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2004-05-14  Benjamin Meyer (v.1.5.1)
  * Moved settings into a TDEConfigXT dialog.

2003-05-23  Dave Corrie  <[email protected]> (v.1.4.90)

	* GUI cleanup
	* Double-buffer painting
	* Replaced paused pixmap with i18n-friendly text
	* Code cleanup
	* Added 'Prefer Unscaled Tiles' feature
	* Removed 'Is Game Solvable?' feature (it didn't work). It
	  will be re-instated when a suitable algorithm is present
	* Fix bug 53893: Gravity should be applied before calculating hints

2002-11-27  Dave Corrie  <[email protected]> (v.1.4.1)

	In conjunction with Jason Lane:

	* Move tile handling (loading/scaling/highlighting etc) into
	  separate class (class TileSet)
	* Permit resize of playing window
	* TODO: game startup optimization, double buffering, remove
	  paused icon (not i18n friendly)

2002-08-01  Dave Corrie  <[email protected]> (v.1.4)

	Recent changes of note. (Does not list all the changes that
	happened in the last three years!)

	* [Andreas Beckermann] make keybindings configurable
	* [Jason Lane] statusbar shows number of tiles remaining
	* [Jason Lane] smoothScale tiles when shrinking
	* [Jason Lane] remove need for separate tile mask pixmap
	* [Jason Lane] reset "cheat mode" flag when changing board
	  size or difficulty level
	* unicode names are now shown correctly in highscore table
	* improved speed of layout calculation
	* reduced flicker when highlighting/unhighlighting tiles
	* cache current tile scale value
	* FINALLY fix undo/redo in gravity mode

1999-06-19  Mario Weilguni  <[email protected]> (v.1.3)

	* tiles now have a mask, better drawing
	* pausing games is now possible, but the pixmap should
	  be i18n'ed by some means
	* fixed undo/redo in combination with gravity
	* fixed a mysterious undo bug in combination with gravity
	* prepared for 2.0 (hopefully)

1999-04-09  Mario Weilguni  <[email protected]> (v.1.2.2)

	* fixed another bug in writeHighscore

1999-04-04  Mario Weilguni  <[email protected]> (v.1.2.1)	

	* replace all locale->translate with i18n
	* fixed a bug in the writeHighscore method

1999-03-31  Mario Weilguni  <[email protected]> (v.1.2)

	* added gravity. 
	* TODO: gravity and the check for unsolvable games do not work
	together
	* fixed menu accelerator

1999-01-03  Mario Weilguni  <[email protected]> (v.1.1)

	* some board sizes did not match the entry shown in the
	menu. Fixed.
	* fixed a few warnings with egcs
	* removed my initial highscore

1998-07-17  Mario Weilguni  <[email protected]>
	
	* moved to version 1.0 (it�s stable enough now)

1998-04-10  Mario Weilguni  <[email protected]>

	* better highscore management. highscores are now score-based, not
	time based
	* board.cpp: fixed some bugs
	* the game doesn�t ask anymore for a name if the score
	  is not good enough for the hall of fame	

0.2.1:
  * [Robert Williams]  Added getHelpMenu()
  * [Robert Williams]  Added version.h

0.2:	added this changelog

	fixed a bug in the pathfinder (reported and fixed
	by Stephane Alnet <[email protected]>)

	fixed a bug in the Board::lighten() function on 8-bit
	displays. Reported by Marc Diefenbruch 
	<[email protected]>

	Added a "Hall of Fame", mostly taken from kreversi.

	Added "About Qt" to keep the Trolls happy

	Fixed that "player-has-won-and-must-go-to-the-bathroom"-bug
	(the elapsed time was taken after getPlayerName() instead
	of taking it before)

	Fixed that "game-starts-before-midnight-and-ends-after-midnight"
	bug. This will allow games with a duration up to 68 years,
	hopefully enough for the common player. The first player who
	breaks this limit should contact me in the year 2065; I will send 
	him 20 bottles of Austrian beer ("Murauer") :-)
	
0.1:	initial release