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/*
**************************************************************************
description
--------------------
copyright : (C) 2002 by Luis Carvalho
email : [email protected]
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMFOG_H
#define PMFOG_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmtexturebase.h"
#include "pmcolor.h"
#include "pmvector.h"
/**
* Class for povray fogs
*/
class PMFog : public PMTextureBase
{
typedef PMTextureBase Base;
public:
/**
* Creates an PMFog
*/
PMFog( PMPart* part );
/**
* Copy constructor
*/
PMFog( const PMFog& f );
/**
* Deletes the object
*/
virtual ~PMFog( );
/** */
virtual PMObject* copy( ) const { return new PMFog( *this ); }
/** */
virtual TQString description( ) const;
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMFogEdit
*/
virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
/** */
virtual TQString pixmap( ) const { return TQString( "pmfog" ); }
/** */
virtual void restoreMemento( PMMemento* s );
int fogType( ) const { return m_fogType; }
double distance( ) const { return m_distance; }
PMColor color( ) const { return m_color; }
bool isTurbulenceEnabled( ) const { return m_enableTurbulence; }
PMVector valueVector( ) const { return m_valueVector; }
int octaves( ) const { return m_octaves; }
double omega( ) const { return m_omega; }
double lambda( ) const { return m_lambda; }
double depth( ) const { return m_depth; }
double fogOffset( ) const { return m_fogOffset; }
double fogAlt( ) const { return m_fogAlt; }
PMVector up( ) const { return m_up; }
void setFogType( int c );
void setDistance( double c );
void setColor( const PMColor& c );
void enableTurbulence( bool c );
void setValueVector( const PMVector& v );
void setOctaves( int c );
void setOmega( double c );
void setLambda( double c );
void setDepth( double c );
void setFogOffset( double c );
void setFogAlt( double c );
void setUp( const PMVector& v );
private:
/**
* IDs for @ref PMMementoData
*/
enum PMFogMementoID { PMFogTypeID, PMDistanceID, PMColorID,
PMEnableTurbulenceID, PMValueVectorID,
PMOctavesID, PMOmegaID, PMLambdaID,
PMDepthID, PMFogOffsetID, PMFogAltID,
PMUpID };
int m_fogType;
double m_distance;
PMColor m_color;
bool m_enableTurbulence;
PMVector m_valueVector;
int m_octaves;
double m_omega;
double m_lambda;
double m_depth;
double m_fogOffset;
double m_fogAlt;
PMVector m_up;
static PMMetaObject* s_pMetaObject;
};
#endif
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