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/* main.cpp

  Copyright (C) 1998   Andreas W�st ([email protected])

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

  */


#include "toplevel.h"

#include <tdeapplication.h>
#include <tdelocale.h>
#include <tdecmdlineargs.h>
#include <tdeaboutdata.h>


static const char description[] =
	I18N_NOOP("TDE Atomic Entertainment Game");

static const char version[] = "2.0";


// ##########################
// #	Main                #
// ##########################

int main(int argc, char **argv)
{
  TDEAboutData aboutData( "katomic", I18N_NOOP("KAtomic"),
    version, description, TDEAboutData::License_GPL,
    "(c) 1998, Andreas Wuest");
  aboutData.addAuthor("Andreas Wuest", 0, "[email protected]");
  aboutData.addAuthor("Stephan Kulow", 0, "[email protected]");
  aboutData.addAuthor("Cristian Tibirna", 0, "[email protected]");
  aboutData.addCredit("Carsten Pfeiffer");
  aboutData.addCredit("Dave Corrie");
  aboutData.addCredit("Kai Jung", I18N_NOOP("6 new levels"), "[email protected]");
  aboutData.addCredit("Danny Allen", I18N_NOOP("Game graphics and application icon"), "[email protected]");

  TDECmdLineArgs::init( argc, argv, &aboutData );

  TQApplication::setColorSpec(TQApplication::ManyColor);
  TDEApplication a;
  TDEGlobal::locale()->insertCatalogue("libtdegames");

  if ( a.isRestored() )
        RESTORE(AtomTopLevel)
  else {
      AtomTopLevel *top = new AtomTopLevel;
      top->show();
      a.setMainWidget(top);
  }
  return a.exec();
}