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author | Michele Calgaro <[email protected]> | 2023-12-20 22:30:18 +0900 |
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committer | Michele Calgaro <[email protected]> | 2023-12-21 09:40:01 +0900 |
commit | 5446eb7150897a6fb453a7246d7d09ddd8d2bc69 (patch) | |
tree | 256ab63f945cfa34856ae619951a8eb7773918ee /kig/scripting/newscriptwizard.cpp | |
parent | 63af14c32527b3449e31cd9d01c38b5074177378 (diff) | |
download | tdeedu-5446eb7150897a6fb453a7246d7d09ddd8d2bc69.tar.gz tdeedu-5446eb7150897a6fb453a7246d7d09ddd8d2bc69.zip |
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <[email protected]>
(cherry picked from commit cf40f006901966bdf86163dbe5d1c7cb55f099ec)
Diffstat (limited to 'kig/scripting/newscriptwizard.cpp')
-rw-r--r-- | kig/scripting/newscriptwizard.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/kig/scripting/newscriptwizard.cpp b/kig/scripting/newscriptwizard.cpp index 9cb4d9e2..ecc157ba 100644 --- a/kig/scripting/newscriptwizard.cpp +++ b/kig/scripting/newscriptwizard.cpp @@ -97,11 +97,11 @@ NewScriptWizard::NewScriptWizard( TQWidget* parent, ScriptModeBase* mode ) TDEPopupMenu* pm = new TDEPopupMenu( editor ); // creating the actions for the code editor... TDEActionCollection* ac = new TDEActionCollection( editor ); - TDEAction* undoAction = KStdAction::undo( TQT_TQOBJECT(this), TQT_SLOT( slotUndo() ), ac ); - TDEAction* redoAction = KStdAction::redo( TQT_TQOBJECT(this), TQT_SLOT( slotRedo() ), ac ); - TDEAction* cutAction = KStdAction::cut( TQT_TQOBJECT(this), TQT_SLOT( slotCut() ), ac ); - TDEAction* copyAction = KStdAction::copy( TQT_TQOBJECT(this), TQT_SLOT( slotCopy() ), ac ); - TDEAction* pasteAction = KStdAction::paste( TQT_TQOBJECT(this), TQT_SLOT( slotPaste() ), ac ); + TDEAction* undoAction = KStdAction::undo( this, TQT_SLOT( slotUndo() ), ac ); + TDEAction* redoAction = KStdAction::redo( this, TQT_SLOT( slotRedo() ), ac ); + TDEAction* cutAction = KStdAction::cut( this, TQT_SLOT( slotCut() ), ac ); + TDEAction* copyAction = KStdAction::copy( this, TQT_SLOT( slotCopy() ), ac ); + TDEAction* pasteAction = KStdAction::paste( this, TQT_SLOT( slotPaste() ), ac ); // ... and plugging them into the popup menu (to build it, of course :) ) undoAction->plug( pm ); redoAction->plug( pm ); |