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author | Timothy Pearson <[email protected]> | 2013-01-26 13:17:21 -0600 |
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committer | Timothy Pearson <[email protected]> | 2013-01-26 13:17:21 -0600 |
commit | dfe289850f068f19ba4a83ab4e7e22a7e09c13c9 (patch) | |
tree | c297348a55df66c571de4525646e0b9762427353 /tdehtml/rendering/render_text.cpp | |
parent | b7658a0d5eca24a9d37c6e04f88298ef02389db0 (diff) | |
download | tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.tar.gz tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.zip |
Rename a number of libraries and executables to avoid conflicts with KDE4
Diffstat (limited to 'tdehtml/rendering/render_text.cpp')
-rw-r--r-- | tdehtml/rendering/render_text.cpp | 1546 |
1 files changed, 1546 insertions, 0 deletions
diff --git a/tdehtml/rendering/render_text.cpp b/tdehtml/rendering/render_text.cpp new file mode 100644 index 000000000..9090e1631 --- /dev/null +++ b/tdehtml/rendering/render_text.cpp @@ -0,0 +1,1546 @@ +/** + * This file is part of the DOM implementation for KDE. + * + * Copyright (C) 1999-2003 Lars Knoll ([email protected]) + * (C) 2000-2003 Dirk Mueller ([email protected]) + * (C) 2003 Apple Computer, Inc. + * (C) 2004-2005 Allan Sandfeld Jensen ([email protected]) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +//#define DEBUG_LAYOUT +//#define BIDI_DEBUG + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include "rendering/render_text.h" +#include "rendering/render_canvas.h" +#include "rendering/break_lines.h" +#include "rendering/render_arena.h" +#include "xml/dom_nodeimpl.h" + +#include "misc/loader.h" +#include "misc/helper.h" + +#include <tqbitmap.h> +#include <tqimage.h> +#include <tqpainter.h> +#include <kdebug.h> +#include <kglobal.h> +#include <assert.h> +#include <limits.h> +#include <math.h> + +#ifdef HAVE_ALLOCA_H +// explicitly included for systems that don't provide it in stdlib.h +#include <alloca.h> +#else +#include <stdlib.h> +#endif + +using namespace tdehtml; +using namespace DOM; + +#ifndef NDEBUG +static bool inInlineTextBoxDetach; +#endif + +void InlineTextBox::detach(RenderArena* renderArena) +{ + if (m_parent) + m_parent->removeFromLine(this); + +#ifndef NDEBUG + inInlineTextBoxDetach = true; +#endif + delete this; +#ifndef NDEBUG + inInlineTextBoxDetach = false; +#endif + + // Recover the size left there for us by operator delete and free the memory. + renderArena->free(*(size_t *)this, this); +} + +void* InlineTextBox::operator new(size_t sz, RenderArena* renderArena) throw() +{ + return renderArena->allocate(sz); +} + +void InlineTextBox::operator delete(void* ptr, size_t sz) +{ + assert(inInlineTextBoxDetach); + + // Stash size where detach can find it. + *(size_t *)ptr = sz; +} + +void InlineTextBox::selectionStartEnd(int& sPos, int& ePos) +{ + int startPos, endPos; + if (object()->selectionState() == RenderObject::SelectionInside) { + startPos = 0; + endPos = renderText()->string()->l; + } else { + renderText()->selectionStartEnd(startPos, endPos); + if (object()->selectionState() == RenderObject::SelectionStart) + endPos = renderText()->string()->l; + else if (object()->selectionState() == RenderObject::SelectionEnd) + startPos = 0; + } + + sPos = kMax(startPos - m_start, 0); + ePos = kMin(endPos - m_start, (int)m_len); +} + +RenderObject::SelectionState InlineTextBox::selectionState() +{ + RenderObject::SelectionState state = object()->selectionState(); + if (state == RenderObject::SelectionStart || state == RenderObject::SelectionEnd || + state == RenderObject::SelectionBoth) { + int startPos, endPos; + renderText()->selectionStartEnd(startPos, endPos); + + bool start = (state != RenderObject::SelectionEnd && startPos >= m_start && startPos < m_start + m_len); + bool end = (state != RenderObject::SelectionStart && endPos > m_start && endPos <= m_start + m_len); + if (start && end) + state = RenderObject::SelectionBoth; + else if (start) + state = RenderObject::SelectionStart; + else if (end) + state = RenderObject::SelectionEnd; + else if ((state == RenderObject::SelectionEnd || startPos < m_start) && + (state == RenderObject::SelectionStart || endPos > m_start + m_len)) + state = RenderObject::SelectionInside; + } + return state; +} + +void InlineTextBox::paint(RenderObject::PaintInfo& i, int tx, int ty) +{ + if (object()->isBR() || object()->style()->visibility() != VISIBLE || + m_truncation == cFullTruncation || i.phase == PaintActionOutline) + return; + + if (i.phase == PaintActionSelection && object()->selectionState() == RenderObject::SelectionNone) + // When only painting the selection, don't bother to paint if there is none. + return; + + int xPos = tx + m_x; + int w = width(); + if ((xPos >= i.r.x() + i.r.width()) || (xPos + w <= i.r.x())) + return; + + // Set our font. + RenderStyle* styleToUse = object()->style(m_firstLine); + int d = styleToUse->textDecorationsInEffect(); + if (styleToUse->font() != i.p->font()) + i.p->setFont(styleToUse->font()); + const Font *font = &styleToUse->htmlFont(); + bool haveSelection = selectionState() != RenderObject::SelectionNone; + + // Now calculate startPos and endPos, for painting selection. + // We paint selection while endPos > 0 + int ePos = 0, sPos = 0; + if (haveSelection && !object()->canvas()->staticMode()) { + selectionStartEnd(sPos, ePos); + } + if (styleToUse->color() != i.p->pen().color()) + i.p->setPen(styleToUse->color()); + + if (m_len > 0 && i.phase != PaintActionSelection) { + int endPoint = m_len; + if (m_truncation != cNoTruncation) + endPoint = m_truncation - m_start; + if (styleToUse->textShadow()) + paintShadow(i.p, font, tx, ty, styleToUse->textShadow()); + if (!haveSelection || sPos != 0 || ePos != m_len) { + font->drawText(i.p, m_x + tx, m_y + ty + m_baseline, renderText()->string()->s, renderText()->string()->l, m_start, endPoint, + m_toAdd, m_reversed ? TQPainter::RTL : TQPainter::LTR); + } + } + + if (d != TDNONE && i.phase != PaintActionSelection && styleToUse->htmlHacks()) { + i.p->setPen(styleToUse->color()); + paintDecoration(i.p, font, tx, ty, d); + } + + if (haveSelection && i.phase == PaintActionSelection) { + //kdDebug(6040) << this << " paintSelection with startPos=" << sPos << " endPos=" << ePos << endl; + if ( sPos < ePos ) + paintSelection(font, renderText(), i.p, styleToUse, tx, ty, sPos, ePos, d); + } +} + +/** returns the proper ::selection pseudo style for the given element + * @return the style or 0 if no ::selection pseudo applies. + */ +inline const RenderStyle *retrieveSelectionPseudoStyle(const RenderObject *obj) +{ + // http://www.w3.org/Style/CSS/Test/CSS3/Selectors/20021129/html/tests/css3-modsel-162.html + // is of the opinion that ::selection of parent elements is also to be applied + // to children, so let's do it. + while (obj) { + const RenderStyle *style = obj->style()->getPseudoStyle(RenderStyle::SELECTION); + if (style) return style; + + obj = obj->parent(); + }/*wend*/ + return 0; +} + +void InlineTextBox::paintSelection(const Font *f, RenderText *text, TQPainter *p, RenderStyle* style, int tx, int ty, int startPos, int endPos, int deco) +{ + if(startPos > m_len) return; + if(startPos < 0) startPos = 0; + + TQColor hc; + TQColor hbg; + const RenderStyle* pseudoStyle = retrieveSelectionPseudoStyle(text); + if (pseudoStyle) { + // ### support outline (mandated by CSS3) + // ### support background-image? (optional by CSS3) + if (pseudoStyle->backgroundColor().isValid()) + hbg = pseudoStyle->backgroundColor(); + hc = pseudoStyle->color(); + } else { + const TQColorGroup &grp = style->palette().active(); + hc = grp.highlightedText(); + hbg = grp.highlight(); + // ### should be at most retrieved once per render text + TQColor bg = tdehtml::retrieveBackgroundColor(text); + // It may happen that the contrast is -- well -- virtually non existent. + // In this case, simply swap the colors, thus in compliance with + // NN4 (win32 only), IE, and Mozilla. + if (!tdehtml::hasSufficientContrast(hbg, bg)) + tqSwap(hc, hbg); + } + + p->setPen(hc); + + //kdDebug( 6040 ) << "textRun::painting(" << TQConstString(text->str->s + m_start, m_len).string().left(30) << ") at(" << m_x+tx << "/" << m_y+ty << ")" << endl; + + const bool needClipping = startPos != 0 || endPos != m_len; + + if (needClipping) { + p->save(); + + int visualSelectionStart = f->width(text->str->s, text->str->l, m_start, startPos, m_start, m_start + m_len, m_toAdd); + int visualSelectionEnd = f->width(text->str->s, text->str->l, m_start, endPos, m_start, m_start + m_len, m_toAdd); + int visualSelectionWidth = visualSelectionEnd - visualSelectionStart; + if (m_reversed) { + visualSelectionStart = f->width(text->str->s, text->str->l, m_start, m_len) - visualSelectionEnd; + } + + TQRect selectionRect(m_x + tx + visualSelectionStart, m_y + ty, visualSelectionWidth, height()); + TQRegion r(selectionRect); + if (p->hasClipping()) + r &= p->clipRegion(TQPainter::CoordPainter); + p->setClipRegion(r, TQPainter::CoordPainter); + } + + f->drawText(p, m_x + tx, m_y + ty + m_baseline, text->str->s, text->str->l, + m_start, m_len, m_toAdd, + m_reversed ? TQPainter::RTL : TQPainter::LTR, + needClipping ? 0 : startPos, needClipping ? m_len : endPos, + hbg, m_y + ty, height(), deco); + + if (needClipping) p->restore(); +} + +void InlineTextBox::paintDecoration( TQPainter *pt, const Font *f, int _tx, int _ty, int deco) +{ + _tx += m_x; + _ty += m_y; + + if (m_truncation == cFullTruncation) + return; + + int width = m_width - 1; + if (m_truncation != cNoTruncation) { + width = static_cast<RenderText*>(m_object)->width(m_start, m_truncation - m_start, m_firstLine); + } + + RenderObject *p = object(); + + TQColor underline, overline, linethrough; + p->getTextDecorationColors(deco, underline, overline, linethrough, p->style()->htmlHacks()); + + if(deco & UNDERLINE){ + pt->setPen(underline); + f->drawDecoration(pt, _tx, _ty, baseline(), width, height(), Font::UNDERLINE); + } + if (deco & OVERLINE) { + pt->setPen(overline); + f->drawDecoration(pt, _tx, _ty, baseline(), width, height(), Font::OVERLINE); + } + if(deco & LINE_THROUGH) { + pt->setPen(linethrough); + f->drawDecoration(pt, _tx, _ty, baseline(), width, height(), Font::LINE_THROUGH); + } + // NO! Do NOT add BLINK! It is the most annouing feature of Netscape, and IE has a reason not to + // support it. Lars +} + +void InlineTextBox::paintShadow(TQPainter *pt, const Font *f, int _tx, int _ty, const ShadowData *shadow ) +{ + int x = m_x + _tx + shadow->x; + int y = m_y + _ty + shadow->y; + const RenderText* text = renderText(); + + if (shadow->blur <= 0) { + TQColor c = pt->pen().color(); + pt->setPen(shadow->color); + f->drawText(pt, x, y+m_baseline, text->str->s, text->str->l, + m_start, m_len, m_toAdd, + m_reversed ? TQPainter::RTL : TQPainter::LTR); + pt->setPen(c); + + } + else { + const int thickness = shadow->blur; + const int w = m_width+2*thickness; + const int h = m_height+2*thickness; + const TQRgb color = shadow->color.rgb(); + const int gray = tqGray(color); + const bool inverse = (gray < 100); + const TQRgb bgColor = (inverse) ? tqRgb(255,255,255) : tqRgb(0,0,0); + TQPixmap pixmap(w, h); + pixmap.fill(bgColor); + TQPainter p; + + p.begin(&pixmap); + p.setPen(shadow->color); + p.setFont(pt->font()); + f->drawText(&p, thickness, thickness+m_baseline, text->str->s, text->str->l, + m_start, m_len, m_toAdd, + m_reversed ? TQPainter::RTL : TQPainter::LTR); + + p.end(); + TQImage img = TQT_TQIMAGE_OBJECT(pixmap.convertToImage()).convertDepth(32); + + int md = thickness*thickness; // max-dist^2 + + // blur map (division cache) + float *bmap = (float*)alloca(sizeof(float)*(md+1)); + for(int n=0; n<=md; n++) { + float f; + f = n/(float)(md+1); + f = 1.0 - f*f; + bmap[n] = f; + } + + float factor = 0.0; // maximal potential opacity-sum + for(int n=-thickness; n<=thickness; n++) + for(int m=-thickness; m<=thickness; m++) { + int d = n*n+m*m; + if (d<=md) + factor += bmap[d]; + } + + // arbitratry factor adjustment to make shadows solid. + factor = factor/1.333; + + // alpha map + float* amap = (float*)alloca(sizeof(float)*(h*w)); + memset(amap, 0, h*w*(sizeof(float))); + for(int j=thickness; j<h-thickness; j++) { + for(int i=thickness; i<w-thickness; i++) { + TQRgb col= img.pixel(i,j); + if (col == bgColor) continue; + float g = tqGray(col); + if (inverse) + g = (255-g)/(255-gray); + else + g = g/gray; + for(int n=-thickness; n<=thickness; n++) { + for(int m=-thickness; m<=thickness; m++) { + int d = n*n+m*m; + if (d>md) continue; + float f = bmap[d]; + amap[(i+m)+(j+n)*w] += (g*f); + } + } + } + } + + TQImage res(w,h,32); + res.setAlphaBuffer(true); + int r = tqRed(color); + int g = tqGreen(color); + int b = tqBlue(color); + + // divide by factor + factor = 1.0/factor; + + for(int j=0; j<h; j++) { + for(int i=0; i<w; i++) { + int a = (int)(amap[i+j*w] * factor * 255.0); + if (a > 255) a = 255; + res.setPixel(i,j, tqRgba(r,g,b,a)); + } + } + + pt->drawImage(x-thickness, y-thickness, res, 0, 0, -1, -1, Qt::DiffuseAlphaDither | Qt::ColorOnly | Qt::PreferDither); + } + // Paint next shadow effect + if (shadow->next) paintShadow(pt, f, _tx, _ty, shadow->next); +} + +/** + * Distributes pixels to justify text. + * @param numSpaces spaces left, will be decremented by one + * @param toAdd number of pixels left to be distributed, will have the + * amount of pixels distributed during this call subtracted. + * @return number of pixels to distribute + */ +static inline int justifyWidth(int &numSpaces, int &toAdd) { + int a = 0; + if ( numSpaces ) { + a = toAdd/numSpaces; + toAdd -= a; + numSpaces--; + }/*end if*/ + return a; +} + +FindSelectionResult InlineTextBox::checkSelectionPoint(int _x, int _y, int _tx, int _ty, const Font *f, RenderText *text, int & offset, short lineHeight) +{ +// kdDebug(6040) << "InlineTextBox::checkSelectionPoint " << this << " _x=" << _x << " _y=" << _y +// << " _tx+m_x=" << _tx+m_x << " _ty+m_y=" << _ty+m_y << endl; + offset = 0; + + if ( _y < _ty + m_y ) + return SelectionPointBefore; // above -> before + + if ( _y > _ty + m_y + lineHeight ) { + // below -> after + // Set the offset to the max + offset = m_len; + return SelectionPointAfter; + } + if ( _x > _tx + m_x + m_width ) { + // to the right + return SelectionPointAfterInLine; + } + + // The Y matches, check if we're on the left + if ( _x < _tx + m_x ) { + return SelectionPointBeforeInLine; + } + + // consider spacing for justified text + int toAdd = m_toAdd; + bool justified = text->style()->textAlign() == JUSTIFY && toAdd > 0; + int numSpaces = 0; + if (justified) { + + for( int i = 0; i < m_len; i++ ) + if ( text->str->s[m_start+i].category() == TQChar::Separator_Space ) + numSpaces++; + + }/*end if*/ + + int delta = _x - (_tx + m_x); + //kdDebug(6040) << "InlineTextBox::checkSelectionPoint delta=" << delta << endl; + int pos = 0; + if ( m_reversed ) { + delta -= m_width; + while(pos < m_len) { + int w = f->width( text->str->s, text->str->l, m_start + pos); + if (justified && text->str->s[m_start + pos].category() == TQChar::Separator_Space) + w += justifyWidth(numSpaces, toAdd); + int w2 = w/2; + w -= w2; + delta += w2; + if(delta >= 0) break; + pos++; + delta += w; + } + } else { + while(pos < m_len) { + int w = f->width( text->str->s, text->str->l, m_start + pos); + if (justified && text->str->s[m_start + pos].category() == TQChar::Separator_Space) + w += justifyWidth(numSpaces, toAdd); + int w2 = w/2; + w -= w2; + delta -= w2; + if(delta <= 0) break; + pos++; + delta -= w; + } + } +// kdDebug( 6040 ) << " Text --> inside at position " << pos << endl; + offset = pos; + return SelectionPointInside; +} + +int InlineTextBox::offsetForPoint(int _x, int &ax) const +{ + // Do binary search for finding out offset, saves some time for long + // runs. + int start = 0; + int end = m_len; + ax = m_x; + int offset = (start + end) / 2; + while (end - start > 0) { + // always snap to the right column. This makes up for "jumpy" vertical + // navigation. + if (end - start == 1) start = end; + + offset = (start + end) / 2; + ax = m_x + widthFromStart(offset); + if (ax > _x) end = offset; + else if (ax < _x) start = offset; + else break; + } + return m_start + offset; +} + +int InlineTextBox::widthFromStart(int pos) const +{ + // gasp! sometimes pos is i < 0 which crashes Font::width + pos = kMax(pos, 0); + + const RenderText *t = renderText(); + Q_ASSERT(t->isText()); + const Font *f = t->htmlFont(m_firstLine); + const TQFontMetrics &fm = t->fontMetrics(m_firstLine); + + int numSpaces = 0; + // consider spacing for justified text + bool justified = t->style()->textAlign() == JUSTIFY; + //kdDebug(6000) << "InlineTextBox::width(int)" << endl; + if (justified && m_toAdd > 0) do { + //kdDebug(6000) << "justify" << endl; + +// TQConstString cstr = TQConstString(t->str->s + m_start, m_len); + for( int i = 0; i < m_len; i++ ) + if ( t->str->s[m_start+i].category() == TQChar::Separator_Space ) + numSpaces++; + if (numSpaces == 0) break; + + int toAdd = m_toAdd; + int w = 0; // accumulated width + int start = 0; // start of non-space sequence + int current = 0; // current position + while (current < pos) { + // add spacing + while (current < pos && t->str->s[m_start + current].category() == TQChar::Separator_Space) { + w += f->getWordSpacing(); + w += f->getLetterSpacing(); + w += justifyWidth(numSpaces, toAdd); + w += fm.width(' '); // ### valid assumption? (LS) + current++; start++; + }/*wend*/ + if (current >= pos) break; + + // seek next space + while (current < pos && t->str->s[m_start + current].category() != TQChar::Separator_Space) + current++; + + // check run without spaces + if ( current > start ) { + w += f->width(t->str->s + m_start, m_len, start, current - start); + start = current; + } + } + + return w; + + } while(false);/*end if*/ + + //kdDebug(6000) << "default" << endl; + // else use existing width function + return f->width(t->str->s + m_start, m_len, 0, pos); + +} + +long InlineTextBox::minOffset() const +{ + return m_start; +} + +long InlineTextBox::maxOffset() const +{ + return m_start + m_len; +} + +int InlineTextBox::placeEllipsisBox(bool ltr, int blockEdge, int ellipsisWidth, bool& foundBox) +{ + if (foundBox) { + m_truncation = cFullTruncation; + return -1; + } + + int ellipsisX = ltr ? blockEdge - ellipsisWidth : blockEdge + ellipsisWidth; + + // For LTR, if the left edge of the ellipsis is to the left of our text run, then we are the run that will get truncated. + if (ltr) { + if (ellipsisX <= m_x) { + // Too far. Just set full truncation, but return -1 and let the ellipsis just be placed at the edge of the box. + m_truncation = cFullTruncation; + foundBox = true; + return -1; + } + + if (ellipsisX < m_x + m_width) { + if (m_reversed) + return -1; // FIXME: Support LTR truncation when the last run is RTL someday. + + foundBox = true; + + int ax; + int offset = offsetForPoint(ellipsisX, ax) - 1; + if (offset <= m_start) { + // No characters should be rendered. Set ourselves to full truncation and place the ellipsis at the min of our start + // and the ellipsis edge. + m_truncation = cFullTruncation; + return kMin(ellipsisX, (int)m_x); + } + + // Set the truncation index on the text run. The ellipsis needs to be placed just after the last visible character. + m_truncation = offset; + return widthFromStart(offset - m_start); + } + } + else { + // FIXME: Support RTL truncation someday, including both modes (when the leftmost run on the line is either RTL or LTR) + } + return -1; +} + +// ----------------------------------------------------------------------------- + +InlineTextBoxArray::InlineTextBoxArray() +{ + setAutoDelete(false); +} + +int InlineTextBoxArray::compareItems( Item d1, Item d2 ) +{ + assert(d1); + assert(d2); + + return static_cast<InlineTextBox*>(d1)->m_y - static_cast<InlineTextBox*>(d2)->m_y; +} + +// remove this once TQVector::bsearch is fixed +int InlineTextBoxArray::findFirstMatching(Item d) const +{ + int len = count(); + + if ( !len ) + return -1; + if ( !d ) + return -1; + int n1 = 0; + int n2 = len - 1; + int mid = 0; + bool found = false; + while ( n1 <= n2 ) { + int res; + mid = (n1 + n2)/2; + if ( (*this)[mid] == 0 ) // null item greater + res = -1; + else + res = ((TQGVector*)this)->compareItems( d, (*this)[mid] ); + if ( res < 0 ) + n2 = mid - 1; + else if ( res > 0 ) + n1 = mid + 1; + else { // found it + found = true; + break; + } + } + /* if ( !found ) + return -1; */ + // search to first one equal or bigger + while ( found && (mid > 0) && !((TQGVector*)this)->compareItems(d, (*this)[mid-1]) ) + mid--; + return mid; +} + +// ------------------------------------------------------------------------------------- + +RenderText::RenderText(DOM::NodeImpl* node, DOMStringImpl *_str) + : RenderObject(node) +{ + // init RenderObject attributes + setRenderText(); // our object inherits from RenderText + + m_minWidth = -1; + m_maxWidth = -1; + str = _str; + if(str) str->ref(); + KHTMLAssert(!str || !str->l || str->s); + + m_selectionState = SelectionNone; + m_hasReturn = true; + +#ifdef DEBUG_LAYOUT + TQConstString cstr(str->s, str->l); + kdDebug( 6040 ) << "RenderText ctr( "<< cstr.string().length() << " ) '" << cstr.string() << "'" << endl; +#endif +} + +void RenderText::setStyle(RenderStyle *_style) +{ + if ( style() != _style ) { + bool changedText = ((!style() && ( _style->textTransform() != TTNONE || + !_style->preserveLF() || !_style->preserveWS() )) || + (style() && (style()->textTransform() != _style->textTransform() || + style()->whiteSpace() != _style->whiteSpace()))); + + RenderObject::setStyle( _style ); + m_lineHeight = RenderObject::lineHeight(false); + + if (!isBR() && changedText) { + DOM::DOMStringImpl* textToTransform = originalString(); + if (textToTransform) + setText(textToTransform, true); + } + } +} + +RenderText::~RenderText() +{ + KHTMLAssert(m_lines.count() == 0); + if(str) str->deref(); +} + +void RenderText::deleteInlineBoxes(RenderArena* arena) +{ + // this is a slight variant of TQArray::clear(). + // We don't delete the array itself here because its + // likely to be used in the same size later again, saves + // us resize() calls + unsigned int len = m_lines.size(); + if (len) { + if (!arena) + arena = renderArena(); + for(unsigned int i=0; i < len; i++) { + InlineTextBox* s = m_lines.at(i); + if (s) + s->detach(arena); + m_lines.remove(i); + } + } + + KHTMLAssert(m_lines.count() == 0); +} + +bool RenderText::isTextFragment() const +{ + return false; +} + +DOM::DOMStringImpl* RenderText::originalString() const +{ + return element() ? element()->string() : 0; +} + +InlineTextBox * RenderText::findInlineTextBox( int offset, int &pos, bool checkFirstLetter ) +{ + // The text boxes point to parts of the rendertext's str string + // (they don't include '\n') + // Find the text box that includes the character at @p offset + // and return pos, which is the position of the char in the run. + + // FIXME: make this use binary search? Dirk says it won't work :-( (LS) + (void)checkFirstLetter; +#if 0 + if (checkFirstLetter && forcedMinOffset()) { +// kdDebug(6040) << "checkFirstLetter: forcedMinOffset: " << forcedMinOffset() << endl; + RenderFlow *firstLetter = static_cast<RenderFlow *>(previousSibling()); + if (firstLetter && firstLetter->isFlow() && firstLetter->isFirstLetter()) { + RenderText *letterText = static_cast<RenderText *>(firstLetter->firstChild()); + //kdDebug(6040) << "lettertext: " << letterText << " minOfs: " << letterText->minOffset() << " maxOfs: " << letterText->maxOffset() << endl; + if (offset >= letterText->minOffset() && offset <= letterText->maxOffset()) { + InlineTextBox *result = letterText->findInlineTextBox(offset, pos, false); + //kdDebug(6040) << "result: " << result << endl; + if (result) return result; + } + } + } +#endif + + if ( m_lines.isEmpty() ) + return 0L; + + // The text boxes don't resemble a contiguous coverage of the text, there + // may be holes. Therefore, we snap to the nearest previous text box if + // the given offset happens to point to such a hole. + + InlineTextBox* s = m_lines[0]; + uint count = m_lines.count(); + uint si = 0; + uint nearest_idx = 0; // index of nearest text box + int nearest = INT_MAX; // nearest distance +//kdDebug(6040) << "s[" << si << "] m_start " << s->m_start << " m_end " << (s->m_start + s->m_len) << endl; + while(!(offset >= s->m_start && offset <= s->m_start + s->m_len) + && ++si < count) + { + int dist = offset - (s->m_start + s->m_len); +//kdDebug(6040) << "dist " << dist << " nearest " << nearest << endl; + if (dist >= 0 && dist <= nearest) { + nearest = dist; + nearest_idx = si - 1; + }/*end if*/ + s = m_lines[si]; +//kdDebug(6040) << "s[" << si << "] m_start " << s->m_start << " m_end " << (s->m_start + s->m_len) << endl; + } +//kdDebug(6040) << "nearest_idx " << nearest_idx << " count " << count << endl; + if (si >= count) s = m_lines[nearest_idx]; + // we are now in the correct text box + pos = kMin(offset - s->m_start, int( s->m_len )); + //kdDebug(6040) << "offset=" << offset << " s->m_start=" << s->m_start << endl; + return s; +} + +bool RenderText::nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction /*hitTestAction*/, bool /*inBox*/) +{ + assert(parent()); + + bool inside = false; + if (style()->visibility() != HIDDEN) { + InlineTextBox *s = m_lines.count() ? m_lines[0] : 0; + int si = 0; + while(s) { + if((_y >=_ty + s->m_y) && (_y < _ty + s->m_y + s->m_height) && + (_x >= _tx + s->m_x) && (_x <_tx + s->m_x + s->m_width) ) { + inside = true; + break; + } + + s = si < (int) m_lines.count()-1 ? m_lines[++si] : 0; + } + } + + // #### ported over from Safari. Can this happen at all? (lars) + + if (inside && element()) { + if (info.innerNode() && info.innerNode()->renderer() && + !info.innerNode()->renderer()->isInline()) { + // Within the same layer, inlines are ALWAYS fully above blocks. Change inner node. + info.setInnerNode(element()); + + // Clear everything else. + info.setInnerNonSharedNode(0); + info.setURLElement(0); + } + + if (!info.innerNode()) + info.setInnerNode(element()); + + if(!info.innerNonSharedNode()) + info.setInnerNonSharedNode(element()); + } + + return inside; +} + +FindSelectionResult RenderText::checkSelectionPoint(int _x, int _y, int _tx, int _ty, DOM::NodeImpl*& node, int &offset, SelPointState &) +{ +// kdDebug(6040) << "RenderText::checkSelectionPoint " << this << " _x=" << _x << " _y=" << _y +// << " _tx=" << _tx << " _ty=" << _ty << endl; +//kdDebug(6040) << renderName() << "::checkSelectionPoint x=" << xPos() << " y=" << yPos() << " w=" << width() << " h=" << height() << " m_lines.count=" << m_lines.count() << endl; + + NodeImpl *lastNode = 0; + int lastOffset = 0; + FindSelectionResult lastResult = SelectionPointAfter; + + for(unsigned int si = 0; si < m_lines.count(); si++) + { + InlineTextBox* s = m_lines[si]; + FindSelectionResult result; + const Font *f = htmlFont( si==0 ); + result = s->checkSelectionPoint(_x, _y, _tx, _ty, f, this, offset, m_lineHeight); + +// kdDebug(6040) << "RenderText::checkSelectionPoint " << this << " line " << si << " result=" << result << " offset=" << offset << endl; + if ( result == SelectionPointInside ) // x,y is inside the textrun + { + offset += s->m_start; // add the offset from the previous lines +// kdDebug(6040) << "RenderText::checkSelectionPoint inside -> " << offset << endl; + node = element(); + return SelectionPointInside; + } else if ( result == SelectionPointBefore ) { + if (!lastNode) { + // x,y is before the textrun -> stop here + offset = 0; +// kdDebug(6040) << "RenderText::checkSelectionPoint " << this << "before us -> returning Before" << endl; + node = element(); + return SelectionPointBefore; + } + } else if ( result == SelectionPointBeforeInLine ) { + offset = s->m_start; + node = element(); + return SelectionPointInside; + } else if ( result == SelectionPointAfterInLine ) { + lastOffset = s->m_start + s->m_len; + lastNode = element(); + lastResult = result; + // no return here + } + + } + + if (lastNode) { + offset = lastOffset; + node = lastNode; +// kdDebug(6040) << "RenderText::checkSelectionPoint: lastNode " << lastNode << " lastOffset " << lastOffset << endl; + return lastResult; + } + + // set offset to max + offset = str->l; + //tqDebug("setting node to %p", element()); + node = element(); +// kdDebug(6040) << "RenderText::checkSelectionPoint: node " << node << " offset " << offset << endl; + return SelectionPointAfter; +} + +void RenderText::caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height) +{ + if (!m_lines.count()) { + _x = _y = height = -1; + width = 1; + return; + } + + int pos; + InlineTextBox * s = findInlineTextBox( offset, pos, true ); + RenderText *t = s->renderText(); +// kdDebug(6040) << "offset="<<offset << " pos="<<pos << endl; + + const TQFontMetrics &fm = t->metrics( s->m_firstLine ); + height = fm.height(); // s->m_height; + + _x = s->m_x + s->widthFromStart(pos); + _y = s->m_y + s->baseline() - fm.ascent(); + width = 1; + if (flags & CFOverride) { + width = offset < maxOffset() ? fm.width(str->s[offset]) : 1; + }/*end if*/ +#if 0 + kdDebug(6040) << "_x="<<_x << " s->m_x="<<s->m_x + << " s->m_start"<<s->m_start + << " s->m_len" << s->m_len << " _y=" << _y << endl; +#endif + + int absx, absy; + + if (absolutePosition(absx,absy)) + { + //kdDebug(6040) << "absx=" << absx << " absy=" << absy << endl; + _x += absx; + _y += absy; + } else { + // we don't know our absolute position, and there is no point returning + // just a relative one + _x = _y = -1; + } +} + +long RenderText::minOffset() const +{ + if (!m_lines.count()) return 0; + // FIXME: it is *not* guaranteed that the first run contains the lowest offset + // Either make this a linear search (slow), + // or maintain an index (needs much mem), + // or calculate and store it in bidi.cpp (needs calculation even if not needed) + // (LS) + return m_lines[0]->m_start; +} + +long RenderText::maxOffset() const +{ + int count = m_lines.count(); + if (!count) return str->l; + // FIXME: it is *not* guaranteed that the last run contains the highest offset + // Either make this a linear search (slow), + // or maintain an index (needs much mem), + // or calculate and store it in bidi.cpp (needs calculation even if not needed) + // (LS) + return m_lines[count - 1]->m_start + m_lines[count - 1]->m_len; +} + +bool RenderText::absolutePosition(int &xPos, int &yPos, bool) const +{ + return RenderObject::absolutePosition(xPos, yPos, false); +} + +bool RenderText::posOfChar(int chr, int &x, int &y) +{ + if (!parent()) + return false; + parent()->absolutePosition( x, y, false ); + + int pos; + InlineTextBox * s = findInlineTextBox( chr, pos ); + + if ( s ) { + // s is the line containing the character + x += s->m_x; // this is the x of the beginning of the line, but it's good enough for now + y += s->m_y; + return true; + } + + return false; +} + +void RenderText::paint( PaintInfo& /*pI*/, int /*tx*/, int /*ty*/) +{ + KHTMLAssert( false ); +} + +void RenderText::calcMinMaxWidth() +{ + KHTMLAssert( !minMaxKnown() ); + + // ### calc Min and Max width... + m_minWidth = m_beginMinWidth = m_endMinWidth = 0; + m_maxWidth = 0; + + if (isBR()) + return; + + int currMinWidth = 0; + int currMaxWidth = 0; + m_hasBreakableChar = m_hasBreak = m_hasBeginWS = m_hasEndWS = false; + + // ### not 100% correct for first-line + const Font *f = htmlFont( false ); + int wordSpacing = style()->wordSpacing(); + int len = str->l; + bool isSpace = false; + bool firstWord = true; + bool firstLine = true; + for(int i = 0; i < len; i++) + { + unsigned short c = str->s[i].unicode(); + bool isNewline = false; + + // If line-breaks survive to here they are preserved + if ( c == '\n' ) { + m_hasBreak = true; + isNewline = true; + isSpace = false; + } else + isSpace = c == ' '; + + if ((isSpace || isNewline) && i == 0) + m_hasBeginWS = true; + if ((isSpace || isNewline) && i == len-1) + m_hasEndWS = true; + + if (i && c == SOFT_HYPHEN) + continue; + + int wordlen = 0; + while( i+wordlen < len && (i+wordlen == 0 || str->s[i+wordlen].unicode() != SOFT_HYPHEN) && + !(isBreakable( str->s, i+wordlen, str->l )) ) + wordlen++; + + if (wordlen) + { +#ifndef APPLE_CHANGES + int w = f->width(str->s, str->l, i, wordlen); +#else + int w = widthFromCache(f, i, wordlen); +#endif + currMinWidth += w; + currMaxWidth += w; + + // Add in wordspacing to our maxwidth, but not if this is the last word. + if (wordSpacing && !containsOnlyWhitespace(i+wordlen, len-(i+wordlen))) + currMaxWidth += wordSpacing; + + if (firstWord) { + firstWord = false; + m_beginMinWidth = w; + } + m_endMinWidth = w; + + if(currMinWidth > m_minWidth) m_minWidth = currMinWidth; + currMinWidth = 0; + + i += wordlen-1; + } + else { + // Nowrap can never be broken, so don't bother setting the + // breakable character boolean. Pre can only be broken if we encounter a newline. + if (style()->autoWrap() || isNewline) + m_hasBreakableChar = true; + + if(currMinWidth > m_minWidth) m_minWidth = currMinWidth; + currMinWidth = 0; + + if (isNewline) // Only set if isPre was true and we saw a newline. + { + if ( firstLine ) { + firstLine = false; + m_beginMinWidth = currMaxWidth; + } + + if(currMaxWidth > m_maxWidth) m_maxWidth = currMaxWidth; + currMaxWidth = 0; + } + else + { + currMaxWidth += f->width( str->s, str->l, i + wordlen ); + } + } + } + + if(currMinWidth > m_minWidth) m_minWidth = currMinWidth; + if(currMaxWidth > m_maxWidth) m_maxWidth = currMaxWidth; + + if (!style()->autoWrap()) { + m_minWidth = m_maxWidth; + if (style()->preserveLF()) { + if (firstLine) + m_beginMinWidth = m_maxWidth; + m_endMinWidth = currMaxWidth; + } + } + + setMinMaxKnown(); + //kdDebug( 6040 ) << "Text::calcMinMaxWidth(): min = " << m_minWidth << " max = " << m_maxWidth << endl; + +} + +int RenderText::minXPos() const +{ + if (!m_lines.count()) + return 0; + int retval=6666666; + for (unsigned i=0;i < m_lines.count(); i++) + { + retval = kMin ( retval, int( m_lines[i]->m_x )); + } + return retval; +} + +int RenderText::inlineXPos() const +{ + return minXPos(); +} + +int RenderText::inlineYPos() const +{ + return m_lines.isEmpty() ? 0 : m_lines[0]->yPos(); +} + +const TQFont &RenderText::font() +{ + return style()->font(); +} + +void RenderText::setText(DOMStringImpl *text, bool force) +{ + if( !force && str == text ) return; + + DOMStringImpl *oldstr = str; + if(text && style()) + str = text->collapseWhiteSpace(style()->preserveLF(), style()->preserveWS()); + else + str = text; + if(str) str->ref(); + if(oldstr) oldstr->deref(); + + if ( str && style() ) { + oldstr = str; + switch(style()->textTransform()) { + case CAPITALIZE: + { + RenderObject *o; + bool runOnString = false; + + // find previous non-empty text renderer if one exists + for (o = previousRenderer(); o; o = o->previousRenderer()) { + if (!o->isInlineFlow()) { + if (!o->isText()) + break; + + DOMStringImpl *prevStr = static_cast<RenderText*>(o)->string(); + // !prevStr can happen with css like "content:open-quote;" + if (!prevStr) + break; + + if (prevStr->length() == 0) + continue; + TQChar c = (*prevStr)[prevStr->length() - 1]; + if (!c.isSpace()) + runOnString = true; + + break; + } + } + + str = str->capitalize(runOnString); + } + break; + + + + case UPPERCASE: str = str->upper(); break; + case LOWERCASE: str = str->lower(); break; + case NONE: + default:; + } + str->ref(); + oldstr->deref(); + } + + // ### what should happen if we change the text of a + // RenderBR object ? + KHTMLAssert(!isBR() || (str->l == 1 && (*str->s) == '\n')); + KHTMLAssert(!str->l || str->s); + + setNeedsLayoutAndMinMaxRecalc(); +#ifdef BIDI_DEBUG + TQConstString cstr(str->s, str->l); + kdDebug( 6040 ) << "RenderText::setText( " << cstr.string().length() << " ) '" << cstr.string() << "'" << endl; +#endif +} + +int RenderText::height() const +{ + int retval; + if ( m_lines.count() ) + retval = m_lines[m_lines.count()-1]->m_y + m_lineHeight - m_lines[0]->m_y; + else + retval = metrics( false ).height(); + + return retval; +} + +short RenderText::lineHeight( bool firstLine ) const +{ + if ( firstLine ) + return RenderObject::lineHeight( firstLine ); + + return m_lineHeight; +} + +short RenderText::baselinePosition( bool firstLine ) const +{ + const TQFontMetrics &fm = metrics( firstLine ); + return fm.ascent() + + ( lineHeight( firstLine ) - fm.height() ) / 2; +} + +InlineBox* RenderText::createInlineBox(bool, bool isRootLineBox) +{ + KHTMLAssert( !isRootLineBox ); + return new (renderArena()) InlineTextBox(this); +} + +void RenderText::position(InlineBox* box, int from, int len, bool reverse) +{ +//kdDebug(6040) << "position: from="<<from<<" len="<<len<<endl; + // ### should not be needed!!! + // asserts sometimes with pre (that unibw-hamburg testcase). ### find out why + //KHTMLAssert(!(len == 0 || (str->l && len == 1 && *(str->s+from) == '\n') )); + // It is now needed. BRs need text boxes too otherwise caret navigation + // gets stuck (LS) + // if (len == 0 || (str->l && len == 1 && *(str->s+from) == '\n') ) return; + + reverse = reverse && !style()->visuallyOrdered(); + +#ifdef DEBUG_LAYOUT + TQChar *ch = str->s+from; + TQConstString cstr(ch, len); +#endif + + KHTMLAssert(box->isInlineTextBox()); + InlineTextBox *s = static_cast<InlineTextBox *>(box); + s->m_start = from; + s->m_len = len; + s->m_reversed = reverse; + //kdDebug(6040) << "m_start: " << s->m_start << " m_len: " << s->m_len << endl; + + if(m_lines.count() == m_lines.size()) + m_lines.resize(m_lines.size()*2+1); + + m_lines.insert(m_lines.count(), s); + //kdDebug(6040) << this << " " << renderName() << "::position inserted" << endl; +} + +unsigned int RenderText::width(unsigned int from, unsigned int len, bool firstLine) const +{ + if(!str->s || from > str->l ) return 0; + if ( from + len > str->l ) len = str->l - from; + + const Font *f = htmlFont( firstLine ); + return width( from, len, f ); +} + +unsigned int RenderText::width(unsigned int from, unsigned int len, const Font *f) const +{ + if(!str->s || from > str->l ) return 0; + if ( from + len > str->l ) len = str->l - from; + + if ( f == &style()->htmlFont() && from == 0 && len == str->l ) + return m_maxWidth; + + int w = f->width(str->s, str->l, from, len ); + + //kdDebug( 6040 ) << "RenderText::width(" << from << ", " << len << ") = " << w << endl; + return w; +} + +short RenderText::width() const +{ + int w; + int minx = 100000000; + int maxx = 0; + // slooow + for(unsigned int si = 0; si < m_lines.count(); si++) { + InlineTextBox* s = m_lines[si]; + if(s->m_x < minx) + minx = s->m_x; + if(s->m_x + s->m_width > maxx) + maxx = s->m_x + s->m_width; + } + + w = kMax(0, maxx-minx); + + return w; +} + +void RenderText::repaint(Priority p) +{ + RenderObject *cb = containingBlock(); + if(cb) + cb->repaint(p); +} + +bool RenderText::isFixedWidthFont() const +{ + return TQFontInfo(style()->font()).fixedPitch(); +} + +short RenderText::verticalPositionHint( bool firstLine ) const +{ + return parent()->verticalPositionHint( firstLine ); +} + +const TQFontMetrics &RenderText::metrics(bool firstLine) const +{ + if( firstLine && hasFirstLine() ) { + RenderStyle *pseudoStyle = style()->getPseudoStyle(RenderStyle::FIRST_LINE); + if ( pseudoStyle ) + return pseudoStyle->fontMetrics(); + } + return style()->fontMetrics(); +} + +const Font *RenderText::htmlFont(bool firstLine) const +{ + const Font *f = 0; + if( firstLine && hasFirstLine() ) { + RenderStyle *pseudoStyle = style()->getPseudoStyle(RenderStyle::FIRST_LINE); + if ( pseudoStyle ) + f = &pseudoStyle->htmlFont(); + } else { + f = &style()->htmlFont(); + } + return f; +} + +bool RenderText::containsOnlyWhitespace(unsigned int from, unsigned int len) const +{ + unsigned int currPos; + for (currPos = from; + currPos < from+len && (str->s[currPos] == '\n' || str->s[currPos].direction() == TQChar::DirWS); + currPos++); + return currPos >= (from+len); +} + +void RenderText::trimmedMinMaxWidth(short& beginMinW, bool& beginWS, + short& endMinW, bool& endWS, + bool& hasBreakableChar, bool& hasBreak, + short& beginMaxW, short& endMaxW, + short& minW, short& maxW, bool& stripFrontSpaces) +{ + bool preserveWS = style()->preserveWS(); + bool preserveLF = style()->preserveLF(); + bool autoWrap = style()->autoWrap(); + if (preserveWS) + stripFrontSpaces = false; + + int len = str->l; + if (len == 0 || (stripFrontSpaces && str->containsOnlyWhitespace())) { + maxW = 0; + hasBreak = false; + return; + } + + minW = m_minWidth; + maxW = m_maxWidth; + beginWS = stripFrontSpaces ? false : m_hasBeginWS; + endWS = m_hasEndWS; + + beginMinW = m_beginMinWidth; + endMinW = m_endMinWidth; + + hasBreakableChar = m_hasBreakableChar; + hasBreak = m_hasBreak; + + if (stripFrontSpaces && (str->s[0].direction() == TQChar::DirWS || (!preserveLF && str->s[0] == '\n'))) { + const Font *f = htmlFont( false ); + TQChar space[1]; space[0] = ' '; + int spaceWidth = f->width(space, 1, 0); + maxW -= spaceWidth; + } + + stripFrontSpaces = !preserveWS && m_hasEndWS; + + if (!autoWrap) + minW = maxW; + else if (minW > maxW) + minW = maxW; + + // Compute our max widths by scanning the string for newlines. + if (hasBreak) { + const Font *f = htmlFont( false ); + bool firstLine = true; + beginMaxW = endMaxW = maxW; + for(int i = 0; i < len; i++) + { + int linelen = 0; + while( i+linelen < len && str->s[i+linelen] != '\n') + linelen++; + + if (linelen) + { +#ifndef APPLE_CHANGES + endMaxW = f->width(str->s, str->l, i, linelen); +#else + endMaxW = widthFromCache(f, i, linelen); +#endif + if (firstLine) { + firstLine = false; + beginMaxW = endMaxW; + } + i += linelen; + } + else if (firstLine) { + beginMaxW = 0; + firstLine = false; + } + if (i == len-1) + // A <pre> run that ends with a newline, as in, e.g., + // <pre>Some text\n\n<span>More text</pre> + endMaxW = 0; + } + } +} + +#ifdef ENABLE_DUMP + +static TQString quoteAndEscapeNonPrintables(const TQString &s) +{ + TQString result; + result += '"'; + for (uint i = 0; i != s.length(); ++i) { + TQChar c = s.at(i); + if (c == '\\') { + result += "\\\\"; + } else if (c == '"') { + result += "\\\""; + } else { + ushort u = c.unicode(); + if (u >= 0x20 && u < 0x7F) { + result += c; + } else { + TQString hex; + hex.sprintf("\\x{%X}", u); + result += hex; + } + } + } + result += '"'; + return result; +} + +static void writeTextRun(TQTextStream &ts, const RenderText &o, const InlineTextBox &run) +{ + ts << "text run at (" << run.m_x << "," << run.m_y << ") width " << run.m_width << ": " + << quoteAndEscapeNonPrintables(o.data().string().mid(run.m_start, run.m_len)); +} + +void RenderText::dump(TQTextStream &stream, const TQString &ind) const +{ + RenderObject::dump( stream, ind ); + + for (unsigned int i = 0; i < m_lines.count(); i++) { + stream << endl << ind << " "; + writeTextRun(stream, *this, *m_lines[i]); + } +} +#endif + +RenderTextFragment::RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str, + int startOffset, int endOffset) +:RenderText(_node, _str->substring(startOffset, endOffset)), +m_start(startOffset), m_end(endOffset), m_generatedContentStr(0) +{} + +RenderTextFragment::RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str) +:RenderText(_node, _str), m_start(0) +{ + m_generatedContentStr = _str; + if (_str) { + _str->ref(); + m_end = _str->l; + } + else + m_end = 0; +} + +RenderTextFragment::~RenderTextFragment() +{ + if (m_generatedContentStr) + m_generatedContentStr->deref(); +} + +bool RenderTextFragment::isTextFragment() const +{ + return true; +} + +DOM::DOMStringImpl* RenderTextFragment::originalString() const +{ + DOM::DOMStringImpl* result = 0; + if (element()) + result = element()->string(); + else + result = contentString(); + if (result && (start() > 0 || start() < result->l)) + result = result->substring(start(), end()); + return result; +} + +#undef BIDI_DEBUG +#undef DEBUG_LAYOUT |