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/*
 * Copyright (C) 2000 Stefan Schimanski <[email protected]>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this program; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#include <tdeapplication.h>
#include <tdecmdlineargs.h>
#include <tdeaboutdata.h>

#include "../config.h"

#if HAVE_ARTS
#include <arts/dispatcher.h>
#endif

#include "kbounce.h"

#include <highscore/khighscore.h>
#include <highscores.h>

using namespace std;

#if HAVE_ARTS
using namespace Arts;
#endif

static const char description[] = I18N_NOOP("TDE Bounce Ball Game");
static const char version[] = "0.5";

int main(int argc, char **argv)
{
  KHighscore::init("kbounce");

  TDEAboutData aboutData( "kbounce", I18N_NOOP("KBounce"),
    version, description, TDEAboutData::License_GPL,
    "(c) 2000, Stefan Schimanski");

  aboutData.addAuthor("Stefan Schimanski", I18N_NOOP("Original author"), "[email protected]");
  aboutData.addAuthor("Sandro Sigala", I18N_NOOP("Highscore"), "[email protected]");
  aboutData.addAuthor("Benjamin Meyer", I18N_NOOP("Contributions"), "[email protected]");

  TDECmdLineArgs::init( argc, argv, &aboutData );

  TQApplication::setColorSpec(TQApplication::ManyColor);
  TDEApplication a;
  TDEGlobal::locale()->insertCatalogue("libtdegames");

  ExtManager manager;

  // setup MCOP
#if HAVE_ARTS
  Dispatcher dispatcher;
#endif

  if (a.isRestored())
      RESTORE(KJezzball)
  else {
      KJezzball *w = new KJezzball;
      a.setMainWidget(w);
      w->show();
  }
  return a.exec();
}