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#include "main.h"
#include "main.moc"
#include <klocale.h>
#include <tdeapplication.h>
#include <khighscore.h>
#include <tdeaboutdata.h>
#include "base/settings.h"
#include "piece.h"
#include "highscores.h"
//-----------------------------------------------------------------------------
const MainData MAIN_DATA = {
"klickety",
I18N_NOOP("Klickety"),
I18N_NOOP("Klickety is an adaptation of the \"clickomania\" game"),
"http://klickety.sourceforge.net/",
I18N_NOOP("Removed blocks"),
"1.0.3",
"1.0.3 (5 August 2004)"
};
const uint HISTOGRAM_SIZE = 16;
const uint HISTOGRAM[HISTOGRAM_SIZE] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 14, 16, 20, 160
};
const BaseBoardInfo BASE_BOARD_INFO = {
10, 16, false, // width, height, with pieces
50, // before remove time
10, // after removed time
3, // nb toggles
7, // nb partial fall stages
0, // nb arcade stages
HISTOGRAM, HISTOGRAM_SIZE, true, // score is bound
};
KLFactory::KLFactory()
: BaseFactory(MAIN_DATA, BASE_BOARD_INFO)
{
_aboutData->addCredit("Dan Hill", I18N_NOOP("Icons"));
}
//-----------------------------------------------------------------------------
KLMainWindow::KLMainWindow()
{
Field *field = static_cast<Field *>(_inter);
buildGUI(field);
}
//-----------------------------------------------------------------------------
int main(int argc, char **argv)
{
KHighscore::init(MAIN_DATA.appName);
KLFactory flf;
flf.init(argc, argv);
KLPieceInfo pieceInfo;
KLHighscores highscores;
if ( kapp->isRestored() ) RESTORE(KLMainWindow)
else {
KLMainWindow *mw = new KLMainWindow;
kapp->setMainWidget(mw);
mw->show();
}
return kapp->exec();
}
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