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2004-05-14 Benjamin Meyer (v.1.5.1)
* Moved settings into a TDEConfigXT dialog.
2003-05-23 Dave Corrie <[email protected]> (v.1.4.90)
* GUI cleanup
* Double-buffer painting
* Replaced paused pixmap with i18n-friendly text
* Code cleanup
* Added 'Prefer Unscaled Tiles' feature
* Removed 'Is Game Solvable?' feature (it didn't work). It
will be re-instated when a suitable algorithm is present
* Fix bug 53893: Gravity should be applied before calculating hints
2002-11-27 Dave Corrie <[email protected]> (v.1.4.1)
In conjunction with Jason Lane:
* Move tile handling (loading/scaling/highlighting etc) into
separate class (class TileSet)
* Permit resize of playing window
* TODO: game startup optimization, double buffering, remove
paused icon (not i18n friendly)
2002-08-01 Dave Corrie <[email protected]> (v.1.4)
Recent changes of note. (Does not list all the changes that
happened in the last three years!)
* [Andreas Beckermann] make keybindings configurable
* [Jason Lane] statusbar shows number of tiles remaining
* [Jason Lane] smoothScale tiles when shrinking
* [Jason Lane] remove need for separate tile mask pixmap
* [Jason Lane] reset "cheat mode" flag when changing board
size or difficulty level
* unicode names are now shown correctly in highscore table
* improved speed of layout calculation
* reduced flicker when highlighting/unhighlighting tiles
* cache current tile scale value
* FINALLY fix undo/redo in gravity mode
1999-06-19 Mario Weilguni <[email protected]> (v.1.3)
* tiles now have a mask, better drawing
* pausing games is now possible, but the pixmap should
be i18n'ed by some means
* fixed undo/redo in combination with gravity
* fixed a mysterious undo bug in combination with gravity
* prepared for 2.0 (hopefully)
1999-04-09 Mario Weilguni <[email protected]> (v.1.2.2)
* fixed another bug in writeHighscore
1999-04-04 Mario Weilguni <[email protected]> (v.1.2.1)
* replace all locale->translate with i18n
* fixed a bug in the writeHighscore method
1999-03-31 Mario Weilguni <[email protected]> (v.1.2)
* added gravity.
* TODO: gravity and the check for unsolvable games do not work
together
* fixed menu accelerator
1999-01-03 Mario Weilguni <[email protected]> (v.1.1)
* some board sizes did not match the entry shown in the
menu. Fixed.
* fixed a few warnings with egcs
* removed my initial highscore
1998-07-17 Mario Weilguni <[email protected]>
* moved to version 1.0 (it�s stable enough now)
1998-04-10 Mario Weilguni <[email protected]>
* better highscore management. highscores are now score-based, not
time based
* board.cpp: fixed some bugs
* the game doesn�t ask anymore for a name if the score
is not good enough for the hall of fame
0.2.1:
* [Robert Williams] Added getHelpMenu()
* [Robert Williams] Added version.h
0.2: added this changelog
fixed a bug in the pathfinder (reported and fixed
by Stephane Alnet <[email protected]>)
fixed a bug in the Board::lighten() function on 8-bit
displays. Reported by Marc Diefenbruch
<[email protected]>
Added a "Hall of Fame", mostly taken from kreversi.
Added "About Qt" to keep the Trolls happy
Fixed that "player-has-won-and-must-go-to-the-bathroom"-bug
(the elapsed time was taken after getPlayerName() instead
of taking it before)
Fixed that "game-starts-before-midnight-and-ends-after-midnight"
bug. This will allow games with a duration up to 68 years,
hopefully enough for the common player. The first player who
breaks this limit should contact me in the year 2065; I will send
him 20 bottles of Austrian beer ("Murauer") :-)
0.1: initial release
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