximage) {
    free(data);
    return 0;
  }

  /*
   * Build the gaussian in sections
   */

  /*
   * center (fill the complete data array)
   */

  // If clear_shadow is enabled and the border & corner shadow (which
  // later will be filled) could entirely cover the area of the shadow
  // that will be displayed, do not bother filling other pixels. If it
  // can't, we must fill the other pixels here.
  /* if (!(clear_shadow && ps->o.shadow_offset_x <= 0 && ps->o.shadow_offset_x >= -ps->cgsize
        && ps->o.shadow_offset_y <= 0 && ps->o.shadow_offset_y >= -ps->cgsize)) { */
    if (ps->cgsize > 0) {
      d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + ps->cgsize];
    } else {
      d = sum_gaussian(ps->gaussian_map,
        opacity, center, center, width, height);
    }
    memset(data, d, sheight * swidth);
  // }

  /*
   * corners
   */

  ylimit = ps->cgsize;
  if (ylimit > sheight / 2) ylimit = (sheight + 1) / 2;

  xlimit = ps->cgsize;
  if (xlimit > swidth / 2) xlimit = (swidth + 1) / 2;

  for (y = 0; y < ylimit; y++) {
    for (x = 0; x < xlimit; x++) {
      if (xlimit == ps->cgsize && ylimit == ps->cgsize) {
        d = ps->shadow_corner[opacity_int * (ps->cgsize + 1) * (ps->cgsize + 1)
                          + y * (ps->cgsize + 1) + x];
      } else {
        d = sum_gaussian(ps->gaussian_map,
          opacity, x - center, y - center, width, height);
      }
      data[y * swidth + x] = d;
      data[(sheight - y - 1) * swidth + x] = d;
      data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
      data[y * swidth + (swidth - x - 1)] = d;
    }
  }

  /*
   * top/bottom
   */

  x_diff = swidth - (ps->cgsize * 2);
  if (x_diff > 0 && ylimit > 0) {
    for (y = 0; y < ylimit; y++) {
      if (ylimit == ps->cgsize) {
        d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + y];
      } else {
        d = sum_gaussian(ps->gaussian_map,
          opacity, center, y - center, width, height);
      }
      memset(&data[y * swidth + ps->cgsize], d, x_diff);
      memset(&data[(sheight - y - 1) * swidth + ps->cgsize], d, x_diff);
    }
  }

  /*
   * sides
   */

  for (x = 0; x < xlimit; x++) {
    if (xlimit == ps->cgsize) {
      d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + x];
    } else {
      d = sum_gaussian(ps->gaussian_map,
        opacity, x - center, center, width, height);
    }
    for (y = ps->cgsize; y < sheight - ps->cgsize; y++) {
      data[y * swidth + x] = d;
      data[y * swidth + (swidth - x - 1)] = d;
    }
  }

  /*
  if (clear_shadow) {
    // Clear the region in the shadow that the window would cover based
    // on shadow_offset_{x,y} user provides
    int xstart = normalize_i_range(- (int) ps->o.shadow_offset_x, 0, swidth);
    int xrange = normalize_i_range(width - (int) ps->o.shadow_offset_x,
        0, swidth) - xstart;
    int ystart = normalize_i_range(- (int) ps->o.shadow_offset_y, 0, sheight);
    int yend = normalize_i_range(height - (int) ps->o.shadow_offset_y,
        0, sheight);
    int y;

    for (y = ystart; y < yend; y++) {
      memset(&data[y * swidth + xstart], 0, xrange);
    }
  }
  */

  return ximage;
}

/**
 * Generate shadow <code>Picture</code> for a window.
 */
static bool
win_build_shadow(session_t *ps, win *w, double opacity) {
  const int width = w->widthb;
  const int height = w->heightb;

  XImage *shadow_image = NULL;
  Pixmap shadow_pixmap = None, shadow_pixmap_argb = None;
  Picture shadow_picture = None, shadow_picture_argb = None;
  GC gc = None;

  shadow_image = make_shadow(ps, opacity, width, height);
  if (!shadow_image)
    return None;

  shadow_pixmap = XCreatePixmap(ps->dpy, ps->root,
    shadow_image->width, shadow_image->height, 8);
  shadow_pixmap_argb = XCreatePixmap(ps->dpy, ps->root,
    shadow_image->width, shadow_image->height, 32);

  if (!shadow_pixmap || !shadow_pixmap_argb)
    goto shadow_picture_err;

  shadow_picture = XRenderCreatePicture(ps->dpy, shadow_pixmap,
    XRenderFindStandardFormat(ps->dpy, PictStandardA8), 0, 0);
  shadow_picture_argb = XRenderCreatePicture(ps->dpy, shadow_pixmap_argb,
    XRenderFindStandardFormat(ps->dpy, PictStandardARGB32), 0, 0);
  if (!shadow_picture || !shadow_picture_argb)
    goto shadow_picture_err;

  gc = XCreateGC(ps->dpy, shadow_pixmap, 0, 0);
  if (!gc)
    goto shadow_picture_err;

  XPutImage(ps->dpy, shadow_pixmap, gc, shadow_image, 0, 0, 0, 0,
    shadow_image->width, shadow_image->height);
  XRenderComposite(ps->dpy, PictOpSrc, ps->cshadow_picture, shadow_picture,
      shadow_picture_argb, 0, 0, 0, 0, 0, 0,
      shadow_image->width, shadow_image->height);

  assert(!w->shadow_paint.pixmap);
  w->shadow_paint.pixmap = shadow_pixmap_argb;
  assert(!w->shadow_paint.pict);
  w->shadow_paint.pict = shadow_picture_argb;

  // Sync it once and only once
  xr_sync(ps, w->shadow_paint.pixmap, NULL);

  XFreeGC(ps->dpy, gc);
  XDestroyImage(shadow_image);
  XFreePixmap(ps->dpy, shadow_pixmap);
  XRenderFreePicture(ps->dpy, shadow_picture);

  return true;

shadow_picture_err:
  if (shadow_image)
    XDestroyImage(shadow_image);
  if (shadow_pixmap)
    XFreePixmap(ps->dpy, shadow_pixmap);
  if (shadow_pixmap_argb)
    XFreePixmap(ps->dpy, shadow_pixmap_argb);
  if (shadow_picture)
    XRenderFreePicture(ps->dpy, shadow_picture);
  if (shadow_picture_argb)
    XRenderFreePicture(ps->dpy, shadow_picture_argb);
  if (gc)
    XFreeGC(ps->dpy, gc);

  return false;
}

/**
 * Generate a 1x1 <code>Picture</code> of a particular color.
 */
static Picture
solid_picture(session_t *ps, bool argb, double a,
              double r, double g, double b) {
  Pixmap pixmap;
  Picture picture;
  XRenderPictureAttributes pa;
  XRenderColor c;

  pixmap = XCreatePixmap(ps->dpy, ps->root, 1, 1, argb ? 32 : 8);

  if (!pixmap) return None;

  pa.repeat = True;
  picture = XRenderCreatePicture(ps->dpy, pixmap,
    XRenderFindStandardFormat(ps->dpy, argb
      ? PictStandardARGB32 : PictStandardA8),
    CPRepeat,
    &pa);

  if (!picture) {
    XFreePixmap(ps->dpy, pixmap);
    return None;
  }

  c.alpha = a * 0xffff;
  c.red =   r * 0xffff;
  c.green = g * 0xffff;
  c.blue =  b * 0xffff;

  XRenderFillRectangle(ps->dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
  XFreePixmap(ps->dpy, pixmap);

  return picture;
}

// === Error handling ===

static void
discard_ignore(session_t *ps, unsigned long sequence) {
  while (ps->ignore_head) {
    if ((long) (sequence - ps->ignore_head->sequence) > 0) {
      ignore_t *next = ps->ignore_head->next;
      free(ps->ignore_head);
      ps->ignore_head = next;
      if (!ps->ignore_head) {
        ps->ignore_tail = &ps->ignore_head;
      }
    } else {
      break;
    }
  }
}

static void
set_ignore(session_t *ps, unsigned long sequence) {
  if (ps->o.show_all_xerrors)
    return;

  ignore_t *i = malloc(sizeof(ignore_t));
  if (!i) return;

  i->sequence = sequence;
  i->next = 0;
  *ps->ignore_tail = i;
  ps->ignore_tail = &i->next;
}

static int
should_ignore(session_t *ps, unsigned long sequence) {
  discard_ignore(ps, sequence);
  return ps->ignore_head && ps->ignore_head->sequence == sequence;
}

// === Windows ===

/**
 * Get a specific attribute of a window.
 *
 * Returns a blank structure if the returned type and format does not
 * match the requested type and format.
 *
 * @param ps current session
 * @param w window
 * @param atom atom of attribute to fetch
 * @param length length to read
 * @param rtype atom of the requested type
 * @param rformat requested format
 * @return a <code>winprop_t</code> structure containing the attribute
 *    and number of items. A blank one on failure.
 */
winprop_t
wid_get_prop_adv(const session_t *ps, Window w, Atom atom, long offset,
    long length, Atom rtype, int rformat) {
  Atom type = None;
  int format = 0;
  unsigned long nitems = 0, after = 0;
  unsigned char *data = NULL;

  if (Success == XGetWindowProperty(ps->dpy, w, atom, offset, length,
        False, rtype, &type, &format, &nitems, &after, &data)
      && nitems && (AnyPropertyType == type || type == rtype)
      && (!rformat || format == rformat)
      && (8 == format || 16 == format || 32 == format)) {
      return (winprop_t) {
        .data.p8 = data,
        .nitems = nitems,
        .type = type,
        .format = format,
      };
  }

  cxfree(data);

  return (winprop_t) {
    .data.p8 = NULL,
    .nitems = 0,
    .type = AnyPropertyType,
    .format = 0
  };
}

/**
 * Check if a window has rounded corners.
 */
static void
win_rounded_corners(session_t *ps, win *w) {
  w->rounded_corners = false;

  if (!w->bounding_shaped)
    return;

  // Fetch its bounding region
  if (!w->border_size)
    w->border_size = border_size(ps, w, true);

  // Quit if border_size() returns None
  if (!w->border_size)
    return;

  // Determine the minimum width/height of a rectangle that could mark
  // a window as having rounded corners
  unsigned short minwidth = max_i(w->widthb * (1 - ROUNDED_PERCENT),
      w->widthb - ROUNDED_PIXELS);
  unsigned short minheight = max_i(w->heightb * (1 - ROUNDED_PERCENT),
      w->heightb - ROUNDED_PIXELS);

  // Get the rectangles in the bounding region
  int nrects = 0, i;
  XRectangle *rects = XFixesFetchRegion(ps->dpy, w->border_size, &nrects);
  if (!rects)
    return;

  // Look for a rectangle large enough for this window be considered
  // having rounded corners
  for (i = 0; i < nrects; ++i)
    if (rects[i].width >= minwidth && rects[i].height >= minheight) {
      w->rounded_corners = true;
      break;
    }

  cxfree(rects);
}

/**
 * Add a pattern to a condition linked list.
 */
static bool
condlst_add(session_t *ps, c2_lptr_t **pcondlst, const char *pattern) {
  if (!pattern)
    return false;

#ifdef CONFIG_C2
  if (!c2_parse(ps, pcondlst, pattern))
    exit(1);
#else
  printf_errfq(1, "(): Condition support not compiled in.");
#endif

  return true;
}

/**
 * Determine the event mask for a window.
 */
static long
determine_evmask(session_t *ps, Window wid, win_evmode_t mode) {
  long evmask = NoEventMask;
  win *w = NULL;

  // Check if it's a mapped frame window
  if (WIN_EVMODE_FRAME == mode
      || ((w = find_win(ps, wid)) && IsViewable == w->a.map_state)) {
    evmask |= PropertyChangeMask;
    if (ps->o.track_focus && !ps->o.use_ewmh_active_win)
      evmask |= FocusChangeMask;
  }

  // Check if it's a mapped client window
  if (WIN_EVMODE_CLIENT == mode
      || ((w = find_toplevel(ps, wid)) && IsViewable == w->a.map_state)) {
    if (ps->o.frame_opacity || ps->o.track_wdata || ps->track_atom_lst
        || ps->o.detect_client_opacity)
      evmask |= PropertyChangeMask;
  }

  return evmask;
}

/**
 * Find out the WM frame of a client window by querying X.
 *
 * @param ps current session
 * @param wid window ID
 * @return struct _win object of the found window, NULL if not found
 */
static win *
find_toplevel2(session_t *ps, Window wid) {
  win *w = NULL;

  // We traverse through its ancestors to find out the frame
  while (wid && wid != ps->root && !(w = find_win(ps, wid))) {
    Window troot;
    Window parent;
    Window *tchildren;
    unsigned tnchildren;

    // XQueryTree probably fails if you run compton when X is somehow
    // initializing (like add it in .xinitrc). In this case
    // just leave it alone.
    if (!XQueryTree(ps->dpy, wid, &troot, &parent, &tchildren,
          &tnchildren)) {
      parent = 0;
      break;
    }

    cxfree(tchildren);

    wid = parent;
  }

  return w;
}

/**
 * Recheck currently focused window and set its <code>w->focused</code>
 * to true.
 *
 * @param ps current session
 * @return struct _win of currently focused window, NULL if not found
 */
static win *
recheck_focus(session_t *ps) {
  // Use EWMH _NET_ACTIVE_WINDOW if enabled
  if (ps->o.use_ewmh_active_win) {
    update_ewmh_active_win(ps);
    return ps->active_win;
  }

  // Determine the currently focused window so we can apply appropriate
  // opacity on it
  Window wid = 0;
  int revert_to;

  XGetInputFocus(ps->dpy, &wid, &revert_to);

  win *w = find_win_all(ps, wid);

#ifdef DEBUG_EVENTS
  print_timestamp(ps);
  printf_dbgf("(): %#010lx (%#010lx \"%s\") focused.\n", wid,
      (w ? w->id: None), (w ? w->name: NULL));
#endif

  // And we set the focus state here
  if (w) {
    win_set_focused(ps, w, true);
    return w;
  }

  return NULL;
}

static Bool
determine_window_transparent_to_black(const session_t *ps, Window w);

static Bool
determine_window_transparent_to_desktop(const session_t *ps, Window w);

static bool
get_root_tile(session_t *ps) {
  /*
  if (ps->o.paint_on_overlay) {
    return ps->root_picture;
  } */

  assert(!ps->root_tile_paint.pixmap);
  ps->root_tile_fill = false;

  bool fill = false;
  Pixmap pixmap = None;

  // Get the values of background attributes
  for (int p = 0; background_props_str[p]; p++) {
    winprop_t prop = wid_get_prop(ps, ps->root,
        get_atom(ps, background_props_str[p]),
        1L, XA_PIXMAP, 32);
    if (prop.nitems) {
      pixmap = *prop.data.p32;
      fill = false;
      free_winprop(&prop);
      break;
    }
    free_winprop(&prop);
  }

  // Make sure the pixmap we got is valid
  if (pixmap && !validate_pixmap(ps, pixmap))
    pixmap = None;

  // Create a pixmap if there isn't any
  if (!pixmap) {
    pixmap = XCreatePixmap(ps->dpy, ps->root, 1, 1, ps->depth);
    fill = true;
  }

  // Create Picture
  {
    XRenderPictureAttributes pa = {
      .repeat = True,
    };
    ps->root_tile_paint.pict = XRenderCreatePicture(
        ps->dpy, pixmap, XRenderFindVisualFormat(ps->dpy, ps->vis),
        CPRepeat, &pa);
  }

  // Fill pixmap if needed
  if (fill) {
    XRenderColor  c;

    c.red = c.green = c.blue = 0x8080;
    c.alpha = 0xffff;
    XRenderFillRectangle(ps->dpy, PictOpSrc, ps->root_tile_paint.pict, &c, 0, 0, 1, 1);
  }

  ps->root_tile_fill = fill;
  ps->root_tile_paint.pixmap = pixmap;
#ifdef CONFIG_VSYNC_OPENGL
  if (BKEND_GLX == ps->o.backend)
    return glx_bind_pixmap(ps, &ps->root_tile_paint.ptex, ps->root_tile_paint.pixmap, 0, 0, 0);
#endif

  return true;
}

/**
 * Paint root window content.
 */
static void
paint_root(session_t *ps, XserverRegion reg_paint) {
  if (!ps->root_tile_paint.pixmap)
    get_root_tile(ps);

  win_render(ps, NULL, 0, 0, ps->root_width, ps->root_height, 1.0, reg_paint,
      NULL, ps->root_tile_paint.pict);
}

/**
 * Get a rectangular region a window occupies, excluding shadow.
 */
static XserverRegion
win_get_region(session_t *ps, win *w, bool use_offset) {
  XRectangle r;

  r.x = (use_offset ? w->a.x: 0);
  r.y = (use_offset ? w->a.y: 0);
  r.width = w->widthb;
  r.height = w->heightb;

  return XFixesCreateRegion(ps->dpy, &r, 1);
}

/**
 * Get a rectangular region a window occupies, excluding frame and shadow.
 */
static XserverRegion
win_get_region_noframe(session_t *ps, win *w, bool use_offset) {
  XRectangle r;

  r.x = (use_offset ? w->a.x: 0) + w->a.border_width + w->left_width;
  r.y = (use_offset ? w->a.y: 0) + w->a.border_width + w->top_width;
  r.width = max_i(w->a.width - w->left_width - w->right_width, 0);
  r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0);

  if (r.width > 0 && r.height > 0)
    return XFixesCreateRegion(ps->dpy, &r, 1);
  else
    return XFixesCreateRegion(ps->dpy, NULL, 0);
}

/**
 * Get a rectangular region a window (and possibly its shadow) occupies.
 *
 * Note w->shadow and shadow geometry must be correct before calling this
 * function.
 */
static XserverRegion
win_extents(session_t *ps, win *w) {
  XRectangle r;

  r.x = w->a.x;
  r.y = w->a.y;
  r.width = w->widthb;
  r.height = w->heightb;

  if (w->shadow) {
    XRectangle sr;

    sr.x = w->a.x + w->shadow_dx;
    sr.y = w->a.y + w->shadow_dy;
    sr.width = w->shadow_width;
    sr.height = w->shadow_height;

    if (sr.x < r.x) {
      r.width = (r.x + r.width) - sr.x;
      r.x = sr.x;
    }

    if (sr.y < r.y) {
      r.height = (r.y + r.height) - sr.y;
      r.y = sr.y;
    }

    if (sr.x + sr.width > r.x + r.width) {
      r.width = sr.x + sr.width - r.x;
    }

    if (sr.y + sr.height > r.y + r.height) {
      r.height = sr.y + sr.height - r.y;
    }
  }

  return XFixesCreateRegion(ps->dpy, &r, 1);
}

/**
 * Retrieve the bounding shape of a window.
 */
static XserverRegion
border_size(session_t *ps, win *w, bool use_offset) {
  // Start with the window rectangular region
  XserverRegion fin = win_get_region(ps, w, use_offset);

  // Only request for a bounding region if the window is shaped
  if (w->bounding_shaped) {
    /*
     * if window doesn't exist anymore,  this will generate an error
     * as well as not generate a region.  Perhaps a better XFixes
     * architecture would be to have a request that copies instead
     * of creates, that way you'd just end up with an empty region
     * instead of an invalid XID.
     */

    XserverRegion border = XFixesCreateRegionFromWindow(
      ps->dpy, w->id, WindowRegionBounding);

    if (!border)
      return fin;

    if (use_offset) {
      // Translate the region to the correct place
      XFixesTranslateRegion(ps->dpy, border,
        w->a.x + w->a.border_width,
        w->a.y + w->a.border_width);
    }

    // Intersect the bounding region we got with the window rectangle, to
    // make sure the bounding region is not bigger than the window
    // rectangle
    XFixesIntersectRegion(ps->dpy, fin, fin, border);
    XFixesDestroyRegion(ps->dpy, border);
  }

  return fin;
}

/**
 * Look for the client window of a particular window.
 */
static Window
find_client_win(session_t *ps, Window w) {
  if (wid_has_prop(ps, w, ps->atom_client)) {
    return w;
  }

  Window *children;
  unsigned int nchildren;
  unsigned int i;
  Window ret = 0;

  if (!wid_get_children(ps, w, &children, &nchildren)) {
    return 0;
  }

  for (i = 0; i < nchildren; ++i) {
    if ((ret = find_client_win(ps, children[i])))
      break;
  }

  cxfree(children);

  return ret;
}

/**
 * Retrieve frame extents from a window.
 */
static void
get_frame_extents(session_t *ps, win *w, Window client) {
  w->left_width = 0;
  w->right_width = 0;
  w->top_width = 0;
  w->bottom_width = 0;

  winprop_t prop = wid_get_prop(ps, client, ps->atom_frame_extents,
    4L, XA_CARDINAL, 32);

  if (4 == prop.nitems) {
    const long * const extents = prop.data.p32;
    w->left_width = extents[0];
    w->right_width = extents[1];
    w->top_width = extents[2];
    w->bottom_width = extents[3];

    if (ps->o.frame_opacity)
      update_reg_ignore_expire(ps, w);
  }

#ifdef DEBUG_FRAME
  printf_dbgf("(%#010lx): %d, %d, %d, %d\n", w->id,
      w->left_width, w->right_width, w->top_width, w->bottom_width);
#endif

  free_winprop(&prop);
}

/**
 * Get alpha <code>Picture</code> for an opacity in <code>double</code>.
 */
static inline Picture
get_alpha_pict_d(session_t *ps, double o) {
  assert((round(normalize_d(o) / ps->o.alpha_step)) <= round(1.0 / ps->o.alpha_step));
  return ps->alpha_picts[(int) (round(normalize_d(o)
        / ps->o.alpha_step))];
}

/**
 * Get alpha <code>Picture</code> for an opacity in
 * <code>opacity_t</code>.
 */
static inline Picture
get_alpha_pict_o(session_t *ps, opacity_t o) {
  return get_alpha_pict_d(ps, (double) o / OPAQUE);
}

static win *
paint_preprocess(session_t *ps, win *list) {
  win *t = NULL, *next = NULL;

  // Fading step calculation
  time_ms_t steps = 0L;
  if (ps->fade_time) {
    steps = ((get_time_ms() - ps->fade_time) + FADE_DELTA_TOLERANCE * ps->o.fade_delta) / ps->o.fade_delta;
  }
  // Reset fade_time if unset, or there appears to be a time disorder
  if (!ps->fade_time || steps < 0L) {
    ps->fade_time = get_time_ms();
    steps = 0L;
  }
  ps->fade_time += steps * ps->o.fade_delta;

  XserverRegion last_reg_ignore = None;

  bool unredir_possible = false;
  // Trace whether it's the highest window to paint
  bool is_highest = true;
  for (win *w = list; w; w = next) {
    bool to_paint = true;
    const winmode_t mode_old = w->mode;

    // In case calling the fade callback function destroys this window
    next = w->next;
    opacity_t opacity_old = w->opacity;

    // Data expiration
    {
      // Remove built shadow if needed
      if (w->flags & WFLAG_SIZE_CHANGE)
        free_paint(ps, &w->shadow_paint);

      // Destroy reg_ignore on all windows if they should expire
      if (ps->reg_ignore_expire)
        free_region(ps, &w->reg_ignore);
    }

    // Restore flags from last paint if the window is being faded out
    if (IsUnmapped == w->a.map_state) {
      win_set_shadow(ps, w, w->shadow_last);
      w->fade = w->fade_last;
      win_set_invert_color(ps, w, w->invert_color_last);
      win_set_blur_background(ps, w, w->blur_background_last);
    }

    // Update window opacity target and dim state if asked
    if (WFLAG_OPCT_CHANGE & w->flags) {
      calc_opacity(ps, w);
      calc_dim(ps, w);
    }

    // Run fading
    run_fade(ps, w, steps);

    // Opacity will not change, from now on.

    // Give up if it's not damaged or invisible, or it's unmapped and its
    // pixmap is gone (for example due to a ConfigureNotify), or when it's
    // excluded
    if (!w->damaged
        || w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
        || w->a.x >= ps->root_width || w->a.y >= ps->root_height
        || ((IsUnmapped == w->a.map_state || w->destroyed) && !w->paint.pixmap)
        || get_alpha_pict_o(ps, w->opacity) == ps->alpha_picts[0]
        || w->paint_excluded)
      to_paint = false;

    // to_paint will never change afterward

    // Determine mode as early as possible
    if (to_paint && (!w->to_paint || w->opacity != opacity_old))
      win_determine_mode(ps, w);

    if (to_paint) {
      // Fetch bounding region
      if (!w->border_size)
        w->border_size = border_size(ps, w, true);

      // Fetch window extents
      if (!w->extents)
        w->extents = win_extents(ps, w);

      // Calculate frame_opacity
      {
        double frame_opacity_old = w->frame_opacity;

        if (ps->o.frame_opacity && 1.0 != ps->o.frame_opacity
            && win_has_frame(w))
          w->frame_opacity = get_opacity_percent(w) *
            ps->o.frame_opacity;
        else
          w->frame_opacity = 0.0;

        // Destroy all reg_ignore above when frame opaque state changes on
        // SOLID mode
        if (w->to_paint && WMODE_SOLID == mode_old
            && (0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
          ps->reg_ignore_expire = true;
      }

      // Calculate shadow opacity
      if (w->frame_opacity)
        w->shadow_opacity = ps->o.shadow_opacity * w->frame_opacity;
      else
        w->shadow_opacity = ps->o.shadow_opacity * get_opacity_percent(w);
    }

    // Add window to damaged area if its painting status changes
    // or opacity changes
    if (to_paint != w->to_paint || w->opacity != opacity_old)
      add_damage_win(ps, w);

    // Destroy all reg_ignore above when window mode changes
    if ((to_paint && WMODE_SOLID == w->mode)
        != (w->to_paint && WMODE_SOLID == mode_old))
      ps->reg_ignore_expire = true;

    if (to_paint) {
      // Generate ignore region for painting to reduce GPU load
      if (ps->reg_ignore_expire || !w->to_paint) {
        free_region(ps, &w->reg_ignore);

        // If the window is solid, we add the window region to the
        // ignored region
        if (win_is_solid(ps, w)) {
          if (!w->frame_opacity) {
            if (w->border_size)
              w->reg_ignore = copy_region(ps, w->border_size);
            else
              w->reg_ignore = win_get_region(ps, w, true);
          }
          else {
            w->reg_ignore = win_get_region_noframe(ps, w, true);
            if (w->border_size)
              XFixesIntersectRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
                  w->border_size);
          }

          if (last_reg_ignore)
            XFixesUnionRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
                last_reg_ignore);
        }
        // Otherwise we copy the last region over
        else if (last_reg_ignore)
          w->reg_ignore = copy_region(ps, last_reg_ignore);
        else
          w->reg_ignore = None;
      }

      last_reg_ignore = w->reg_ignore;

      // (Un)redirect screen
      // We could definitely unredirect the screen when there's no window to
      // paint, but this is typically unnecessary, may cause flickering when
      // fading is enabled, and could create inconsistency when the wallpaper
      // is not correctly set.
      if (ps->o.unredir_if_possible && is_highest && to_paint) {
        is_highest = false;
        if (win_is_solid(ps, w)
            && (!w->frame_opacity || !win_has_frame(w))
            && win_is_fullscreen(ps, w)
            && !w->unredir_if_possible_excluded)
          unredir_possible = true;
      }

      // Reset flags
      w->flags = 0;
    }

    // Avoid setting w->to_paint if w is to be freed
    bool destroyed = (w->opacity_tgt == w->opacity && w->destroyed);

    if (to_paint) {
      w->prev_trans = t;
      t = w;
    }
    else {
      assert(w->destroyed == (w->fade_callback == destroy_callback));
      check_fade_fin(ps, w);
    }

    if (!destroyed) {
      w->to_paint = to_paint;

      if (w->to_paint) {
        // Save flags
        w->shadow_last = w->shadow;
        w->fade_last = w->fade;
        w->invert_color_last = w->invert_color;
        w->blur_background_last = w->blur_background;
      }
    }
  }


  // If possible, unredirect all windows and stop painting
  if (UNSET != ps->o.redirected_force)
    unredir_possible = !ps->o.redirected_force;

  // If there's no window to paint, and the screen isn't redirected,
  // don't redirect it.
  if (ps->o.unredir_if_possible && is_highest && !ps->redirected)
    unredir_possible = true;
  if (unredir_possible) {
    if (ps->redirected) {
      if (!ps->o.unredir_if_possible_delay || ps->tmout_unredir_hit)
        redir_stop(ps);
      else if (!ps->tmout_unredir->enabled) {
        timeout_reset(ps, ps->tmout_unredir);
        ps->tmout_unredir->enabled = true;
      }
    }
  }
  else {
    ps->tmout_unredir->enabled = false;
    redir_start(ps);
  }

  return t;
}

/**
 * Paint the shadow of a window.
 */
static inline void
win_paint_shadow(session_t *ps, win *w,
    XserverRegion reg_paint, const reg_data_t *pcache_reg) {
  // Bind shadow pixmap to GLX texture if needed
  paint_bind_tex(ps, &w->shadow_paint, 0, 0, 32, false);

  if (!paint_isvalid(ps, &w->shadow_paint)) {
    printf_errf("(%#010lx): Missing painting data. This is a bad sign.", w->id);
    return;
  }

  render(ps, 0, 0, w->a.x + w->shadow_dx, w->a.y + w->shadow_dy,
      w->shadow_width, w->shadow_height, w->shadow_opacity, true, false,
      w->shadow_paint.pict, w->shadow_paint.ptex, reg_paint, pcache_reg, NULL);
}

/**
 * Create an picture.
 */
static inline Picture
xr_build_picture(session_t *ps, int wid, int hei,
    XRenderPictFormat *pictfmt) {
  if (!pictfmt)
    pictfmt = XRenderFindVisualFormat(ps->dpy, ps->vis);

  int depth = pictfmt->depth;

  Pixmap tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wid, hei, depth);
  if (!tmp_pixmap)
    return None;

  Picture tmp_picture = XRenderCreatePicture(ps->dpy, tmp_pixmap,
    pictfmt, 0, 0);
  free_pixmap(ps, &tmp_pixmap);

  return tmp_picture;
}

/**
 * @brief Blur an area on a buffer.
 *
 * @param ps current session
 * @param tgt_buffer a buffer as both source and destination
 * @param x x pos
 * @param y y pos
 * @param wid width
 * @param hei height
 * @param blur_kerns blur kernels, ending with a NULL, guaranteed to have at
 *                    least one kernel
 * @param reg_clip a clipping region to be applied on intermediate buffers
 *
 * @return true if successful, false otherwise
 */
static bool
xr_blur_dst(session_t *ps, Picture tgt_buffer,
    int x, int y, int wid, int hei, XFixed **blur_kerns,
    XserverRegion reg_clip) {
  assert(blur_kerns[0]);

  // Directly copying from tgt_buffer to it does not work, so we create a
  // Picture in the middle.
  Picture tmp_picture = xr_build_picture(ps, wid, hei, NULL);

  if (!tmp_picture) {
    printf_errf("(): Failed to build intermediate Picture.");
    return false;
  }

  if (reg_clip && tmp_picture)
    XFixesSetPictureClipRegion(ps->dpy, tmp_picture, reg_clip, 0, 0);

  Picture src_pict = tgt_buffer, dst_pict = tmp_picture;
  for (int i = 0; blur_kerns[i]; ++i) {
    assert(i < MAX_BLUR_PASS - 1);
    XFixed *convolution_blur = blur_kerns[i];
    int kwid = XFixedToDouble(convolution_blur[0]),
        khei = XFixedToDouble(convolution_blur[1]);
    bool rd_from_tgt = (tgt_buffer == src_pict);

    // Copy from source picture to destination. The filter must
    // be applied on source picture, to get the nearby pixels outside the
    // window.
    XRenderSetPictureFilter(ps->dpy, src_pict, XRFILTER_CONVOLUTION,
        convolution_blur, kwid * khei + 2);
    XRenderComposite(ps->dpy, PictOpSrc, src_pict, None, dst_pict,
        (rd_from_tgt ? x: 0), (rd_from_tgt ? y: 0), 0, 0,
        (rd_from_tgt ? 0: x), (rd_from_tgt ? 0: y), wid, hei);
    xrfilter_reset(ps, src_pict);

    {
      XserverRegion tmp = src_pict;
      src_pict = dst_pict;
      dst_pict = tmp;
    }
  }

  if (src_pict != tgt_buffer)
    XRenderComposite(ps->dpy, PictOpSrc, src_pict, None, tgt_buffer,
        0, 0, 0, 0, x, y, wid, hei);

  free_picture(ps, &tmp_picture);

  return true;
}

/*
 * WORK-IN-PROGRESS!
static void
xr_take_screenshot(session_t *ps) {
  XImage *img = XGetImage(ps->dpy, get_tgt_window(ps), 0, 0,
      ps->root_width, ps->root_height, AllPlanes, XYPixmap);
  if (!img) {
    printf_errf("(): Failed to get XImage.");
    return NULL;
  }
  assert(0 == img->xoffset);
}
*/

/**
 * Blur the background of a window.
 */
static inline void
win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
    XserverRegion reg_paint, const reg_data_t *pcache_reg) {
  const int x = w->a.x;
  const int y = w->a.y;
  const int wid = w->widthb;
  const int hei = w->heightb;

  double factor_center = 1.0;
  // Adjust blur strength according to window opacity, to make it appear
  // better during fading
  if (!ps->o.blur_background_fixed) {
    double pct = 1.0 - get_opacity_percent(w) * (1.0 - 1.0 / 9.0);
    factor_center = pct * 8.0 / (1.1 - pct);
  }

  switch (ps->o.backend) {
    case BKEND_XRENDER:
    case BKEND_XR_GLX_HYBRID:
      {
        // Normalize blur kernels
        for (int i = 0; i < MAX_BLUR_PASS; ++i) {
          XFixed *kern_src = ps->o.blur_kerns[i];
          XFixed *kern_dst = ps->blur_kerns_cache[i];
          assert(i < MAX_BLUR_PASS);
          if (!kern_src) {
            assert(!kern_dst);
            break;
          }

          assert(!kern_dst
              || (kern_src[0] == kern_dst[0] && kern_src[1] == kern_dst[1]));

          // Skip for fixed factor_center if the cache exists already
          if (ps->o.blur_background_fixed && kern_dst) continue;

          int kwid = XFixedToDouble(kern_src[0]),
              khei = XFixedToDouble(kern_src[1]);

          // Allocate cache space if needed
          if (!kern_dst) {
            kern_dst = malloc((kwid * khei + 2) * sizeof(XFixed));
            if (!kern_dst) {
              printf_errf("(): Failed to allocate memory for blur kernel.");
              return;
            }
            ps->blur_kerns_cache[i] = kern_dst;
          }

          // Modify the factor of the center pixel
          kern_src[2 + (khei / 2) * kwid + kwid / 2] =
            XDoubleToFixed(factor_center);

          // Copy over
          memcpy(kern_dst, kern_src, (kwid * khei + 2) * sizeof(XFixed));
          normalize_conv_kern(kwid, khei, kern_dst + 2);
        }

        // Minimize the region we try to blur, if the window itself is not
        // opaque, only the frame is.
        XserverRegion reg_noframe = None;
        if (win_is_solid(ps, w)) {
          XserverRegion reg_all = border_size(ps, w, false);
          reg_noframe = win_get_region_noframe(ps, w, false);
          XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
          free_region(ps, &reg_all);
        }
        xr_blur_dst(ps, tgt_buffer, x, y, wid, hei, ps->blur_kerns_cache,
            reg_noframe);
        free_region(ps, &reg_noframe);
      }
      break;
#ifdef CONFIG_VSYNC_OPENGL_GLSL
    case BKEND_GLX:
      // TODO: Handle frame opacity
      glx_blur_dst(ps, x, y, wid, hei, ps->psglx->z - 0.5, factor_center,
          reg_paint, pcache_reg, &w->glx_blur_cache);
      break;
#endif
    default:
      assert(0);
  }
}

static void
render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
    double opacity, bool argb, bool neg,
    Picture pict, glx_texture_t *ptex,
    XserverRegion reg_paint, const reg_data_t *pcache_reg
#ifdef CONFIG_VSYNC_OPENGL_GLSL
    , const glx_prog_main_t *pprogram
#endif
    ) {
  switch (ps->o.backend) {
    case BKEND_XRENDER:
    case BKEND_XR_GLX_HYBRID:
      {
        Picture alpha_pict = get_alpha_pict_d(ps, opacity);
        if (alpha_pict != ps->alpha_picts[0]) {
          int op = ((!argb && !alpha_pict) ? PictOpSrc: PictOpOver);
          XRenderComposite(ps->dpy, op, pict, alpha_pict,
              ps->tgt_buffer.pict, x, y, 0, 0, dx, dy, wid, hei);
        }
        break;
      }
#ifdef CONFIG_VSYNC_OPENGL
    case BKEND_GLX:
      glx_render(ps, ptex, x, y, dx, dy, wid, hei,
          ps->psglx->z, opacity, argb, neg, reg_paint, pcache_reg, pprogram);
      ps->psglx->z += 1;
      break;
#endif
    default:
      assert(0);
  }
}

/**
 * Paint a window itself and dim it if asked.
 */
static inline void
win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
    const reg_data_t *pcache_reg) {
  glx_mark(ps, w->id, true);

  // Fetch Pixmap
  if (!w->paint.pixmap && ps->has_name_pixmap) {
    set_ignore_next(ps);
    w->paint.pixmap = XCompositeNameWindowPixmap(ps->dpy, w->id);
    if (w->paint.pixmap)
      free_fence(ps, &w->fence);
  }

  Drawable draw = w->paint.pixmap;
  if (!draw)
    draw = w->id;

  // XRender: Build picture
  if (bkend_use_xrender(ps) && !w->paint.pict) {
    {
      XRenderPictureAttributes pa = {
        .subwindow_mode = IncludeInferiors,
      };

      w->paint.pict = XRenderCreatePicture(ps->dpy, draw, w->pictfmt,
          CPSubwindowMode, &pa);
    }
  }

  if (IsViewable == w->a.map_state)
    xr_sync(ps, draw, &w->fence);

  // GLX: Build texture
  // Let glx_bind_pixmap() determine pixmap size, because if the user
  // is resizing windows, the width and height we get may not be up-to-date,
  // causing the jittering issue M4he reported in #7.
  if (!paint_bind_tex(ps, &w->paint, 0, 0, 0,
        (!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) {
    printf_errf("(%#010lx): Failed to bind texture. Expect troubles.", w->id);
  }
  w->pixmap_damaged = false;

  if (!paint_isvalid(ps, &w->paint)) {
    printf_errf("(%#010lx): Missing painting data. This is a bad sign.", w->id);
    return;
  }

  const int x = w->a.x;
  const int y = w->a.y;
  const int wid = w->widthb;
  const int hei = w->heightb;

  Picture pict = w->paint.pict;

  // Invert window color, if required
  if (bkend_use_xrender(ps) && w->invert_color) {
    Picture newpict = xr_build_picture(ps, wid, hei, w->pictfmt);
    if (newpict) {
      // Apply clipping region to save some CPU
      if (reg_paint) {
        XserverRegion reg = copy_region(ps, reg_paint);
        XFixesTranslateRegion(ps->dpy, reg, -x, -y);
        XFixesSetPictureClipRegion(ps->dpy, newpict, 0, 0, reg);
        free_region(ps, &reg);
      }

      XRenderComposite(ps->dpy, PictOpSrc, pict, None,
          newpict, 0, 0, 0, 0, 0, 0, wid, hei);
      XRenderComposite(ps->dpy, PictOpDifference, ps->white_picture, None,
          newpict, 0, 0, 0, 0, 0, 0, wid, hei);
      // We use an extra PictOpInReverse operation to get correct pixel
      // alpha. There could be a better solution.
      if (WMODE_ARGB == w->mode)
        XRenderComposite(ps->dpy, PictOpInReverse, pict, None,
            newpict, 0, 0, 0, 0, 0, 0, wid, hei);
      pict = newpict;
    }
  }

  const double dopacity = get_opacity_percent(w);

  if (!w->frame_opacity) {
    win_render(ps, w, 0, 0, wid, hei, dopacity, reg_paint, pcache_reg, pict);
  }
  else {
    // Painting parameters
    const int t = w->a.border_width + w->top_width;
    const int l = w->a.border_width + w->left_width;
    const int b = w->a.border_width + w->bottom_width;
    const int r = w->a.border_width + w->right_width;

#define COMP_BDR(cx, cy, cwid, chei) \
    win_render(ps, w, (cx), (cy), (cwid), (chei), w->frame_opacity, \
        reg_paint, pcache_reg, pict)

    // The following complicated logic is required because some broken
    // window managers (I'm talking about you, Openbox!) that makes
    // top_width + bottom_width > height in some cases.

    // top
    int phei = min_i(t, hei);
    if (phei > 0)
      COMP_BDR(0, 0, wid, phei);

    if (hei > t) {
      phei = min_i(hei - t, b);

      // bottom
      if (phei > 0)
        COMP_BDR(0, hei - phei, wid, phei);

      phei = hei - t - phei;
      if (phei > 0) {
        int pwid = min_i(l, wid);
        // left
        if (pwid > 0)
          COMP_BDR(0, t, pwid, phei);

        if (wid > l) {
          pwid = min_i(wid - l, r);

          // right
          if (pwid > 0)
            COMP_BDR(wid - pwid, t, pwid, phei);

          pwid = wid - l - pwid;
          if (pwid > 0) {
            // body
            win_render(ps, w, l, t, pwid, phei, dopacity, reg_paint, pcache_reg, pict);
          }
        }
      }
    }
  }

#undef COMP_BDR

  if (pict != w->paint.pict)
    free_picture(ps, &pict);

  // Dimming the window if needed
  if (w->dim) {
    double dim_opacity = ps->o.inactive_dim;
    if (!ps->o.inactive_dim_fixed)
      dim_opacity *= get_opacity_percent(w);

    switch (ps->o.backend) {
      case BKEND_XRENDER:
      case BKEND_XR_GLX_HYBRID:
        {
          unsigned short cval = 0xffff * dim_opacity;

          // Premultiply color
          XRenderColor color = {
            .red = 0, .green = 0, .blue = 0, .alpha = cval,
          };

          XRectangle rect = {
            .x = x,
            .y = y,
            .width = wid,
            .height = hei,
          };

          XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer.pict,
              &color, &rect, 1);
        }
        break;
#ifdef CONFIG_VSYNC_OPENGL
      case BKEND_GLX:
        glx_dim_dst(ps, x, y, wid, hei, ps->psglx->z - 0.7, dim_opacity,
            reg_paint, pcache_reg);
        break;
#endif
    }
  }

  glx_mark(ps, w->id, false);
}

/**
 * Rebuild cached <code>screen_reg</code>.
 */
static void
rebuild_screen_reg(session_t *ps) {
  if (ps->screen_reg)
    XFixesDestroyRegion(ps->dpy, ps->screen_reg);
  ps->screen_reg = get_screen_region(ps);
}

/**
 * Rebuild <code>shadow_exclude_reg</code>.
 */
static void
rebuild_shadow_exclude_reg(session_t *ps) {
  free_region(ps, &ps->shadow_exclude_reg);
  XRectangle rect = geom_to_rect(ps, &ps->o.shadow_exclude_reg_geom, NULL);
  ps->shadow_exclude_reg = rect_to_reg(ps, &rect);
}

static void
paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t) {
  if (!region_real)
    region_real = region;

#ifdef DEBUG_REPAINT
  static struct timespec last_paint = { 0 };
#endif
  XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;

#ifdef CONFIG_VSYNC_OPENGL
  if (bkend_use_glx(ps)) {
    glx_paint_pre(ps, &region);
  }
#endif

  if (!region) {
    region_real = region = get_screen_region(ps);
  }
  else {
    // Remove the damaged area out of screen
    XFixesIntersectRegion(ps->dpy, region, region, ps->screen_reg);
  }

#ifdef MONITOR_REPAINT
  // Note: MONITOR_REPAINT cannot work with DBE right now.
  // Picture old_tgt_buffer = ps->tgt_buffer.pict;
  ps->tgt_buffer.pict = ps->tgt_picture;
#else
  if (!paint_isvalid(ps, &ps->tgt_buffer)) {
    // DBE painting mode: Directly paint to a Picture of the back buffer
    if (BKEND_XRENDER == ps->o.backend && ps->o.dbe) {
      ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy, ps->root_dbe,
          XRenderFindVisualFormat(ps->dpy, ps->vis),
          0, 0);
    }
    // No-DBE painting mode: Paint to an intermediate Picture then paint
    // the Picture to root window
    else {
      if (!ps->tgt_buffer.pixmap) {
        free_paint(ps, &ps->tgt_buffer);
        ps->tgt_buffer.pixmap = XCreatePixmap(ps->dpy, ps->root,
            ps->root_width, ps->root_height, ps->depth);
      }

      if (BKEND_GLX != ps->o.backend)
        ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy,
            ps->tgt_buffer.pixmap, XRenderFindVisualFormat(ps->dpy, ps->vis),
            0, 0);
    }
  }
#endif

  if (BKEND_XRENDER == ps->o.backend)
    XFixesSetPictureClipRegion(ps->dpy, ps->tgt_picture, 0, 0, region_real);

#ifdef MONITOR_REPAINT
  switch (ps->o.backend) {
    case BKEND_XRENDER:
      XRenderComposite(ps->dpy, PictOpSrc, ps->black_picture, None,
          ps->tgt_picture, 0, 0, 0, 0, 0, 0,
          ps->root_width, ps->root_height);
      break;
    case BKEND_GLX:
    case BKEND_XR_GLX_HYBRID:
      glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
      glClear(GL_COLOR_BUFFER_BIT);
      glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
      break;
  }
#endif

  if (t && t->reg_ignore) {
    // Calculate the region upon which the root window is to be painted
    // based on the ignore region of the lowest window, if available
    reg_paint = reg_tmp = XFixesCreateRegion(ps->dpy, NULL, 0);
    XFixesSubtractRegion(ps->dpy, reg_paint, region, t->reg_ignore);
  }
  else {
    reg_paint = region;
  }

  set_tgt_clip(ps, reg_paint, NULL);
  paint_root(ps, reg_paint);

  // Create temporary regions for use during painting
  if (!reg_tmp)
    reg_tmp = XFixesCreateRegion(ps->dpy, NULL, 0);
  reg_tmp2 = XFixesCreateRegion(ps->dpy, NULL, 0);

  for (win *w = t; w; w = w->prev_trans) {
    // Painting shadow
    if (w->shadow) {
      // Lazy shadow building
      if (!w->shadow_paint.pixmap)
        win_build_shadow(ps, w, 1);

      // Shadow is to be painted based on the ignore region of current
      // window
      if (w->reg_ignore) {
        if (w == t) {
          // If it's the first cycle and reg_tmp2 is not ready, calculate
          // the paint region here
          reg_paint = reg_tmp;
          XFixesSubtractRegion(ps->dpy, reg_paint, region, w->reg_ignore);
        }
        else {
          // Otherwise, used the cached region during last cycle
          reg_paint = reg_tmp2;
        }
        XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint, w->extents);
      }
      else {
        reg_paint = reg_tmp;
        XFixesIntersectRegion(ps->dpy, reg_paint, region, w->extents);
      }

      if (ps->shadow_exclude_reg)
        XFixesSubtractRegion(ps->dpy, reg_paint, reg_paint,
            ps->shadow_exclude_reg);

      // Might be worthwhile to crop the region to shadow border
      {
        XRectangle rec_shadow_border = {
          .x = w->a.x + w->shadow_dx,
          .y = w->a.y + w->shadow_dy,
          .width = w->shadow_width,
          .height = w->shadow_height
        };
        XserverRegion reg_shadow = XFixesCreateRegion(ps->dpy,
            &rec_shadow_border, 1);
        XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint, reg_shadow);
        free_region(ps, &reg_shadow);
      }

      // Clear the shadow here instead of in make_shadow() for saving GPU
      // power and handling shaped windows
      if (ps->o.clear_shadow && w->border_size)
        XFixesSubtractRegion(ps->dpy, reg_paint, reg_paint, w->border_size);

#ifdef CONFIG_XINERAMA
      if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0)
        XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint,
            ps->xinerama_scr_regs[w->xinerama_scr]);
#endif

      // Detect if the region is empty before painting
      {
        reg_data_t cache_reg = REG_DATA_INIT;
        if (region == reg_paint
            || !is_region_empty(ps, reg_paint, &cache_reg)) {
          set_tgt_clip(ps, reg_paint, &cache_reg);

          win_paint_shadow(ps, w, reg_paint, &cache_reg);
        }
        free_reg_data(&cache_reg);
      }
    }

    // Calculate the region based on the reg_ignore of the next (higher)
    // window and the bounding region
    reg_paint = reg_tmp;
    if (w->prev_trans && w->prev_trans->reg_ignore) {
      XFixesSubtractRegion(ps->dpy, reg_paint, region,
          w->prev_trans->reg_ignore);
      // Copy the subtracted region to be used for shadow painting in next
      // cycle
      XFixesCopyRegion(ps->dpy, reg_tmp2, reg_paint);

      if (w->border_size)
        XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint, w->border_size);
    }
    else {
      if (w->border_size)
        XFixesIntersectRegion(ps->dpy, reg_paint, region, w->border_size);
      else
        reg_paint = region;
    }

    {
      reg_data_t cache_reg = REG_DATA_INIT;
      if (!is_region_empty(ps, reg_paint, &cache_reg)) {
        set_tgt_clip(ps, reg_paint, &cache_reg);

        /* Here we redraw the background of the transparent window if we want
        to do anything special (i.e. anything other than showing the
        windows and desktop prestacked behind of the window).
        For example, if you want to blur the background or show another
        background pixmap entirely here is the place to do it; simply
        draw the new background onto ps->tgt_buffer.pict before continuing! */
        switch (ps->o.backend) {
          case BKEND_XRENDER:
          case BKEND_XR_GLX_HYBRID:
            {
              if (w->show_root_tile) {
                XRenderComposite (ps->dpy, PictOpSrc, ps->root_tile_paint.pict, None, ps->tgt_buffer.pict,
                    w->a.x, w->a.y, w->a.x, w->a.y,
                    w->a.x, w->a.y, w->widthb, w->heightb);
              }
              else if (w->show_black_background) {
                XRenderComposite (ps->dpy, PictOpSrc, ps->black_picture, None, ps->tgt_buffer.pict,
                    w->a.x, w->a.y, w->a.x, w->a.y,
                    w->a.x, w->a.y, w->widthb, w->heightb);
              }
              break;
            }
#ifdef CONFIG_VSYNC_OPENGL
          case BKEND_GLX:
            {
              if (w->show_root_tile) {
                glx_render(ps, ps->root_tile_paint.ptex, w->a.x, w->a.y, w->a.x, w->a.y, w->widthb, w->heightb,
                    ps->glx_z, 1.0, false, reg_paint, &cache_reg);
              }
              else if (w->show_black_background) {
                glx_render_specified_color(ps, 0, w->a.x, w->a.y, w->widthb, w->heightb,
                    ps->glx_z, reg_paint, &cache_reg);
              }
              break;
            }
#endif
        }

        // Blur window background
        if (w->blur_background && (!win_is_solid(ps, w)
              || (ps->o.blur_background_frame && w->frame_opacity))) {
          win_blur_background(ps, w, ps->tgt_buffer.pict, reg_paint, &cache_reg);
        }

        // Painting the window
        win_paint_win(ps, w, reg_paint, &cache_reg);
      }
      free_reg_data(&cache_reg);
    }
  }

  // Free up all temporary regions
  XFixesDestroyRegion(ps->dpy, reg_tmp);
  XFixesDestroyRegion(ps->dpy, reg_tmp2);

  // Do this as early as possible
  if (!ps->o.dbe)
    set_tgt_clip(ps, None, NULL);

  if (ps->o.vsync) {
    // Make sure all previous requests are processed to achieve best
    // effect
    XSync(ps->dpy, False);
#ifdef CONFIG_VSYNC_OPENGL
    if (glx_has_context(ps)) {
      if (ps->o.vsync_use_glfinish)
        glFinish();
      else
        glFlush();
      glXWaitX();
    }
#endif
  }

  // Wait for VBlank. We could do it aggressively (send the painting
  // request and XFlush() on VBlank) or conservatively (send the request
  // only on VBlank).
  if (!ps->o.vsync_aggressive)
    vsync_wait(ps);

  switch (ps->o.backend) {
    case BKEND_XRENDER:
      // DBE painting mode, only need to swap the buffer
      if (ps->o.dbe) {
        XdbeSwapInfo swap_info = {
          .swap_window = get_tgt_window(ps),
          // Is it safe to use XdbeUndefined?
          .swap_action = XdbeCopied
        };
        XdbeSwapBuffers(ps->dpy, &swap_info, 1);
      }
      // No-DBE painting mode
      else if (ps->tgt_buffer.pict != ps->tgt_picture) {
        XRenderComposite(
          ps->dpy, PictOpSrc, ps->tgt_buffer.pict, None,
          ps->tgt_picture, 0, 0, 0, 0,
          0, 0, ps->root_width, ps->root_height);
      }
      break;
#ifdef CONFIG_VSYNC_OPENGL
    case BKEND_XR_GLX_HYBRID:
      XSync(ps->dpy, False);
      if (ps->o.vsync_use_glfinish)
        glFinish();
      else
        glFlush();
      glXWaitX();
      assert(ps->tgt_buffer.pixmap);
      xr_sync(ps, ps->tgt_buffer.pixmap, &ps->tgt_buffer_fence);
      paint_bind_tex_real(ps, &ps->tgt_buffer,
          ps->root_width, ps->root_height, ps->depth,
          !ps->o.glx_no_rebind_pixmap);
      // See #163
      xr_sync(ps, ps->tgt_buffer.pixmap, &ps->tgt_buffer_fence);
      if (ps->o.vsync_use_glfinish)
        glFinish();
      else
        glFlush();
      glXWaitX();
      glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0,
          ps->root_width, ps->root_height, 0, 1.0, false, false,
          region_real, NULL, NULL);
      // No break here!
    case BKEND_GLX:
      if (ps->o.glx_use_copysubbuffermesa)
        glx_swap_copysubbuffermesa(ps, region_real);
      else
        glXSwapBuffers(ps->dpy, get_tgt_window(ps));
      break;
#endif
    default:
      assert(0);
  }
  glx_mark_frame(ps);

  if (ps->o.vsync_aggressive)
    vsync_wait(ps);

  XFlush(ps->dpy);

#ifdef CONFIG_VSYNC_OPENGL
  if (glx_has_context(ps)) {
    glFlush();
    glXWaitX();
  }
#endif

  XFixesDestroyRegion(ps->dpy, region);

#ifdef DEBUG_REPAINT
  print_timestamp(ps);
  struct timespec now = get_time_timespec();
  struct timespec diff = { 0 };
  timespec_subtract(&diff, &now, &last_paint);
  printf("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
  last_paint = now;
  printf("paint:");
  for (win *w = t; w; w = w->prev_trans)
    printf(" %#010lx", w->id);
  putchar('\n');
  fflush(stdout);
#endif

  // Check if fading is finished on all painted windows
  {
    win *pprev = NULL;
    for (win *w = t; w; w = pprev) {
      pprev = w->prev_trans;
      check_fade_fin(ps, w);
    }
  }
}

static void
add_damage(session_t *ps, XserverRegion damage) {
  // Ignore damage when screen isn't redirected
  if (!ps->redirected)
    free_region(ps, &damage);

  if (!damage) return;
  if (ps->all_damage) {
    XFixesUnionRegion(ps->dpy, ps->all_damage, ps->all_damage, damage);
    XFixesDestroyRegion(ps->dpy, damage);
  } else {
    ps->all_damage = damage;
  }
}

static void
repair_win(session_t *ps, win *w) {
  if (IsViewable != w->a.map_state)
    return;

  XserverRegion parts;

  if (!w->damaged) {
    parts = win_extents(ps, w);
    set_ignore_next(ps);
    XDamageSubtract(ps->dpy, w->damage, None, None);
  } else {
    parts = XFixesCreateRegion(ps->dpy, 0, 0);
    set_ignore_next(ps);
    XDamageSubtract(ps->dpy, w->damage, None, parts);
    XFixesTranslateRegion(ps->dpy, parts,
      w->a.x + w->a.border_width,
      w->a.y + w->a.border_width);
  }

  w->damaged = true;
  w->pixmap_damaged = true;

  // Why care about damage when screen is unredirected?
  // We will force full-screen repaint on redirection.
  if (!ps->redirected) return;

  // Remove the part in the damage area that could be ignored
  if (!ps->reg_ignore_expire && w->prev_trans && w->prev_trans->reg_ignore)
    XFixesSubtractRegion(ps->dpy, parts, parts, w->prev_trans->reg_ignore);

  add_damage(ps, parts);
}

static wintype_t
wid_get_prop_wintype(session_t *ps, Window wid) {
  set_ignore_next(ps);
  winprop_t prop = wid_get_prop(ps, wid, ps->atom_win_type, 32L, XA_ATOM, 32);

  for (unsigned i = 0; i < prop.nitems; ++i) {
    for (wintype_t j = 1; j < NUM_WINTYPES; ++j) {
      if (ps->atoms_wintypes[j] == (Atom) prop.data.p32[i]) {
        free_winprop(&prop);
        return j;
      }
    }
  }

  free_winprop(&prop);

  return WINTYPE_UNKNOWN;
}

static void
map_win(session_t *ps, Window id) {
  // Unmap overlay window if it got mapped but we are currently not
  // in redirected state.
  if (ps->overlay && id == ps->overlay && !ps->redirected) {
    XUnmapWindow(ps->dpy, ps->overlay);
    XFlush(ps->dpy);
  }

  win *w = find_win(ps, id);

#ifdef DEBUG_EVENTS
  printf_dbgf("(%#010lx \"%s\"): %p\n", id, (w ? w->name: NULL), w);
#endif

  // Don't care about window mapping if it's an InputOnly window
  // Try avoiding mapping a window twice
  if (!w || InputOnly == w->a.class
      || IsViewable == w->a.map_state)
    return;

  assert(!win_is_focused_real(ps, w));

  w->a.map_state = IsViewable;

  cxinerama_win_upd_scr(ps, w);

  // Call XSelectInput() before reading properties so that no property
  // changes are lost
  XSelectInput(ps->dpy, id, determine_evmask(ps, id, WIN_EVMODE_FRAME));

  // Notify compton when the shape of a window changes
  if (ps->shape_exists) {
    XShapeSelectInput(ps->dpy, id, ShapeNotifyMask);
  }

  // Make sure the XSelectInput() requests are sent
  XFlush(ps->dpy);

  /* This needs to be here since we don't get PropertyNotify when unmapped */
  w->opacity = wid_get_opacity_prop(ps, w->id, OPAQUE);
  w->show_root_tile = determine_window_transparent_to_desktop(ps, id);
  w->show_black_background = determine_window_transparent_to_black(ps, id);

  // Update window mode here to check for ARGB windows
  win_determine_mode(ps, w);

  // Detect client window here instead of in add_win() as the client
  // window should have been prepared at this point
  if (!w->client_win) {
    win_recheck_client(ps, w);
  }
  else {
    // Re-mark client window here
    win_mark_client(ps, w, w->client_win);
  }

  assert(w->client_win);

#ifdef DEBUG_WINTYPE
  printf_dbgf("(%#010lx): type %s\n", w->id, WINTYPES[w->window_type]);
#endif

  // Detect if the window is shaped or has rounded corners
  win_update_shape_raw(ps, w);

  // FocusIn/Out may be ignored when the window is unmapped, so we must
  // recheck focus here
  if (ps->o.track_focus)
    recheck_focus(ps);

  // Update window focus state
  win_update_focused(ps, w);

  // Update opacity and dim state
  win_update_opacity_prop(ps, w);
  w->flags |= WFLAG_OPCT_CHANGE;

  // Check for _TDE_WM_WINDOW_SHADOW
  if (ps->o.respect_prop_shadow)
    win_update_prop_shadow_raw(ps, w);

  // Many things above could affect shadow
  win_determine_shadow(ps, w);

  // Set fading state
  w->in_openclose = true;
  set_fade_callback(ps, w, finish_map_win, true);
  win_determine_fade(ps, w);

  win_determine_blur_background(ps, w);

  w->damaged = false;

  /* if any configure events happened while
     the window was unmapped, then configure
     the window to its correct place */
  if (w->need_configure) {
    configure_win(ps, &w->queue_configure);
  }

#ifdef CONFIG_DBUS
  // Send D-Bus signal
  if (ps->o.dbus) {
    cdbus_ev_win_mapped(ps, w);
  }
#endif
}

static void
finish_map_win(session_t *ps, win *w) {
  w->in_openclose = false;
  if (ps->o.no_fading_openclose) {
    win_determine_fade(ps, w);
  }
}

static void
finish_unmap_win(session_t *ps, win *w) {
  w->damaged = false;

  w->in_openclose = false;

  update_reg_ignore_expire(ps, w);

  if (w->extents != None) {
    /* destroys region */
    add_damage(ps, w->extents);
    w->extents = None;
  }

  free_wpaint(ps, w);
  free_region(ps, &w->border_size);
  free_paint(ps, &w->shadow_paint);
}

static void
unmap_callback(session_t *ps, win *w) {
  finish_unmap_win(ps, w);
}

static void
unmap_win(session_t *ps, win *w) {
  if (!w || IsUnmapped == w->a.map_state) return;

  // One last synchronization
  if (w->paint.pixmap)
    xr_sync(ps, w->paint.pixmap, &w->fence);
  free_fence(ps, &w->fence);

  // Set focus out
  win_set_focused(ps, w, false);

  w->a.map_state = IsUnmapped;

  // Fading out
  w->flags |= WFLAG_OPCT_CHANGE;
  set_fade_callback(ps, w, unmap_callback, false);
  w->in_openclose = true;
  win_determine_fade(ps, w);

  // Validate pixmap if we have to do fading
  if (w->fade)
    win_validate_pixmap(ps, w);

  // don't care about properties anymore
  win_ev_stop(ps, w);

#ifdef CONFIG_DBUS
  // Send D-Bus signal
  if (ps->o.dbus) {
    cdbus_ev_win_unmapped(ps, w);
  }
#endif
}

static opacity_t
wid_get_opacity_prop(session_t *ps, Window wid, opacity_t def) {
  opacity_t val = def;

  winprop_t prop = wid_get_prop(ps, wid, ps->atom_opacity, 1L,
      XA_CARDINAL, 32);

  if (prop.nitems)
    val = *prop.data.p32;

  free_winprop(&prop);

  return val;
}

static double
get_opacity_percent(win *w) {
  return ((double) w->opacity) / OPAQUE;
}

static Bool
get_window_transparent_to_desktop(const session_t *ps, Window w)
{
	Atom actual;
	int format;
	unsigned long n, left;

	unsigned char *data;
	int result = XGetWindowProperty (ps->dpy, w, ps->atom_win_type_tde_transparent_to_desktop, 0L, 1L, False,
			XA_ATOM, &actual, &format,
			&n, &left, &data);

	if (result == Success && data != None && format == 32 )
	{
		Atom a;
		a = *(long*)data;
		XFree ( (void *) data);
		return True;
	}
	return False;
}

static Bool
get_window_transparent_to_black(const session_t *ps, Window w)
{
	Atom actual;
	int format;
	unsigned long n, left;

	unsigned char *data;
	int result = XGetWindowProperty (ps->dpy, w, ps->atom_win_type_tde_transparent_to_black, 0L, 1L, False,
			XA_ATOM, &actual, &format,
			&n, &left, &data);

	if (result == Success && data != None && format == 32 )
	{
		Atom a;
		a = *(long*)data;
		XFree ( (void *) data);
		return True;
	}
	return False;
}

static Bool
determine_window_transparent_to_desktop (const session_t *ps, Window w)
{
	Window       root_return, parent_return;
	Window      *children = NULL;
	unsigned int nchildren, i;
	Bool         type;

	type = get_window_transparent_to_desktop (ps, w);
	if (type == True) {
		return True;
	}

	if (!XQueryTree (ps->dpy, w, &root_return, &parent_return, &children,
				&nchildren))
	{
		/* XQueryTree failed. */
		if (children)
			XFree ((void *)children);
		return False;
	}

	for (i = 0;i < nchildren;i++)
	{
		type = determine_window_transparent_to_desktop (ps, children[i]);
		if (type == True)
			return True;
	}

	if (children)
		XFree ((void *)children);

	return False;
}

static Bool
determine_window_transparent_to_black (const session_t *ps, Window w)
{
	Window       root_return, parent_return;
	Window      *children = NULL;
	unsigned int nchildren, i;
	Bool         type;
	Bool         ret = False;

	type = get_window_transparent_to_black (ps, w);
	if (type == True) {
		return True;
	}

	if (!XQueryTree (ps->dpy, w, &root_return, &parent_return, &children,
				&nchildren))
	{
		/* XQueryTree failed. */
		if (children) {
			XFree ((void *)children);
		}
		return False;
	}

	for (i = 0;i < nchildren;i++)
	{
		type = determine_window_transparent_to_black (ps, children[i]);
		if (type == True) {
			ret = True;
			break;
		}
	}

	if (children) {
		XFree ((void *)children);
	}

	return ret;
}

static void
win_determine_mode(session_t *ps, win *w) {
  winmode_t mode = WMODE_SOLID;

  if (w->pictfmt && w->pictfmt->type == PictTypeDirect
      && w->pictfmt->direct.alphaMask) {
    mode = WMODE_ARGB;
  } else if (w->opacity != OPAQUE) {
    mode = WMODE_TRANS;
  } else {
    mode = WMODE_SOLID;
  }

  w->mode = mode;
}

/**
 * Calculate and set the opacity of a window.
 *
 * If window is inactive and inactive_opacity_override is set, the
 * priority is: (Simulates the old behavior)
 *
 * inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque)
 * > window type default opacity
 *
 * Otherwise:
 *
 * _NET_WM_WINDOW_OPACITY (if not opaque)
 * > window type default opacity (if not opaque)
 * > inactive_opacity
 *
 * @param ps current session
 * @param w struct _win object representing the window
 */
static void
calc_opacity(session_t *ps, win *w) {
  opacity_t opacity = OPAQUE;

  if (w->destroyed || IsViewable != w->a.map_state)
    opacity = 0;
  else {
    // Try obeying opacity property and window type opacity firstly
    if (OPAQUE == (opacity = w->opacity_prop)
        && OPAQUE == (opacity = w->opacity_prop_client)) {
      opacity = ps->o.wintype_opacity[w->window_type] * OPAQUE;
    }

    // Respect inactive_opacity in some cases
    if (ps->o.inactive_opacity && false == w->focused
        && (OPAQUE == opacity || ps->o.inactive_opacity_override)) {
      opacity = ps->o.inactive_opacity;
    }

    // Respect active_opacity only when the window is physically focused
    if (OPAQUE == opacity && ps->o.active_opacity && win_is_focused_real(ps, w))
      opacity = ps->o.active_opacity;
  }

  w->opacity_tgt = opacity;
}

/**
 * Determine whether a window is to be dimmed.
 */
static void
calc_dim(session_t *ps, win *w) {
  bool dim;

  // Make sure we do nothing if the window is unmapped / destroyed
  if (w->destroyed || IsViewable != w->a.map_state)
    return;

  if (ps->o.inactive_dim && !(w->focused)) {
    dim = true;
  } else {
    dim = false;
  }

  if (dim != w->dim) {
    w->dim = dim;
    add_damage_win(ps, w);
  }
}

/**
 * Determine if a window should fade on opacity change.
 */
static void
win_determine_fade(session_t *ps, win *w) {
  if (UNSET != w->fade_force)
    w->fade = w->fade_force;
  else if (ps->o.no_fading_opacitychange && (!w->in_openclose))
    w->fade = false;
  else if (ps->o.no_fading_openclose && w->in_openclose)
    w->fade = false;
  else if (ps->o.no_fading_destroyed_argb && w->destroyed
      && WMODE_ARGB == w->mode && w->client_win && w->client_win != w->id) {
    w->fade = false;
    // Prevent it from being overwritten by last-paint value
    w->fade_last = false;
  }
  // Ignore other possible causes of fading state changes after window
  // gets unmapped
  else if (IsViewable != w->a.map_state) {
  }
  else if (win_match(ps, w, ps->o.fade_blacklist, &w->cache_fblst))
    w->fade = false;
  else
    w->fade = ps->o.wintype_fade[w->window_type];
}

/**
 * Update window-shape.
 */
static void
win_update_shape_raw(session_t *ps, win *w) {
  if (ps->shape_exists) {
    w->bounding_shaped = wid_bounding_shaped(ps, w->id);
    if (w->bounding_shaped && ps->o.detect_rounded_corners)
      win_rounded_corners(ps, w);
  }
}

/**
 * Update window-shape related information.
 */
static void
win_update_shape(session_t *ps, win *w) {
  if (ps->shape_exists) {
    // bool bounding_shaped_old = w->bounding_shaped;

    win_update_shape_raw(ps, w);

    win_on_factor_change(ps, w);

    /*
    // If clear_shadow state on the window possibly changed, destroy the old
    // shadow_pict
    if (ps->o.clear_shadow && w->bounding_shaped != bounding_shaped_old)
      free_paint(ps, &w->shadow_paint);
    */
  }
}

/**
 * Reread _TDE_WM_WINDOW_SHADOW property from a window.
 *
 * The property must be set on the outermost window, usually the WM frame.
 */
static void
win_update_prop_shadow_raw(session_t *ps, win *w) {
  winprop_t prop = wid_get_prop(ps, w->id, ps->atom_compton_shadow, 1,
      XA_CARDINAL, 32);

  if (!prop.nitems) {
    w->prop_shadow = -1;
  }
  else {
    w->prop_shadow = *prop.data.p32;
  }

  free_winprop(&prop);
}

/**
 * Reread _TDE_WM_WINDOW_SHADOW property from a window and update related
 * things.
 */
static void
win_update_prop_shadow(session_t *ps, win *w) {
  long attr_shadow_old = w->prop_shadow;

  win_update_prop_shadow_raw(ps, w);

  if (w->prop_shadow != attr_shadow_old)
    win_determine_shadow(ps, w);
}

static void
win_set_shadow(session_t *ps, win *w, bool shadow_new) {
  if (w->shadow == shadow_new) return;

  w->shadow = shadow_new;

  // Window extents need update on shadow state change
  // Shadow geometry currently doesn't change on shadow state change
  // calc_shadow_geometry(ps, w);
  if (w->extents) {
    // Mark the old extents as damaged if the shadow is removed
    if (!w->shadow)
      add_damage(ps, w->extents);
    else
      free_region(ps, &w->extents);
    w->extents = win_extents(ps, w);
    // Mark the new extents as damaged if the shadow is added
    if (w->shadow)
      add_damage_win(ps, w);
  }
}

/**
 * Determine if a window should have shadow, and update things depending
 * on shadow state.
 */
static void
win_determine_shadow(session_t *ps, win *w) {
  bool shadow_new = w->shadow;

  if (UNSET != w->shadow_force)
    shadow_new = w->shadow_force;
  else if (IsViewable == w->a.map_state)
    shadow_new = (ps->o.wintype_shadow[w->window_type]
        && !win_match(ps, w, ps->o.shadow_blacklist, &w->cache_sblst)
        && !(ps->o.shadow_ignore_shaped && w->bounding_shaped
          && !w->rounded_corners)
        && !(ps->o.respect_prop_shadow && 0 == w->prop_shadow));

  win_set_shadow(ps, w, shadow_new);
}

static void
win_set_invert_color(session_t *ps, win *w, bool invert_color_new) {
  if (w->invert_color == invert_color_new) return;

  w->invert_color = invert_color_new;

  add_damage_win(ps, w);
}

/**
 * Determine if a window should have color inverted.
 */
static void
win_determine_invert_color(session_t *ps, win *w) {
  bool invert_color_new = w->invert_color;

  if (UNSET != w->invert_color_force)
    invert_color_new = w->invert_color_force;
  else if (IsViewable == w->a.map_state)
    invert_color_new = win_match(ps, w, ps->o.invert_color_list,
        &w->cache_ivclst);

  win_set_invert_color(ps, w, invert_color_new);
}

static void
win_set_blur_background(session_t *ps, win *w, bool blur_background_new) {
  if (w->blur_background == blur_background_new) return;

  w->blur_background = blur_background_new;

  // Only consider window damaged if it's previously painted with background
  // blurred
  if (!win_is_solid(ps, w)
        || (ps->o.blur_background_frame && w->frame_opacity))
    add_damage_win(ps, w);
}

/**
 * Determine if a window should have background blurred.
 */
static void
win_determine_blur_background(session_t *ps, win *w) {
  if (IsViewable != w->a.map_state)
    return;

  bool blur_background_new = ps->o.blur_background
    && !win_match(ps, w, ps->o.blur_background_blacklist, &w->cache_bbblst);

  win_set_blur_background(ps, w, blur_background_new);
}

/**
 * Update window opacity according to opacity rules.
 */
static void
win_update_opacity_rule(session_t *ps, win *w) {
  if (IsViewable != w->a.map_state)
    return;

#ifdef CONFIG_C2
  // If long is 32-bit, unfortunately there's no way could we express "unset",
  // so we just entirely don't distinguish "unset" and OPAQUE
  opacity_t opacity = OPAQUE;
  void *val = NULL;
  if (c2_matchd(ps, w, ps->o.opacity_rules, &w->cache_oparule, &val))
    opacity = ((double) (long) val) / 100.0 * OPAQUE;

  if (opacity == w->opacity_set)
    return;

  if (OPAQUE != opacity)
    wid_set_opacity_prop(ps, w->id, opacity);
  else if (OPAQUE != w->opacity_set)
    wid_rm_opacity_prop(ps, w->id);
  w->opacity_set = opacity;
#endif
}

/**
 * Function to be called on window type changes.
 */
static void
win_on_wtype_change(session_t *ps, win *w) {
  win_determine_shadow(ps, w);
  win_determine_fade(ps, w);
  win_update_focused(ps, w);
  if (ps->o.invert_color_list)
    win_determine_invert_color(ps, w);
  if (ps->o.opacity_rules)
    win_update_opacity_rule(ps, w);
}

/**
 * Function to be called on window data changes.
 */
static void
win_on_factor_change(session_t *ps, win *w) {
  if (ps->o.shadow_blacklist)
    win_determine_shadow(ps, w);
  if (ps->o.fade_blacklist)
    win_determine_fade(ps, w);
  if (ps->o.invert_color_list)
    win_determine_invert_color(ps, w);
  if (ps->o.focus_blacklist)
    win_update_focused(ps, w);
  if (ps->o.blur_background_blacklist)
    win_determine_blur_background(ps, w);
  if (ps->o.opacity_rules)
    win_update_opacity_rule(ps, w);
  if (IsViewable == w->a.map_state && ps->o.paint_blacklist)
    w->paint_excluded = win_match(ps, w, ps->o.paint_blacklist,
        &w->cache_pblst);
  if (IsViewable == w->a.map_state && ps->o.unredir_if_possible_blacklist)
    w->unredir_if_possible_excluded = win_match(ps, w,
        ps->o.unredir_if_possible_blacklist, &w->cache_uipblst);
}

/**
 * Process needed window updates.
 */
static void
win_upd_run(session_t *ps, win *w, win_upd_t *pupd) {
  if (pupd->shadow) {
    win_determine_shadow(ps, w);
    pupd->shadow = false;
  }
  if (pupd->fade) {
    win_determine_fade(ps, w);
    pupd->fade = false;
  }
  if (pupd->invert_color) {
    win_determine_invert_color(ps, w);
    pupd->invert_color = false;
  }
  if (pupd->focus) {
    win_update_focused(ps, w);
    pupd->focus = false;
  }
}

/**
 * Update cache data in struct _win that depends on window size.
 */
static void
calc_win_size(session_t *ps, win *w) {
  w->widthb = w->a.width + w->a.border_width * 2;
  w->heightb = w->a.height + w->a.border_width * 2;
  calc_shadow_geometry(ps, w);
  w->flags |= WFLAG_SIZE_CHANGE;
}

/**
 * Calculate and update geometry of the shadow of a window.
 */
static void
calc_shadow_geometry(session_t *ps, win *w) {
  w->shadow_dx = ps->o.shadow_offset_x * w->shadow_size;
  w->shadow_dy = ps->o.shadow_offset_y * w->shadow_size;
  w->shadow_width = w->widthb + ps->gaussian_map->size;
  w->shadow_height = w->heightb + ps->gaussian_map->size;
}

/**
 * Update window type.
 */
static void
win_upd_wintype(session_t *ps, win *w) {
  const wintype_t wtype_old = w->window_type;

  // Detect window type here
  w->window_type = wid_get_prop_wintype(ps, w->client_win);

  // Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
  // override-redirect windows or windows without WM_TRANSIENT_FOR as
  // _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
  if (WINTYPE_UNKNOWN == w->window_type) {
    if (w->a.override_redirect
        || !wid_has_prop(ps, w->client_win, ps->atom_transient))
      w->window_type = WINTYPE_NORMAL;
    else
      w->window_type = WINTYPE_DIALOG;
  }

  if (w->window_type != wtype_old)
    win_on_wtype_change(ps, w);
}

/**
 * Mark a window as the client window of another.
 *
 * @param ps current session
 * @param w struct _win of the parent window
 * @param client window ID of the client window
 */
static void
win_mark_client(session_t *ps, win *w, Window client) {
  w->client_win = client;

  // If the window isn't mapped yet, stop here, as the function will be
  // called in map_win()
  if (IsViewable != w->a.map_state)
    return;

  XSelectInput(ps->dpy, client,
      determine_evmask(ps, client, WIN_EVMODE_CLIENT));

  // Make sure the XSelectInput() requests are sent
  XFlush(ps->dpy);

  win_upd_wintype(ps, w);

  // Get frame widths. The window is in damaged area already.
  if (ps->o.frame_opacity)
    get_frame_extents(ps, w, client);

  // Get window group
  if (ps->o.track_leader)
    win_update_leader(ps, w);

  // Get window name and class if we are tracking them
  if (ps->o.track_wdata) {
    win_get_name(ps, w);
    win_get_class(ps, w);
    win_get_role(ps, w);
  }

  // Update everything related to conditions
  win_on_factor_change(ps, w);

  // Update window focus state
  win_update_focused(ps, w);
}

/**
 * Unmark current client window of a window.
 *
 * @param ps current session
 * @param w struct _win of the parent window
 */
static void
win_unmark_client(session_t *ps, win *w) {
  Window client = w->client_win;

  w->client_win = None;

  // Recheck event mask
  XSelectInput(ps->dpy, client,
      determine_evmask(ps, client, WIN_EVMODE_UNKNOWN));
}

/**
 * Recheck client window of a window.
 *
 * @param ps current session
 * @param w struct _win of the parent window
 */
static void
win_recheck_client(session_t *ps, win *w) {
  // Initialize wmwin to false
  w->wmwin = false;

  // Look for the client window

  // Always recursively look for a window with WM_STATE, as Fluxbox
  // sets override-redirect flags on all frame windows.
  Window cw = find_client_win(ps, w->id);
#ifdef DEBUG_CLIENTWIN
  if (cw)
    printf_dbgf("(%#010lx): client %#010lx\n", w->id, cw);
#endif
  // Set a window's client window to itself if we couldn't find a
  // client window
  if (!cw) {
    cw = w->id;
    w->wmwin = !w->a.override_redirect;
#ifdef DEBUG_CLIENTWIN
    printf_dbgf("(%#010lx): client self (%s)\n", w->id,
        (w->wmwin ? "wmwin": "override-redirected"));
#endif
  }

  // Unmark the old one
  if (w->client_win && w->client_win != cw)
    win_unmark_client(ps, w);

  // Mark the new one
  win_mark_client(ps, w, cw);
}

static bool
add_win(session_t *ps, Window id, Window prev) {
  const static win win_def = {
    .next = NULL,
    .prev_trans = NULL,

    .id = None,
    .a = { },
#ifdef CONFIG_XINERAMA
    .xinerama_scr = -1,
#endif
    .pictfmt = NULL,
    .mode = WMODE_TRANS,
    .damaged = false,
    .damage = None,
    .pixmap_damaged = false,
    .paint = PAINT_INIT,
    .border_size = None,
    .extents = None,
    .flags = 0,
    .need_configure = false,
    .queue_configure = { },
    .reg_ignore = None,
    .widthb = 0,
    .heightb = 0,
    .destroyed = false,
    .bounding_shaped = false,
    .rounded_corners = false,
    .to_paint = false,
    .in_openclose = false,

    .client_win = None,
    .window_type = WINTYPE_UNKNOWN,
    .wmwin = false,
    .leader = None,
    .cache_leader = None,

    .focused = false,
    .focused_force = UNSET,

    .name = NULL,
    .class_instance = NULL,
    .class_general = NULL,
    .role = NULL,
    .cache_sblst = NULL,
    .cache_fblst = NULL,
    .cache_fcblst = NULL,
    .cache_ivclst = NULL,
    .cache_bbblst = NULL,
    .cache_oparule = NULL,

    .opacity = 0,
    .opacity_tgt = 0,
    .opacity_prop = OPAQUE,
    .opacity_prop_client = OPAQUE,
    .opacity_set = OPAQUE,

    .fade = false,
    .fade_force = UNSET,
    .fade_callback = NULL,

    .frame_opacity = 0.0,
    .left_width = 0,
    .right_width = 0,
    .top_width = 0,
    .bottom_width = 0,

    .shadow = false,
    .shadow_force = UNSET,
    .shadow_opacity = 0.0,
    .shadow_dx = 0,
    .shadow_dy = 0,
    .shadow_width = 0,
    .shadow_height = 0,
    .shadow_size = 100,
    .shadow_paint = PAINT_INIT,
    .prop_shadow = -1,

    .dim = false,

    .invert_color = false,
    .invert_color_force = UNSET,

    .blur_background = false,

    .show_black_background = false,
    .show_root_tile = false,
  };

  // Reject overlay window and already added windows
  if (id == ps->overlay || find_win(ps, id)) {
    return false;
  }

  // Allocate and initialize the new win structure
  win *new = malloc(sizeof(win));

#ifdef DEBUG_EVENTS
  printf_dbgf("(%#010lx): %p\n", id, new);
#endif

  if (!new) {
    printf_errf("(%#010lx): Failed to allocate memory for the new window.", id);
    return false;
  }

  memcpy(new, &win_def, sizeof(win));

  // Find window insertion point
  win **p = NULL;
  if (prev) {
    for (p = &ps->list; *p; p = &(*p)->next) {
      if ((*p)->id == prev && !(*p)->destroyed)
        break;
    }
  } else {
    p = &ps->list;
  }

  // Fill structure
  new->id = id;

  set_ignore_next(ps);
  if (!XGetWindowAttributes(ps->dpy, id, &new->a)
      || IsUnviewable == new->a.map_state) {
    // Failed to get window attributes probably means the window is gone
    // already. IsUnviewable means the window is already reparented
    // elsewhere.
    free(new);
    return false;
  }

  // Delay window mapping
  int map_state = new->a.map_state;
  assert(IsViewable == map_state || IsUnmapped == map_state);
  new->a.map_state = IsUnmapped;

  if (InputOutput == new->a.class) {
       // Get window picture format
    new->pictfmt = XRenderFindVisualFormat(ps->dpy, new->a.visual);

       // Create Damage for window
       set_ignore_next(ps);
       new->damage = XDamageCreate(ps->dpy, id, XDamageReportNonEmpty);
  }

  calc_win_size(ps, new);

  new->next = *p;
  *p = new;

#ifdef CONFIG_DBUS
  // Send D-Bus signal
  if (ps->o.dbus) {
    cdbus_ev_win_added(ps, new);
  }
#endif

  if (IsViewable == map_state) {
    map_win(ps, id);
  }

  return true;
}

static void
restack_win(session_t *ps, win *w, Window new_above) {
  Window old_above;

  update_reg_ignore_expire(ps, w);

  if (w->next) {
    old_above = w->next->id;
  } else {
    old_above = None;
  }

  if (old_above != new_above) {
    win **prev = NULL, **prev_old = NULL;

    // unhook
    for (prev = &ps->list; *prev; prev = &(*prev)->next) {
      if ((*prev) == w) break;
    }

    prev_old = prev;

    bool found = false;

    // rehook
    for (prev = &ps->list; *prev; prev = &(*prev)->next) {
      if ((*prev)->id == new_above && !(*prev)->destroyed) {
        found = true;
        break;
      }
    }

    if (new_above && !found) {
      printf_errf("(%#010lx, %#010lx): "
          "Failed to found new above window.", w->id, new_above);
      return;
    }

    *prev_old = w->next;

    w->next = *prev;
    *prev = w;

#ifdef DEBUG_RESTACK
    {
      const char *desc;
      char *window_name = NULL;
      bool to_free;
      win* c = ps->list;

      printf_dbgf("(%#010lx, %#010lx): "
             "Window stack modified. Current stack:\n", w->id, new_above);

      for (; c; c = c->next) {
        window_name = "(Failed to get title)";

        to_free = ev_window_name(ps, c->id, &window_name);

        desc = "";
        if (c->destroyed) desc = "(D) ";
        printf("%#010lx \"%s\" %s", c->id, window_name, desc);
        if (c->next)
          printf("-> ");

        if (to_free) {
          cxfree(window_name);
          window_name = NULL;
        }
      }
      fputs("\n", stdout);
    }
#endif
  }
}

static bool
init_filters(session_t *ps);

static void
configure_win(session_t *ps, XConfigureEvent *ce) {
  // On root window changes
  if (ce->window == ps->root) {
    free_paint(ps, &ps->tgt_buffer);

    ps->root_width = ce->width;
    ps->root_height = ce->height;

    rebuild_screen_reg(ps);
    rebuild_shadow_exclude_reg(ps);
    free_all_damage_last(ps);

    // Re-redirect screen if required
    if (ps->o.reredir_on_root_change && ps->redirected) {
      redir_stop(ps);
      redir_start(ps);
    }

#ifdef CONFIG_VSYNC_OPENGL
    // Reinitialize GLX on root change
    if (ps->o.glx_reinit_on_root_change && ps->psglx) {
      if (!glx_reinit(ps, bkend_use_glx(ps)))
        printf_errf("(): Failed to reinitialize GLX, troubles ahead.");
      if (BKEND_GLX == ps->o.backend && !init_filters(ps))
        printf_errf("(): Failed to initialize filters.");
    }

    // GLX root change callback
    if (BKEND_GLX == ps->o.backend)
      glx_on_root_change(ps);
#endif

    force_repaint(ps);

    return;
  }

  // Other window changes
  win *w = find_win(ps, ce->window);
  XserverRegion damage = None;

  if (!w)
    return;

  if (w->a.map_state == IsUnmapped) {
    /* save the configure event for when the window maps */
    w->need_configure = true;
    w->queue_configure = *ce;
    restack_win(ps, w, ce->above);
  } else {
    if (!(w->need_configure)) {
      restack_win(ps, w, ce->above);
    }

    bool factor_change = false;

    // Windows restack (including window restacks happened when this
    // window is not mapped) could mess up all reg_ignore
    ps->reg_ignore_expire = true;

    w->need_configure = false;

    damage = XFixesCreateRegion(ps->dpy, 0, 0);
    if (w->extents != None) {
      XFixesCopyRegion(ps->dpy, damage, w->extents);
    }

    // If window geometry did not change, don't free extents here
    if (w->a.x != ce->x || w->a.y != ce->y
        || w->a.width != ce->width || w->a.height != ce->height
        || w->a.border_width != ce->border_width) {
      factor_change = true;
      free_region(ps, &w->extents);
      free_region(ps, &w->border_size);
    }

    w->a.x = ce->x;
    w->a.y = ce->y;

    if (w->a.width != ce->width || w->a.height != ce->height
        || w->a.border_width != ce->border_width)
      free_wpaint(ps, w);

    if (w->a.width != ce->width || w->a.height != ce->height
        || w->a.border_width != ce->border_width) {
      w->a.width = ce->width;
      w->a.height = ce->height;
      w->a.border_width = ce->border_width;
      calc_win_size(ps, w);

      // Rounded corner detection is affected by window size
      if (ps->shape_exists && ps->o.shadow_ignore_shaped
          && ps->o.detect_rounded_corners && w->bounding_shaped)
        win_update_shape(ps, w);
    }

    if (damage) {
      XserverRegion extents = win_extents(ps, w);
      XFixesUnionRegion(ps->dpy, damage, damage, extents);
      XFixesDestroyRegion(ps->dpy, extents);
      add_damage(ps, damage);
    }

    if (factor_change) {
      cxinerama_win_upd_scr(ps, w);
      win_on_factor_change(ps, w);
    }
  }

  // override_redirect flag cannot be changed after window creation, as far
  // as I know, so there's no point to re-match windows here.
  w->a.override_redirect = ce->override_redirect;
}

static void
circulate_win(session_t *ps, XCirculateEvent *ce) {
  win *w = find_win(ps, ce->window);
  Window new_above;

  if (!w) return;

  if (ce->place == PlaceOnTop) {
    new_above = ps->list->id;
  } else {
    new_above = None;
  }

  restack_win(ps, w, new_above);
}

static void
finish_destroy_win(session_t *ps, Window id) {
  win **prev = NULL, *w = NULL;

#ifdef DEBUG_EVENTS
  printf_dbgf("(%#010lx): Starting...\n", id);
#endif

  for (prev = &ps->list; (w = *prev); prev = &w->next) {
    if (w->id == id && w->destroyed) {
#ifdef DEBUG_EVENTS
      printf_dbgf("(%#010lx \"%s\"): %p\n", id, w->name, w);
#endif

      finish_unmap_win(ps, w);
      *prev = w->next;

      // Clear active_win if it's pointing to the destroyed window
      if (w == ps->active_win)
        ps->active_win = NULL;

      free_win_res(ps, w);

      // Drop w from all prev_trans to avoid accessing freed memory in
      // repair_win()
      for (win *w2 = ps->list; w2; w2 = w2->next)
        if (w == w2->prev_trans)
          w2->prev_trans = NULL;

      free(w);
      break;
    }
  }
}

static void
destroy_callback(session_t *ps, win *w) {
  finish_destroy_win(ps, w->id);
}

static void
destroy_win(session_t *ps, Window id) {
  win *w = find_win(ps, id);

#ifdef DEBUG_EVENTS
  printf_dbgf("(%#010lx \"%s\"): %p\n", id, (w ? w->name: NULL), w);
#endif

  if (w) {
    unmap_win(ps, w);

    w->destroyed = true;

    if (ps->o.no_fading_destroyed_argb)
      win_determine_fade(ps, w);

    // Set fading callback
    set_fade_callback(ps, w, destroy_callback, false);

#ifdef CONFIG_DBUS
    // Send D-Bus signal
    if (ps->o.dbus) {
      cdbus_ev_win_destroyed(ps, w);
    }
#endif
  }
}

static inline void
root_damaged(session_t *ps) {
  if (ps->root_tile_paint.pixmap) {
    XClearArea(ps->dpy, ps->root, 0, 0, 0, 0, true);
    // if (ps->root_picture != ps->root_tile) {
      free_root_tile(ps);
    /* }
    if (root_damage) {
      XserverRegion parts = XFixesCreateRegion(ps->dpy, 0, 0);
      XDamageSubtract(ps->dpy, root_damage, None, parts);
      add_damage(ps, parts);
    } */
  }

  // Mark screen damaged
  force_repaint(ps);
}

static void
damage_win(session_t *ps, XDamageNotifyEvent *de) {
  /*
  if (ps->root == de->drawable) {
    root_damaged();
    return;
  } */

  win *w = find_win(ps, de->drawable);

  if (!w) return;

  repair_win(ps, w);
}

/**
 * Xlib error handler function.
 */
static int
xerror(Display __attribute__((unused)) *dpy, XErrorEvent *ev) {
  session_t * const ps = ps_g;

  int o = 0;
  const char *name = "Unknown";

  if (should_ignore(ps, ev->serial)) {
    return 0;
  }

  if (ev->request_code == ps->composite_opcode
      && ev->minor_code == X_CompositeRedirectSubwindows) {
    fprintf(stderr, "Another composite manager is already running\n");
    exit(1);
  }

#define CASESTRRET2(s)   case s: name = #s; break

  o = ev->error_code - ps->xfixes_error;
  switch (o) {
    CASESTRRET2(BadRegion);
  }

  o = ev->error_code - ps->damage_error;
  switch (o) {
    CASESTRRET2(BadDamage);
  }

  o = ev->error_code - ps->render_error;
  switch (o) {
    CASESTRRET2(BadPictFormat);
    CASESTRRET2(BadPicture);
    CASESTRRET2(BadPictOp);
    CASESTRRET2(BadGlyphSet);
    CASESTRRET2(BadGlyph);
  }

#ifdef CONFIG_VSYNC_OPENGL
  if (ps->glx_exists) {
    o = ev->error_code - ps->glx_error;
    switch (o) {
      CASESTRRET2(GLX_BAD_SCREEN);
      CASESTRRET2(GLX_BAD_ATTRIBUTE);
      CASESTRRET2(GLX_NO_EXTENSION);
      CASESTRRET2(GLX_BAD_VISUAL);
      CASESTRRET2(GLX_BAD_CONTEXT);
      CASESTRRET2(GLX_BAD_VALUE);
      CASESTRRET2(GLX_BAD_ENUM);
    }
  }
#endif

#ifdef CONFIG_XSYNC
  if (ps->xsync_exists) {
    o = ev->error_code - ps->xsync_error;
    switch (o) {
      CASESTRRET2(XSyncBadCounter);
      CASESTRRET2(XSyncBadAlarm);
      CASESTRRET2(XSyncBadFence);
    }
  }
#endif

  switch (ev->error_code) {
    CASESTRRET2(BadAccess);
    CASESTRRET2(BadAlloc);
    CASESTRRET2(BadAtom);
    CASESTRRET2(BadColor);
    CASESTRRET2(BadCursor);
    CASESTRRET2(BadDrawable);
    CASESTRRET2(BadFont);
    CASESTRRET2(BadGC);
    CASESTRRET2(BadIDChoice);
    CASESTRRET2(BadImplementation);
    CASESTRRET2(BadLength);
    CASESTRRET2(BadMatch);
    CASESTRRET2(BadName);
    CASESTRRET2(BadPixmap);
    CASESTRRET2(BadRequest);
    CASESTRRET2(BadValue);
    CASESTRRET2(BadWindow);
  }

#undef CASESTRRET2

  print_timestamp(ps);
  {
    char buf[BUF_LEN] = "";
    XGetErrorText(ps->dpy, ev->error_code, buf, BUF_LEN);
    printf("error %4d %-12s request %4d minor %4d serial %6lu: \"%s\"\n",
        ev->error_code, name, ev->request_code,
        ev->minor_code, ev->serial, buf);
  }

  // print_backtrace();

  return 0;
}

static void
expose_root(session_t *ps, XRectangle *rects, int nrects) {
  free_all_damage_last(ps);
  XserverRegion region = XFixesCreateRegion(ps->dpy, rects, nrects);
  add_damage(ps, region);
}

/**
 * Get the value of a type-<code>Window</code> property of a window.
 *
 * @return the value if successful, 0 otherwise
 */
static Window
wid_get_prop_window(session_t *ps, Window wid, Atom aprop) {
  // Get the attribute
  Window p = None;
  winprop_t prop = wid_get_prop(ps, wid, aprop, 1L, XA_WINDOW, 32);

  // Return it
  if (prop.nitems) {
    p = *prop.data.p32;
  }

  free_winprop(&prop);

  return p;
}

/**
 * Update focused state of a window.
 */
static void
win_update_focused(session_t *ps, win *w) {
  bool focused_old = w->focused;

  if (UNSET != w->focused_force) {
    w->focused = w->focused_force;
  }
  else {
    w->focused = win_is_focused_real(ps, w);

    // Use wintype_focus, and treat WM windows and override-redirected
    // windows specially
    if (ps->o.wintype_focus[w->window_type]
        || (ps->o.mark_wmwin_focused && w->wmwin)
        || (ps->o.mark_ovredir_focused
          && w->id == w->client_win && !w->wmwin)
        || (IsViewable == w->a.map_state && win_match(ps, w, ps->o.focus_blacklist, &w->cache_fcblst)))
      w->focused = true;

    // If window grouping detection is enabled, mark the window active if
    // its group is
    if (ps->o.track_leader && ps->active_leader
        && win_get_leader(ps, w) == ps->active_leader) {
      w->focused = true;
    }
  }

  if (w->focused != focused_old)
    w->flags |= WFLAG_OPCT_CHANGE;
}

/**
 * Set real focused state of a window.
 */
static void
win_set_focused(session_t *ps, win *w, bool focused) {
  // Unmapped windows will have their focused state reset on map
  if (IsUnmapped == w->a.map_state)
    return;

  if (win_is_focused_real(ps, w) == focused) return;

  if (focused) {
    if (ps->active_win)
      win_set_focused(ps, ps->active_win, false);
    ps->active_win = w;
  }
  else if (w == ps->active_win)
    ps->active_win = NULL;

  assert(win_is_focused_real(ps, w) == focused);

  win_on_focus_change(ps, w);
}

/**
 * Handle window focus change.
 */
static void
win_on_focus_change(session_t *ps, win *w) {
  // If window grouping detection is enabled
  if (ps->o.track_leader) {
    Window leader = win_get_leader(ps, w);

    // If the window gets focused, replace the old active_leader
    if (win_is_focused_real(ps, w) && leader != ps->active_leader) {
      Window active_leader_old = ps->active_leader;

      ps->active_leader = leader;

      group_update_focused(ps, active_leader_old);
      group_update_focused(ps, leader);
    }
    // If the group get unfocused, remove it from active_leader
    else if (!win_is_focused_real(ps, w) && leader && leader == ps->active_leader
        && !group_is_focused(ps, leader)) {
      ps->active_leader = None;
      group_update_focused(ps, leader);
    }

    // The window itself must be updated anyway
    win_update_focused(ps, w);
  }
  // Otherwise, only update the window itself
  else {
    win_update_focused(ps, w);
  }

  // Update everything related to conditions
  win_on_factor_change(ps, w);

#ifdef CONFIG_DBUS
  // Send D-Bus signal
  if (ps->o.dbus) {
    if (win_is_focused_real(ps, w))
      cdbus_ev_win_focusin(ps, w);
    else
      cdbus_ev_win_focusout(ps, w);
  }
#endif
}

/**
 * Update leader of a window.
 */
static void
win_update_leader(session_t *ps, win *w) {
  Window leader = None;

  // Read the leader properties
  if (ps->o.detect_transient && !leader)
    leader = wid_get_prop_window(ps, w->client_win, ps->atom_transient);

  if (ps->o.detect_client_leader && !leader)
    leader = wid_get_prop_window(ps, w->client_win, ps->atom_client_leader);

  win_set_leader(ps, w, leader);

#ifdef DEBUG_LEADER
  printf_dbgf("(%#010lx): client %#010lx, leader %#010lx, cache %#010lx\n", w->id, w->client_win, w->leader, win_get_leader(ps, w));
#endif
}

/**
 * Set leader of a window.
 */
static void
win_set_leader(session_t *ps, win *w, Window nleader) {
  // If the leader changes
  if (w->leader != nleader) {
    Window cache_leader_old = win_get_leader(ps, w);

    w->leader = nleader;

    // Forcefully do this to deal with the case when a child window
    // gets mapped before parent, or when the window is a waypoint
    clear_cache_win_leaders(ps);

    // Update the old and new window group and active_leader if the window
    // could affect their state.
    Window cache_leader = win_get_leader(ps, w);
    if (win_is_focused_real(ps, w) && cache_leader_old != cache_leader) {
      ps->active_leader = cache_leader;

      group_update_focused(ps, cache_leader_old);
      group_update_focused(ps, cache_leader);
    }
    // Otherwise, at most the window itself is affected
    else {
      win_update_focused(ps, w);
    }

    // Update everything related to conditions
    win_on_factor_change(ps, w);
  }
}

/**
 * Internal function of win_get_leader().
 */
static Window
win_get_leader_raw(session_t *ps, win *w, int recursions) {
  // Rebuild the cache if needed
  if (!w->cache_leader && (w->client_win || w->leader)) {
    // Leader defaults to client window
    if (!(w->cache_leader = w->leader))
      w->cache_leader = w->client_win;

    // If the leader of this window isn't itself, look for its ancestors
    if (w->cache_leader && w->cache_leader != w->client_win) {
      win *wp = find_toplevel(ps, w->cache_leader);
      if (wp) {
        // Dead loop?
        if (recursions > WIN_GET_LEADER_MAX_RECURSION)
          return None;

        w->cache_leader = win_get_leader_raw(ps, wp, recursions + 1);
      }
    }
  }

  return w->cache_leader;
}

/**
 * Get the value of a text property of a window.
 */
bool
wid_get_text_prop(session_t *ps, Window wid, Atom prop,
    char ***pstrlst, int *pnstr) {
  XTextProperty text_prop = { NULL, None, 0, 0 };

  if (!(XGetTextProperty(ps->dpy, wid, &text_prop, prop) && text_prop.value))
    return false;

  if (Success !=
      XmbTextPropertyToTextList(ps->dpy, &text_prop, pstrlst, pnstr)
      || !*pnstr) {
    *pnstr = 0;
    if (*pstrlst)
      XFreeStringList(*pstrlst);
    cxfree(text_prop.value);
    return false;
  }

  cxfree(text_prop.value);
  return true;
}

/**
 * Get the name of a window from window ID.
 */
static bool
wid_get_name(session_t *ps, Window wid, char **name) {
  XTextProperty text_prop = { NULL, None, 0, 0 };
  char **strlst = NULL;
  int nstr = 0;

  if (!(wid_get_text_prop(ps, wid, ps->atom_name_ewmh, &strlst, &nstr))) {
#ifdef DEBUG_WINDATA
    printf_dbgf("(%#010lx): _NET_WM_NAME unset, falling back to WM_NAME.\n", wid);
#endif

    if (!(XGetWMName(ps->dpy, wid, &text_prop) && text_prop.value)) {
      return false;
    }
    if (Success !=
        XmbTextPropertyToTextList(ps->dpy, &text_prop, &strlst, &nstr)
        || !nstr || !strlst) {
      if (strlst)
        XFreeStringList(strlst);
      cxfree(text_prop.value);
      return false;
    }
    cxfree(text_prop.value);
  }

  *name = mstrcpy(strlst[0]);

  XFreeStringList(strlst);

  return true;
}

/**
 * Get the role of a window from window ID.
 */
static bool
wid_get_role(session_t *ps, Window wid, char **role) {
  char **strlst = NULL;
  int nstr = 0;

  if (!wid_get_text_prop(ps, wid, ps->atom_role, &strlst, &nstr)) {
    return false;
  }

  *role = mstrcpy(strlst[0]);

  XFreeStringList(strlst);

  return true;
}

/**
 * Retrieve a string property of a window and update its <code>win</code>
 * structure.
 */
static int
win_get_prop_str(session_t *ps, win *w, char **tgt,
    bool (*func_wid_get_prop_str)(session_t *ps, Window wid, char **tgt)) {
  int ret = -1;
  char *prop_old = *tgt;

  // Can't do anything if there's no client window
  if (!w->client_win)
    return false;

  // Get the property
  ret = func_wid_get_prop_str(ps, w->client_win, tgt);

  // Return -1 if func_wid_get_prop_str() failed, 0 if the property
  // doesn't change, 1 if it changes
  if (!ret)
    ret = -1;
  else if (prop_old && !strcmp(*tgt, prop_old))
    ret = 0;
  else
    ret = 1;

  // Keep the old property if there's no new one
  if (*tgt != prop_old)
    free(prop_old);

  return ret;
}

/**
 * Retrieve the <code>WM_CLASS</code> of a window and update its
 * <code>win</code> structure.
 */
static bool
win_get_class(session_t *ps, win *w) {
  char **strlst = NULL;
  int nstr = 0;

  // Can't do anything if there's no client window
  if (!w->client_win)
    return false;

  // Free and reset old strings
  free(w->class_instance);
  free(w->class_general);
  w->class_instance = NULL;
  w->class_general = NULL;

  // Retrieve the property string list
  if (!wid_get_text_prop(ps, w->client_win, ps->atom_class, &strlst, &nstr))
    return false;

  // Copy the strings if successful
  w->class_instance = mstrcpy(strlst[0]);

  if (nstr > 1)
    w->class_general = mstrcpy(strlst[1]);

  XFreeStringList(strlst);

#ifdef DEBUG_WINDATA
  printf_dbgf("(%#010lx): client = %#010lx, "
      "instance = \"%s\", general = \"%s\"\n",
      w->id, w->client_win, w->class_instance, w->class_general);
#endif

  return true;
}

/**
 * Force a full-screen repaint.
 */
void
force_repaint(session_t *ps) {
  assert(ps->screen_reg);
  XserverRegion reg = None;
  if (ps->screen_reg && (reg = copy_region(ps, ps->screen_reg))) {
    ps->ev_received = true;
    add_damage(ps, reg);
  }
}

#ifdef CONFIG_DBUS
/** @name DBus hooks
 */
///@{

/**
 * Set w->shadow_force of a window.
 */
void
win_set_shadow_force(session_t *ps, win *w, switch_t val) {
  if (val != w->shadow_force) {
    w->shadow_force = val;
    win_determine_shadow(ps, w);
    ps->ev_received = true;
  }
}

/**
 * Set w->fade_force of a window.
 */
void
win_set_fade_force(session_t *ps, win *w, switch_t val) {
  if (val != w->fade_force) {
    w->fade_force = val;
    win_determine_fade(ps, w);
    ps->ev_received = true;
  }
}

/**
 * Set w->focused_force of a window.
 */
void
win_set_focused_force(session_t *ps, win *w, switch_t val) {
  if (val != w->focused_force) {
    w->focused_force = val;
    win_update_focused(ps, w);
    ps->ev_received = true;
  }
}

/**
 * Set w->invert_color_force of a window.
 */
void
win_set_invert_color_force(session_t *ps, win *w, switch_t val) {
  if (val != w->invert_color_force) {
    w->invert_color_force = val;
    win_determine_invert_color(ps, w);
    ps->ev_received = true;
  }
}

/**
 * Enable focus tracking.
 */
void
opts_init_track_focus(session_t *ps) {
  // Already tracking focus
  if (ps->o.track_focus)
    return;

  ps->o.track_focus = true;

  if (!ps->o.use_ewmh_active_win) {
    // Start listening to FocusChange events
    for (win *w = ps->list; w; w = w->next)
      if (IsViewable == w->a.map_state)
        XSelectInput(ps->dpy, w->id,
            determine_evmask(ps, w->id, WIN_EVMODE_FRAME));
  }

  // Recheck focus
  recheck_focus(ps);
}

/**
 * Set no_fading_openclose option.
 */
void
opts_set_no_fading_openclose(session_t *ps, bool newval) {
  if (newval != ps->o.no_fading_openclose) {
    ps->o.no_fading_openclose = newval;
    for (win *w = ps->list; w; w = w->next)
      win_determine_fade(ps, w);
    ps->ev_received = true;
  }
}

/**
 * Set no_fading_opacitychange option.
 */
void
opts_set_no_fading_opacitychange(session_t *ps, bool newval) {
  if (newval != ps->o.no_fading_opacitychange) {
    ps->o.no_fading_opacitychange = newval;
    for (win *w = ps->list; w; w = w->next)
      win_determine_fade(ps, w);
    ps->ev_received = true;
  }
}

//!@}
#endif

#ifdef DEBUG_EVENTS
static int
ev_serial(XEvent *ev) {
  if ((ev->type & 0x7f) != KeymapNotify) {
    return ev->xany.serial;
  }
  return NextRequest(ev->xany.display);
}

static const char *
ev_name(session_t *ps, XEvent *ev) {
  static char buf[128];
  switch (ev->type & 0x7f) {
    CASESTRRET(FocusIn);
    CASESTRRET(FocusOut);
    CASESTRRET(CreateNotify);
    CASESTRRET(ConfigureNotify);
    CASESTRRET(DestroyNotify);
    CASESTRRET(MapNotify);
    CASESTRRET(UnmapNotify);
    CASESTRRET(ReparentNotify);
    CASESTRRET(CirculateNotify);
    CASESTRRET(Expose);
    CASESTRRET(PropertyNotify);
    CASESTRRET(ClientMessage);
  }

  if (isdamagenotify(ps, ev))
    return "Damage";

  if (ps->shape_exists && ev->type == ps->shape_event)
    return "ShapeNotify";

#ifdef CONFIG_XSYNC
  if (ps->xsync_exists) {
    int o = ev->type - ps->xsync_event;
    switch (o) {
      CASESTRRET(CounterNotify);
      CASESTRRET(AlarmNotify);
    }
  }
#endif

  sprintf(buf, "Event %d", ev->type);

  return buf;
}

static Window
ev_window(session_t *ps, XEvent *ev) {
  switch (ev->type) {
    case FocusIn:
    case FocusOut:
      return ev->xfocus.window;
    case CreateNotify:
      return ev->xcreatewindow.window;
    case ConfigureNotify:
      return ev->xconfigure.window;
    case DestroyNotify:
      return ev->xdestroywindow.window;
    case MapNotify:
      return ev->xmap.window;
    case UnmapNotify:
      return ev->xunmap.window;
    case ReparentNotify:
      return ev->xreparent.window;
    case CirculateNotify:
      return ev->xcirculate.window;
    case Expose:
      return ev->xexpose.window;
    case PropertyNotify:
      return ev->xproperty.window;
    case ClientMessage:
      return ev->xclient.window;
    default:
      if (isdamagenotify(ps, ev)) {
        return ((XDamageNotifyEvent *)ev)->drawable;
      }

      if (ps->shape_exists && ev->type == ps->shape_event) {
        return ((XShapeEvent *) ev)->window;
      }

      return 0;
  }
}

static inline const char *
ev_focus_mode_name(XFocusChangeEvent* ev) {
  switch (ev->mode) {
    CASESTRRET(NotifyNormal);
    CASESTRRET(NotifyWhileGrabbed);
    CASESTRRET(NotifyGrab);
    CASESTRRET(NotifyUngrab);
  }

  return "Unknown";
}

static inline const char *
ev_focus_detail_name(XFocusChangeEvent* ev) {
  switch (ev->detail) {
    CASESTRRET(NotifyAncestor);
    CASESTRRET(NotifyVirtual);
    CASESTRRET(NotifyInferior);
    CASESTRRET(NotifyNonlinear);
    CASESTRRET(NotifyNonlinearVirtual);
    CASESTRRET(NotifyPointer);
    CASESTRRET(NotifyPointerRoot);
    CASESTRRET(NotifyDetailNone);
  }

  return "Unknown";
}

static inline void
ev_focus_report(XFocusChangeEvent* ev) {
  printf("  { mode: %s, detail: %s }\n", ev_focus_mode_name(ev),
      ev_focus_detail_name(ev));
}

#endif

// === Events ===

/**
 * Determine whether we should respond to a <code>FocusIn/Out</code>
 * event.
 */
/*
inline static bool
ev_focus_accept(XFocusChangeEvent *ev) {
  return NotifyNormal == ev->mode || NotifyUngrab == ev->mode;
}
*/

static inline void
ev_focus_in(session_t *ps, XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
  ev_focus_report(ev);
#endif

  recheck_focus(ps);
}

inline static void
ev_focus_out(session_t *ps, XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
  ev_focus_report(ev);
#endif

  recheck_focus(ps);
}

inline static void
ev_create_notify(session_t *ps, XCreateWindowEvent *ev) {
  assert(ev->parent == ps->root);
  add_win(ps, ev->window, 0);
}

inline static void
ev_configure_notify(session_t *ps, XConfigureEvent *ev) {
#ifdef DEBUG_EVENTS
  printf("  { send_event: %d, "
         " above: %#010lx, "
         " override_redirect: %d }\n",
         ev->send_event, ev->above, ev->override_redirect);
#endif
  configure_win(ps, ev);
}

inline static void
ev_destroy_notify(session_t *ps, XDestroyWindowEvent *ev) {
  destroy_win(ps, ev->window);
}

inline static void
ev_map_notify(session_t *ps, XMapEvent *ev) {
  map_win(ps, ev->window);
}

inline static void
ev_unmap_notify(session_t *ps, XUnmapEvent *ev) {
  win *w = find_win(ps, ev->window);

  if (w)
    unmap_win(ps, w);
}

inline static void
ev_reparent_notify(session_t *ps, XReparentEvent *ev) {
#ifdef DEBUG_EVENTS
  printf_dbg("  { new_parent: %#010lx, override_redirect: %d }\n",
      ev->parent, ev->override_redirect);
#endif

  if (ev->parent == ps->root) {
    add_win(ps, ev->window, 0);
  } else {
    destroy_win(ps, ev->window);

    // Reset event mask in case something wrong happens
    XSelectInput(ps->dpy, ev->window,
        determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN));

    // Check if the window is an undetected client window
    // Firstly, check if it's a known client window
    if (!find_toplevel(ps, ev->window)) {
      // If not, look for its frame window
      win *w_top = find_toplevel2(ps, ev->parent);
      // If found, and the client window has not been determined, or its
      // frame may not have a correct client, continue
      if (w_top && (!w_top->client_win
            || w_top->client_win == w_top->id)) {
        // If it has WM_STATE, mark it the client window
        if (wid_has_prop(ps, ev->window, ps->atom_client)) {
          w_top->wmwin = false;
          win_unmark_client(ps, w_top);
          win_mark_client(ps, w_top, ev->window);
        }
        // Otherwise, watch for WM_STATE on it
        else {
          XSelectInput(ps->dpy, ev->window,
              determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN)
              | PropertyChangeMask);
        }
      }
    }
  }
}

inline static void
ev_circulate_notify(session_t *ps, XCirculateEvent *ev) {
  circulate_win(ps, ev);
}

inline static void
ev_expose(session_t *ps, XExposeEvent *ev) {
  if (ev->window == ps->root || (ps->overlay && ev->window == ps->overlay)) {
    int more = ev->count + 1;
    if (ps->n_expose == ps->size_expose) {
      if (ps->expose_rects) {
        ps->expose_rects = realloc(ps->expose_rects,
          (ps->size_expose + more) * sizeof(XRectangle));
        ps->size_expose += more;
      } else {
        ps->expose_rects = malloc(more * sizeof(XRectangle));
        ps->size_expose = more;
      }
    }

    ps->expose_rects[ps->n_expose].x = ev->x;
    ps->expose_rects[ps->n_expose].y = ev->y;
    ps->expose_rects[ps->n_expose].width = ev->width;
    ps->expose_rects[ps->n_expose].height = ev->height;
    ps->n_expose++;

    if (ev->count == 0) {
      expose_root(ps, ps->expose_rects, ps->n_expose);
      ps->n_expose = 0;
    }
  }
}

/**
 * Update current active window based on EWMH _NET_ACTIVE_WIN.
 *
 * Does not change anything if we fail to get the attribute or the window
 * returned could not be found.
 */
static void
update_ewmh_active_win(session_t *ps) {
  // Search for the window
  Window wid = wid_get_prop_window(ps, ps->root, ps->atom_ewmh_active_win);
  win *w = find_win_all(ps, wid);

  // Mark the window focused. No need to unfocus the previous one.
  if (w) win_set_focused(ps, w, true);
}

inline static void
ev_property_notify(session_t *ps, XPropertyEvent *ev) {
#ifdef DEBUG_EVENTS
  {
    // Print out changed atom
    char *name = XGetAtomName(ps->dpy, ev->atom);
    printf_dbg("  { atom = %s }\n", name);
    cxfree(name);
  }
#endif

  if (ps->root == ev->window) {
    if (ps->o.track_focus && ps->o.use_ewmh_active_win
        && ps->atom_ewmh_active_win == ev->atom) {
      update_ewmh_active_win(ps);
    }
    else {
      // Destroy the root "image" if the wallpaper probably changed
      for (int p = 0; background_props_str[p]; p++) {
        if (ev->atom == get_atom(ps, background_props_str[p])) {
          root_damaged(ps);
          break;
        }
      }
    }

    // Unconcerned about any other proprties on root window
    return;
  }

  // If WM_STATE changes
  if (ev->atom == ps->atom_client) {
    // Check whether it could be a client window
    if (!find_toplevel(ps, ev->window)) {
      // Reset event mask anyway
      XSelectInput(ps->dpy, ev->window,
          determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN));

      win *w_top = find_toplevel2(ps, ev->window);
      // Initialize client_win as early as possible
      if (w_top && (!w_top->client_win || w_top->client_win == w_top->id)
          && wid_has_prop(ps, ev->window, ps->atom_client)) {
        w_top->wmwin = false;
        win_unmark_client(ps, w_top);
        win_mark_client(ps, w_top, ev->window);
      }
    }
  }

  // If _NET_WM_WINDOW_TYPE changes... God knows why this would happen, but
  // there are always some stupid applications. (#144)
  if (ev->atom == ps->atom_win_type) {
    win *w = NULL;
    if ((w = find_toplevel(ps, ev->window)))
      win_upd_wintype(ps, w);
  }

  // If _NET_WM_OPACITY changes
  if (ev->atom == ps->atom_opacity) {
    win *w = NULL;
    if ((w = find_win(ps, ev->window)))
      w->opacity_prop = wid_get_opacity_prop(ps, w->id, OPAQUE);
    else if (ps->o.detect_client_opacity
        && (w = find_toplevel(ps, ev->window)))
      w->opacity_prop_client = wid_get_opacity_prop(ps, w->client_win,
            OPAQUE);
    if (w) {
      w->flags |= WFLAG_OPCT_CHANGE;
    }
  }

  // If frame extents property changes
  if (ps->o.frame_opacity && ev->atom == ps->atom_frame_extents) {
    win *w = find_toplevel(ps, ev->window);
    if (w) {
      get_frame_extents(ps, w, ev->window);
      // If frame extents change, the window needs repaint
      add_damage_win(ps, w);
    }
  }

  // If name changes
  if (ps->o.track_wdata
      && (ps->atom_name == ev->atom || ps->atom_name_ewmh == ev->atom)) {
    win *w = find_toplevel(ps, ev->window);
    if (w && 1 == win_get_name(ps, w)) {
      win_on_factor_change(ps, w);
    }
  }

  // If class changes
  if (ps->o.track_wdata && ps->atom_class == ev->atom) {
    win *w = find_toplevel(ps, ev->window);
    if (w) {
      win_get_class(ps, w);
      win_on_factor_change(ps, w);
    }
  }

  // If role changes
  if (ps->o.track_wdata && ps->atom_role == ev->atom) {
    win *w = find_toplevel(ps, ev->window);
    if (w && 1 == win_get_role(ps, w)) {
      win_on_factor_change(ps, w);
    }
  }

  // If _TDE_WM_WINDOW_SHADOW changes
  if (ps->o.respect_prop_shadow && ps->atom_compton_shadow == ev->atom) {
    win *w = find_win(ps, ev->window);
    if (w)
      win_update_prop_shadow(ps, w);
  }

  // If a leader property changes
  if ((ps->o.detect_transient && ps->atom_transient == ev->atom)
      || (ps->o.detect_client_leader && ps->atom_client_leader == ev->atom)) {
    win *w = find_toplevel(ps, ev->window);
    if (w) {
      win_update_leader(ps, w);
    }
  }

  // Check for other atoms we are tracking
  for (latom_t *platom = ps->track_atom_lst; platom; platom = platom->next) {
    if (platom->atom == ev->atom) {
      win *w = find_win(ps, ev->window);
      if (!w)
        w = find_toplevel(ps, ev->window);
      if (w)
        win_on_factor_change(ps, w);
      break;
    }
  }
}

inline static void
ev_damage_notify(session_t *ps, XDamageNotifyEvent *ev) {
  damage_win(ps, ev);
}

inline static void
ev_shape_notify(session_t *ps, XShapeEvent *ev) {
  win *w = find_win(ps, ev->window);
  if (!w || IsUnmapped == w->a.map_state) return;

  /*
   * Empty border_size may indicated an
   * unmapped/destroyed window, in which case
   * seemingly BadRegion errors would be triggered
   * if we attempt to rebuild border_size
   */
  if (w->border_size) {
    // Mark the old border_size as damaged
    add_damage(ps, w->border_size);

    w->border_size = border_size(ps, w, true);

    // Mark the new border_size as damaged
    add_damage(ps, copy_region(ps, w->border_size));
  }

  // Redo bounding shape detection and rounded corner detection
  win_update_shape(ps, w);

  update_reg_ignore_expire(ps, w);
}

#ifdef CONFIG_XRANDR
/**
 * Handle ScreenChangeNotify events from X RandR extension.
 */
static void
ev_screen_change_notify(session_t *ps,
    XRRScreenChangeNotifyEvent __attribute__((unused)) *ev) {
  if (ps->o.xinerama_shadow_crop)
    cxinerama_upd_scrs(ps);

  if (ps->o.sw_opti && !ps->o.refresh_rate) {
    update_refresh_rate(ps);
    if (!ps->refresh_rate) {
      fprintf(stderr, "ev_screen_change_notify(): Refresh rate detection "
          "failed, --sw-opti disabled.");
      ps->o.sw_opti = false;
    }
  }
}
#endif // CONFIG_XRANDR

#if defined(DEBUG_EVENTS) || defined(DEBUG_RESTACK)
/**
 * Get a window's name from window ID.
 */
static bool
ev_window_name(session_t *ps, Window wid, char **name) {
  bool to_free = false;

  *name = "";
  if (wid) {
    *name = "(Failed to get title)";
    if (ps->root == wid)
      *name = "(Root window)";
    else if (ps->overlay == wid)
      *name = "(Overlay)";
    else {
      win *w = find_win(ps, wid);
      if (!w)
        w = find_toplevel(ps, wid);

      if (w && w->name)
        *name = w->name;
      else if (!(w && w->client_win
            && (to_free = wid_get_name(ps, w->client_win, name))))
          to_free = wid_get_name(ps, wid, name);
    }
  }

  return to_free;
}
#endif

static void
ev_handle(session_t *ps, XEvent *ev) {
  if ((ev->type & 0x7f) != KeymapNotify) {
    discard_ignore(ps, ev->xany.serial);
  }

#ifdef DEBUG_EVENTS
  if (!isdamagenotify(ps, ev)) {
    Window wid = ev_window(ps, ev);
    char *window_name = NULL;
    bool to_free = false;

    to_free = ev_window_name(ps, wid, &window_name);

    print_timestamp(ps);
    printf("event %10.10s serial %#010x window %#010lx \"%s\"\n",
      ev_name(ps, ev), ev_serial(ev), wid, window_name);

    if (to_free) {
      cxfree(window_name);
      window_name = NULL;
    }
  }

#endif

  switch (ev->type) {
    case FocusIn:
      ev_focus_in(ps, (XFocusChangeEvent *)ev);
      break;
    case FocusOut:
      ev_focus_out(ps, (XFocusChangeEvent *)ev);
      break;
    case CreateNotify:
      ev_create_notify(ps, (XCreateWindowEvent *)ev);
      break;
    case ConfigureNotify:
      ev_configure_notify(ps, (XConfigureEvent *)ev);
      break;
    case DestroyNotify:
      ev_destroy_notify(ps, (XDestroyWindowEvent *)ev);
      break;
    case MapNotify:
      ev_map_notify(ps, (XMapEvent *)ev);
      break;
    case UnmapNotify:
      ev_unmap_notify(ps, (XUnmapEvent *)ev);
      break;
    case ReparentNotify:
      ev_reparent_notify(ps, (XReparentEvent *)ev);
      break;
    case CirculateNotify:
      ev_circulate_notify(ps, (XCirculateEvent *)ev);
      break;
    case Expose:
      ev_expose(ps, (XExposeEvent *)ev);
      break;
    case PropertyNotify:
      ev_property_notify(ps, (XPropertyEvent *)ev);
      break;
    default:
      if (ps->shape_exists && ev->type == ps->shape_event) {
        ev_shape_notify(ps, (XShapeEvent *) ev);
        break;
      }
#ifdef CONFIG_XRANDR
      if (ps->randr_exists && ev->type == (ps->randr_event + RRScreenChangeNotify)) {
        ev_screen_change_notify(ps, (XRRScreenChangeNotifyEvent *) ev);
        break;
      }
#endif // CONFIG_XRANDR
      if (isdamagenotify(ps, ev)) {
        ev_damage_notify(ps, (XDamageNotifyEvent *) ev);
        break;
      }
  }
}

// === Main ===

/**
 * Print usage text and exit.
 */
static void
usage(int ret) {
#define WARNING_DISABLED " (DISABLED AT COMPILE TIME)"
#define WARNING
  const static char *usage_text =
    "compton (" COMPTON_VERSION ")\n"
    "usage: compton [options]\n"
    "Options:\n"
    "\n"
    "-d display\n"
    "  Which display should be managed.\n"
    "-r radius\n"
    "  The blur radius for shadows. (default 12)\n"
    "-o opacity\n"
    "  The translucency for shadows. (default .75)\n"
    "-l left-offset\n"
    "  The left offset for shadows. (default -15)\n"
    "-t top-offset\n"
    "  The top offset for shadows. (default -15)\n"
    "-I fade-in-step\n"
    "  Opacity change between steps while fading in. (default 0.028)\n"
    "-O fade-out-step\n"
    "  Opacity change between steps while fading out. (default 0.03)\n"
    "-D fade-delta-time\n"
    "  The time between steps in a fade in milliseconds. (default 10)\n"
    "-m opacity\n"
    "  The opacity for menus. (default 1.0)\n"
    "-c\n"
    "  Enabled client-side shadows on windows.\n"
    "-C\n"
    "  Avoid drawing shadows on dock/panel windows.\n"
    "-z\n"
    "  Zero the part of the shadow's mask behind the window (experimental).\n"
    "-f\n"
    "  Fade windows in/out when opening/closing and when opacity\n"
    "  changes, unless --no-fading-openclose is used.\n"
    "-F\n"
    "  Equals -f. Deprecated.\n"
    "-i opacity\n"
    "  Opacity of inactive windows. (0.1 - 1.0)\n"
    "-e opacity\n"
    "  Opacity of window titlebars and borders. (0.1 - 1.0)\n"
    "-G\n"
    "  Don't draw shadows on DND windows\n"
    "-b\n"
    "  Daemonize process.\n"
    "-S\n"
    "  Enable synchronous operation (for debugging).\n"
    "--show-all-xerrors\n"
    "  Show all X errors (for debugging).\n"
    "-v\n"
    "  Print version Number and exit\\n"
    "--config path\n"
    "  Look for configuration file at the path.\n"
    "--write-pid-path path\n"
    "  Write process ID to a file.\n"
    "--shadow-red value\n"
    "  Red color value of shadow (0.0 - 1.0, defaults to 0).\n"
    "--shadow-green value\n"
    "  Green color value of shadow (0.0 - 1.0, defaults to 0).\n"
    "--shadow-blue value\n"
    "  Blue color value of shadow (0.0 - 1.0, defaults to 0).\n"
    "--inactive-opacity-override\n"
    "  Inactive opacity set by -i overrides value of _NET_WM_OPACITY.\n"
    "--inactive-dim value\n"
    "  Dim inactive windows. (0.0 - 1.0, defaults to 0)\n"
    "--active-opacity opacity\n"
    "  Default opacity for active windows. (0.0 - 1.0)\n"
    "--mark-wmwin-focused\n"
    "  Try to detect WM windows and mark them as active.\n"
    "--shadow-exclude condition\n"
    "  Exclude conditions for shadows.\n"
    "--fade-exclude condition\n"
    "  Exclude conditions for fading.\n"
    "--mark-ovredir-focused\n"
    "  Mark windows that have no WM frame as active.\n"
    "--no-fading-openclose\n"
    "  Do not fade on window open/close.\n"
    "--no-fading-destroyed-argb\n"
    "  Do not fade destroyed ARGB windows with WM frame. Workaround of bugs\n"
    "  in Openbox, Fluxbox, etc.\n"
    "--no-fading-opacitychange\n"
    "  Do not fade on window opacity change.\n"
    "--shadow-ignore-shaped\n"
    "  Do not paint shadows on shaped windows. (Deprecated, use\n"
    "  --shadow-exclude \'bounding_shaped\' or\n"
    "  --shadow-exclude \'bounding_shaped && !rounded_corners\' instead.)\n"
    "--detect-rounded-corners\n"
    "  Try to detect windows with rounded corners and don't consider\n"
    "  them shaped windows. Affects --shadow-ignore-shaped,\n"
    "  --unredir-if-possible, and possibly others. You need to turn this\n"
    "  on manually if you want to match against rounded_corners in\n"
    "  conditions.\n"
    "--detect-client-opacity\n"
    "  Detect _NET_WM_OPACITY on client windows, useful for window\n"
    "  managers not passing _NET_WM_OPACITY of client windows to frame\n"
    "  windows.\n"
#ifndef CONFIG_XRANDR
#define WARNING " (AUTODETECTION DISABLED AT COMPILE TIME)"
#else
#define WARNING
#endif
    "--refresh-rate val\n"
    "  Specify refresh rate of the screen. If not specified or 0, compton\n"
    "  will try detecting this with X RandR extension."WARNING"\n"
    "--vsync vsync-method\n"
    "  Set VSync method. There are up to 4 VSync methods currently available.\n"
    "    none = No VSync\n"
#undef WARNING
#ifndef CONFIG_VSYNC_DRM
#define WARNING WARNING_DISABLED
#else
#define WARNING
#endif
    "    drm = VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some\n"
    "      drivers." WARNING "\n"
#undef WARNING
#ifndef CONFIG_VSYNC_OPENGL
#define WARNING WARNING_DISABLED
#else
#define WARNING
#endif
    "    opengl = Try to VSync with SGI_video_sync OpenGL extension. Only\n"
    "      work on some drivers." WARNING"\n"
    "    opengl-oml = Try to VSync with OML_sync_control OpenGL extension.\n"
    "      Only work on some drivers. Experimental." WARNING"\n"
    "    opengl-swc = Try to VSync with SGI_swap_control OpenGL extension.\n"
    "      Only work on some drivers. Works only with GLX backend.\n"
    "      Does not actually control paint timing, only buffer swap is\n"
    "      affected, so it doesn't have the effect of --sw-opti unlike\n"
    "      other methods." WARNING "\n"
    "    opengl-mswc = Try to VSync with MESA_swap_control OpenGL\n"
    "      extension. Basically the same as opengl-swc above, except the\n"
    "      extension we use." WARNING "\n"
    "--vsync-aggressive\n"
    "  Attempt to send painting request before VBlank and do XFlush()\n"
    "  during VBlank. This switch may be lifted out at any moment.\n"
    "--alpha-step val\n"
    "  X Render backend: Step for pregenerating alpha pictures. \n"
    "  0.01 - 1.0. Defaults to 0.03.\n"
    "--dbe\n"
    "  Enable DBE painting mode, intended to use with VSync to\n"
    "  (hopefully) eliminate tearing.\n"
    "--paint-on-overlay\n"
    "  Painting on X Composite overlay window.\n"
    "--sw-opti\n"
    "  Limit compton to repaint at most once every 1 / refresh_rate\n"
    "  second to boost performance.\n"
    "--use-ewmh-active-win\n"
    "  Use _NET_WM_ACTIVE_WINDOW on the root window to determine which\n"
    "  window is focused instead of using FocusIn/Out events.\n"
    "--respect-prop-shadow\n"
    "  Respect _TDE_WM_WINDOW_SHADOW. This a prototype-level feature, which\n"
    "  you must not rely on.\n"
    "--unredir-if-possible\n"
    "  Unredirect all windows if a full-screen opaque window is\n"
    "  detected, to maximize performance for full-screen windows.\n"
    "--unredir-if-possible-delay ms\n"
    "  Delay before unredirecting the window, in milliseconds.\n"
    "  Defaults to 0.\n"
    "--unredir-if-possible-exclude condition\n"
    "  Conditions of windows that shouldn't be considered full-screen\n"
    "  for unredirecting screen.\n"
    "--focus-exclude condition\n"
    "  Specify a list of conditions of windows that should always be\n"
    "  considered focused.\n"
    "--inactive-dim-fixed\n"
    "  Use fixed inactive dim value.\n"
    "--detect-transient\n"
    "  Use WM_TRANSIENT_FOR to group windows, and consider windows in\n"
    "  the same group focused at the same time.\n"
    "--detect-client-leader\n"
    "  Use WM_CLIENT_LEADER to group windows, and consider windows in\n"
    "  the same group focused at the same time. WM_TRANSIENT_FOR has\n"
    "  higher priority if --detect-transient is enabled, too.\n"
    "--blur-background\n"
    "  Blur background of semi-transparent / ARGB windows. Bad in\n"
    "  performance. The switch name may change without prior\n"
    "  notifications.\n"
    "--blur-background-frame\n"
    "  Blur background of windows when the window frame is not opaque.\n"
    "  Implies --blur-background. Bad in performance. The switch name\n"
    "  may change.\n"
    "--blur-background-fixed\n"
    "  Use fixed blur strength instead of adjusting according to window\n"
    "  opacity.\n"
    "--blur-kern matrix\n"
    "  Specify the blur convolution kernel, with the following format:\n"
    "    WIDTH,HEIGHT,ELE1,ELE2,ELE3,ELE4,ELE5...\n"
    "  The element in the center must not be included, it will be forever\n"
    "  1.0 or changing based on opacity, depending on whether you have\n"
    "  --blur-background-fixed.\n"
    "  A 7x7 Gaussian blur kernel looks like:\n"
    "    --blur-kern '7,7,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000102,0.003494,0.029143,0.059106,0.029143,0.003494,0.000102,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.001723,0.059106,0.493069,0.493069,0.059106,0.001723,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000102,0.003494,0.029143,0.059106,0.029143,0.003494,0.000102,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003'\n"
    "  Up to 4 blur kernels may be specified, separated with semicolon, for\n"
    "  multi-pass blur.\n"
    "  May also be one the predefined kernels: 3x3box (default), 5x5box,\n"
    "  7x7box, 3x3gaussian, 5x5gaussian, 7x7gaussian, 9x9gaussian,\n"
    "  11x11gaussian.\n"
    "--blur-background-exclude condition\n"
    "  Exclude conditions for background blur.\n"
    "--resize-damage integer\n"
    "  Resize damaged region by a specific number of pixels. A positive\n"
    "  value enlarges it while a negative one shrinks it. Useful for\n"
    "  fixing the line corruption issues of blur. May or may not\n"
    "  work with --glx-no-stencil. Shrinking doesn't function correctly.\n"
    "--invert-color-include condition\n"
    "  Specify a list of conditions of windows that should be painted with\n"
    "  inverted color. Resource-hogging, and is not well tested.\n"
    "--opacity-rule opacity:condition\n"
    "  Specify a list of opacity rules, in the format \"PERCENT:PATTERN\",\n"
    "  like \'50:name *= \"Firefox\"'. compton-trans is recommended over\n"
    "  this. Note we do not distinguish 100% and unset, and we don't make\n"
    "  any guarantee about possible conflicts with other programs that set\n"
    "  _NET_WM_WINDOW_OPACITY on frame or client windows.\n"
    "--shadow-exclude-reg geometry\n"
    "  Specify a X geometry that describes the region in which shadow\n"
    "  should not be painted in, such as a dock window region.\n"
    "  Use --shadow-exclude-reg \'x10+0-0\', for example, if the 10 pixels\n"
    "  on the bottom of the screen should not have shadows painted on.\n"
#undef WARNING
#ifndef CONFIG_XINERAMA
#define WARNING WARNING_DISABLED
#else
#define WARNING
#endif
    "--xinerama-shadow-crop\n"
    "  Crop shadow of a window fully on a particular Xinerama screen to the\n"
    "  screen." WARNING "\n"
    "--backend backend\n"
    "  Choose backend. Possible choices are xrender, glx, and\n"
    "  xr_glx_hybrid" WARNING ".\n"
    "--glx-no-stencil\n"
    "  GLX backend: Avoid using stencil buffer. Might cause issues\n"
    "  when rendering transparent content. My tests show a 15% performance\n"
    "  boost.\n"
    "--glx-copy-from-front\n"
    "  GLX backend: Copy unmodified regions from front buffer instead of\n"
    "  redrawing them all. My tests with nvidia-drivers show a 5% decrease\n"
    "  in performance when the whole screen is modified, but a 30% increase\n"
    "  when only 1/4 is. My tests on nouveau show terrible slowdown. Could\n"
    "  work with --glx-swap-method but not --glx-use-copysubbuffermesa.\n"
    "--glx-use-copysubbuffermesa\n"
    "  GLX backend: Use MESA_copy_sub_buffer to do partial screen update.\n"
    "  My tests on nouveau shows a 200% performance boost when only 1/4 of\n"
    "  the screen is updated. May break VSync and is not available on some\n"
    "  drivers. Overrides --glx-copy-from-front.\n"
    "--glx-no-rebind-pixmap\n"
    "  GLX backend: Avoid rebinding pixmap on window damage. Probably\n"
    "  could improve performance on rapid window content changes, but is\n"
    "  known to break things on some drivers (LLVMpipe, xf86-video-intel,\n"
    "  etc.).\n"
    "--glx-swap-method undefined/copy/exchange/3/4/5/6/buffer-age\n"
    "  GLX backend: GLX buffer swap method we assume. Could be\n"
    "  undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).\n"
    "  \"undefined\" is the slowest and the safest, and the default value.\n"
    "  1 is fastest, but may fail on some drivers, 2-6 are gradually slower\n"
    "  but safer (6 is still faster than 0). -1 means auto-detect using\n"
    "  GLX_EXT_buffer_age, supported by some drivers. Useless with\n"
    "  --glx-use-copysubbuffermesa.\n"
    "--glx-use-gpushader4\n"
    "  GLX backend: Use GL_EXT_gpu_shader4 for some optimization on blur\n"
    "  GLSL code. My tests on GTX 670 show no noticeable effect.\n"
    "--xrender-sync\n"
    "  Attempt to synchronize client applications' draw calls with XSync(),\n"
    "  used on GLX backend to ensure up-to-date window content is painted.\n"
#undef WARNING
#ifndef CONFIG_XSYNC
#define WARNING WARNING_DISABLED
#else
#define WARNING
#endif
    "--xrender-sync-fence\n"
    "  Additionally use X Sync fence to sync clients' draw calls. Needed\n"
    "  on nvidia-drivers with GLX backend for some users." WARNING "\n"
#undef WARNING
#ifndef CONFIG_DBUS
#define WARNING WARNING_DISABLED
#else
#define WARNING
#endif
    "--glx-fshader-win shader\n"
    "  GLX backend: Use specified GLSL fragment shader for rendering window\n"
    "  contents.\n"
    "--force-win-blend\n"
    "  Force all windows to be painted with blending. Useful if you have a\n"
    "  --glx-fshader-win that could turn opaque pixels transparent.\n"
    "--dbus\n"
    "  Enable remote control via D-Bus. See the D-BUS API section in the\n"
    "  man page for more details." WARNING "\n"
    "--benchmark cycles\n"
    "  Benchmark mode. Repeatedly paint until reaching the specified cycles.\n"
    "--benchmark-wid window-id\n"
    "  Specify window ID to repaint in benchmark mode. If omitted or is 0,\n"
    "  the whole screen is repainted.\n"
    ;
  FILE *f = (ret ? stderr: stdout);
  fputs(usage_text, f);
#undef WARNING
#undef WARNING_DISABLED

  exit(ret);
}

/**
 * Register a window as symbol, and initialize GLX context if wanted.
 */
static bool
register_cm(session_t *ps) {
  assert(!ps->reg_win);

  ps->reg_win = XCreateSimpleWindow(ps->dpy, ps->root, 0, 0, 1, 1, 0,
        None, None);

  if (!ps->reg_win) {
    printf_errf("(): Failed to create window.");
    return false;
  }

  // Unredirect the window if it's redirected, just in case
  if (ps->redirected)
    XCompositeUnredirectWindow(ps->dpy, ps->reg_win, CompositeRedirectManual);

  {
    XClassHint *h = XAllocClassHint();
    if (h) {
      h->res_name = "compton";
      h->res_class = "xcompmgr";
    }
    Xutf8SetWMProperties(ps->dpy, ps->reg_win, "xcompmgr", "xcompmgr",
        NULL, 0, NULL, NULL, h);
    cxfree(h);
  }

  // Set _NET_WM_PID
  {
    long pid = getpid();
    if (!XChangeProperty(ps->dpy, ps->reg_win,
          get_atom(ps, "_NET_WM_PID"), XA_CARDINAL, 32, PropModeReplace,
          (unsigned char *) &pid, 1)) {
      printf_errf("(): Failed to set _NET_WM_PID.");
    }
  }

  // Set COMPTON_VERSION
  if (!wid_set_text_prop(ps, ps->reg_win, get_atom(ps, "COMPTON_VERSION"), COMPTON_VERSION)) {
    printf_errf("(): Failed to set COMPTON_VERSION.");
  }

  // Acquire X Selection _NET_WM_CM_S?
  if (!ps->o.no_x_selection) {
    unsigned len = strlen(REGISTER_PROP) + 2;
    int s = ps->scr;

    while (s >= 10) {
      ++len;
      s /= 10;
    }

    Window w;
    Atom a;
    static char net_wm_cm[] = "_NET_WM_CM_Sxx";

    snprintf (net_wm_cm, sizeof (net_wm_cm), "_NET_WM_CM_S%d", ps->scr);
    a = XInternAtom (ps->dpy, net_wm_cm, False);

    char *buf = malloc(len);
    snprintf(buf, len, REGISTER_PROP "%d", ps->scr);
    buf[len - 1] = '\0';
    // setting this causes compton to abort on TDE login
    // XSetSelectionOwner(ps->dpy, get_atom(ps, buf), ps->reg_win, 0);
    free(buf);
  }

  return true;
}

/**
 * Reopen streams for logging.
 */
static bool
ostream_reopen(session_t *ps, const char *path) {
  if (!path)
    path = ps->o.logpath;
  if (!path)
    path = "/dev/null";

  bool success = freopen(path, "a", stdout);
  success = freopen(path, "a", stderr) && success;
  if (!success)
    printf_errfq(1, "(%s): freopen() failed.", path);

  return success;
}

/**
 * Fork program to background and disable all I/O streams.
 */
static inline bool
fork_after(session_t *ps) {
  if (getppid() == 1)
    return true;

#ifdef CONFIG_VSYNC_OPENGL
  // GLX context must be released and reattached on fork
  if (glx_has_context(ps) && !glXMakeCurrent(ps->dpy, None, NULL)) {
    printf_errf("(): Failed to detach GLx context.");
    return false;
  }
#endif

  int pid = fork();

  if (-1 == pid) {
    printf_errf("(): fork() failed.");
    return false;
  }

  if (pid > 0) _exit(0);

  setsid();

#ifdef CONFIG_VSYNC_OPENGL
  if (glx_has_context(ps)
      && !glXMakeCurrent(ps->dpy, get_tgt_window(ps), ps->psglx->context)) {
    printf_errf("(): Failed to make GLX context current.");
    return false;
  }
#endif

  // Mainly to suppress the _FORTIFY_SOURCE warning
  bool success = freopen("/dev/null", "r", stdin);
  if (!success) {
    printf_errf("(): freopen() failed.");
    return false;
  }
  success = ostream_reopen(ps, NULL);

  return success;
}

/**
 * Write PID to a file.
 */
static inline bool
write_pid(session_t *ps) {
  if (!ps->o.write_pid_path)
    return true;

  FILE *f = fopen(ps->o.write_pid_path, "w");
  if (unlikely(!f)) {
    printf_errf("(): Failed to write PID to \"%s\".", ps->o.write_pid_path);
    return false;
  }

  fprintf(f, "%ld\n", (long) getpid());
  fclose(f);

  return true;
}

/**
 * Parse a long number.
 */
static inline bool
parse_long(const char *s, long *dest) {
  const char *endptr = NULL;
  long val = strtol(s, (char **) &endptr, 0);
  if (!endptr || endptr == s) {
    printf_errf("(\"%s\"): Invalid number.", s);
    return false;
  }
  while (isspace(*endptr))
    ++endptr;
  if (*endptr) {
    printf_errf("(\"%s\"): Trailing characters.", s);
    return false;
  }
  *dest = val;
  return true;
}

/**
 * Parse a floating-point number in matrix.
 */
static inline const char *
parse_matrix_readnum(const char *src, double *dest) {
  char *pc = NULL;
  double val = strtod(src, &pc);
  if (!pc || pc == src) {
    printf_errf("(\"%s\"): No number found.", src);
    return src;
  }

  while (*pc && (isspace(*pc) || ',' == *pc))
    ++pc;

  *dest = val;

  return pc;
}

/**
 * Parse a matrix.
 */
static inline XFixed *
parse_matrix(session_t *ps, const char *src, const char **endptr) {
  int wid = 0, hei = 0;
  const char *pc = NULL;
  XFixed *matrix = NULL;

  // Get matrix width and height
  {
    double val = 0.0;
    if (src == (pc = parse_matrix_readnum(src, &val)))
      goto parse_matrix_err;
    src = pc;
    wid = val;
    if (src == (pc = parse_matrix_readnum(src, &val)))
      goto parse_matrix_err;
    src = pc;
    hei = val;
  }

  // Validate matrix width and height
  if (wid <= 0 || hei <= 0) {
    printf_errf("(): Invalid matrix width/height.");
    goto parse_matrix_err;
  }
  if (!(wid % 2 && hei % 2)) {
    printf_errf("(): Width/height not odd.");
    goto parse_matrix_err;
  }
  if (wid > 16 || hei > 16) {
    printf_errf("(): Matrix width/height too large.");
    goto parse_matrix_err;
  }

  // Allocate memory
  matrix = calloc(wid * hei + 2, sizeof(XFixed));
  if (!matrix) {
    printf_errf("(): Failed to allocate memory for matrix.");
    goto parse_matrix_err;
  }

  // Read elements
  {
    int skip = hei / 2 * wid + wid / 2;
    bool hasneg = false;
    for (int i = 0; i < wid * hei; ++i) {
      // Ignore the center element
      if (i == skip) {
        matrix[2 + i] = XDoubleToFixed(0);
        continue;
      }
      double val = 0;
      if (src == (pc = parse_matrix_readnum(src, &val)))
        goto parse_matrix_err;
      src = pc;
      if (val < 0) hasneg = true;
      matrix[2 + i] = XDoubleToFixed(val);
    }
    if (BKEND_XRENDER == ps->o.backend && hasneg)
      printf_errf("(): A convolution kernel with negative values "
          "may not work properly under X Render backend.");
  }

  // Detect trailing characters
  for ( ;*pc && ';' != *pc; ++pc)
    if (!isspace(*pc) && ',' != *pc) {
      printf_errf("(): Trailing characters in matrix string.");
      goto parse_matrix_err;
    }

  // Jump over spaces after ';'
  if (';' == *pc) {
    ++pc;
    while (*pc && isspace(*pc))
      ++pc;
  }

  // Require an end of string if endptr is not provided, otherwise
  // copy end pointer to endptr
  if (endptr)
    *endptr = pc;
  else if (*pc) {
    printf_errf("(): Only one matrix expected.");
    goto parse_matrix_err;
  }

  // Fill in width and height
  matrix[0] = XDoubleToFixed(wid);
  matrix[1] = XDoubleToFixed(hei);

  return matrix;

parse_matrix_err:
  free(matrix);
  return NULL;
}

/**
 * Parse a convolution kernel.
 */
static inline XFixed *
parse_conv_kern(session_t *ps, const char *src, const char **endptr) {
  return parse_matrix(ps, src, endptr);
}

/**
 * Parse a list of convolution kernels.
 */
static bool
parse_conv_kern_lst(session_t *ps, const char *src, XFixed **dest, int max) {
  static const struct {
    const char *name;
    const char *kern_str;
  } CONV_KERN_PREDEF[] = {
    { "3x3box", "3,3,1,1,1,1,1,1,1,1," },
    { "5x5box", "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1," },
    { "7x7box", "7,7,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1," },
    { "3x3gaussian", "3,3,0.243117,0.493069,0.243117,0.493069,0.493069,0.243117,0.493069,0.243117," },
    { "5x5gaussian", "5,5,0.003493,0.029143,0.059106,0.029143,0.003493,0.029143,0.243117,0.493069,0.243117,0.029143,0.059106,0.493069,0.493069,0.059106,0.029143,0.243117,0.493069,0.243117,0.029143,0.003493,0.029143,0.059106,0.029143,0.003493," },
    { "7x7gaussian", "7,7,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.001723,0.059106,0.493069,0.493069,0.059106,0.001723,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003," },
    { "9x9gaussian", "9,9,0.000000,0.000000,0.000001,0.000006,0.000012,0.000006,0.000001,0.000000,0.000000,0.000000,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000000,0.000001,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000001,0.000006,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000006,0.000012,0.001723,0.059106,0.493069,0.493069,0.059106,0.001723,0.000012,0.000006,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000006,0.000001,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000001,0.000000,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000000,0.000000,0.000000,0.000001,0.000006,0.000012,0.000006,0.000001,0.000000,0.000000," },
    { "11x11gaussian", "11,11,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000001,0.000006,0.000012,0.000006,0.000001,0.000000,0.000000,0.000000,0.000000,0.000000,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000000,0.000000,0.000000,0.000001,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000001,0.000000,0.000000,0.000006,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000006,0.000000,0.000000,0.000012,0.001723,0.059106,0.493069,0.493069,0.059106,0.001723,0.000012,0.000000,0.000000,0.000006,0.000849,0.029143,0.243117,0.493069,0.243117,0.029143,0.000849,0.000006,0.000000,0.000000,0.000001,0.000102,0.003493,0.029143,0.059106,0.029143,0.003493,0.000102,0.000001,0.000000,0.000000,0.000000,0.000003,0.000102,0.000849,0.001723,0.000849,0.000102,0.000003,0.000000,0.000000,0.000000,0.000000,0.000000,0.000001,0.000006,0.000012,0.000006,0.000001,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000," },
  };
  for (int i = 0;
      i < sizeof(CONV_KERN_PREDEF) / sizeof(CONV_KERN_PREDEF[0]); ++i)
    if (!strcmp(CONV_KERN_PREDEF[i].name, src))
      return parse_conv_kern_lst(ps, CONV_KERN_PREDEF[i].kern_str, dest, max);

  int i = 0;
  const char *pc = src;

  // Free old kernels
  for (i = 0; i < max; ++i) {
    free(dest[i]);
    dest[i] = NULL;
  }

  // Continue parsing until the end of source string
  i = 0;
  while (pc && *pc && i < max - 1) {
    if (!(dest[i++] = parse_conv_kern(ps, pc, &pc)))
      return false;
  }

  if (*pc) {
    printf_errf("(): Too many blur kernels!");
    return false;
  }

  return true;
}

/**
 * Parse a X geometry.
 */
static inline bool
parse_geometry(session_t *ps, const char *src, geometry_t *dest) {
  geometry_t geom = { .wid = -1, .hei = -1, .x = -1, .y = -1 };
  long val = 0L;
  char *endptr = NULL;

#define T_STRIPSPACE() do { \
  while (*src && isspace(*src)) ++src; \
  if (!*src) goto parse_geometry_end; \
} while(0)

  T_STRIPSPACE();

  // Parse width
  // Must be base 10, because "0x0..." may appear
  if (!('+' == *src || '-' == *src)) {
    val = strtol(src, &endptr, 10);
    if (endptr && src != endptr) {
      geom.wid = val;
      assert(geom.wid >= 0);
      src = endptr;
    }
    T_STRIPSPACE();
  }

  // Parse height
  if ('x' == *src) {
    ++src;
    val = strtol(src, &endptr, 10);
    if (endptr && src != endptr) {
      geom.hei = val;
      if (geom.hei < 0) {
        printf_errf("(\"%s\"): Invalid height.", src);
        return false;
      }
      src = endptr;
    }
    T_STRIPSPACE();
  }

  // Parse x
  if ('+' == *src || '-' == *src) {
    val = strtol(src, &endptr, 10);
    if (endptr && src != endptr) {
      geom.x = val;
      if ('-' == *src && geom.x <= 0)
        geom.x -= 2;
      src = endptr;
    }
    T_STRIPSPACE();
  }

  // Parse y
  if ('+' == *src || '-' == *src) {
    val = strtol(src, &endptr, 10);
    if (endptr && src != endptr) {
      geom.y = val;
      if ('-' == *src && geom.y <= 0)
        geom.y -= 2;
      src = endptr;
    }
    T_STRIPSPACE();
  }

  if (*src) {
    printf_errf("(\"%s\"): Trailing characters.", src);
    return false;
  }

parse_geometry_end:
  *dest = geom;
  return true;
}

/**
 * Parse a list of opacity rules.
 */
static inline bool
parse_rule_opacity(session_t *ps, const char *src) {
#ifdef CONFIG_C2
  // Find opacity value
  char *endptr = NULL;
  long val = strtol(src, &endptr, 0);
  if (!endptr || endptr == src) {
    printf_errf("(\"%s\"): No opacity specified?", src);
    return false;
  }
  if (val > 100 || val < 0) {
    printf_errf("(\"%s\"): Opacity %ld invalid.", src, val);
    return false;
  }

  // Skip over spaces
  while (*endptr && isspace(*endptr))
    ++endptr;
  if (':' != *endptr) {
    printf_errf("(\"%s\"): Opacity terminator not found.", src);
    return false;
  }
  ++endptr;

  // Parse pattern
  // I hope 1-100 is acceptable for (void *)
  return c2_parsed(ps, &ps->o.opacity_rules, endptr, (void *) val);
#else
  printf_errf("(\"%s\"): Condition support not compiled in.", src);
  return false;
#endif
}

#ifdef CONFIG_LIBCONFIG
/**
 * Get a file stream of the configuration file to read.
 *
 * Follows the XDG specification to search for the configuration file.
 */
static FILE *
open_config_file(char *cpath, char **ppath) {
  const static char *config_filename = "/compton-tde.conf";
  const static char *config_filename_legacy = "/.compton-tde.conf";
  const static char *config_home_suffix = "/.config";
  const static char *config_system_dir = "/etc/xdg";

  char *dir = NULL, *home = NULL;
  char *path = cpath;
  FILE *f = NULL;

  if (path) {
    f = fopen(path, "r");
    if (f && ppath)
      *ppath = path;
    return f;
  }

  // Check user configuration file in $XDG_CONFIG_HOME firstly
  if (!((dir = getenv("XDG_CONFIG_HOME")) && strlen(dir))) {
    if (!((home = getenv("HOME")) && strlen(home)))
      return NULL;

    path = mstrjoin3(home, config_home_suffix, config_filename);
  }
  else
    path = mstrjoin(dir, config_filename);

  f = fopen(path, "r");

  if (f && ppath)
    *ppath = path;
  else
    free(path);
  if (f)
    return f;

  // Then check user configuration file in $HOME
  if ((home = getenv("HOME")) && strlen(home)) {
    path = mstrjoin(home, config_filename_legacy);
    f = fopen(path, "r");
    if (f && ppath)
      *ppath = path;
    else
      free(path);
    if (f)
      return f;
  }

  // Check system configuration file in $XDG_CONFIG_DIRS at last
  if ((dir = getenv("XDG_CONFIG_DIRS")) && strlen(dir)) {
    char *part = strtok(dir, ":");
    while (part) {
      path = mstrjoin(part, config_filename);
      f = fopen(path, "r");
      if (f && ppath)
        *ppath = path;
      else
        free(path);
      if (f)
        return f;
      part = strtok(NULL, ":");
    }
  }
  else {
    path = mstrjoin(config_system_dir, config_filename);
    f = fopen(path, "r");
    if (f && ppath)
      *ppath = path;
    else
      free(path);
    if (f)
      return f;
  }

  return NULL;
}

/**
 * Parse a condition list in configuration file.
 */
static inline void
parse_cfg_condlst(session_t *ps, const config_t *pcfg, c2_lptr_t **pcondlst,
    const char *name) {
  config_setting_t *setting = config_lookup(pcfg, name);
  if (setting) {
    // Parse an array of options
    if (config_setting_is_array(setting)) {
      int i = config_setting_length(setting);
      while (i--)
        condlst_add(ps, pcondlst, config_setting_get_string_elem(setting, i));
    }
    // Treat it as a single pattern if it's a string
    else if (CONFIG_TYPE_STRING == config_setting_type(setting)) {
      condlst_add(ps, pcondlst, config_setting_get_string(setting));
    }
  }
}

/**
 * Parse an opacity rule list in configuration file.
 */
static inline void
parse_cfg_condlst_opct(session_t *ps, const config_t *pcfg, const char *name) {
  config_setting_t *setting = config_lookup(pcfg, name);
  if (setting) {
    // Parse an array of options
    if (config_setting_is_array(setting)) {
      int i = config_setting_length(setting);
      while (i--)
        if (!parse_rule_opacity(ps, config_setting_get_string_elem(setting,
                i)))
          exit(1);
    }
    // Treat it as a single pattern if it's a string
    else if (CONFIG_TYPE_STRING == config_setting_type(setting)) {
      parse_rule_opacity(ps, config_setting_get_string(setting));
    }
  }
}

/**
 * Parse a configuration file from default location.
 */
static void
parse_config(session_t *ps, struct options_tmp *pcfgtmp) {
  char *path = NULL;
  FILE *f;
  config_t cfg;
  int ival = 0;
  double dval = 0.0;
  // libconfig manages string memory itself, so no need to manually free
  // anything
  const char *sval = NULL;

  f = open_config_file(ps->o.config_file, &path);
  if (!f) {
    if (ps->o.config_file) {
      printf_errfq(1, "(): Failed to read configuration file \"%s\".",
          ps->o.config_file);
      free(ps->o.config_file);
      ps->o.config_file = NULL;
    }
    return;
  }

  config_init(&cfg);
#ifndef CONFIG_LIBCONFIG_LEGACY
  {
    // dirname() could modify the original string, thus we must pass a
    // copy
    char *path2 = mstrcpy(path);
    char *parent = dirname(path2);

    if (parent)
      config_set_include_dir(&cfg, parent);

    free(path2);
  }
#endif

  if (CONFIG_FALSE == config_read(&cfg, f)) {
    printf("Error when reading configuration file \"%s\", line %d: %s\n",
        path, config_error_line(&cfg), config_error_text(&cfg));
    config_destroy(&cfg);
    free(path);
    return;
  }
  config_set_auto_convert(&cfg, 1);

  if (path != ps->o.config_file) {
    free(ps->o.config_file);
    ps->o.config_file = path;
  }

  // Get options from the configuration file. We don't do range checking
  // right now. It will be done later

  // -D (fade_delta)
  if (lcfg_lookup_int(&cfg, "fade-delta", &ival))
    ps->o.fade_delta = ival;
  // -I (fade_in_step)
  if (config_lookup_float(&cfg, "fade-in-step", &dval))
    ps->o.fade_in_step = normalize_d(dval) * OPAQUE;
  // -O (fade_out_step)
  if (config_lookup_float(&cfg, "fade-out-step", &dval))
    ps->o.fade_out_step = normalize_d(dval) * OPAQUE;
  // -r (shadow_radius)
  lcfg_lookup_int(&cfg, "shadow-radius", &ps->o.shadow_radius);
  // -o (shadow_opacity)
  config_lookup_float(&cfg, "shadow-opacity", &ps->o.shadow_opacity);
  // -l (shadow_offset_x)
  lcfg_lookup_int(&cfg, "shadow-offset-x", &ps->o.shadow_offset_x);
  // -t (shadow_offset_y)
  lcfg_lookup_int(&cfg, "shadow-offset-y", &ps->o.shadow_offset_y);
  // -i (inactive_opacity)
  if (config_lookup_float(&cfg, "inactive-opacity", &dval))
    ps->o.inactive_opacity = normalize_d(dval) * OPAQUE;
  // --active_opacity
  if (config_lookup_float(&cfg, "active-opacity", &dval))
    ps->o.active_opacity = normalize_d(dval) * OPAQUE;
  // -e (frame_opacity)
  config_lookup_float(&cfg, "frame-opacity", &ps->o.frame_opacity);
  // -z (clear_shadow)
  lcfg_lookup_bool(&cfg, "clear-shadow", &ps->o.clear_shadow);
  // -c (shadow_enable)
  if (config_lookup_bool(&cfg, "shadow", &ival) && ival)
    wintype_arr_enable(ps->o.wintype_shadow);
  // -C (no_dock_shadow)
  lcfg_lookup_bool(&cfg, "no-dock-shadow", &pcfgtmp->no_dock_shadow);
  // -G (no_dnd_shadow)
  lcfg_lookup_bool(&cfg, "no-dnd-shadow", &pcfgtmp->no_dnd_shadow);
  // -m (menu_opacity)
  config_lookup_float(&cfg, "menu-opacity", &pcfgtmp->menu_opacity);
  // -f (fading_enable)
  if (config_lookup_bool(&cfg, "fading", &ival) && ival)
    wintype_arr_enable(ps->o.wintype_fade);
  // --no-fading-open-close
  lcfg_lookup_bool(&cfg, "no-fading-openclose", &ps->o.no_fading_openclose);
  // --no-fading-destroyed-argb
  lcfg_lookup_bool(&cfg, "no-fading-destroyed-argb",
      &ps->o.no_fading_destroyed_argb);
  // --no-fading-opacitychange
  lcfg_lookup_bool(&cfg, "no-fading-opacitychange", &ps->o.no_fading_opacitychange);
  // --shadow-red
  config_lookup_float(&cfg, "shadow-red", &ps->o.shadow_red);
  // --shadow-green
  config_lookup_float(&cfg, "shadow-green", &ps->o.shadow_green);
  // --shadow-blue
  config_lookup_float(&cfg, "shadow-blue", &ps->o.shadow_blue);
  // --shadow-exclude-reg
  if (config_lookup_string(&cfg, "shadow-exclude-reg", &sval)
      && !parse_geometry(ps, sval, &ps->o.shadow_exclude_reg_geom))
    exit(1);
  // --inactive-opacity-override
  lcfg_lookup_bool(&cfg, "inactive-opacity-override",
      &ps->o.inactive_opacity_override);
  // --inactive-dim
  config_lookup_float(&cfg, "inactive-dim", &ps->o.inactive_dim);
  // --mark-wmwin-focused
  lcfg_lookup_bool(&cfg, "mark-wmwin-focused", &ps->o.mark_wmwin_focused);
  // --mark-ovredir-focused
  lcfg_lookup_bool(&cfg, "mark-ovredir-focused",
      &ps->o.mark_ovredir_focused);
  // --shadow-ignore-shaped
  lcfg_lookup_bool(&cfg, "shadow-ignore-shaped",
      &ps->o.shadow_ignore_shaped);
  // --detect-rounded-corners
  lcfg_lookup_bool(&cfg, "detect-rounded-corners",
      &ps->o.detect_rounded_corners);
  // --xinerama-shadow-crop
  lcfg_lookup_bool(&cfg, "xinerama-shadow-crop",
      &ps->o.xinerama_shadow_crop);
  // --detect-client-opacity
  lcfg_lookup_bool(&cfg, "detect-client-opacity",
      &ps->o.detect_client_opacity);
  // --refresh-rate
  lcfg_lookup_int(&cfg, "refresh-rate", &ps->o.refresh_rate);
  // --vsync
  if (config_lookup_string(&cfg, "vsync", &sval) && !parse_vsync(ps, sval))
    exit(1);
  // --backend
  if (config_lookup_string(&cfg, "backend", &sval) && !parse_backend(ps, sval))
    exit(1);
  // --alpha-step
  config_lookup_float(&cfg, "alpha-step", &ps->o.alpha_step);
  // --dbe
  lcfg_lookup_bool(&cfg, "dbe", &ps->o.dbe);
  // --paint-on-overlay
  lcfg_lookup_bool(&cfg, "paint-on-overlay", &ps->o.paint_on_overlay);
  // --sw-opti
  lcfg_lookup_bool(&cfg, "sw-opti", &ps->o.sw_opti);
  // --use-ewmh-active-win
  lcfg_lookup_bool(&cfg, "use-ewmh-active-win",
      &ps->o.use_ewmh_active_win);
  // --unredir-if-possible
  lcfg_lookup_bool(&cfg, "unredir-if-possible",
      &ps->o.unredir_if_possible);
  // --unredir-if-possible-delay
  if (lcfg_lookup_int(&cfg, "unredir-if-possible-delay", &ival))
    ps->o.unredir_if_possible_delay = ival;
  // --inactive-dim-fixed
  lcfg_lookup_bool(&cfg, "inactive-dim-fixed", &ps->o.inactive_dim_fixed);
  // --detect-transient
  lcfg_lookup_bool(&cfg, "detect-transient", &ps->o.detect_transient);
  // --detect-client-leader
  lcfg_lookup_bool(&cfg, "detect-client-leader",
      &ps->o.detect_client_leader);
  // --shadow-exclude
  parse_cfg_condlst(ps, &cfg, &ps->o.shadow_blacklist, "shadow-exclude");
  // --fade-exclude
  parse_cfg_condlst(ps, &cfg, &ps->o.fade_blacklist, "fade-exclude");
  // --focus-exclude
  parse_cfg_condlst(ps, &cfg, &ps->o.focus_blacklist, "focus-exclude");
  // --invert-color-include
  parse_cfg_condlst(ps, &cfg, &ps->o.invert_color_list, "invert-color-include");
  // --blur-background-exclude
  parse_cfg_condlst(ps, &cfg, &ps->o.blur_background_blacklist, "blur-background-exclude");
  // --opacity-rule
  parse_cfg_condlst_opct(ps, &cfg, "opacity-rule");
  // --unredir-if-possible-exclude
  parse_cfg_condlst(ps, &cfg, &ps->o.unredir_if_possible_blacklist, "unredir-if-possible-exclude");
  // --blur-background
  lcfg_lookup_bool(&cfg, "blur-background", &ps->o.blur_background);
  // --blur-background-frame
  lcfg_lookup_bool(&cfg, "blur-background-frame",
      &ps->o.blur_background_frame);
  // --blur-background-fixed
  lcfg_lookup_bool(&cfg, "blur-background-fixed",
      &ps->o.blur_background_fixed);
  // --blur-kern
  if (config_lookup_string(&cfg, "blur-kern", &sval)
      && !parse_conv_kern_lst(ps, sval, ps->o.blur_kerns, MAX_BLUR_PASS))
    exit(1);
  // --resize-damage
  lcfg_lookup_int(&cfg, "resize-damage", &ps->o.resize_damage);
  // --glx-no-stencil
  lcfg_lookup_bool(&cfg, "glx-no-stencil", &ps->o.glx_no_stencil);
  // --glx-copy-from-front
  lcfg_lookup_bool(&cfg, "glx-copy-from-front", &ps->o.glx_copy_from_front);
  // --glx-use-copysubbuffermesa
  lcfg_lookup_bool(&cfg, "glx-use-copysubbuffermesa", &ps->o.glx_use_copysubbuffermesa);
  // --glx-no-rebind-pixmap
  lcfg_lookup_bool(&cfg, "glx-no-rebind-pixmap", &ps->o.glx_no_rebind_pixmap);
  // --glx-swap-method
  if (config_lookup_string(&cfg, "glx-swap-method", &sval)
      && !parse_glx_swap_method(ps, sval))
    exit(1);
  // --glx-use-gpushader4
  lcfg_lookup_bool(&cfg, "glx-use-gpushader4", &ps->o.glx_use_gpushader4);
  // --xrender-sync
  lcfg_lookup_bool(&cfg, "xrender-sync", &ps->o.xrender_sync);
  // --xrender-sync-fence
  lcfg_lookup_bool(&cfg, "xrender-sync-fence", &ps->o.xrender_sync_fence);
  // Wintype settings
  {
    wintype_t i;

    for (i = 0; i < NUM_WINTYPES; ++i) {
      char *str = mstrjoin("wintypes.", WINTYPES[i]);
      config_setting_t *setting = config_lookup(&cfg, str);
      free(str);
      if (setting) {
        if (config_setting_lookup_bool(setting, "shadow", &ival))
          ps->o.wintype_shadow[i] = (bool) ival;
        if (config_setting_lookup_bool(setting, "fade", &ival))
          ps->o.wintype_fade[i] = (bool) ival;
        if (config_setting_lookup_bool(setting, "focus", &ival))
          ps->o.wintype_focus[i] = (bool) ival;
        config_setting_lookup_float(setting, "opacity",
            &ps->o.wintype_opacity[i]);
      }
    }
  }

  config_destroy(&cfg);

  // Adjust shadow offsets
  ps->o.shadow_offset_x = ((-ps->o.shadow_radius * 7 / 5) - ps->o.shadow_offset_x * ps->o.shadow_radius / 100);
  ps->o.shadow_offset_y = ((-ps->o.shadow_radius * 7 / 5) - ps->o.shadow_offset_y * ps->o.shadow_radius / 100);
}
#endif

/**
 * Process arguments and configuration files.
 */
static void
get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
  const static char *shortopts = "D:I:O:d:r:o:m:l:t:i:e:hvscnfFCaSzGb";
  const static struct option longopts[] = {
    { "help", no_argument, NULL, 'h' },
    { "config", required_argument, NULL, 256 },
    { "shadow-radius", required_argument, NULL, 'r' },
    { "shadow-opacity", required_argument, NULL, 'o' },
    { "shadow-offset-x", required_argument, NULL, 'l' },
    { "shadow-offset-y", required_argument, NULL, 't' },
    { "fade-in-step", required_argument, NULL, 'I' },
    { "fade-out-step", required_argument, NULL, 'O' },
    { "fade-delta", required_argument, NULL, 'D' },
    { "menu-opacity", required_argument, NULL, 'm' },
    { "shadow", no_argument, NULL, 'c' },
    { "no-dock-shadow", no_argument, NULL, 'C' },
    { "clear-shadow", no_argument, NULL, 'z' },
    { "fading", no_argument, NULL, 'f' },
    { "inactive-opacity", required_argument, NULL, 'i' },
    { "frame-opacity", required_argument, NULL, 'e' },
    { "daemon", no_argument, NULL, 'b' },
    { "no-dnd-shadow", no_argument, NULL, 'G' },
    { "shadow-red", required_argument, NULL, 257 },
    { "shadow-green", required_argument, NULL, 258 },
    { "shadow-blue", required_argument, NULL, 259 },
    { "inactive-opacity-override", no_argument, NULL, 260 },
    { "inactive-dim", required_argument, NULL, 261 },
    { "mark-wmwin-focused", no_argument, NULL, 262 },
    { "shadow-exclude", required_argument, NULL, 263 },
    { "mark-ovredir-focused", no_argument, NULL, 264 },
    { "no-fading-openclose", no_argument, NULL, 265 },
    { "shadow-ignore-shaped", no_argument, NULL, 266 },
    { "detect-rounded-corners", no_argument, NULL, 267 },
    { "detect-client-opacity", no_argument, NULL, 268 },
    { "refresh-rate", required_argument, NULL, 269 },
    { "vsync", required_argument, NULL, 270 },
    { "alpha-step", required_argument, NULL, 271 },
    { "dbe", no_argument, NULL, 272 },
    { "paint-on-overlay", no_argument, NULL, 273 },
    { "sw-opti", no_argument, NULL, 274 },
    { "vsync-aggressive", no_argument, NULL, 275 },
    { "use-ewmh-active-win", no_argument, NULL, 276 },
    { "respect-prop-shadow", no_argument, NULL, 277 },
    { "unredir-if-possible", no_argument, NULL, 278 },
    { "focus-exclude", required_argument, NULL, 279 },
    { "inactive-dim-fixed", no_argument, NULL, 280 },
    { "detect-transient", no_argument, NULL, 281 },
    { "detect-client-leader", no_argument, NULL, 282 },
    { "blur-background", no_argument, NULL, 283 },
    { "blur-background-frame", no_argument, NULL, 284 },
    { "blur-background-fixed", no_argument, NULL, 285 },
    { "dbus", no_argument, NULL, 286 },
    { "logpath", required_argument, NULL, 287 },
    { "invert-color-include", required_argument, NULL, 288 },
    { "opengl", no_argument, NULL, 289 },
    { "backend", required_argument, NULL, 290 },
    { "glx-no-stencil", no_argument, NULL, 291 },
    { "glx-copy-from-front", no_argument, NULL, 292 },
    { "benchmark", required_argument, NULL, 293 },
    { "benchmark-wid", required_argument, NULL, 294 },
    { "glx-use-copysubbuffermesa", no_argument, NULL, 295 },
    { "blur-background-exclude", required_argument, NULL, 296 },
    { "active-opacity", required_argument, NULL, 297 },
    { "glx-no-rebind-pixmap", no_argument, NULL, 298 },
    { "glx-swap-method", required_argument, NULL, 299 },
    { "fade-exclude", required_argument, NULL, 300 },
    { "blur-kern", required_argument, NULL, 301 },
    { "resize-damage", required_argument, NULL, 302 },
    { "glx-use-gpushader4", no_argument, NULL, 303 },
    { "opacity-rule", required_argument, NULL, 304 },
    { "shadow-exclude-reg", required_argument, NULL, 305 },
    { "paint-exclude", required_argument, NULL, 306 },
    { "xinerama-shadow-crop", no_argument, NULL, 307 },
    { "unredir-if-possible-exclude", required_argument, NULL, 308 },
    { "unredir-if-possible-delay", required_argument, NULL, 309 },
    { "write-pid-path", required_argument, NULL, 310 },
    { "vsync-use-glfinish", no_argument, NULL, 311 },
    { "xrender-sync", no_argument, NULL, 312 },
    { "xrender-sync-fence", no_argument, NULL, 313 },
    { "show-all-xerrors", no_argument, NULL, 314 },
    { "no-fading-destroyed-argb", no_argument, NULL, 315 },
    { "force-win-blend", no_argument, NULL, 316 },
    { "glx-fshader-win", required_argument, NULL, 317 },
    { "version", no_argument, NULL, 318 },
    { "no-x-selection", no_argument, NULL, 319 },
    { "no-name-pixmap", no_argument, NULL, 320 },
    { "no-fading-opacitychange", no_argument, NULL, 321 },
    { "reredir-on-root-change", no_argument, NULL, 731 },
    { "glx-reinit-on-root-change", no_argument, NULL, 732 },
    // Must terminate with a NULL entry
    { NULL, 0, NULL, 0 },
  };

  int o = 0, longopt_idx = -1, i = 0;

  if (first_pass) {
    // Pre-parse the commandline arguments to check for --config and invalid
    // switches
    // Must reset optind to 0 here in case we reread the commandline
    // arguments
    optind = 1;
    while (-1 !=
        (o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
      if (256 == o)
        ps->o.config_file = mstrcpy(optarg);
      else if ('d' == o)
        ps->o.display = mstrcpy(optarg);
      else if ('S' == o)
        ps->o.synchronize = true;
      else if (314 == o)
        ps->o.show_all_xerrors = true;
      else if (318 == o) {
        printf("%s\n", COMPTON_VERSION);
        exit(0);
      }
      else if (320 == o)
        ps->o.no_name_pixmap = true;
      else if ('?' == o || ':' == o)
        usage(1);
    }

    // Check for abundant positional arguments
    if (optind < argc)
      printf_errfq(1, "(): compton doesn't accept positional arguments.");

    return;
  }

  struct options_tmp cfgtmp = {
    .no_dock_shadow = false,
    .no_dnd_shadow = false,
    .menu_opacity = 1.0,
  };
  bool shadow_enable = false, fading_enable = false;
  char *lc_numeric_old = mstrcpy(setlocale(LC_NUMERIC, NULL));

  for (i = 0; i < NUM_WINTYPES; ++i) {
    ps->o.wintype_fade[i] = false;
    ps->o.wintype_shadow[i] = false;
    ps->o.wintype_opacity[i] = 1.0;
  }

  // Enforce LC_NUMERIC locale "C" here to make sure dots are recognized
  // instead of commas in atof().
  setlocale(LC_NUMERIC, "C");

#ifdef CONFIG_LIBCONFIG
  parse_config(ps, &cfgtmp);
#endif

  // Parse commandline arguments. Range checking will be done later.

  optind = 1;
  while (-1 !=
      (o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
    long val = 0;
    switch (o) {
#define P_CASEBOOL(idx, option) case idx: ps->o.option = true; break
#define P_CASELONG(idx, option) \
      case idx: \
        if (!parse_long(optarg, &val)) exit(1); \
        ps->o.option = val; \
        break

      // Short options
      case 'h':
        usage(0);
        break;
      case 'v': fprintf (stderr, "%s v%-3.2f\n", argv[0], _TDE_COMP_MGR_VERSION_); my_exit_code=0; exit (0);
      case 'd':
      case 'S':
      case 314:
      case 318:
      case 320:
        break;
      P_CASELONG('D', fade_delta);
      case 'I':
        ps->o.fade_in_step = normalize_d(atof(optarg)) * OPAQUE;
        break;
      case 'O':
        ps->o.fade_out_step = normalize_d(atof(optarg)) * OPAQUE;
        break;
      case 'c':
        shadow_enable = true;
        break;
      case 'C':
        cfgtmp.no_dock_shadow = true;
        break;
      case 'G':
        cfgtmp.no_dnd_shadow = true;
        break;
      case 'm':
        cfgtmp.menu_opacity = atof(optarg);
        break;
      case 'f':
      case 'F':
        fading_enable = true;
        break;
      P_CASELONG('r', shadow_radius);
      case 'o':
        ps->o.shadow_opacity = atof(optarg);
        break;
      P_CASELONG('l', shadow_offset_x);
      P_CASELONG('t', shadow_offset_y);
      case 'i':
        ps->o.inactive_opacity = (normalize_d(atof(optarg)) * OPAQUE);
        break;
      case 'e':
        ps->o.frame_opacity = atof(optarg);
        break;
      P_CASEBOOL('z', clear_shadow);
      case 'n':
      case 'a':
      case 's':
        printf_errfq(1, "(): -n, -a, and -s have been removed.");
        break;
      P_CASEBOOL('b', fork_after_register);
      // Long options
      case 256:
        // --config
        break;
      case 257:
        // --shadow-red
        ps->o.shadow_red = atof(optarg);
        break;
      case 258:
        // --shadow-green
        ps->o.shadow_green = atof(optarg);
        break;
      case 259:
        // --shadow-blue
        ps->o.shadow_blue = atof(optarg);
        break;
      P_CASEBOOL(260, inactive_opacity_override);
      case 261:
        // --inactive-dim
        ps->o.inactive_dim = atof(optarg);
        break;
      P_CASEBOOL(262, mark_wmwin_focused);
      case 263:
        // --shadow-exclude
        condlst_add(ps, &ps->o.shadow_blacklist, optarg);
        break;
      P_CASEBOOL(264, mark_ovredir_focused);
      P_CASEBOOL(265, no_fading_openclose);
      P_CASEBOOL(266, shadow_ignore_shaped);
      P_CASEBOOL(267, detect_rounded_corners);
      P_CASEBOOL(268, detect_client_opacity);
      P_CASELONG(269, refresh_rate);
      case 270:
        // --vsync
        if (!parse_vsync(ps, optarg))
          exit(1);
        break;
      case 271:
        // --alpha-step
        ps->o.alpha_step = atof(optarg);
        break;
      P_CASEBOOL(272, dbe);
      P_CASEBOOL(273, paint_on_overlay);
      P_CASEBOOL(274, sw_opti);
      P_CASEBOOL(275, vsync_aggressive);
      P_CASEBOOL(276, use_ewmh_active_win);
      P_CASEBOOL(277, respect_prop_shadow);
      P_CASEBOOL(278, unredir_if_possible);
      case 279:
        // --focus-exclude
        condlst_add(ps, &ps->o.focus_blacklist, optarg);
        break;
      P_CASEBOOL(280, inactive_dim_fixed);
      P_CASEBOOL(281, detect_transient);
      P_CASEBOOL(282, detect_client_leader);
      P_CASEBOOL(283, blur_background);
      P_CASEBOOL(284, blur_background_frame);
      P_CASEBOOL(285, blur_background_fixed);
      P_CASEBOOL(286, dbus);
      case 287:
        // --logpath
        ps->o.logpath = mstrcpy(optarg);
        break;
      case 288:
        // --invert-color-include
        condlst_add(ps, &ps->o.invert_color_list, optarg);
        break;
      case 289:
        // --opengl
        ps->o.backend = BKEND_GLX;
        break;
      case 290:
        // --backend
        if (!parse_backend(ps, optarg))
          exit(1);
        break;
      P_CASEBOOL(291, glx_no_stencil);
      P_CASEBOOL(292, glx_copy_from_front);
      P_CASELONG(293, benchmark);
      case 294:
        // --benchmark-wid
        ps->o.benchmark_wid = strtol(optarg, NULL, 0);
        break;
      P_CASEBOOL(295, glx_use_copysubbuffermesa);
      case 296:
        // --blur-background-exclude
        condlst_add(ps, &ps->o.blur_background_blacklist, optarg);
        break;
      case 297:
        // --active-opacity
        ps->o.active_opacity = (normalize_d(atof(optarg)) * OPAQUE);
        break;
      P_CASEBOOL(298, glx_no_rebind_pixmap);
      case 299:
        // --glx-swap-method
        if (!parse_glx_swap_method(ps, optarg))
          exit(1);
        break;
      case 300:
        // --fade-exclude
        condlst_add(ps, &ps->o.fade_blacklist, optarg);
        break;
      case 301:
        // --blur-kern
        if (!parse_conv_kern_lst(ps, optarg, ps->o.blur_kerns, MAX_BLUR_PASS))
          exit(1);
        break;
      P_CASELONG(302, resize_damage);
      P_CASEBOOL(303, glx_use_gpushader4);
      case 304:
        // --opacity-rule
        if (!parse_rule_opacity(ps, optarg))
          exit(1);
        break;
      case 305:
        // --shadow-exclude-reg
        if (!parse_geometry(ps, optarg, &ps->o.shadow_exclude_reg_geom))
          exit(1);
        break;
      case 306:
        // --paint-exclude
        condlst_add(ps, &ps->o.paint_blacklist, optarg);
        break;
      P_CASEBOOL(307, xinerama_shadow_crop);
      case 308:
        // --unredir-if-possible-exclude
        condlst_add(ps, &ps->o.unredir_if_possible_blacklist, optarg);
        break;
      P_CASELONG(309, unredir_if_possible_delay);
      case 310:
        // --write-pid-path
        ps->o.write_pid_path = mstrcpy(optarg);
        break;
      P_CASEBOOL(311, vsync_use_glfinish);
      P_CASEBOOL(312, xrender_sync);
      P_CASEBOOL(313, xrender_sync_fence);
      P_CASEBOOL(315, no_fading_destroyed_argb);
      P_CASEBOOL(316, force_win_blend);
      case 317:
        ps->o.glx_fshader_win_str = mstrcpy(optarg);
        break;
      P_CASEBOOL(319, no_x_selection);
      P_CASEBOOL(321, no_fading_opacitychange);
      P_CASEBOOL(731, reredir_on_root_change);
      P_CASEBOOL(732, glx_reinit_on_root_change);
      default:
        usage(1);
        break;
#undef P_CASEBOOL
    }
  }

  // Restore LC_NUMERIC
  setlocale(LC_NUMERIC, lc_numeric_old);
  free(lc_numeric_old);

  // Range checking and option assignments
  ps->o.fade_delta = max_i(ps->o.fade_delta, 1);
  ps->o.shadow_radius = max_i(ps->o.shadow_radius, 1);
  ps->o.shadow_red = normalize_d(ps->o.shadow_red);
  ps->o.shadow_green = normalize_d(ps->o.shadow_green);
  ps->o.shadow_blue = normalize_d(ps->o.shadow_blue);
  ps->o.inactive_dim = normalize_d(ps->o.inactive_dim);
  ps->o.frame_opacity = normalize_d(ps->o.frame_opacity);
  ps->o.shadow_opacity = normalize_d(ps->o.shadow_opacity);
  cfgtmp.menu_opacity = normalize_d(cfgtmp.menu_opacity);
  ps->o.refresh_rate = normalize_i_range(ps->o.refresh_rate, 0, 300);
  ps->o.alpha_step = normalize_d_range(ps->o.alpha_step, 0.01, 1.0);
  if (OPAQUE == ps->o.inactive_opacity) {
    ps->o.inactive_opacity = 0;
  }
  if (OPAQUE == ps->o.active_opacity) {
    ps->o.active_opacity = 0;
  }
  if (shadow_enable)
    wintype_arr_enable(ps->o.wintype_shadow);
  ps->o.wintype_shadow[WINTYPE_DESKTOP] = false;
  if (cfgtmp.no_dock_shadow)
    ps->o.wintype_shadow[WINTYPE_DOCK] = false;
  if (cfgtmp.no_dnd_shadow)
    ps->o.wintype_shadow[WINTYPE_DND] = false;
  if (fading_enable)
    wintype_arr_enable(ps->o.wintype_fade);
  if (1.0 != cfgtmp.menu_opacity) {
    ps->o.wintype_opacity[WINTYPE_DROPDOWN_MENU] = cfgtmp.menu_opacity;
    ps->o.wintype_opacity[WINTYPE_POPUP_MENU] = cfgtmp.menu_opacity;
  }

  // --blur-background-frame implies --blur-background
  if (ps->o.blur_background_frame)
    ps->o.blur_background = true;

  if (ps->o.xrender_sync_fence)
    ps->o.xrender_sync = true;

  // Other variables determined by options

  // Determine whether we need to track focus changes
  if (ps->o.inactive_opacity || ps->o.active_opacity || ps->o.inactive_dim) {
    ps->o.track_focus = true;
  }

  // Determine whether we track window grouping
  if (ps->o.detect_transient || ps->o.detect_client_leader) {
    ps->o.track_leader = true;
  }

  // Fill default blur kernel
  if (ps->o.blur_background && !ps->o.blur_kerns[0]) {
    // Convolution filter parameter (box blur)
    // gaussian or binomial filters are definitely superior, yet looks
    // like they aren't supported as of xorg-server-1.13.0
    const static XFixed convolution_blur[] = {
      // Must convert to XFixed with XDoubleToFixed()
      // Matrix size
      XDoubleToFixed(3), XDoubleToFixed(3),
      // Matrix
      XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
      XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
      XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
    };
    ps->o.blur_kerns[0] = malloc(sizeof(convolution_blur));
    if (!ps->o.blur_kerns[0]) {
      printf_errf("(): Failed to allocate memory for convolution kernel.");
      exit(1);
    }
    memcpy(ps->o.blur_kerns[0], &convolution_blur, sizeof(convolution_blur));
  }

  rebuild_shadow_exclude_reg(ps);

  if (ps->o.resize_damage < 0)
    printf_errf("(): Negative --resize-damage does not work correctly.");
}

/**
 * Fetch all required atoms and save them to a session.
 */
static void
init_atoms(session_t *ps) {
  ps->atom_opacity = get_atom(ps, "_NET_WM_WINDOW_OPACITY");
  ps->atom_frame_extents = get_atom(ps, "_NET_FRAME_EXTENTS");
  ps->atom_client = get_atom(ps, "WM_STATE");
  ps->atom_name = XA_WM_NAME;
  ps->atom_name_ewmh = get_atom(ps, "_NET_WM_NAME");
  ps->atom_class = XA_WM_CLASS;
  ps->atom_role = get_atom(ps, "WM_WINDOW_ROLE");
  ps->atom_transient = XA_WM_TRANSIENT_FOR;
  ps->atom_client_leader = get_atom(ps, "WM_CLIENT_LEADER");
  ps->atom_ewmh_active_win = get_atom(ps, "_NET_ACTIVE_WINDOW");
  ps->atom_compton_shadow = get_atom(ps, "_TDE_WM_WINDOW_SHADOW");

  ps->atom_win_type = get_atom(ps, "_NET_WM_WINDOW_TYPE");
  ps->atoms_wintypes[WINTYPE_UNKNOWN] = 0;
  ps->atoms_wintypes[WINTYPE_DESKTOP] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_DESKTOP");
  ps->atoms_wintypes[WINTYPE_DOCK] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_DOCK");
  ps->atoms_wintypes[WINTYPE_TOOLBAR] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_TOOLBAR");
  ps->atoms_wintypes[WINTYPE_MENU] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_MENU");
  ps->atoms_wintypes[WINTYPE_UTILITY] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_UTILITY");
  ps->atoms_wintypes[WINTYPE_SPLASH] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_SPLASH");
  ps->atoms_wintypes[WINTYPE_DIALOG] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_DIALOG");
  ps->atoms_wintypes[WINTYPE_NORMAL] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_NORMAL");
  ps->atoms_wintypes[WINTYPE_DROPDOWN_MENU] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_DROPDOWN_MENU");
  ps->atoms_wintypes[WINTYPE_POPUP_MENU] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_POPUP_MENU");
  ps->atoms_wintypes[WINTYPE_TOOLTIP] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_TOOLTIP");
  ps->atoms_wintypes[WINTYPE_NOTIFY] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_NOTIFICATION");
  ps->atoms_wintypes[WINTYPE_COMBO] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_COMBO");
  ps->atoms_wintypes[WINTYPE_DND] = get_atom(ps,
      "_NET_WM_WINDOW_TYPE_DND");

  ps->atom_win_type_tde_transparent_to_black = get_atom(ps, "_TDE_TRANSPARENT_TO_BLACK");
  ps->atom_win_type_tde_transparent_to_desktop = get_atom(ps, "_TDE_TRANSPARENT_TO_DESKTOP");
}

#ifdef CONFIG_XRANDR
/**
 * Update refresh rate info with X Randr extension.
 */
static void
update_refresh_rate(session_t *ps) {
  XRRScreenConfiguration* randr_info;

  if (!(randr_info = XRRGetScreenInfo(ps->dpy, ps->root)))
    return;
  ps->refresh_rate = XRRConfigCurrentRate(randr_info);

  XRRFreeScreenConfigInfo(randr_info);

  if (ps->refresh_rate)
    ps->refresh_intv = US_PER_SEC / ps->refresh_rate;
  else
    ps->refresh_intv = 0;
}
#endif // CONFIG_XRANDR

/**
 * Initialize refresh-rated based software optimization.
 *
 * @return true for success, false otherwise
 */
static bool
swopti_init(session_t *ps) {
  // Prepare refresh rate
  // Check if user provides one
  ps->refresh_rate = ps->o.refresh_rate;
  if (ps->refresh_rate)
    ps->refresh_intv = US_PER_SEC / ps->refresh_rate;

#ifdef CONFIG_XRANDR
  // Auto-detect refresh rate otherwise
  if (!ps->refresh_rate && ps->randr_exists) {
    update_refresh_rate(ps);
  }
#endif // CONFIG_XRANDR

  // Turn off vsync_sw if we can't get the refresh rate
  if (!ps->refresh_rate)
    return false;

  return true;
}

/**
 * Modify a struct timeval timeout value to render at a fixed pace.
 *
 * @param ps current session
 * @param[in,out] ptv pointer to the timeout
 */
static void
swopti_handle_timeout(session_t *ps, struct timeval *ptv) {
  if (!ptv)
    return;

  // Get the microsecond offset of the time when the we reach the timeout
  // I don't think a 32-bit long could overflow here.
  long offset = (ptv->tv_usec + get_time_timeval().tv_usec - ps->paint_tm_offset) % ps->refresh_intv;
  if (offset < 0)
    offset += ps->refresh_intv;

  assert(offset >= 0 && offset < ps->refresh_intv);

  // If the target time is sufficiently close to a refresh time, don't add
  // an offset, to avoid certain blocking conditions.
  if (offset < SWOPTI_TOLERANCE
      || offset > ps->refresh_intv - SWOPTI_TOLERANCE)
    return;

  // Add an offset so we wait until the next refresh after timeout
  ptv->tv_usec += ps->refresh_intv - offset;
  if (ptv->tv_usec > US_PER_SEC) {
    ptv->tv_usec -= US_PER_SEC;
    ++ptv->tv_sec;
  }
}

/**
 * Initialize DRM VSync.
 *
 * @return true for success, false otherwise
 */
static bool
vsync_drm_init(session_t *ps) {
#ifdef CONFIG_VSYNC_DRM
  // Should we always open card0?
  if (ps->drm_fd < 0 && (ps->drm_fd = open("/dev/dri/card0", O_RDWR)) < 0) {
    printf_errf("(): Failed to open device.");
    return false;
  }

  if (vsync_drm_wait(ps))
    return false;

  return true;
#else
  printf_errf("(): Program not compiled with DRM VSync support.");
  return false;
#endif
}

#ifdef CONFIG_VSYNC_DRM
/**
 * Wait for next VSync, DRM method.
 *
 * Stolen from: https://github.com/MythTV/mythtv/blob/master/mythtv/libs/libmythtv/vsync.cpp
 */
static int
vsync_drm_wait(session_t *ps) {
  int ret = -1;
  drm_wait_vblank_t vbl;

  vbl.request.type = _DRM_VBLANK_RELATIVE,
  vbl.request.sequence = 1;

  do {
     ret = ioctl(ps->drm_fd, DRM_IOCTL_WAIT_VBLANK, &vbl);
     vbl.request.type &= ~_DRM_VBLANK_RELATIVE;
  } while (ret && errno == EINTR);

  if (ret)
    fprintf(stderr, "vsync_drm_wait(): VBlank ioctl did not work, "
        "unimplemented in this drmver?\n");

  return ret;

}
#endif

/**
 * Initialize OpenGL VSync.
 *
 * Stolen from: http://git.tuxfamily.org/?p=ccm/cairocompmgr.git;a=commitdiff;h=efa4ceb97da501e8630ca7f12c99b1dce853c73e
 * Possible original source: http://www.inb.uni-luebeck.de/~boehme/xvideo_sync.html
 *
 * @return true for success, false otherwise
 */
static bool
vsync_opengl_init(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
  if (!ensure_glx_context(ps))
    return false;

  // Get video sync functions
  if (!ps->psglx->glXGetVideoSyncSGI)
    ps->psglx->glXGetVideoSyncSGI = (f_GetVideoSync)
      glXGetProcAddress((const GLubyte *) "glXGetVideoSyncSGI");
  if (!ps->psglx->glXWaitVideoSyncSGI)
    ps->psglx->glXWaitVideoSyncSGI = (f_WaitVideoSync)
      glXGetProcAddress((const GLubyte *) "glXWaitVideoSyncSGI");
  if (!ps->psglx->glXWaitVideoSyncSGI || !ps->psglx->glXGetVideoSyncSGI) {
    printf_errf("(): Failed to get glXWait/GetVideoSyncSGI function.");
    return false;
  }

  return true;
#else
  printf_errf("(): Program not compiled with OpenGL VSync support.");
  return false;
#endif
}

static bool
vsync_opengl_oml_init(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
  if (!ensure_glx_context(ps))
    return false;

  // Get video sync functions
  if (!ps->psglx->glXGetSyncValuesOML)
    ps->psglx->glXGetSyncValuesOML = (f_GetSyncValuesOML)
      glXGetProcAddress ((const GLubyte *) "glXGetSyncValuesOML");
  if (!ps->psglx->glXWaitForMscOML)
    ps->psglx->glXWaitForMscOML = (f_WaitForMscOML)
      glXGetProcAddress ((const GLubyte *) "glXWaitForMscOML");
  if (!ps->psglx->glXGetSyncValuesOML || !ps->psglx->glXWaitForMscOML) {
    printf_errf("(): Failed to get OML_sync_control functions.");
    return false;
  }

  return true;
#else
  printf_errf("(): Program not compiled with OpenGL VSync support.");
  return false;
#endif
}

static bool
vsync_opengl_swc_init(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
  if (!ensure_glx_context(ps))
    return false;

  if (!bkend_use_glx(ps)) {
    printf_errf("(): I'm afraid glXSwapIntervalSGI wouldn't help if you are "
        "not using GLX backend. You could try, nonetheless.");
  }

  // Get video sync functions
  if (!ps->psglx->glXSwapIntervalProc)
    ps->psglx->glXSwapIntervalProc = (f_SwapIntervalSGI)
      glXGetProcAddress ((const GLubyte *) "glXSwapIntervalSGI");
  if (!ps->psglx->glXSwapIntervalProc) {
    printf_errf("(): Failed to get SGI_swap_control function.");
    return false;
  }
  ps->psglx->glXSwapIntervalProc(1);

  return true;
#else
  printf_errf("(): Program not compiled with OpenGL VSync support.");
  return false;
#endif
}

static bool
vsync_opengl_mswc_init(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
  if (!ensure_glx_context(ps))
    return false;

  if (!bkend_use_glx(ps)) {
    printf_errf("(): I'm afraid glXSwapIntervalMESA wouldn't help if you are "
        "not using GLX backend. You could try, nonetheless.");
  }

  // Get video sync functions
  if (!ps->psglx->glXSwapIntervalMESAProc)
    ps->psglx->glXSwapIntervalMESAProc = (f_SwapIntervalMESA)
      glXGetProcAddress ((const GLubyte *) "glXSwapIntervalMESA");
  if (!ps->psglx->glXSwapIntervalMESAProc) {
    printf_errf("(): Failed to get MESA_swap_control function.");
    return false;
  }
  ps->psglx->glXSwapIntervalMESAProc(1);

  return true;
#else
  printf_errf("(): Program not compiled with OpenGL VSync support.");
  return false;
#endif
}

#ifdef CONFIG_VSYNC_OPENGL
/**
 * Wait for next VSync, OpenGL method.
 */
static int
vsync_opengl_wait(session_t *ps) {
  unsigned vblank_count = 0;

  ps->psglx->glXGetVideoSyncSGI(&vblank_count);
  ps->psglx->glXWaitVideoSyncSGI(2, (vblank_count + 1) % 2, &vblank_count);
  // I see some code calling glXSwapIntervalSGI(1) afterwards, is it required?

  return 0;
}

/**
 * Wait for next VSync, OpenGL OML method.
 *
 * https://mail.gnome.org/archives/clutter-list/2012-November/msg00031.html
 */
static int
vsync_opengl_oml_wait(session_t *ps) {
  int64_t ust = 0, msc = 0, sbc = 0;

  ps->psglx->glXGetSyncValuesOML(ps->dpy, ps->reg_win, &ust, &msc, &sbc);
  ps->psglx->glXWaitForMscOML(ps->dpy, ps->reg_win, 0, 2, (msc + 1) % 2,
      &ust, &msc, &sbc);

  return 0;
}

static void
vsync_opengl_swc_deinit(session_t *ps) {
  // The standard says it doesn't accept 0, but in fact it probably does
  if (glx_has_context(ps) && ps->psglx->glXSwapIntervalProc)
    ps->psglx->glXSwapIntervalProc(0);
}

static void
vsync_opengl_mswc_deinit(session_t *ps) {
  if (glx_has_context(ps) && ps->psglx->glXSwapIntervalMESAProc)
    ps->psglx->glXSwapIntervalMESAProc(0);
}
#endif

/**
 * Initialize current VSync method.
 */
bool
vsync_init(session_t *ps) {
  if (ps->o.vsync && VSYNC_FUNCS_INIT[ps->o.vsync]
      && !VSYNC_FUNCS_INIT[ps->o.vsync](ps)) {
    ps->o.vsync = VSYNC_NONE;
    return false;
  }
  else
    return true;
}

/**
 * Wait for next VSync.
 */
static void
vsync_wait(session_t *ps) {
  if (!ps->o.vsync)
    return;

  if (VSYNC_FUNCS_WAIT[ps->o.vsync])
    VSYNC_FUNCS_WAIT[ps->o.vsync](ps);
}

/**
 * Deinitialize current VSync method.
 */
void
vsync_deinit(session_t *ps) {
  if (ps->o.vsync && VSYNC_FUNCS_DEINIT[ps->o.vsync])
    VSYNC_FUNCS_DEINIT[ps->o.vsync](ps);
}

/**
 * Pregenerate alpha pictures.
 */
static void
init_alpha_picts(session_t *ps) {
  int i;
  int num = round(1.0 / ps->o.alpha_step) + 1;

  ps->alpha_picts = malloc(sizeof(Picture) * num);

  for (i = 0; i < num; ++i) {
    double o = i * ps->o.alpha_step;
    if ((1.0 - o) > ps->o.alpha_step)
      ps->alpha_picts[i] = solid_picture(ps, false, o, 0, 0, 0);
    else
      ps->alpha_picts[i] = None;
  }
}

/**
 * Initialize double buffer.
 */
static bool
init_dbe(session_t *ps) {
  if (!(ps->root_dbe = XdbeAllocateBackBufferName(ps->dpy,
          (ps->o.paint_on_overlay ? ps->overlay: ps->root), XdbeCopied))) {
    printf_errf("(): Failed to create double buffer. Double buffering "
        "cannot work.");
    return false;
  }

  return true;
}

/**
 * Initialize X composite overlay window.
 */
static bool
init_overlay(session_t *ps) {
  ps->overlay = XCompositeGetOverlayWindow(ps->dpy, ps->root);
  if (ps->overlay) {
    // Set window region of the overlay window, code stolen from
    // compiz-0.8.8
    XserverRegion region = XFixesCreateRegion(ps->dpy, NULL, 0);
    XFixesSetWindowShapeRegion(ps->dpy, ps->overlay, ShapeBounding, 0, 0, 0);
    XFixesSetWindowShapeRegion(ps->dpy, ps->overlay, ShapeInput, 0, 0, region);
    XFixesDestroyRegion(ps->dpy, region);

    // Listen to Expose events on the overlay
    XSelectInput(ps->dpy, ps->overlay, ExposureMask);

    // Retrieve DamageNotify on root window if we are painting on an
    // overlay
    // root_damage = XDamageCreate(ps->dpy, root, XDamageReportNonEmpty);

    // Unmap overlay, firstly. But this typically does not work because
    // the window isn't created yet.
    // XUnmapWindow(ps->dpy, ps->overlay);
    // XFlush(ps->dpy);
  }
  else {
    fprintf(stderr, "Cannot get X Composite overlay window. Falling "
        "back to painting on root window.\n");
    ps->o.paint_on_overlay = false;
  }
#ifdef DEBUG_REDIR
  printf_dbgf("(): overlay = %#010lx\n", ps->overlay);
#endif

  return ps->overlay;
}

/**
 * Query needed X Render / OpenGL filters to check for their existence.
 */
static bool
init_filters(session_t *ps) {
  // Blur filter
  if (ps->o.blur_background || ps->o.blur_background_frame) {
    switch (ps->o.backend) {
      case BKEND_XRENDER:
      case BKEND_XR_GLX_HYBRID:
        {
          // Query filters
          XFilters *pf = XRenderQueryFilters(ps->dpy, get_tgt_window(ps));
          if (pf) {
            for (int i = 0; i < pf->nfilter; ++i) {
              // Convolution filter
              if (!strcmp(pf->filter[i], XRFILTER_CONVOLUTION))
                ps->xrfilter_convolution_exists = true;
            }
          }
          cxfree(pf);

          // Turn features off if any required filter is not present
          if (!ps->xrfilter_convolution_exists) {
            printf_errf("(): X Render convolution filter unsupported by your X server. Background blur is not possible.");
            return false;
          }
          break;
        }
#ifdef CONFIG_VSYNC_OPENGL
      case BKEND_GLX:
        {
          if (!glx_init_blur(ps))
            return false;
        }
#endif
    }
  }

  return true;
}

/**
 * Redirect all windows.
 */
static void
redir_start(session_t *ps) {
  if (!ps->redirected) {
#ifdef DEBUG_REDIR
    print_timestamp(ps);
    printf_dbgf("(): Screen redirected.\n");
#endif

    // Map overlay window. Done firstly according to this:
    // https://bugzilla.gnome.org/show_bug.cgi?id=597014
    if (ps->overlay)
      XMapWindow(ps->dpy, ps->overlay);

    XCompositeRedirectSubwindows(ps->dpy, ps->root, CompositeRedirectManual);

    /*
    // Unredirect GL context window as this may have an effect on VSync:
    // < http://dri.freedesktop.org/wiki/CompositeSwap >
    XCompositeUnredirectWindow(ps->dpy, ps->reg_win, CompositeRedirectManual);
    if (ps->o.paint_on_overlay && ps->overlay) {
      XCompositeUnredirectWindow(ps->dpy, ps->overlay,
          CompositeRedirectManual);
    } */

    // Must call XSync() here
    XSync(ps->dpy, False);

    ps->redirected = true;

    // Repaint the whole screen
    force_repaint(ps);
  }
}

/**
 * Get the poll time.
 */
static time_ms_t
timeout_get_poll_time(session_t *ps) {
  const time_ms_t now = get_time_ms();
  time_ms_t wait = TIME_MS_MAX;

  // Traverse throught the timeout linked list
  for (timeout_t *ptmout = ps->tmout_lst; ptmout; ptmout = ptmout->next) {
    if (ptmout->enabled) {
      time_ms_t newrun = timeout_get_newrun(ptmout);
      if (newrun <= now) {
        wait = 0;
        break;
      }
      else {
        time_ms_t newwait = newrun - now;
        if (newwait < wait)
          wait = newwait;
      }
    }
  }

  return wait;
}

/**
 * Insert a new timeout.
 */
timeout_t *
timeout_insert(session_t *ps, time_ms_t interval,
    bool (*callback)(session_t *ps, timeout_t *ptmout), void *data) {
  const static timeout_t tmout_def = {
    .enabled = true,
    .data = NULL,
    .callback = NULL,
    .firstrun = 0L,
    .lastrun = 0L,
    .interval = 0L,
  };

  const time_ms_t now = get_time_ms();
  timeout_t *ptmout = malloc(sizeof(timeout_t));
  if (!ptmout)
    printf_errfq(1, "(): Failed to allocate memory for timeout.");
  memcpy(ptmout, &tmout_def, sizeof(timeout_t));

  ptmout->interval = interval;
  ptmout->firstrun = now;
  ptmout->lastrun = now;
  ptmout->data = data;
  ptmout->callback = callback;
  ptmout->next = ps->tmout_lst;
  ps->tmout_lst = ptmout;

  return ptmout;
}

/**
 * Drop a timeout.
 *
 * @return true if we have found the timeout and removed it, false
 *         otherwise
 */
bool
timeout_drop(session_t *ps, timeout_t *prm) {
  timeout_t **pplast = &ps->tmout_lst;

  for (timeout_t *ptmout = ps->tmout_lst; ptmout;
      pplast = &ptmout->next, ptmout = ptmout->next) {
    if (prm == ptmout) {
      *pplast = ptmout->next;
      free(ptmout);

      return true;
    }
  }

  return false;
}

/**
 * Clear all timeouts.
 */
static void
timeout_clear(session_t *ps) {
  timeout_t *ptmout = ps->tmout_lst;
  timeout_t *next = NULL;
  while (ptmout) {
    next = ptmout->next;
    free(ptmout);
    ptmout = next;
  }
}

/**
 * Run timeouts.
 *
 * @return true if we have ran a timeout, false otherwise
 */
static bool
timeout_run(session_t *ps) {
  const time_ms_t now = get_time_ms();
  bool ret = false;
  timeout_t *pnext = NULL;

  for (timeout_t *ptmout = ps->tmout_lst; ptmout; ptmout = pnext) {
    pnext = ptmout->next;
    if (ptmout->enabled) {
      const time_ms_t max = now +
        (time_ms_t) (ptmout->interval * TIMEOUT_RUN_TOLERANCE);
      time_ms_t newrun = timeout_get_newrun(ptmout);
      if (newrun <= max) {
        ret = true;
        timeout_invoke(ps, ptmout);
      }
    }
  }

  return ret;
}

/**
 * Invoke a timeout.
 */
void
timeout_invoke(session_t *ps, timeout_t *ptmout) {
  const time_ms_t now = get_time_ms();
  ptmout->lastrun = now;
  // Avoid modifying the timeout structure after running timeout, to
  // make it possible to remove timeout in callback
  if (ptmout->callback)
    ptmout->callback(ps, ptmout);
}

/**
 * Reset a timeout to initial state.
 */
void
timeout_reset(session_t *ps, timeout_t *ptmout) {
  ptmout->firstrun = ptmout->lastrun = get_time_ms();
}

/**
 * Unredirect all windows.
 */
static void
redir_stop(session_t *ps) {
  if (ps->redirected) {
#ifdef DEBUG_REDIR
    print_timestamp(ps);
    printf_dbgf("(): Screen unredirected.\n");
#endif
    // Destroy all Pictures as they expire once windows are unredirected
    // If we don't destroy them here, looks like the resources are just
    // kept inaccessible somehow
    for (win *w = ps->list; w; w = w->next)
      free_wpaint(ps, w);

    XCompositeUnredirectSubwindows(ps->dpy, ps->root, CompositeRedirectManual);
    // Unmap overlay window
    if (ps->overlay)
      XUnmapWindow(ps->dpy, ps->overlay);

    // Must call XSync() here
    XSync(ps->dpy, False);

    ps->redirected = false;
  }
}

/**
 * Unredirection timeout callback.
 */
static bool
tmout_unredir_callback(session_t *ps, timeout_t *tmout) {
  ps->tmout_unredir_hit = true;
  tmout->enabled = false;

  return true;
}

/**
 * Main loop.
 */
static bool
mainloop(session_t *ps) {
  // Don't miss timeouts even when we have a LOT of other events!
  timeout_run(ps);

  // Process existing events
  // Sometimes poll() returns 1 but no events are actually read,
  // causing XNextEvent() to block, I have no idea what's wrong, so we
  // check for the number of events here.
  if (XEventsQueued(ps->dpy, QueuedAfterReading)) {
    XEvent ev = { };

    XNextEvent(ps->dpy, &ev);
    ev_handle(ps, &ev);
    ps->ev_received = true;

    return true;
  }

#ifdef CONFIG_DBUS
  if (ps->o.dbus) {
    cdbus_loop(ps);
  }
#endif

  if (ps->reset)
    return false;

  // Calculate timeout
  struct timeval *ptv = NULL;
  {
    // Consider ev_received firstly
    if (ps->ev_received || ps->o.benchmark) {
      ptv = malloc(sizeof(struct timeval));
      ptv->tv_sec = 0L;
      ptv->tv_usec = 0L;
    }
    // Then consider fading timeout
    else if (!ps->idling) {
      ptv = malloc(sizeof(struct timeval));
      *ptv = ms_to_tv(fade_timeout(ps));
    }

    // Software optimization is to be applied on timeouts that require
    // immediate painting only
    if (ptv && ps->o.sw_opti)
      swopti_handle_timeout(ps, ptv);

    // Don't continue looping for 0 timeout
    if (ptv && timeval_isempty(ptv)) {
      free(ptv);
      return false;
    }

    // Now consider the waiting time of other timeouts
    time_ms_t tmout_ms = timeout_get_poll_time(ps);
    if (tmout_ms < TIME_MS_MAX) {
      if (!ptv) {
        ptv = malloc(sizeof(struct timeval));
        *ptv = ms_to_tv(tmout_ms);
      }
      else if (timeval_ms_cmp(ptv, tmout_ms) > 0) {
        *ptv = ms_to_tv(tmout_ms);
      }
    }

    // Don't continue looping for 0 timeout
    if (ptv && timeval_isempty(ptv)) {
      free(ptv);
      return false;
    }
  }

  // Polling
  fds_poll(ps, ptv);
  free(ptv);
  ptv = NULL;

  return true;
}

static void
cxinerama_upd_scrs(session_t *ps) {
#ifdef CONFIG_XINERAMA
  free_xinerama_info(ps);

  if (!ps->o.xinerama_shadow_crop || !ps->xinerama_exists) return;

  if (!XineramaIsActive(ps->dpy)) return;

  ps->xinerama_scrs = XineramaQueryScreens(ps->dpy, &ps->xinerama_nscrs);

  // Just in case the shit hits the fan...
  if (!ps->xinerama_nscrs) {
    cxfree(ps->xinerama_scrs);
    ps->xinerama_scrs = NULL;
    return;
  }

  ps->xinerama_scr_regs = allocchk(malloc(sizeof(XserverRegion *)
        * ps->xinerama_nscrs));
  for (int i = 0; i < ps->xinerama_nscrs; ++i) {
    const XineramaScreenInfo * const s = &ps->xinerama_scrs[i];
    XRectangle r = { .x = s->x_org, .y = s->y_org,
      .width = s->width, .height = s->height };
    ps->xinerama_scr_regs[i] = XFixesCreateRegion(ps->dpy, &r, 1);
  }
#endif
}

/**
 * Initialize a session.
 *
 * @param ps_old old session, from which the function will take the X
 *    connection, then free it
 * @param argc number of commandline arguments
 * @param argv commandline arguments
 */
static session_t *
session_init(session_t *ps_old, int argc, char **argv) {
  const static session_t s_def = {
    .dpy = NULL,
    .scr = 0,
    .vis = NULL,
    .depth = 0,
    .root = None,
    .root_height = 0,
    .root_width = 0,
    // .root_damage = None,
    .overlay = None,
    .root_tile_fill = false,
    .root_tile_paint = PAINT_INIT,
    .screen_reg = None,
    .tgt_picture = None,
    .tgt_buffer = PAINT_INIT,
    .root_dbe = None,
    .reg_win = None,
    .o = {
      .config_file = NULL,
      .display = NULL,
      .backend = BKEND_XRENDER,
      .glx_no_stencil = false,
      .glx_copy_from_front = false,
#ifdef CONFIG_VSYNC_OPENGL_GLSL
      .glx_prog_win = GLX_PROG_MAIN_INIT,
#endif
      .mark_wmwin_focused = false,
      .mark_ovredir_focused = false,
      .fork_after_register = false,
      .synchronize = false,
      .detect_rounded_corners = false,
      .paint_on_overlay = false,
      .resize_damage = 0,
      .unredir_if_possible = false,
      .unredir_if_possible_blacklist = NULL,
      .unredir_if_possible_delay = 0,
      .redirected_force = UNSET,
      .stoppaint_force = UNSET,
      .dbus = false,
      .benchmark = 0,
      .benchmark_wid = None,
      .logpath = NULL,

      .refresh_rate = 0,
      .sw_opti = false,
      .vsync = VSYNC_NONE,
      .dbe = false,
      .vsync_aggressive = false,

      .wintype_shadow = { false },
      .shadow_red = 0.0,
      .shadow_green = 0.0,
      .shadow_blue = 0.0,
      .shadow_radius = 12,
      .shadow_offset_x = -15,
      .shadow_offset_y = -15,
      .shadow_opacity = .75,
      .clear_shadow = false,
      .shadow_blacklist = NULL,
      .shadow_ignore_shaped = false,
      .respect_prop_shadow = false,
      .xinerama_shadow_crop = false,

      .wintype_fade = { false },
      .fade_in_step = 0.028 * OPAQUE,
      .fade_out_step = 0.03 * OPAQUE,
      .fade_delta = 10,
      .no_fading_openclose = false,
      .no_fading_destroyed_argb = false,
      .no_fading_opacitychange = false,
      .fade_blacklist = NULL,

      .wintype_opacity = { 0.0 },
      .inactive_opacity = 0,
      .inactive_opacity_override = false,
      .active_opacity = 0,
      .frame_opacity = 0.0,
      .detect_client_opacity = false,
      .alpha_step = 0.03,

      .blur_background = false,
      .blur_background_frame = false,
      .blur_background_fixed = false,
      .blur_background_blacklist = NULL,
      .blur_kerns = { NULL },
      .inactive_dim = 0.0,
      .inactive_dim_fixed = false,
      .invert_color_list = NULL,
      .opacity_rules = NULL,

      .wintype_focus = { false },
      .use_ewmh_active_win = false,
      .focus_blacklist = NULL,
      .detect_transient = false,
      .detect_client_leader = false,

      .track_focus = false,
      .track_wdata = false,
      .track_leader = false,
    },

    .pfds_read = NULL,
    .pfds_write = NULL,
    .pfds_except = NULL,
    .nfds_max = 0,
    .tmout_lst = NULL,

    .all_damage = None,
    .all_damage_last = { None },
    .time_start = { 0, 0 },
    .redirected = false,
    .alpha_picts = NULL,
    .reg_ignore_expire = false,
    .idling = false,
    .fade_time = 0L,
    .ignore_head = NULL,
    .ignore_tail = NULL,
    .reset = false,

    .expose_rects = NULL,
    .size_expose = 0,
    .n_expose = 0,

    .list = NULL,
    .active_win = NULL,
    .active_leader = None,

    .black_picture = None,
    .cshadow_picture = None,
    .white_picture = None,
    .gaussian_map = NULL,
    .cgsize = 0,
    .shadow_corner = NULL,
    .shadow_top = NULL,

    .refresh_rate = 0,
    .refresh_intv = 0UL,
    .paint_tm_offset = 0L,

#ifdef CONFIG_VSYNC_DRM
    .drm_fd = -1,
#endif

    .xfixes_event = 0,
    .xfixes_error = 0,
    .damage_event = 0,
    .damage_error = 0,
    .render_event = 0,
    .render_error = 0,
    .composite_event = 0,
    .composite_error = 0,
    .composite_opcode = 0,
    .has_name_pixmap = false,
    .shape_exists = false,
    .shape_event = 0,
    .shape_error = 0,
#ifdef CONFIG_XRANDR
    .randr_exists = 0,
    .randr_event = 0,
    .randr_error = 0,
#endif // CONFIG_XRANDR
#ifdef CONFIG_VSYNC_OPENGL
    .glx_exists = false,
    .glx_event = 0,
    .glx_error = 0,
#endif
    .dbe_exists = false,
    .xrfilter_convolution_exists = false,

    .atom_opacity = None,
    .atom_frame_extents = None,
    .atom_client = None,
    .atom_name = None,
    .atom_name_ewmh = None,
    .atom_class = None,
    .atom_role = None,
    .atom_transient = None,
    .atom_ewmh_active_win = None,
    .atom_compton_shadow = None,
    .atom_win_type = None,
    .atom_win_type_tde_transparent_to_black = None,
    .atom_win_type_tde_transparent_to_desktop = None,
    .atoms_wintypes = { 0 },
    .track_atom_lst = NULL,

#ifdef CONFIG_DBUS
    .dbus_conn = NULL,
    .dbus_service = NULL,
#endif
  };

  // Allocate a session and copy default values into it
  session_t *ps = malloc(sizeof(session_t));
  memcpy(ps, &s_def, sizeof(session_t));
  ps_g = ps;
  ps->ignore_tail = &ps->ignore_head;
  gettimeofday(&ps->time_start, NULL);

  wintype_arr_enable(ps->o.wintype_focus);
  ps->o.wintype_focus[WINTYPE_UNKNOWN] = false;
  ps->o.wintype_focus[WINTYPE_NORMAL] = false;
  ps->o.wintype_focus[WINTYPE_UTILITY] = false;

  // First pass
  get_cfg(ps, argc, argv, true);

  // Inherit old Display if possible, primarily for resource leak checking
  if (ps_old && ps_old->dpy)
    ps->dpy = ps_old->dpy;

  // Open Display
  if (!ps->dpy) {
    ps->dpy = XOpenDisplay(ps->o.display);
    if (!ps->dpy) {
      printf_errfq(1, "(): Can't open display.");
    }
  }

  XSetErrorHandler(xerror);
  if (ps->o.synchronize) {
    XSynchronize(ps->dpy, 1);
  }

  ps->scr = DefaultScreen(ps->dpy);
  ps->root = RootWindow(ps->dpy, ps->scr);

  ps->vis = DefaultVisual(ps->dpy, ps->scr);
  ps->depth = DefaultDepth(ps->dpy, ps->scr);

  // Start listening to events on root earlier to catch all possible
  // root geometry changes
  XSelectInput(ps->dpy, ps->root,
    SubstructureNotifyMask
    | ExposureMask
    | StructureNotifyMask
    | PropertyChangeMask);
  XFlush(ps->dpy);

  ps->root_width = DisplayWidth(ps->dpy, ps->scr);
  ps->root_height = DisplayHeight(ps->dpy, ps->scr);

  if (!XRenderQueryExtension(ps->dpy,
        &ps->render_event, &ps->render_error)) {
    fprintf(stderr, "No render extension\n");
    exit(1);
  }

  if (!XQueryExtension(ps->dpy, COMPOSITE_NAME, &ps->composite_opcode,
        &ps->composite_event, &ps->composite_error)) {
    fprintf(stderr, "No composite extension\n");
    exit(1);
  }

  {
    int composite_major = 0, composite_minor = 0;

    XCompositeQueryVersion(ps->dpy, &composite_major, &composite_minor);

    if (!ps->o.no_name_pixmap
        && (composite_major > 0 || composite_minor >= 2)) {
      ps->has_name_pixmap = true;
    }
  }

  if (!XDamageQueryExtension(ps->dpy, &ps->damage_event, &ps->damage_error)) {
    fprintf(stderr, "No damage extension\n");
    exit(1);
  }

  if (!XFixesQueryExtension(ps->dpy, &ps->xfixes_event, &ps->xfixes_error)) {
    fprintf(stderr, "No XFixes extension\n");
    exit(1);
  }

  // Build a safe representation of display name
  {
    char *display_repr = DisplayString(ps->dpy);
    if (!display_repr)
      display_repr = "unknown";
    display_repr = mstrcpy(display_repr);

    // Convert all special characters in display_repr name to underscore
    {
      char *pdisp = display_repr;

      while (*pdisp) {
        if (!isalnum(*pdisp))
          *pdisp = '_';
        ++pdisp;
      }
    }

    ps->o.display_repr = display_repr;
  }

  // Second pass
  get_cfg(ps, argc, argv, false);

  // Query X Shape
  if (XShapeQueryExtension(ps->dpy, &ps->shape_event, &ps->shape_error)) {
    ps->shape_exists = true;
  }

  if (ps->o.xrender_sync_fence) {
#ifdef CONFIG_XSYNC
    // Query X Sync
    if (XSyncQueryExtension(ps->dpy, &ps->xsync_event, &ps->xsync_error)) {
      // TODO: Fencing may require version >= 3.0?
      int major_version_return = 0, minor_version_return = 0;
      if (XSyncInitialize(ps->dpy, &major_version_return, &minor_version_return))
        ps->xsync_exists = true;
    }
    if (!ps->xsync_exists) {
      printf_errf("(): X Sync extension not found. No X Sync fence sync is "
          "possible.");
      exit(1);
    }
#else
    printf_errf("(): X Sync support not compiled in. --xrender-sync-fence "
        "can't work.");
    exit(1);
#endif
  }

  // Query X RandR
  if ((ps->o.sw_opti && !ps->o.refresh_rate) || ps->o.xinerama_shadow_crop) {
#ifdef CONFIG_XRANDR
	if (XRRQueryExtension(ps->dpy, &ps->randr_event, &ps->randr_error))
	  ps->randr_exists = true;
	else
	  printf_errf("(): No XRandR extension, automatic screen change "
	      "detection impossible.");
#else // CONFIG_XRANDR
    printf_errf("(): Xrandr support not compiled in.");
#endif // CONFIG_XRANDR
  }

  // Query X DBE extension
  if (ps->o.dbe) {
    int dbe_ver_major = 0, dbe_ver_minor = 0;
    if (XdbeQueryExtension(ps->dpy, &dbe_ver_major, &dbe_ver_minor))
      if (dbe_ver_major >= 1)
        ps->dbe_exists = true;
      else
        fprintf(stderr, "DBE extension version too low. Double buffering "
            "impossible.\n");
    else {
      fprintf(stderr, "No DBE extension. Double buffering impossible.\n");
    }
    if (!ps->dbe_exists)
      ps->o.dbe = false;
  }

  // Query X Xinerama extension
  if (ps->o.xinerama_shadow_crop) {
#ifdef CONFIG_XINERAMA
    int xinerama_event = 0, xinerama_error = 0;
    if (XineramaQueryExtension(ps->dpy, &xinerama_event, &xinerama_error))
      ps->xinerama_exists = true;
#else
    printf_errf("(): Xinerama support not compiled in.");
#endif
  }

  rebuild_screen_reg(ps);

  // Overlay must be initialized before double buffer, and before creation
  // of OpenGL context.
  if (ps->o.paint_on_overlay)
    init_overlay(ps);

  // Initialize DBE
  if (ps->o.dbe && BKEND_XRENDER != ps->o.backend) {
    printf_errf("(): DBE couldn't be used on GLX backend.");
    ps->o.dbe = false;
  }

  if (ps->o.dbe && !init_dbe(ps))
    exit(1);

  // Initialize OpenGL as early as possible
  if (bkend_use_glx(ps)) {
#ifdef CONFIG_VSYNC_OPENGL
    if (!glx_init(ps, true))
      exit(1);
#else
    printf_errfq(1, "(): GLX backend support not compiled in.");
#endif
  }

  // Initialize window GL shader
  if (BKEND_GLX == ps->o.backend && ps->o.glx_fshader_win_str) {
#ifdef CONFIG_VSYNC_OPENGL_GLSL
    if (!glx_load_prog_main(ps, NULL, ps->o.glx_fshader_win_str, &ps->o.glx_prog_win))
      exit(1);
#else
    printf_errf("(): GLSL supported not compiled in, can't load shader.");
    exit(1);
#endif
  }

  // Initialize software optimization
  if (ps->o.sw_opti)
    ps->o.sw_opti = swopti_init(ps);

#ifdef CONFIG_XRANDR
  // Monitor screen changes if vsync_sw is enabled and we are using
  // an auto-detected refresh rate, or when Xinerama features are enabled
  if (ps->randr_exists && ((ps->o.sw_opti && !ps->o.refresh_rate)
    || ps->o.xinerama_shadow_crop))
	  XRRSelectInput(ps->dpy, ps->root, RRScreenChangeNotifyMask);
#else
  if( (ps->o.sw_opti && !ps->o.refresh_rate) ) {
    printf_errf("(): Xrandr support not compiled in. Plese specify --refrash-rate manually");
  }
  if (ps->o.xinerama_shadow_crop) {
    printf_errf("(): due to Xrandr support not compiled in."
			" Xinerama features may malfunction on changing screen size.");
  }
#endif // CONFIG_XRANDR

  // Initialize VSync
  if (!vsync_init(ps))
    exit(1);

  cxinerama_upd_scrs(ps);

  fprintf(stderr, "Started\n");

  // Create registration window
  if (!ps->reg_win && !register_cm(ps))
    exit(1);

  init_atoms(ps);
  init_alpha_picts(ps);

  ps->gaussian_map = make_gaussian_map(ps->o.shadow_radius);
  presum_gaussian(ps, ps->gaussian_map);

  {
    XRenderPictureAttributes pa;
    pa.subwindow_mode = IncludeInferiors;

    ps->root_picture = XRenderCreatePicture(ps->dpy, ps->root,
        XRenderFindVisualFormat(ps->dpy, ps->vis),
        CPSubwindowMode, &pa);
    if (ps->o.paint_on_overlay) {
      ps->tgt_picture = XRenderCreatePicture(ps->dpy, ps->overlay,
          XRenderFindVisualFormat(ps->dpy, ps->vis),
          CPSubwindowMode, &pa);
    }
    else {
      ps->tgt_picture = ps->root_picture;
    }
  }

  // Initialize filters, must be preceded by OpenGL context creation
  if (!init_filters(ps))
    exit(1);

  ps->black_picture = solid_picture(ps, true, 1, 0, 0, 0);
  ps->white_picture = solid_picture(ps, true, 1, 1, 1, 1);

  // Generates another Picture for shadows if the color is modified by
  // user
  if (!ps->o.shadow_red && !ps->o.shadow_green && !ps->o.shadow_blue) {
    ps->cshadow_picture = ps->black_picture;
  } else {
    ps->cshadow_picture = solid_picture(ps, true, 1,
        ps->o.shadow_red, ps->o.shadow_green, ps->o.shadow_blue);
  }

  fds_insert(ps, ConnectionNumber(ps->dpy), POLLIN);
  ps->tmout_unredir = timeout_insert(ps, ps->o.unredir_if_possible_delay,
      tmout_unredir_callback, NULL);
  ps->tmout_unredir->enabled = false;

  XGrabServer(ps->dpy);

  {
    Window root_return, parent_return;
    Window *children;
    unsigned int nchildren;

    XQueryTree(ps->dpy, ps->root, &root_return,
      &parent_return, &children, &nchildren);

    for (unsigned i = 0; i < nchildren; i++) {
      add_win(ps, children[i], i ? children[i-1] : None);
    }

    cxfree(children);
  }

  if (ps->o.track_focus) {
    recheck_focus(ps);
  }

  XUngrabServer(ps->dpy);
  // ALWAYS flush after XUngrabServer()!
  XFlush(ps->dpy);

  // Initialize DBus
  if (ps->o.dbus) {
#ifdef CONFIG_DBUS
    cdbus_init(ps);
    if (!ps->dbus_conn) {
      cdbus_destroy(ps);
      ps->o.dbus = false;
    }
#else
    printf_errfq(1, "(): DBus support not compiled in!");
#endif
  }

  // Fork to background, if asked
  if (ps->o.fork_after_register) {
    if (!fork_after(ps)) {
      session_destroy(ps);
      return NULL;
    }
  }

  write_pid(ps);

  // Free the old session
  if (ps_old)
    free(ps_old);

  return ps;
}

/**
 * Destroy a session.
 *
 * Does not close the X connection or free the <code>session_t</code>
 * structure, though.
 *
 * @param ps session to destroy
 */
static void
session_destroy(session_t *ps) {
  redir_stop(ps);

  // Stop listening to events on root window
  XSelectInput(ps->dpy, ps->root, 0);

#ifdef CONFIG_DBUS
  // Kill DBus connection
  if (ps->o.dbus)
    cdbus_destroy(ps);

  free(ps->dbus_service);
#endif

  // Free window linked list
  {
    win *next = NULL;
    for (win *w = ps->list; w; w = next) {
      // Must be put here to avoid segfault
      next = w->next;

      if (IsViewable == w->a.map_state && !w->destroyed)
        win_ev_stop(ps, w);

      free_win_res(ps, w);
      free(w);
    }

    ps->list = NULL;
  }

  // Free alpha_picts
  {
    const int max = round(1.0 / ps->o.alpha_step) + 1;
    for (int i = 0; i < max; ++i)
      free_picture(ps, &ps->alpha_picts[i]);
    free(ps->alpha_picts);
    ps->alpha_picts = NULL;
  }

#ifdef CONFIG_C2
  // Free blacklists
  free_wincondlst(&ps->o.shadow_blacklist);
  free_wincondlst(&ps->o.fade_blacklist);
  free_wincondlst(&ps->o.focus_blacklist);
  free_wincondlst(&ps->o.invert_color_list);
  free_wincondlst(&ps->o.blur_background_blacklist);
  free_wincondlst(&ps->o.opacity_rules);
  free_wincondlst(&ps->o.paint_blacklist);
  free_wincondlst(&ps->o.unredir_if_possible_blacklist);
#endif

  // Free tracked atom list
  {
    latom_t *next = NULL;
    for (latom_t *this = ps->track_atom_lst; this; this = next) {
      next = this->next;
      free(this);
    }

    ps->track_atom_lst = NULL;
  }

  // Free ignore linked list
  {
    ignore_t *next = NULL;
    for (ignore_t *ign = ps->ignore_head; ign; ign = next) {
      next = ign->next;

      free(ign);
    }

    // Reset head and tail
    ps->ignore_head = NULL;
    ps->ignore_tail = &ps->ignore_head;
  }

  // Free cshadow_picture and black_picture
  if (ps->cshadow_picture == ps->black_picture)
    ps->cshadow_picture = None;
  else
    free_picture(ps, &ps->cshadow_picture);

  free_picture(ps, &ps->black_picture);
  free_picture(ps, &ps->white_picture);

  // Free tgt_{buffer,picture} and root_picture
  if (ps->tgt_buffer.pict == ps->tgt_picture)
    ps->tgt_buffer.pict = None;

  if (ps->tgt_picture == ps->root_picture)
    ps->tgt_picture = None;
  else
    free_picture(ps, &ps->tgt_picture);
  free_fence(ps, &ps->tgt_buffer_fence);

  free_picture(ps, &ps->root_picture);
  free_paint(ps, &ps->tgt_buffer);

  // Free other X resources
  free_root_tile(ps);
  free_region(ps, &ps->screen_reg);
  free_region(ps, &ps->all_damage);
  for (int i = 0; i < CGLX_MAX_BUFFER_AGE; ++i)
    free_region(ps, &ps->all_damage_last[i]);
  free(ps->expose_rects);
  free(ps->shadow_corner);
  free(ps->shadow_top);
  free(ps->gaussian_map);

  free(ps->o.config_file);
  free(ps->o.write_pid_path);
  free(ps->o.display);
  free(ps->o.display_repr);
  free(ps->o.logpath);
  for (int i = 0; i < MAX_BLUR_PASS; ++i) {
    free(ps->o.blur_kerns[i]);
    free(ps->blur_kerns_cache[i]);
  }
  free(ps->pfds_read);
  free(ps->pfds_write);
  free(ps->pfds_except);
  free(ps->o.glx_fshader_win_str);
  free_xinerama_info(ps);

#ifdef CONFIG_VSYNC_OPENGL
  glx_destroy(ps);
#endif

  // Free double buffer
  if (ps->root_dbe) {
    XdbeDeallocateBackBufferName(ps->dpy, ps->root_dbe);
    ps->root_dbe = None;
  }

#ifdef CONFIG_VSYNC_DRM
  // Close file opened for DRM VSync
  if (ps->drm_fd >= 0) {
    close(ps->drm_fd);
    ps->drm_fd = -1;
  }
#endif

  // Release overlay window
  if (ps->overlay) {
    XCompositeReleaseOverlayWindow(ps->dpy, ps->overlay);
    ps->overlay = None;
  }

  // Free reg_win
  if (ps->reg_win) {
    XDestroyWindow(ps->dpy, ps->reg_win);
    ps->reg_win = None;
  }

  // Flush all events
  XSync(ps->dpy, True);

#ifdef DEBUG_XRC
  // Report about resource leakage
  xrc_report_xid();
#endif

  // Free timeouts
  ps->tmout_unredir = NULL;
  timeout_clear(ps);

  if (ps == ps_g)
    ps_g = NULL;
}

/*
static inline void
dump_img(session_t *ps) {
  int len = 0;
  unsigned char *d = glx_take_screenshot(ps, &len);
  write_binary_data("/tmp/dump.raw", d, len);
  free(d);
}
*/

/**
 * Do the actual work.
 *
 * @param ps current session
 */
static void
session_run(session_t *ps) {
  win *t;

  if (ps->o.sw_opti)
    ps->paint_tm_offset = get_time_timeval().tv_usec;

  ps->reg_ignore_expire = true;

  t = paint_preprocess(ps, ps->list);

  if (ps->redirected)
    paint_all(ps, None, None, t);

  // Initialize idling
  ps->idling = false;

  // Main loop
  while (!ps->reset) {
    ps->ev_received = false;

    while (mainloop(ps))
      continue;

    if (ps->o.benchmark) {
      if (ps->o.benchmark_wid) {
        win *w = find_win(ps, ps->o.benchmark_wid);
        if (!w) {
          printf_errf("(): Couldn't find specified benchmark window.");
          session_destroy(ps);
          exit(1);
        }
        add_damage_win(ps, w);
      }
      else {
        force_repaint(ps);
      }
    }

    // idling will be turned off during paint_preprocess() if needed
    ps->idling = true;

    t = paint_preprocess(ps, ps->list);
    ps->tmout_unredir_hit = false;

    // If the screen is unredirected, free all_damage to stop painting
    if (!ps->redirected || ON == ps->o.stoppaint_force)
      free_region(ps, &ps->all_damage);

    XserverRegion all_damage_orig = None;
    if (ps->o.resize_damage > 0)
      all_damage_orig = copy_region(ps, ps->all_damage);
    resize_region(ps, ps->all_damage, ps->o.resize_damage);
    if (ps->all_damage && !is_region_empty(ps, ps->all_damage, NULL)) {
      static int paint = 0;
      paint_all(ps, ps->all_damage, all_damage_orig, t);
      ps->reg_ignore_expire = false;
      paint++;
      if (ps->o.benchmark && paint >= ps->o.benchmark)
        exit(0);
      XSync(ps->dpy, False);
      ps->all_damage = None;
    }
    free_region(ps, &all_damage_orig);

    if (ps->idling)
      ps->fade_time = 0L;
  }
}

/**
 * Turn on the program reset flag.
 *
 * This will result in compton resetting itself after next paint.
 */
static void
reset_enable(int __attribute__((unused)) signum) {
  session_t * const ps = ps_g;

  ps->reset = true;
}

/**
 * The function that everybody knows.
 */
int
main(int argc, char **argv) {
  // Set locale so window names with special characters are interpreted
  // correctly
  setlocale(LC_ALL, "");

  // Initialize signal handlers
  sigfillset(&block_mask);
  usr_action.sa_handler = handle_siguser;
  usr_action.sa_mask = block_mask;
  usr_action.sa_flags = 0;
  sigaction(SIGUSR1, &usr_action, NULL);
  sigaction(SIGUSR2, &usr_action, NULL);
  sigaction(SIGTERM, &usr_action, NULL);

  // Main loop
  session_t *ps_old = ps_g;
  while (1) {
    ps_g = session_init(ps_old, argc, argv);
    if (!ps_g) {
      printf_errf("(): Failed to create new session.");
      return 1;
    }

    /* Under no circumstances should these two lines EVER be moved earlier in main() than this point */
    atexit(delete_pid_file);
    write_pid_file(getpid());

    session_run(ps_g);
    ps_old = ps_g;
    session_destroy(ps_g);
  }

  free(ps_g);

  return 0;
}