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author | Michele Calgaro <[email protected]> | 2023-09-25 12:03:00 +0900 |
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committer | Michele Calgaro <[email protected]> | 2023-09-25 12:29:31 +0900 |
commit | 4c0dae60b2fbc60996fc8f4bd29ee6219b869527 (patch) | |
tree | 6aa583e34395f4d19d4b85f081b31513e5c9c19d /arts | |
parent | 066f257eadc5866386c2cfbdba1a93105cff67ae (diff) | |
download | tdelibs-4c0dae60b2fbc60996fc8f4bd29ee6219b869527.tar.gz tdelibs-4c0dae60b2fbc60996fc8f4bd29ee6219b869527.zip |
Replace QObject, QWidget, QImage, QPair, QRgb, QColor, QChar, QString, QIODevice with TQ* version
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'arts')
-rw-r--r-- | arts/kde/README | 2 | ||||
-rw-r--r-- | arts/kde/kvideowidget.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/arts/kde/README b/arts/kde/README index 2d34f08fd..8c3405e33 100644 --- a/arts/kde/README +++ b/arts/kde/README @@ -6,7 +6,7 @@ libartskde is a simple KDE->aRts wrapper that allows the developer to use KDE technology to access aRts. ie. no need to deal with std::string's anymore -etc.. you can just use QString's or KURL's +etc.. you can just use TQString's or KURL's to play sound 2. How to use it to play sounds? diff --git a/arts/kde/kvideowidget.cpp b/arts/kde/kvideowidget.cpp index 3f93a92c8..cf1e93288 100644 --- a/arts/kde/kvideowidget.cpp +++ b/arts/kde/kvideowidget.cpp @@ -213,7 +213,7 @@ TQImage KVideoWidget::snapshot( Arts::VideoPlayObject vpo ) } // Convert 32bit RGBA image data into Qt image - TQImage qImage = TQImage( (uchar *)xImage->data, width/32, height, 32, (QRgb *)0, 0, TQImage::IgnoreEndian ).copy(); + TQImage qImage = TQImage( (uchar *)xImage->data, width/32, height, 32, (TQRgb *)0, 0, TQImage::IgnoreEndian ).copy(); // Free X11 resources and return Qt image XDestroyImage( xImage ); |