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authorTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
committerTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libtdegames/README
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
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+This directory contains the library for the tdegames packege.
+It is a collection of functions used by some games or which
+are useful for other games.
+
+Packagers note: it is recommended to put the directory "carddecks" into a separate
+package, as not all games using libtdegames use the carddecks as well.
+
+Contents:
+ kcarddialog: Access to carddeck selection and administration
+ for cardgames
+ kstdgameaction: just like kstdaction this provides some default action for
+ kde games. games often use different entries than other apps
+ (like "game" instead of "file"), so use this if possible
+ kgamemisc: some static method i didn't know a good class name for. it
+ currently features "randomName()" which will just give you a random name from
+ a list (translators note: happy translating ;) i copied kde-common/accounts
+ for this so there are nearly 300 entries...)
+ kgame: this is a complete network/game handling library. it constists of a lot
+ of classes which are explained in the kgame docu (as soon as it is
+ written)
+if you use libtdegames in your game please also add
+KGlobal::locale()->insertCatalogue("libtdegames");
+to main()
+This will add libtdegames.pot to your game and therefore all libtdegames
+strings get translated.